[ 2566720 ] showtopspeed v3
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Feb 2009 07:09:42 +0000 (07:09 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Feb 2009 07:09:42 +0000 (07:09 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8693 d7cf8633-e32d-0410-b094-e92efae38249

sbar.c

diff --git a/sbar.c b/sbar.c
index 20218ea..dee3b9b 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 // sbar.c -- status bar code
 
 #include "quakedef.h"
+#include "time.h"
 
 cachepic_t *sb_disc;
 
@@ -90,6 +91,7 @@ cachepic_t *sb_finale;
 cvar_t showfps = {CVAR_SAVE, "showfps", "0", "shows your rendered fps (frames per second)"};
 cvar_t showsound = {CVAR_SAVE, "showsound", "0", "shows number of active sound sources, sound latency, and other statistics"};
 cvar_t showspeed = {CVAR_SAVE, "showspeed", "0", "shows your current speed (qu per second); number selects unit: 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots"};
+cvar_t showtopspeed = {CVAR_SAVE, "showtopspeed", "0", "shows your top speed (kept on screen for max 3 seconds); value -1 takes over the unit from showspeed, otherwise it's an unit number just like in topspeed"};
 cvar_t showtime = {CVAR_SAVE, "showtime", "0", "shows current time of day (useful on screenshots)"};
 cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S", "format string for time of day"};
 cvar_t showdate = {CVAR_SAVE, "showdate", "0", "shows current date (useful on screenshots)"};
@@ -376,6 +378,7 @@ void Sbar_Init (void)
        Cvar_RegisterVariable(&showfps);
        Cvar_RegisterVariable(&showsound);
        Cvar_RegisterVariable(&showspeed);
+       Cvar_RegisterVariable(&showtopspeed);
        Cvar_RegisterVariable(&showtime);
        Cvar_RegisterVariable(&showtime_format);
        Cvar_RegisterVariable(&showdate);
@@ -1034,6 +1037,49 @@ void Sbar_DrawFace (void)
                Sbar_DrawPic (112, 0, sb_faces[f][cl.time <= cl.faceanimtime]);
        }
 }
+double topspeed = 0;
+double topspeedxy = 0;
+time_t current_time = 3;
+time_t top_time = 0;
+time_t topxy_time = 0;
+
+static void get_showspeed_unit(int unitnumber, double *conversion_factor, const char **unit)
+{
+       if(unitnumber < 0)
+               unitnumber = showspeed.integer;
+       switch(unitnumber)
+       {
+               default:
+               case 1:
+                       if(gamemode == GAME_NEXUIZ)
+                               *unit = "in/s";
+                       else
+                               *unit = "qu/s";
+                       *conversion_factor = 1.0;
+                       break;
+               case 2:
+                       *unit = "m/s";
+                       *conversion_factor = 0.0254;
+                       if(gamemode != GAME_NEXUIZ) *conversion_factor *= 1.5;
+                       // 1qu=1.5in is for non-Nexuiz only - Nexuiz players are overly large, but 1qu=1in fixes that
+                       break;
+               case 3:
+                       *unit = "km/h";
+                       *conversion_factor = 0.0254 * 3.6;
+                       if(gamemode != GAME_NEXUIZ) *conversion_factor *= 1.5;
+                       break;
+               case 4:
+                       *unit = "mph";
+                       *conversion_factor = 0.0254 * 3.6 * 0.6213711922;
+                       if(gamemode != GAME_NEXUIZ) *conversion_factor *= 1.5;
+                       break;
+               case 5:
+                       *unit = "knots";
+                       *conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
+                       if(gamemode != GAME_NEXUIZ) *conversion_factor *= 1.5;
+                       break;
+       }
+}
 
