]> icculus.org git repositories - divverent/darkplaces.git/history - gl_rmain.c
AGL fixes: fixed a crash when switching to and from fullscreen several times; explici...
[divverent/darkplaces.git] / gl_rmain.c
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocdon't render skymasking polygons when noclipping
2006-04-02 havocsome cleanup of the GLSL shader, no longer uses #ifdef...
2006-03-29 havocfix a crash in r_showsurfaces
2006-03-29 havocoptimizations to surface rendering setup
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-26 havocfixed r_speeds stats with r_showsurfaces 1 mode
2006-03-26 havocadded r_showsurfaces rendering mode which illustrates...
2006-03-26 havoceliminated the hacky r_showtris code, now r_glsl 1...
2006-03-26 havocdisable skymasking in q3bsp because it causes issues...
2006-03-23 havocfixed bug that made light filter cubemaps not work...
2006-03-21 havocfixed bug that made deluxemapping gloss appear even...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocremoved the USETEXMATRIX define (now always on), reduce...
2006-03-20 havocadded reliefmapping (behaves exactly like offsetmapping...
2006-03-19 havocfixed deluxemapping
2006-03-18 havocadded r_glsl_restart command, and modified shaderstring...
2006-03-18 havocone more correction
2006-03-18 havocfix stupid but non-harmful bug in RSurf_DrawLightmap...
2006-03-17 havocupdated default.glsl
2006-03-17 havocadded deluxemapping (per pixel lighting using lightmaps...
2006-03-17 havocupdated default glsl shader
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-15 havoccleaning up GLSL code
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-12 sajtr_nearclip cvar
2006-03-07 havocrearranged surface renderer some more
2006-03-04 havocsome cleanup of surface->cached_dlight handling to...
2006-03-04 havocfix a const warning
2006-03-04 havocfix duplicate definition of identitymatrix (search...
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-28 havocreduced number of GAME_NEXUIZ checks in the engine...
2006-02-23 havocchanged Polygon[DF]_Divide functions to also be able...
2006-02-22 havocfix decal draw order bug introduced in recent commit...
2006-02-22 havocchanged behavior of r_showtris (now only affects geomet...
2006-02-12 havocfixed glsl colormapping brightness bug when using colormod
2006-02-01 havocchanged renderer to check ent->colormap_pantscolor...
2006-02-01 havocadded description string to all cvars and commands
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-10 havocadded EF_DOUBLESIDED (and internally RENDER_NOCULLFACE)
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-30 havocvideo modes in menu now also set vid_pixelheight and...
2005-11-23 havocchanged default bloom settings to faster performing...
2005-11-22 havocadded r_shownormals
2005-11-17 havocmade gl_max_size cvar only affect TEXF_PICMIP textures...
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-27 havocthe beginnings of texture fog support (to cure the...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-09-11 havocfix a crash on vertex lighting q1bsp/hlbsp surfaces...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-10 havocremoved a lot of texture_t fields that were used by...
2005-09-10 havocremoved old surface renderer
2005-09-09 havocnew surface renderer, builds a layer list in R_UpdateTe...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-08 havocremoved distortion textures formerly used by GF3 water...
2005-09-08 havocremoved GF3 water shader (entirely), it probably won...
2005-09-08 havocmoved waterscrollmatrix handling into texture->currente...
2005-08-24 havocsome cleanup of R_DrawTextureSurfaceList
2005-08-19 havocfix double bright models bug (LightPoint returns 2x...
2005-08-18 havocadded r_smoothnormals_areaweighting cvar (default 1...
2005-07-05 havocmore size_t
2005-07-04 havocfix a crash when doing vid_restart or r_restart with...
2005-07-04 havocdefault developer_texturelogging to 0, don't know why...
2005-05-29 havocfixed EF_NODEPTHTEST support on q1bsp/q3bsp/models
2005-05-27 black-CVS: --------------------------------------------...
2005-05-20 havocslight cleanup (complete removal) of the "base" variabl...
2005-05-14 havocgl_combine cvar is no longer saved
2005-05-14 havocfixed r_shadow_realtime_world_lightmap support in gl_co...
2005-05-13 havocreplaced all references to vid.conwidth and vid.conheig...
2005-05-13 havocfix a warning
2005-05-13 havocfinished model/map rendering merge, model renderer...
2005-05-11 havocthe merging of alias and bsp model rendering begins...
2005-05-11 molivierAllocated temporary big buffers in R_BuildDetailTexture...
2005-05-08 havocadded rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon...
2005-05-06 havocminor rearrangement of Render_Init
2005-05-06 havocmoved mod_shared.c detail texture and distortion textur...
2005-05-03 havoccleaned up portions of rtlighting system, allowing...
2005-05-03 havocadded developer_texturelogging
2005-05-01 havocmoved r_shadow_ white and normal cubemaps to r_texture_
2005-04-20 havocr_shadow_staticworldlights has mutated into r_shadow_re...
2005-03-28 havocadded a firstvertex parameter to R_Mesh_DrawMesh
2005-03-25 havocadded comments to the bloom code in R_BlendView to...
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
2005-03-09 havocremoved R_BoxVisible and added model->brush.BoxTouching...
2005-03-08 havocadded R_BoxVisible (used instead of VIS_CullBox)
2005-03-08 havocadded r_worldleafvisible flags array for more exact...
2005-03-06 havocgot rid of node->contents, leaf->contents kept (only...
2005-02-04 havocrealtime dlights are now overridden by gl_flashblend...
2005-01-15 havocfix the odd distortion on beam polygons that tends...
2004-12-23 havocchanged r_bloom_resolution behavior to have a non-squar...
2004-12-18 havocadded Bloom effect (r_bloom* cvars)
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-01 havocnow clears screen at startup to prevent garbage from...
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