]> icculus.org git repositories - divverent/darkplaces.git/history - cgame_api.h
reduce TRIANGLEEDGEHASH from 16384 bins to 8192 to avoid a stack overflow on MSVC x64
[divverent/darkplaces.git] / cgame_api.h
2004-02-21 havocmoved light matrix generation out of the render code...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-01 lordhavocadded CGVM_Stain function
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...