]> icculus.org git repositories - divverent/darkplaces.git/history - gl_backend.h
made sprite interpolation optional with a #define (enabled currently, looks too bad...
[divverent/darkplaces.git] / gl_backend.h
2002-02-25 lordhavoccleaned up backend code a bit more, added R_Mesh_Draw_G...
2002-02-25 lordhavocremoved gl_viewmodeldepthhack
2002-02-24 lordhavocrestructured transparent mesh processing to do conversi...
2002-02-03 lordhavocrearranged r_speeds report a bit, and split up reportin...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-18 lordhavoccleaned up a lot of particle rendering properties ...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...