filter servers by "gameversion" cvar, which is now also exposed in the serverinfo
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Feb 2006 12:19:54 +0000 (12:19 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Feb 2006 12:19:54 +0000 (12:19 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6047 d7cf8633-e32d-0410-b094-e92efae38249

netconn.c
netconn.h

index 6eaff6f..63ee46c 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -86,6 +86,8 @@ static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4",
 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
 
+static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible"};
+
 /* statistic counters */
 static int packetsSent = 0;
 static int packetsReSent = 0;
@@ -302,6 +304,10 @@ static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
 {
        int start, end, mid;
 
+       // reject incompatible servers
+       if (entry->info.gameversion != gameversion.integer)
+               return;
+
        // FIXME: change this to be more readable (...)
        // now check whether it passes through the masks
        for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
@@ -1183,6 +1189,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        if ((s = SearchInfostring(string, "protocol"     )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
                        if ((s = SearchInfostring(string, "clients"      )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
                        if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
+                       if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
 
                        if (info->ping == 100000)
                                        serverreplycount++;
@@ -1196,7 +1203,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
 
                        // build description strings for the things users care about
                        dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", pingtime >= 300 ? '1' : (pingtime >= 200 ? '3' : '7'), (int)pingtime, ((info->numplayers > 0 && info->numplayers < info->maxplayers) ? (info->numplayers >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
-                       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^5%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
+                       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^5%-21.21s %-19.19s ^%c%-17.17s^5 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '5', info->mod, info->map);
                        if( serverlist_cache[n].query == SQS_QUERIED ) {
                                ServerList_ViewList_Remove( &serverlist_cache[n] );
                        }
@@ -1375,13 +1382,14 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        }
 
                        info = &serverlist_cache[n].info;
+                       strlcpy(info->game, "QuakeWorld", sizeof(info->game));;
                        if ((s = SearchInfostring(string, "*gamedir"     )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0]  = 0;
                        if ((s = SearchInfostring(string, "map"          )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0]  = 0;
                        if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
-                       if ((s = SearchInfostring(string, "maxclients"   )) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
-                       strlcpy(info->game, "QuakeWorld", sizeof(info->game));;
                        info->protocol = 0;
                        info->numplayers = 0; // updated below
+                       if ((s = SearchInfostring(string, "maxclients"   )) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
+                       if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
 
                        // count active players on server
                        // (we could gather more info, but we're just after the number)
@@ -1412,7 +1420,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
 
                        // build description strings for the things users care about
                        dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", pingtime >= 300 ? '1' : (pingtime >= 200 ? '3' : '7'), (int)pingtime, ((info->numplayers > 0 && info->numplayers < info->maxplayers) ? (info->numplayers >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
-                       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
+                       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
                        if( serverlist_cache[n].query == SQS_QUERIED ) {
                                ServerList_ViewList_Remove( &serverlist_cache[n] );
                        }
@@ -1690,12 +1698,12 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        // TODO: we should add more information for the full status string
        length = dpsnprintf(out_msg, out_size,
                                                "\377\377\377\377%s\x0A"
-                                               "\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d"
-                                               "\\clients\\%d\\mapname\\%s\\hostname\\%s""\\protocol\\%d"
+                                               "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
+                                               "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
                                                "%s%s"
                                                "%s",
                                                fullstatus ? "statusResponse" : "infoResponse",
-                                               gamename, com_modname, svs.maxclients,
+                                               gamename, com_modname, gameversion.integer, svs.maxclients,
                                                nb_clients, sv.name, hostname.string, NET_PROTOCOL_VERSION,
                                                challenge ? "\\challenge\\" : "", challenge ? challenge : "",
                                                fullstatus ? "\n" : "");
@@ -2399,6 +2407,7 @@ void NetConn_Init(void)
        Cvar_RegisterVariable(&sv_heartbeatperiod);
        for (i = 0;sv_masters[i].name;i++)
                Cvar_RegisterVariable(&sv_masters[i]);
+       Cvar_RegisterVariable(&gameversion);
 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
        if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
        {
index b3c328c..59e780d 100755 (executable)
--- a/netconn.h
+++ b/netconn.h
@@ -237,6 +237,10 @@ typedef struct serverlist_info_s
        int numplayers;
        // protocol version
        int protocol;
+       // game data version
+       // (an integer that is used for filtering incompatible servers,
+       //  not filterable by QC)
+       int gameversion;
 } serverlist_info_t;
 
 typedef enum