added showsound cvar which displays number of sounds actively being
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 8 Mar 2008 22:41:35 +0000 (22:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 8 Mar 2008 22:41:35 +0000 (22:41 +0000)
mixed, and total sound sources, and latency

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8202 d7cf8633-e32d-0410-b094-e92efae38249

client.h
sbar.c
snd_main.c

index 543c9b7..d4ab3e0 100644 (file)
--- a/client.h
+++ b/client.h
@@ -485,6 +485,14 @@ typedef struct cl_downloadack_s
 }
 cl_downloadack_t;
 
+typedef struct cl_soundstats_s
+{
+       int mixedsounds;
+       int totalsounds;
+       int latency_milliseconds;
+}
+cl_soundstats_t;
+
 //
 // the client_static_t structure is persistent through an arbitrary number
 // of server connections
@@ -526,6 +534,9 @@ typedef struct client_static_s
        // LordHavoc: pausedemo
        qboolean demopaused;
 
+       // sound mixer statistics for showsound display
+       cl_soundstats_t soundstats;
+
        qboolean connect_trying;
        int connect_remainingtries;
        double connect_nextsendtime;
diff --git a/sbar.c b/sbar.c
index dd01f43..f760c90 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -88,6 +88,7 @@ cachepic_t *sb_inter;
 cachepic_t *sb_finale;
 
 cvar_t showfps = {CVAR_SAVE, "showfps", "0", "shows your rendered fps (frames per second)"};
+cvar_t showsound = {CVAR_SAVE, "showsound", "0", "shows number of active sound sources, sound latency, and other statistics"};
 cvar_t showspeed = {CVAR_SAVE, "showspeed", "0", "shows your current speed (qu per second); number selects unit: 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots"};
 cvar_t showtime = {CVAR_SAVE, "showtime", "0", "shows current time of day (useful on screenshots)"};
 cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S", "format string for time of day"};
@@ -371,6 +372,7 @@ void Sbar_Init (void)
        Cmd_AddCommand("+showscores", Sbar_ShowScores, "show scoreboard");
        Cmd_AddCommand("-showscores", Sbar_DontShowScores, "hide scoreboard");
        Cvar_RegisterVariable(&showfps);
+       Cvar_RegisterVariable(&showsound);
        Cvar_RegisterVariable(&showspeed);
        Cvar_RegisterVariable(&showtime);
        Cvar_RegisterVariable(&showtime_format);
@@ -1032,11 +1034,13 @@ void Sbar_DrawFace (void)
 void Sbar_ShowFPS(void)
 {
        float fps_x, fps_y, fps_scalex, fps_scaley, fps_height;
+       char soundstring[32];
        char fpsstring[32];
        char timestring[32];
        char datestring[32];
        char speedstring[32];
        qboolean red = false;
+       soundstring[0] = 0;
        fpsstring[0] = 0;
        timestring[0] = 0;
        datestring[0] = 0;
@@ -1071,6 +1075,8 @@ void Sbar_ShowFPS(void)
                strlcpy(timestring, Sys_TimeString(showtime_format.string), sizeof(timestring));
        if (showdate.integer)
                strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
+       if (showsound.integer)
+               dpsnprintf(soundstring, sizeof(soundstring), "%4i/%4i at %3ims\n", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
        if (showspeed.integer)
        {
                double speed, speedxy, f;
@@ -1115,10 +1121,17 @@ void Sbar_ShowFPS(void)
        {
                fps_scalex = 12;
                fps_scaley = 12;
-               fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0));
+               fps_height = fps_scaley * ((soundstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0));
                //fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar
                //fps_y = bound(0, fps_y, vid_conheight.integer - fps_height);
                fps_y = vid_conheight.integer - fps_height;
+               if (soundstring[0])
+               {
+                       fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(soundstring, 0, true, FONT_INFOBAR) * fps_scalex;
+                       DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0);
+                       DrawQ_String_Font(fps_x, fps_y, soundstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+                       fps_y += fps_scaley;
+               }
                if (fpsstring[0])
                {
                        fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(fpsstring, 0, true, FONT_INFOBAR) * fps_scalex;
index 251a859..9c5828d 100644 (file)
@@ -1483,9 +1483,13 @@ static void S_PaintAndSubmit (void)
        static int soundtimehack = -1;
        static int oldsoundtime = 0;
 
+       cls.soundstats.latency_milliseconds = -1;
+
        if (snd_renderbuffer == NULL || nosound.integer)
                return;
 
+       cls.soundstats.latency_milliseconds = (snd_renderbuffer->endframe - snd_renderbuffer->startframe) * 1000 / snd_renderbuffer->format.speed;
+
        // Update sound time
        snd_usethreadedmixing = false;
        usesoundtimehack = true;
@@ -1627,7 +1631,7 @@ Called once each time through the main loop
 */
 void S_Update(const matrix4x4_t *listenermatrix)
 {
-       unsigned int i, j, total;
+       unsigned int i, j, k;
        channel_t *ch, *combine;
        matrix4x4_t basematrix, rotatematrix;
 
@@ -1665,11 +1669,14 @@ void S_Update(const matrix4x4_t *listenermatrix)
        combine = NULL;
 
        // update spatialization for static and dynamic sounds
+       cls.soundstats.totalsounds = 0;
+       cls.soundstats.mixedsounds = 0;
        ch = channels+NUM_AMBIENTS;
        for (i=NUM_AMBIENTS ; i<total_channels; i++, ch++)
        {
                if (!ch->sfx)
                        continue;
+               cls.soundstats.totalsounds++;
 
                // respatialize channel
                SND_Spatialize(ch, i >= MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS);
@@ -1707,29 +1714,18 @@ void S_Update(const matrix4x4_t *listenermatrix)
                                }
                        }
                }
+               for (k = 0;k < SND_LISTENERS;k++)
+                       if (ch->listener_volume[k])
+                               break;
+               if (k < SND_LISTENERS)
+                       cls.soundstats.mixedsounds++;
        }
 
        sound_spatialized = true;
 
        // debugging output
        if (snd_show.integer)
-       {
-               total = 0;
-               ch = channels;
-               for (i=0 ; i<total_channels; i++, ch++)
-               {
-                       if (ch->sfx)
-                       {
-                               for (j = 0;j < SND_LISTENERS;j++)
-                                       if (ch->listener_volume[j])
-                                               break;
-                               if (j < SND_LISTENERS)
-                                       total++;
-                       }
-               }
-
-               Con_Printf("----(%u)----\n", total);
-       }
+               Con_Printf("----(%u)----\n", cls.soundstats.mixedsounds);
 
        S_PaintAndSubmit();
 }