change default snd_soundradius back to 1000, matching Quake
[divverent/darkplaces.git] / ft2.h
2010-11-12 divverentStore the data pointer and free it on Font_UnloadFont
2010-01-25 divverentapply the font parameters at loadfont time, not map...
2010-01-03 blubDo not load sizes < 0 at all.
2009-12-23 blub... forgot to add the files, I'm too used to git now :P