Two new cvars for blood particles: decal alpha, decal random scaling (min/max)
[divverent/darkplaces.git] / cl_main.c
2010-01-16 havocdon't reject render entities from being added just...
2010-01-08 havocmore memory savings
2009-12-24 havocfix some warnings about a variable being used twice...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 samualUpdate cl_deathfade cvar description
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-14 havocmake csqc render entities persistent (except the temp...
2009-11-09 divverentfix typo
2009-11-08 havocnew decal system (cl_decals_newsystem 1 to activate)
2009-11-07 divverentmore error code fixing
2009-11-07 divverentmore stupid error code passing
2009-11-07 divverenttry fixing gettaginfo in client with frameblend etc...
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-11-06 havocadded fogging info to rsurface state so model scaling...
2009-11-06 divverententity light equalization as an alternative rendering...
2009-10-22 vortexhacky and experimental DP_LIGHTSTYLE_STATICVALUE extens...
2009-10-22 divverentchange cl_lerping interpolation model from euler angles...
2009-10-22 divverentODE: joints
2009-10-04 havocadded DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 havocminor optimization to CL_RelinkLightFlashes
2009-09-15 divverentuse correct type to fix a warning :P
2009-09-15 havocfixed compile errors and warnings using Dev-C++ in...
2009-09-13 samualcl_deathfade: new effect which makes the screen fade...
2009-07-08 havocfixed several warnings that appear with -std=gnu99...
2009-04-09 divverentFix spurious error message in CL_Locs_FreeNode - ID...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-30 havocreworked animation interpolation code - entity_render_t...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-03-03 divverentadd a strftime reference to the cvar descriptions so...
2009-02-15 havocadded shadertime field in csqc
2009-02-12 havocearly steps toward support for persistent caching of...
2009-01-28 divverentmake DP compile with C++ again
2008-12-28 divverentfix whitespace handling:
2008-12-18 havocadded DP_EF_NOSELFSHADOW extension
2008-11-10 divverentr_shadows: use the parent entity's light direction...
2008-09-04 havocsplit FS_Open into FS_OpenRealFile and FS_OpenVirtualFi...
2008-07-15 divverentmove the -1 setting of csqc_* to a better place (argh...)
2008-07-15 divverentand move the declaration for CL_VM_Shutdown up
2008-07-15 divverentcall CSQC_Shutdown between levels too!
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-03-10 havocreplaced cl.movement_queue with direct use of cl.movecm...
2008-03-08 havocincreased maxtempentities from 512 to 4096, this affect...
2008-02-25 blackMove rt* states and the ambient value into r_refdef_sce...
2008-01-25 havocvary r_drawparticles_drawdistance and r_drawdecals_draw...
2008-01-25 havocimplemented framerate-dependent particle quality reduct...
2008-01-22 havocmerged CL_MoveParticles, CL_MoveDecals, and R_MoveExplo...
2008-01-16 resGecko: load OffscreenGecko dynamically
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2008-01-05 blackAdd CSQC rendering support to the menu (uses the same...
2008-01-05 havocthe -profilegameonly option now stops profiling in...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-23 divverentfix fog help text
2007-12-23 divverentadd default for fog_end too
2007-12-23 havoccolormod values above 1 1 1 should work properly with...
2007-12-22 divverentfirst part of fog changes: no longer use a complex...
2007-12-18 havocmoved entity_render_t modellight_* field updates from...
2007-12-17 blackAdd full support for csqc's sensitivityscale (no clampi...
2007-12-09 divverentfog gets additional parameters mindist and maxdist...
2007-12-03 havocadded r_refdef.rtlightstylevalue which is a float versi...
2007-12-02 havocadded r_lerplightstyles cvar which now defaults off...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-27 blackRework cl_video to use dyntextures.
2007-11-13 havocchanged default value of cl_stainmaps to 0 (was 1)
2007-11-13 havocadded separate world surfaces and world triangles stats...
2007-11-12 havocoptimized SHOWLMP code (only used by Nehahra) to not...
2007-10-06 divverentmake bestweapon customizable using a new register_bestw...
2007-08-10 divverentallow shirt/pants/scoreboard colors to be pulled from...
2007-08-09 havocfix a clientside bug with CL_ValidateState altering...
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-07-08 dreskAdded command cl_soundindexlist which lists the sound...
2007-06-20 havocsupport modelflags field on entity without a model
2007-06-17 havocchanged all references to entity_render_t->frame to...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-06-11 havocmerged several identical pieces of worldmodel setup...
2007-06-01 havocadded DP_EF_NOGUNBOB extension
2007-05-23 havocchanged DP_SV_MODELFLAGS_AS_EFFECTS extension, now...
2007-05-23 havocremove stupid int casts of pitch/yaw in beam code,...
2007-05-20 divverentnew option -capturedemo to capture a demo to an AVI...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-05-04 havocfixed broken trails (introduced by my attempt to fix...
2007-05-03 havocfix bug where attached models spawn a trail from their...
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocallow model flags to work on attached entities
2007-04-24 dreskAdded check for MAX_MODELS in cl_modelindexlist command
2007-04-24 dreskRemoved modelindexlist command from cmd.c, shifted...
2007-04-17 havocmoved calls of CL_ReadDemoMessage and CL_SendMove from...
2007-04-17 havocreplaced cl_nettimesyncmode with 3 cvars cl_nettimesync...
2007-04-16 havocimplemented shownetgraph
2007-04-14 havocchanged default cl_autodemo_nameformat to put demos...
2007-04-12 havocremoved some unnecessary code in CL_TimeRefresh_f
2007-04-07 havocplayer model no longer shadows gun model
2007-04-05 havocfix bug with cl_nolerp 1 that caused playdemo to play...
2007-03-30 havocdisabled cl_beams_instantaimhack by default, and disabl...
2007-03-30 havocfix bug which caused CL_Move to not see any network...
2007-03-28 havocstop demo playback on connect command but do not disconnect
2007-03-16 havoccl_autodemo and cl_autodemo_nameformat are now saved...
2007-03-16 havocfixed cl_autodemo
2007-03-15 havocimplemented support for fuhquake macros in fuhquake...
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