]> icculus.org git repositories - divverent/darkplaces.git/history - cl_dyntexture.h
always look for spawnfunc_%s first when spawning an entity by classname (for Q3A...
[divverent/darkplaces.git] / cl_dyntexture.h
2007-11-28 havocfix warnings
2007-11-27 blackRework cl_video to use dyntextures.
2007-11-23 blackAdd cl_dyntexture.h and .c (don't need to be added...