]> icculus.org git repositories - divverent/darkplaces.git/history - SDLMain.h
glsl: add a saturation adjustment r_glsl_saturation (set to 0 for grayscale, to 1...
[divverent/darkplaces.git] / SDLMain.h
2007-10-31 divverentadd SDLMain stuff for OS X; make the Makefiles ready...