fixed view location bugs in csqc; it was reading the player entity's render.origin...
[divverent/darkplaces.git] / client.h
2006-11-15 havocfixed view location bugs in csqc; it was reading the...
2006-10-23 havocgot rid of cl.qw_spectator flag because it can be deter...
2006-09-16 havocremoved video capture formats other than AVI I420 as...
2006-09-16 havocimplemented direct AVI video capture using the I420...
2006-08-29 havocanother patch from div0 to improve ping parsing behavio...
2006-08-26 havocCSQC fixes (less broken, still not spec compliant)
2006-07-10 havocchanged how ping report hiding operates, so that it...
2006-07-09 havocadded ping and status command output parsing in the...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-06-01 havocremoved TE_VORESPIKE, no idea how it came into existenc...
2006-05-30 havocfixed several crashes in video capture code when files...
2006-05-28 havocfurther tweaks to prediction
2006-05-25 havocreplaced cl_beams_relative cvar with cl_beams_quakeposi...
2006-05-25 havocfixed crashes when changing a few settings while playin...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-05-10 havocimproved setinfo handling so that quakeworld works...
2006-05-09 havocsignificantly reworked the cl_movement code, now predic...
2006-04-30 havocchanged svc_setangle to cause interpolated turning...
2006-04-26 havocoptimized handling of decals, which increased timedemo...
2006-04-20 havocreplaced rainsplash animation with just a single partic...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-12 havocchanged cshifts[] to use floats instead of ints, this...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-14 havocfix crosshair 6, and allow custom crosshairs up to 32
2006-03-04 havocreplaced sbarpic_t with cachepic_t in sbar code (saves...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-26 havocqw support is 99% working
2006-02-25 havocQW support getting very close
2006-02-25 havocQW support getting closer
2006-02-25 havocmoved parse_model_precache and parse_sound_precache...
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocrenamed cl.protocol to cls.protocol
2006-02-23 havocadded qw compatible "rcon" support (allows a client...
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-20 havocfix player not being able to move bug introduced by...
2006-02-16 havocreworked input timing a bit more, now cl_movement 1...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-07 havocadded externs for more of the cl_max_ variables
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-30 havocvideo modes in menu now also set vid_pixelheight and...
2005-11-29 havocimplemented cl_particles_quake cvar to use quake-style...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-07 havocremoved r_shadow_realtime_world_compilelight cvar and...
2005-08-24 sajtAdded 99% functional weaponmodel bobbing code. It even...
2005-06-19 havocremoved CL_InitTEnts function, moved its contents ...
2005-06-11 havocsplit CL_ClientMovement into CL_ClientMovement_Input...
2005-06-01 havocshortened movement queue back to 64 items to prevent...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-20 havocremoved unused applytime field from usercmd_t
2005-05-20 havoccleaned up prediction code somewhat, no longer uses...
2005-05-16 havocsplit SV_ReadClientMove into two functions, SV_ReadClie...
2005-05-13 havocmore clean up of IN_Activate, added cl_ignoremousemove...
2005-05-09 havocmajor cleanup of input code - CL_Move replaces most...
2005-05-06 havocadded cl.movement_velocity to allow view bobbing to...
2005-05-03 havoccleaned up portions of rtlighting system, allowing...
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-20 havocchanged rtlight compiled cluster list/pvs to leaf list...
2005-04-20 havocr_shadow_staticworldlights has mutated into r_shadow_re...
2005-04-06 havocchanged cl_brushmodel_entities array from entity_render...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2005-02-04 havocnow lerps punchangle and punchvector
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2005-01-01 tomazAdded CL_Shutdown which took care of 14 memory leaks...
2004-12-26 black-Added a couple of VM builtins.
2004-12-18 havocrenamed cl_stainmapsclearonload to cl_stainmaps_clearon...
2004-12-16 black-Now playermodel and playerskin finally work correctly...
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-14 havocupgraded rtlights format to have separate ambient,...
2004-11-03 havocinternal cleanup: split up CL_SparkShower into CL_Spark...
2004-09-17 tomazClears stainmaps on map restart/change based on cl_stai...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-09-12 tomazMerged CL_RocketTrail2 into CL_RocketTrail.
2004-09-03 havocadded cl_particles_explosions_bubbles/sparks/smoke...
2004-08-06 havocrearranged SCR_UpdateScreen, now puts 2D graphics in...
2004-08-05 havocthis patch adds a number of stereo viewing modes (shutt...
2004-05-17 havocTomaz added some cl_explosions cvars, more work on...
2004-03-13 havocmerged static and dynamic rtlight handling almost entir...
2004-03-10 havocadded -benchmark commandline option
2004-03-01 havoccleaned up rtlight handling, merging most code between...
2004-02-21 havoctimedemo now also prints min/avg/max fps
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-02-21 havocmoved light matrix generation out of the render code...
2004-02-06 warpThis is your key system, this is your key system after...
2004-01-01 havocnow runs scripts at startup differently - runs scripts...
2003-12-07 havocadded CSHIFT_VCSHIFT blend so v_cshift now affects...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
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