don't draw score info in viewsize 120
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 16 Jul 2007 02:31:05 +0000 (02:31 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 16 Jul 2007 02:31:05 +0000 (02:31 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7490 d7cf8633-e32d-0410-b094-e92efae38249

sbar.c

diff --git a/sbar.c b/sbar.c
index b216169..39b03c0 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -1542,16 +1542,15 @@ void Sbar_Draw (void)
 
                                Sbar_DrawNum (248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);
 
-                       }
-
-                       // LordHavoc: changed to draw the deathmatch overlays in any multiplayer mode
-                       if ((!cl.islocalgame || cl.gametype != GAME_COOP))
-                       {
-                               if (gamemode == GAME_TRANSFUSION)
-                                       Sbar_MiniDeathmatchOverlay (0, 0);
-                               else
-                                       Sbar_MiniDeathmatchOverlay (sbar_x + 324, vid_conheight.integer - 8*8);
-                               Sbar_Score(24);
+                               // LordHavoc: changed to draw the deathmatch overlays in any multiplayer mode
+                               if ((!cl.islocalgame || cl.gametype != GAME_COOP))
+                               {
+                                       if (gamemode == GAME_TRANSFUSION)
+                                               Sbar_MiniDeathmatchOverlay (0, 0);
+                                       else
+                                               Sbar_MiniDeathmatchOverlay (sbar_x + 324, vid_conheight.integer - 8*8);
+                                       Sbar_Score(24);
+                               }
                        }
                }
        }