msurface_t pointer arrays are now const, as are the vertex arrays in
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Nov 2009 13:05:26 +0000 (13:05 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Nov 2009 13:05:26 +0000 (13:05 +0000)
commita58d25cf5db3dde7da30bd63418a0d56b3dc69d9
tree08fd512b99ad62ca4e88af37e0f279845fd97409
parent9995e243c1af378170518a1308f24dc66094f1e1
msurface_t pointer arrays are now const, as are the vertex arrays in
rsurface

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9436 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
r_shadow.c
render.h