Added dp_waterscroll <scale> <speed> shader keyword as simple simulation of water...
[divverent/darkplaces.git] / bih.h
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-25 havocadd surfaceindex to bih_leaf_t and initialize it
2010-06-25 havocadded BIH_GetTriangleListForBox function
2010-02-18 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-17 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-15 havocimplementing Bounding Interval Hierarchy collision...