wsipx.h is not needed anymore, removed from the list
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 Jul 2003 21:43:23 +0000 (21:43 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 24 Jul 2003 21:43:23 +0000 (21:43 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3323 d7cf8633-e32d-0410-b094-e92efae38249

mingw_note.txt

index 3e65f14..d07ecf7 100644 (file)
@@ -3,7 +3,6 @@ include/GL/gl.h (can be obtained in the opengl download hidden away on the micro
 include/ddraw.h (part of DirectX)
 include/dinput.h (part of DirectX)
 include/dsound.h (part of DirectX)
-include/wsipx.h (winsock IPX header, needed for net_wipx.c, which can be removed if you edit net_win.c a bit)
 
 Assuming you placed mingw in c:\mingw, you can simply type this to compile:
 make exerelease