]> icculus.org git repositories - divverent/darkplaces.git/commit
changed default snd_soundradius from 1000 to 2000, matching proquake (which attempts...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 15 Mar 2007 10:32:11 +0000 (10:32 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 15 Mar 2007 10:32:11 +0000 (10:32 +0000)
commitc312c059ebe2e1b98c2d3fd421d73f2d4757addd
treee216bbd10345b088a404f08725d629cfe75643ef
parent2aefaf92b085c877dd3d7466891dd81a60b53d8e
changed default snd_soundradius from 1000 to 2000, matching proquake (which attempts to match dos quake), this means you can fire a rocket across the outdoor pent area in dm3 and hear the explosion

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6976 d7cf8633-e32d-0410-b094-e92efae38249
snd_main.c