removed a SCR_BeginLoadingPlaque when starting to play a demo
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 13 Jan 2005 06:21:17 +0000 (06:21 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 13 Jan 2005 06:21:17 +0000 (06:21 +0000)
removed clearing of scr_conlines (useless)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4921 d7cf8633-e32d-0410-b094-e92efae38249

cl_demo.c

index cdbc210..c52e4ae 100644 (file)
--- a/cl_demo.c
+++ b/cl_demo.c
@@ -343,8 +343,6 @@ void CL_PlayDemo_f (void)
                return;
        }
 
-       SCR_BeginLoadingPlaque ();
-
        strlcpy(cls.demoname, name, sizeof(cls.demoname));
        cls.demoplayback = true;
        cls.state = ca_connected;
@@ -413,7 +411,6 @@ void CL_TimeDemo_f (void)
        // instantly hide console and deactivate it
        key_dest = key_game;
        key_consoleactive = 0;
-       scr_conlines = 0;
        scr_con_current = 0;
 
        cls.timedemo = true;