added GAME_MOONHELM
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 22 Oct 2010 18:49:53 +0000 (18:49 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 22 Oct 2010 18:49:53 +0000 (18:49 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10558 d7cf8633-e32d-0410-b094-e92efae38249

common.c
common.h

index 9615b5a..71c059a 100644 (file)
--- a/common.c
+++ b/common.c
@@ -1514,6 +1514,9 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] =
 // GAME_STRAPBOMB
 // COMMANDLINEOPTION: Game: -strapbomb runs the game Strap-on-bomb Car
 { "strapbomb",                         "-strapbomb",           "Strap-on-bomb Car",            "id1",          NULL,                   "strap",                        "strapbomb" },
+// GAME_MOONHELM
+// COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm
+{ "moonhelm",                          "-moonhelm",            "MoonHelm",             "data",         NULL,                   "mh",                   "moonhelm" },
 };
 
 void COM_InitGameType (void)
index 0902ca7..1e17fab 100644 (file)
--- a/common.h
+++ b/common.h
@@ -274,6 +274,7 @@ typedef enum gamemode_e
        GAME_BLOODOMNICIDE,
        GAME_STEELSTORM, // added by motorsep
        GAME_STRAPBOMB, // added by motorsep for Urre
+       GAME_MOONHELM,
        GAME_COUNT
 }
 gamemode_t;