disabled cl_beams_instantaimhack by default, and disabled it in every Effects: preset...
[divverent/darkplaces.git] / cl_main.c
2007-03-30 havocdisabled cl_beams_instantaimhack by default, and disabl...
2007-03-30 havocfix bug which caused CL_Move to not see any network...
2007-03-28 havocstop demo playback on connect command but do not disconnect
2007-03-16 havoccl_autodemo and cl_autodemo_nameformat are now saved...
2007-03-16 havocfixed cl_autodemo
2007-03-15 havocimplemented support for fuhquake macros in fuhquake...
2007-03-14 havocloc file parsing now supports whitespace following...
2007-03-12 havocremoved trailing comments on cvar declarations and...
2007-03-12 havocadded support for locs/something.loc naming in loc...
2007-03-12 havocdisable interpolation of predicted movement locations...
2007-03-11 havocimplemented .loc file support, including some editing...
2007-03-09 havocadded cl_dlights_decayradius and cl_dlights_decaybright...
2007-03-08 havocreworked prediction code to work better when riding...
2007-02-28 havoceliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOC...
2007-02-23 havocpatch from div0 that makes curl downloads stay connecte...
2007-02-19 havocfixed stair smoothing code so it no longer jitters...
2007-02-19 havocchanged how CL_PrintEntities_f prints the model name...
2007-02-19 havocthis patch may break things and needs testing
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-14 havocfix bug that caused trails to not appear at the right...
2007-02-12 havocadded cl_nettimesyncmode cvar to choose the method...
2007-02-12 havocremoved cl.timenonlerp (reverted to using cl.time)
2007-02-12 havocfixed problems with network entity viewmodels not follo...
2007-02-11 havocsome optimizations of CL_UpdateNetworkEntity to lower...
2007-02-08 havocremoved CL_UpdateEntities call in CSQC rendering code
2007-02-06 havocsome slight cleanup of CL_LerpPoint, and now does a...
2007-02-05 havocredesigned input networking code (still same protocol...
2007-02-03 havocmade CL_SetInfo check for more forbidden characters...
2007-02-02 havocmoved interpolation of viewangles when playing back...
2007-01-23 havocfixed bug in CL_RelinkStaticEntities related to delayed...
2007-01-23 havocfixed bug in CSQC_AddRenderEdict (it was using the...
2007-01-23 havoceliminated cl.csqc_entities array and related fields
2007-01-23 havocsignificant cleanup of CL_UpdateEntities, GL_UpdateNetw...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havocmoved EF_MUZZLEFLASH checking to CL_MoveLerpEntityState...
2007-01-22 havocCL_Effect (called by svc_effect parsing) now sanity...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-18 havocfixed problems with cl.time stepping backwards causing...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-30 havocfix stupid bug in CL_SetInfo when checking for pmodel...
2006-12-06 havocfixed bug that caused csqc to only load after a map...
2006-11-15 havocfixed view location bugs in csqc; it was reading the...
2006-11-06 havocimplemented MATRIX4X4_OPENGLORIENTATION #define option...
2006-11-06 havoccleaned up almost all direct indexing of matrix4x4_t...
2006-09-13 blackTry to fix a dedicated server crash by moving the two...
2006-08-29 havocanother patch from div0 to improve ping parsing behavio...
2006-08-26 havocCSQC fixes (less broken, still not spec compliant)
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-06-10 havocdisabled the broken cl_autodemo feature until Sajt...
2006-06-09 havocweb download patch from div0, this adds the "curl"...
2006-05-28 havocfurther tweaks to prediction
2006-05-25 havocreplaced cl_beams_relative cvar with cl_beams_quakeposi...
2006-05-25 havocfixed crashes when changing a few settings while playin...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-05-10 havocimproved setinfo handling so that quakeworld works...
2006-05-09 havocsignificantly reworked the cl_movement code, now predic...
2006-04-30 havocchanged svc_setangle to cause interpolated turning...
2006-04-20 havocchanged particle trail handling so that the TE_TEI_G3...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-15 havocfix clientside bmodel collisions (now can walk around...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havoccorrected PFLAGS_FULLDYNAMIC pitch angle handling
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-10 havocfixed cl_activebeams handling, now beams work again
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-26 havocqw support is 99% working
2006-02-25 havocQW support getting closer
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocrenamed cl.protocol to cls.protocol
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-16 havocreworked input timing a bit more, now cl_movement 1...
2006-02-15 havocchanged client input packets to be sent at a fixed...
2006-02-12 havocrenamed NetConn_UpdateServerStuff to NetConn_UpdateSock...
2006-02-12 havocfixed glsl colormapping brightness bug when using colormod
2006-02-11 havocremoved crash parameter from Host_ShudownServer, elimin...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-07 havocchanged two MAX_LIGHTSTYLE references to cl_max_lightstyle
2006-02-01 havocadded description string to all cvars and commands
2006-01-21 molivierFixed drawmask for non-csqc mods. Thanks to Willis...
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-10 havocadded EF_DOUBLESIDED (and internally RENDER_NOCULLFACE)
2005-11-29 havocdisabled dlight from scrag and hellknight shots
2005-11-25 havoccleaned up edict clearing when connecting or coming...
2005-11-25 havocfixed up various bugs with cl_beams_relative, and reena...
2005-11-23 havocremoving uses of entity_render_t->origin in the client
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-13 havocadded Matrix4x4_Normalize
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-10-26 havocfix stupid bug introduced by merging CL_DecayLights...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
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