]> icculus.org git repositories - divverent/darkplaces.git/history - SDLMain.m
turn rev8420 "enable transparency on tga skins on mdl/md2/md3 when shader is not...
[divverent/darkplaces.git] / SDLMain.m
2007-10-31 divverentadd SDLMain stuff for OS X; make the Makefiles ready...