]> icculus.org git repositories - divverent/darkplaces.git/history - gl_rmain.c
changed protocol back to using float coordinates, unless the mod specifies EF_LOWPREC...
[divverent/darkplaces.git] / gl_rmain.c
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-03-01 lordhavocreenabled loading plaques (and cleaned up that code...
2002-02-25 lordhavocremoved gl_viewmodeldepthhack
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-02-03 lordhavocremoved decals
2002-02-03 lordhavocmoved viewmodel rendering to avoid polluting the main...
2002-01-27 lordhavocadded coronas (glow) to dynamic lights
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-19 lordhavocmoved cl_visedicts to r_refdef.entities
2002-01-18 lordhavoccleaned up a lot of particle rendering properties ...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavocremoved support for GL_SGIS_multitexture (ancient)
2001-10-30 lordhavocadded support for GL_ARB_texture_env_combine, currently...
2001-10-29 lordhavocmoved ixtable definition and initialization code to...
2001-10-28 lordhavocmade the Sorted Edge Rasterizer (hidden surface removal...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-06-07 taniwhaapply a fix for LordHavoc as his tree is not yet ready...
2001-05-30 lordhavocrearranged sky rendering code
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-04 lordhavocrewrite of map texture loading (mainly to do with HL...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-12 lordhavocfix for unitialized variable warnings
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-01-28 lordhavocVID_CheckMultiTexture case was wrong (now VID_CheckMult...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-21 lordhavocfix for sprite scale bug (it was scaling vup and vright!)
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-17 lordhavocspeedups to R_WorldNode, and some shrinkage on the...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-31 lordhavoclighthalf related transpoly cleanup
2000-10-16 lordhavocfix for transpolys disappearing while turning
2000-10-16 lordhavocyet another rewrite of the dlight engine, this time...
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-14 lordhavocImplemented r_ambient (mainly for sake of Nehahra's...
2000-09-11 lordhavocclean up, r_farclip cvar, lit particles (optional)...
2000-09-06 lordhavocVarious graphical tweaks (mainly particle related)...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocmisc. cleanup, bubble trails fixed, improved lightmap...
2000-08-24 lordhavocFog variables redesigned slightly. (no longer cvars)
2000-08-23 lordhavocToo many fixes to mention. (sys_ticrate now controls...
2000-08-22 lordhavocInitial revision