]> icculus.org git repositories - divverent/darkplaces.git/commit
change texcoord assignments in Cg shader back to the way it was, because
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 Mar 2010 01:59:20 +0000 (01:59 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 Mar 2010 01:59:20 +0000 (01:59 +0000)
commita60992ad5c588e3116dcdcd94fab3ff3f47b0ba7
tree568adfa9ca9213897361ec037e45dc423f23f872
parent95c9b0567355d75bd06b6e6d970453f744824ea1
change texcoord assignments in Cg shader back to the way it was, because
there was a conflict on TEXCOORD5 in one situation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10046 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c