vertex arrays renamed to varray_ and exposed to rest of engine
[divverent/darkplaces.git] / cl_screen.h
2002-08-03 havocLots of speedups and cleanups in client code, dynamical...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-03-25 lordhavocreduced the drawqueue buffer from 1mb to 256k (really...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...