DP_GFX_FONTS: add 2 additional parms to loadfont() - char scale and vertical offset...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 22 May 2010 23:52:10 +0000 (23:52 +0000)
committervortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 22 May 2010 23:52:10 +0000 (23:52 +0000)
commit6e72d351e642c980bf8dd007fdb2617c8932fbb5
tree4af3a44206669e1e7aa37d886ddce80f4ad36696
parente01b6fe3d09bf6f4f57729cb5d0c3460ac426839
DP_GFX_FONTS: add 2 additional parms to loadfont() - char scale and vertical offset, scale are identical to .width file "scale" parm (per-character center-oriented scale that doesn't change line height), vertical offset are added to each char during render, it's a multiplier to character height.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10214 d7cf8633-e32d-0410-b094-e92efae38249
dpdefs/csprogsdefs.qc
draw.h
gl_draw.c
prvm_cmds.c