]> icculus.org git repositories - divverent/darkplaces.git/history - common.c
fixed bugs in q1bsp multitexture surface rendering (and singletexture detail renderin...
[divverent/darkplaces.git] / common.c
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2005-01-25 havocnow supports Mac and Windows newlines everywhere
2005-01-21 havocchanged GAME_ init data to have a separate user config...
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2004-12-02 blackIve done three todo items:
2004-12-02 molivier- Removed Con_SafePrint and Con_SafePrintf since they...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-10-29 black-Minor fix in VM_registercvar.
2004-10-27 molivierPure cleaning commit: removed "crc.[ch]" and "gl_warp_s...
2004-10-06 havocfix nehahra movie support (forgot to handle its protoco...
2004-10-05 havocrevised commandline option comments for better categori...
2004-10-05 havocadded COMMANDLINEOPTION comments for every commandline...
2004-10-04 havocMSG_ReadAngle functions now return -180 to +180 range...
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-17 havocuse double precision for coord and angle conversions...
2004-09-14 havocfix up another quoted commandline issue (this one being...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-08-27 havocadded GAME_NETHERWORLD
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
2004-08-24 tomazAdded GAME_PRYDON.
2004-08-02 molivierPut all gamemode information (name, game dir, ...)...
2004-07-11 coderjoeAdd OpenQuartz support, provided by Toddd.
2004-05-20 havocadded GAME_NEOTERIC
2004-05-20 havocchanged Son of Man's data directory to sonofman, as...
2004-05-19 havocmoved screenshot base name stuff to common.c, out of...
2004-05-17 havocchanged Com_HexDumpToConsole to print space separated...
2004-04-08 molivierAdded a "log_file" cvar to control the log file name...
2004-04-05 molivierFixed the "-path" option. A couple of FS variables...
2004-03-11 molivierChanged the way DP detects and handles the CPU endianes...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-02-21 havocmoved light matrix generation out of the render code...
2004-01-27 molivierSlight improvement in the way we include the strl{cat...
2004-01-21 molivierTransfusion update: renamed the mod directory to "baset...
2004-01-07 havocrewrote COM_ParseToken and COM_ParseTokenConsole to...
2003-12-31 knghtbrdMore MacOS X stuff. The correct test for MacOS X in...
2003-12-29 havocadded GAME_SOM (and its hud), and shuffled some hud...
2003-12-04 havoceradicated SZ_Print, thanks to Fuh for pointing out...
2003-12-04 havocconsole parsing now behaves like qwcl, thanks to Fuh...
2003-11-30 havocadded GAME_FNIGGIUM and GAME_SETHERAL
2003-11-30 havocadded comment support to COM_ReadAndTokenizeLine
2003-10-25 blackAdded a new builin function (callfunction)
2003-10-05 havocadded COM_ReadAndTokenizeLine, a useful parsing function
2003-10-02 molivierThe crusade against buffer overflows continues...
2003-09-30 molivierLots of str[n]cat, str[n]cpy, and [v]sprintf have been...
2003-09-30 molivierAdded strlcat and strlcpy, from OpenBSD. They are smart...
2003-09-30 molivierFixed 2 potential buffer overflows in SearchInfostring
2003-09-20 havocadded GAME_ZYMOTIC
2003-09-12 havocchanged teu game dir to "baseteu" at request of teu...
2003-08-09 havocchange GAME_BATTLEMECH gamedir to "base" (patch supplie...
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-24 havocadded Battlemech (thanks to Todd for submitting the...
2003-07-06 havocrenamed GAME_GOODVSBAD2 executable to gvb2
2003-07-02 havocadded GAME_GOODVSBAD2 and GAME_TEU
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-06-04 havocfixed a bunch of signed/unsigned mismatch warnings...
2003-05-23 havocconsole logging (-condebug) now starts earlier in the...
2003-03-28 havoccorrected the misspelled name GAME_NEXIUZ (and related...
2003-03-28 havocMSG_ReadFloat now checks if the message has enough...
2003-03-27 havocElric added BuffBigLong, BuffBigShort, BuffLittleLong...
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-02-17 havocimproved Com_HexDumpToConsole, it now prints properly...
2002-12-02 havocrenamed and altered SZ_HexDumpToConsole to be Com_HexDu...
2002-11-10 havocadd GAME_NEXIUZ gamemode
2002-10-30 havocfixed all the signed/unsigned mismatch warnings
2002-09-24 havocThanks to Elric for adding dpmaster support!
2002-09-23 havocalmost completely rewrote vid_wgl's mode code, there...
2002-09-18 havocmatchpattern can now be case insensitive if desired
2002-09-11 havocwhitespace
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-23 havocremoved check for registered.integer in GAME_NORMAL...
2002-08-21 molivierRefixed COM_StripExtension :oP
2002-08-21 havocchange default com_basedir to "." to fix the game when...
2002-08-21 molivierFixed COM_StripExtension for strings without a single dot
2002-08-20 havocgot rid of host_parms
2002-08-20 havocgot rid of host_parms.argc and argv, now uses com_argc...
2002-08-10 havoc(patch from Elric) BloodBath renamed to Transfusion
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-03-30 lordhavocadded cl_avidemo cvar (saves a series of tga images...
2002-03-25 lordhavocnow loads gamedir/*.pak instead of gamedir/pak#.pak...
2002-03-22 molivierA few minor changes for BloodBath support (including...
2002-03-20 lordhavocadded -bloodbath game
2002-03-20 lordhavocfix for CreatePath creating a directory of the drive...
2002-03-16 lordhavocchanged protocol back to using float coordinates, unles...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-23 lordhavocremoved -zone mention from SZ_GetSpace overflow error
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-17 knghtbrd-safe now does something approximately close to correct...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-29 lordhavocmoved ixtable definition and initialization code to...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-06-03 taniwhahopefully fix external file gzip support
2001-05-30 lordhavocadded loadsize variable set by COM_LoadFile
2001-05-30 lordhavocfixes for zlib support, eliminated win32 FAR warnings...
2001-05-30 taniwhacheck in LordHavoc's changes for him after cleaning...
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
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