]> icculus.org git repositories - divverent/darkplaces.git/history - curves.h
fix bug introduced by div0 that made entities belonging to world play at
[divverent/darkplaces.git] / curves.h
2005-04-04 havocoptimized surface rendering to surface->groupmesh-...
2004-10-17 havocnow using all-new Q3 patch tesselation code, matching...
2004-08-30 tomazRenamed QuadraticSpline code in curves.c to QuadraticBS...
2004-03-04 havocimplemented r_subdivisions_ cvars to control q3bsp...
2003-08-24 havocthe quadratic spline patches in quake3 maps now work...