eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[divverent/darkplaces.git] / curves.c
2005-04-04 havocoptimized surface rendering to surface->groupmesh-...
2004-10-17 havocfix an incomplete edit on variable naming
2004-10-17 havocnow using all-new Q3 patch tesselation code, matching...
2004-08-30 tomazRenamed QuadraticSpline code in curves.c to QuadraticBS...
2004-08-30 havocmore documentation on B-Splines
2004-05-20 havocTomaz cleaned up some double ;; lines (strange stuff)
2004-03-04 molivierRemoved a few warnings in MSVC6
2004-03-04 havocimplemented r_subdivisions_ cvars to control q3bsp...
2003-08-24 havocthe quadratic spline patches in quake3 maps now work...