 void Sbar_ShowFPS(void)
 {
@@ -1043,12 +1089,14 @@ void Sbar_ShowFPS(void)
        char timestring[32];
        char datestring[32];
        char speedstring[32];
+       char topspeedstring[32];
        qboolean red = false;
        soundstring[0] = 0;
        fpsstring[0] = 0;
        timestring[0] = 0;
        datestring[0] = 0;
        speedstring[0] = 0;
+       topspeedstring[0] = 0;
        if (showfps.integer)
        {
                float calc;
@@ -1081,51 +1129,47 @@ void Sbar_ShowFPS(void)
                strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
        if (showsound.integer)
                dpsnprintf(soundstring, sizeof(soundstring), "%4i/%4i at %3ims\n", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
-       if (showspeed.integer)
+       if (showspeed.integer || showtopspeed.integer)
        {
                double speed, speedxy, f;
                const char *unit;
                speed = VectorLength(cl.movement_velocity);
                speedxy = sqrt(cl.movement_velocity[0] * cl.movement_velocity[0] + cl.movement_velocity[1] * cl.movement_velocity[1]);
-               switch(showspeed.integer)
+               if (showspeed.integer)
                {
-                       default:
-                       case 1:
-                               if(gamemode == GAME_NEXUIZ)
-                                       unit = "in/s";
-                               else
-                                       unit = "qu/s";
-                               f = 1.0;
-                               break;
-                       case 2:
-                               unit = "m/s";
-                               f = 0.0254;
-                               if(gamemode != GAME_NEXUIZ) f *= 1.5;
-                               // 1qu=1.5in is for non-Nexuiz only - Nexuiz players are overly large, but 1qu=1in fixes that
-                               break;
-                       case 3:
-                               unit = "km/h";
-                               f = 0.0254 * 3.6;
-                               if(gamemode != GAME_NEXUIZ) f *= 1.5;
-                               break;
-                       case 4:
-                               unit = "mph";
-                               f = 0.0254 * 3.6 * 0.6213711922;
-                               if(gamemode != GAME_NEXUIZ) f *= 1.5;
-                               break;
-                       case 5:
-                               unit = "knots";
-                               f = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
-                               if(gamemode != GAME_NEXUIZ) f *= 1.5;
-                               break;
+                       get_showspeed_unit(showspeed.integer, &f, &unit);
+                       dpsnprintf(speedstring, sizeof(speedstring), "%.0f (%.0f) %s", f*speed, f*speedxy, unit);
+               }
+               if (showtopspeed.integer)
+               {
+                       qboolean topspeed_latched = false, topspeedxy_latched = false;
+                       get_showspeed_unit(showtopspeed.integer, &f, &unit);
+                       if (speed >= topspeed || current_time - top_time > 3)
+                       {
+                               topspeed = speed;
+                               time(&top_time);
+                       }
+                       else
+                               topspeed_latched = true;
+                       if (speedxy >= topspeedxy || current_time - topxy_time > 3)
+                       {
+                               topspeedxy = speedxy;
+                               time(&topxy_time);
+                       }
+                       else
+                               topspeedxy_latched = true;
+                       dpsnprintf(topspeedstring, sizeof(topspeedstring), "%s%.0f%s (%s%.0f%s) %s",
+                               topspeed_latched ? "^xf00" : "^xf88", f*topspeed, "^xf88",
+                               topspeedxy_latched ? "^xf00" : "^xf88", f*topspeedxy, "^xf88",
+                               unit);
+                       time(&current_time);
                }
-               dpsnprintf(speedstring, sizeof(speedstring), "%.0f (%.0f) %s", f*speed, f*speedxy, unit);
        }
-       if (fpsstring[0] || timestring[0] || datestring[0] || speedstring[0])
+       if (fpsstring[0] || timestring[0] || datestring[0] || speedstring[0] || topspeedstring[0])
        {
                fps_scalex = 12;
                fps_scaley = 12;
-               fps_height = fps_scaley * ((soundstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0));
+               fps_height = fps_scaley * ((soundstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0) + (topspeedstring[0] != 0));
                //fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar
                //fps_y = bound(0, fps_y, vid_conheight.integer - fps_height);
                fps_y = vid_conheight.integer - fps_height;
@@ -1167,6 +1211,13 @@ void Sbar_ShowFPS(void)
                        DrawQ_String_Font(fps_x, fps_y, speedstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                        fps_y += fps_scaley;
                }
+               if (topspeedstring[0])
+               {
+                       fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(topspeedstring, 0, false, FONT_INFOBAR) * fps_scalex;
+                       DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0);
+                       DrawQ_String_Font(fps_x, fps_y, topspeedstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
+                       fps_y += fps_scaley;
+               }
        }
 }