fix return value of FS_WhichPack to NOT include the -basedir
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 Jul 2008 10:48:13 +0000 (10:48 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 Jul 2008 10:48:13 +0000 (10:48 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8401 d7cf8633-e32d-0410-b094-e92efae38249

fs.c

diff --git a/fs.c b/fs.c
index 58a0c33..7a80304 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -237,6 +237,7 @@ typedef struct packfile_s
 typedef struct pack_s
 {
        char filename [MAX_OSPATH];
+       char shortname [MAX_QPATH];
        int handle;
        int ignorecase;  // PK3 ignores case
        int numfiles;
@@ -879,7 +880,7 @@ If keep_plain_dirs is set, the pack will be added AFTER the first sequence of
 plain directories.
 ================
 */
-static qboolean FS_AddPack_Fullpath(const char *pakfile, qboolean *already_loaded, qboolean keep_plain_dirs)
+static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname, qboolean *already_loaded, qboolean keep_plain_dirs)
 {
        searchpath_t *search;
        pack_t *pak = NULL;
@@ -907,6 +908,8 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, qboolean *already_loade
 
        if (pak)
        {
+               strlcpy(pak->shortname, shortname, sizeof(pak->shortname));
+               //Con_DPrintf("  Registered pack with short name %s\n", shortname);
                if(keep_plain_dirs)
                {
                        // find the first item whose next one is a pack or NULL
@@ -992,7 +995,7 @@ qboolean FS_AddPack(const char *pakfile, qboolean *already_loaded, qboolean keep
 
        dpsnprintf(fullpath, sizeof(fullpath), "%s%s", search->filename, pakfile);
 
-       return FS_AddPack_Fullpath(fullpath, already_loaded, keep_plain_dirs);
+       return FS_AddPack_Fullpath(fullpath, pakfile, already_loaded, keep_plain_dirs);
 }
 
 
@@ -1021,7 +1024,7 @@ void FS_AddGameDirectory (const char *dir)
        {
                if (!strcasecmp(FS_FileExtension(list.strings[i]), "pak"))
                {
-                       FS_AddPack_Fullpath(list.strings[i], NULL, false);
+                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
                }
        }
 
@@ -1030,7 +1033,7 @@ void FS_AddGameDirectory (const char *dir)
        {
                if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3"))
                {
-                       FS_AddPack_Fullpath(list.strings[i], NULL, false);
+                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
                }
        }
 
@@ -2991,7 +2994,7 @@ const char *FS_WhichPack(const char *filename)
        int index;
        searchpath_t *sp = FS_FindFile(filename, &index, true);
        if(sp && sp->pack)
-               return sp->pack->filename;
+               return sp->pack->shortname;
        else
                return 0;
 }