]> icculus.org git repositories - divverent/darkplaces.git/history - conproc.h
disabled GF3 water shader when water is fogged, fixed too-bright normal water renderi...
[divverent/darkplaces.git] / conproc.h
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2000-08-22 lordhavocInitial revision