removed GL_NV_blend_square detection because it is no longer used
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 Dec 2009 13:04:42 +0000 (13:04 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 Dec 2009 13:04:42 +0000 (13:04 +0000)
commitc53c8b42b4c5acb7184e2d037415232541ec98a6
tree36b13abb20ee766cbee0f713108fc6f249c334d6
parent5276075225f350c45e2a78a254cf1746e4c10948
removed GL_NV_blend_square detection because it is no longer used
without the dot3 lighting code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9577 d7cf8633-e32d-0410-b094-e92efae38249
vid.h
vid_shared.c