]> icculus.org git repositories - divverent/darkplaces.git/history - cl_input.c
added detection of GL_EXT_framebuffer_object extension
[divverent/darkplaces.git] / cl_input.c
2009-09-11 havocdo not allow cl_netfps to be below the server framerate...
2009-09-11 divverentdo not send zero-length moves at >1000fps
2009-09-11 divverentinput: limit cl_netrepeatinput to 3
2009-09-03 divverentas requested by LH, #if 0 out cycleweapon
2009-08-14 divverentcvar cl_movecliptokeyboard: clip movement vectors to...
2009-08-04 divverentonground check: don't trace down by 2 units but just...
2009-07-03 divverentadd a second trigger for the same incompatibility detection
2009-07-03 divverentCPMA physics: force airaccelqw=1 when strafing if using...
2009-05-12 divverentm_accelerate_* cvars
2009-05-08 divverentsimplifying Warsow-style physics code even more, as...
2009-05-08 divverentanalyzing the movement algorithm from warsow yielded...
2009-05-07 divverentcl_input: movevars for "warsowbunny" mode, also impleme...
2009-05-06 divverentcl_movement: move crouch handling so that sv_maxairspee...
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-01-28 divverentmake DP compile with C++ again
2008-11-06 havocchanged default edgefriction to 1 to match QW physics...
2008-08-19 havocfix NaN velocity that always occurred when standing...
2008-06-26 havocalways send a packet when an impulse is used, regardles...
2008-05-08 havocfix nexuiz menu mouse input by resetting in_mouse_x...
2008-05-08 havocimplemented support for turning off mousegrab in csqc...
2008-05-01 divverentre-add the multiplication by waterlevel for cls.protoco...
2008-04-30 divverentremove weird multiplication of water friction by 1...
2008-03-30 havocpatch from Blub\0 which adds back the wrapping behavior...
2008-03-12 havocdisable pitch drift when csqc wants mouse moves
2008-03-10 havocreplaced cl.movement_queue with direct use of cl.movecm...
2008-03-09 havoclower cl_netfps default from 72 to 20
2008-03-09 havocfixed jerky cl_movement with cl_netfps below current...
2008-03-09 havocadded cl_netimmediatebuttons cvar which causes addition...
2008-03-03 havocup the default cl_netfps to 72, which is higher than...
2008-03-03 havocremoved cl_netinputpacketsperserverpacket (now uses
2008-02-12 havocreworked cl.viewangles bounding of roll angle, and...
2008-01-22 havocmerged CL_MoveParticles, CL_MoveDecals, and R_MoveExplo...
2008-01-20 divverentFor some reason, cl_netinputpacketsperserverpacket...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-25 havocchanged cl_ignoremousemove from a qboolean to an int...
2007-12-23 divverentupdate movement_velocity in demos too
2007-12-17 blackAdd full support for csqc's sensitivityscale (no clampi...
2007-11-09 divverentadd cvar cl_movement_track_canjump (when off, client...
2007-10-17 havocfixed cl.movement_origin being invalid on quake protoco...
2007-10-10 havocfix typo in cl_netinputpacketspersecond_qw cvar name...
2007-10-06 divverentmake bestweapon customizable using a new register_bestw...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-08-27 havocimplemented snd_mutewhenidle cvar, defaults to 1, to...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-05-23 divverentcvar: v_flipped flips all 3D view except sprites and...
2007-05-20 havocsend input for every client frame in singleplayer
2007-05-17 havocchanged default of cl_netinputpacketsperserverpacket...
2007-05-17 havocallow non-integer cl_netinputpacketsperserverpacket...
2007-05-17 havocfix descriptions on cl_netinputpacketsper* cvars
2007-05-17 havocadded a cvar which allows the client to send more than...
2007-05-17 havocmoved the code that applies slowmo to demo playback...
2007-05-11 divverentfix description of cl_movement_wateraccelerate; make...
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-11 havocadded friction and waterfriction movevars stats
2007-05-09 havocscale demo playback speed by slowmo cvar
2007-05-07 divverentlet the slowmo cvar override the server/demo's idea...
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-05-01 havocsignificant cleanup of input networking code (reorganiz...
2007-04-30 havocfix pl% calculation for QW servers (was using [i] inste...
2007-04-25 havocchanged default cl_movement_minping from 1 to 0
2007-04-25 havocchanged default cl_movement_minping from 50 to 1
2007-04-17 havocno longer sends nearly-empty input packets when cl...
2007-04-16 havocimplemented shownetgraph
2007-03-24 havocchanged default value of cl_netinputpacketlosstolerance...
2007-03-18 havocchanged bestweapon command to match the one in proquake...
2007-03-18 havocadded cl_movement_minping cvar, default 50, this shuts...
2007-03-15 havocdisabled cl_movement prediction when cls.servermovesequ...
2007-03-12 havocremoved trailing comments on cvar declarations and...
2007-03-08 havocreworked prediction code to work better when riding...
2007-03-03 havocfix weapon jitters when walking up ramps, and predictio...
2007-03-03 havocquick hack to get rid of twitchy onground state in...
2007-03-03 havocminor cleanup of CL_SendMove comments regarding packet...
2007-02-28 havocremove stray \n characters in Cmd_AddCommand calls
2007-02-19 havocmoved cl.movesequence/cl.servermovesequence to cls...
2007-02-19 havocreworked packet sending code a bit more, this is mostly...
2007-02-19 havocthis patch may break things and needs testing
2007-02-18 havocrenamed CL_Move to CL_Input to avoid confusion with...
2007-02-12 havocremoved cl.timenonlerp (reverted to using cl.time)
2007-02-08 havocdisabled use of certain prediction code when the server...
2007-02-06 havocno longer sends moves if time is not moving forward...
2007-02-05 havocredesigned input networking code (still same protocol...
2007-02-05 havocfixed double-jump bug in prediction when jumping up...
2007-01-23 havoceliminated cl.csqc_entities array and related fields
2007-01-23 havocsignificant cleanup of CL_UpdateEntities, GL_UpdateNetw...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2006-12-06 havocfixed a bug with cl_movement prediction being applied...
2006-10-18 havocsome clean up of math used to generate trace start...
2006-08-27 havocfix bug with gun bobbing in demo playback (where input...
2006-08-25 havocfix the jittery gun bug related to onground changing...
2006-07-09 havocadded bestweapon command
2006-07-09 havoccleaned up cl_netinputpacketspersecond code a little...
2006-07-08 havocadded ping and packet loss display to scoreboard, and...
2006-06-09 havocfixed another C99 lazy variable declaration bug in...
2006-06-09 havocnexuiz prediction patch from div0, this adds two new...
2006-06-07 havocfixed an unregistered cvar
2006-05-28 havocdisable canjump check until it's fixed
2006-05-28 havocfurther tweaks to prediction
2006-05-25 havocadded sv_waterfriction, sv_airaccelerate, sv_wateraccel...
2006-05-25 havocfixed crashes when changing a few settings while playin...
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