added r_glsl_postprocess cvar to apply a postprocessing pass over the
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Jan 2008 03:36:03 +0000 (03:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Jan 2008 03:36:03 +0000 (03:36 +0000)
commit83770d48f081cbb540dd15a0f36baca3a9d7049c
tree5b512be88cd929b48f9500c1efeb23100f8081f1
parent68fee04f368e8b3d33968704818bd1a5a80f500f
added r_glsl_postprocess cvar to apply a postprocessing pass over the
screen (currently only implements r_glsl_contrastboost)
this path is also activated if bloom or hdr is active with r_glsl 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8030 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c