fix bug with deluxemapping (I thought GLSL had a recip function but it
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 20 Dec 2009 07:26:01 +0000 (07:26 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 20 Dec 2009 07:26:01 +0000 (07:26 +0000)
commit32e20101072476b3ba425fa5a96432f30509dd73
treeed6e5aadf390c3c7bb8c916092d221e217fd4299
parent91b74e4e0501156eabe0500bcc442c92a2aebb7b
fix bug with deluxemapping (I thought GLSL had a recip function but it
does not)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9595 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c