reworked predicted player physics to call PlayerPreThink before the move and PlayerPo...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 5 Apr 2007 08:21:19 +0000 (08:21 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 5 Apr 2007 08:21:19 +0000 (08:21 +0000)
commit244aa5e86a8966c10b2f985fd352457ef88df92e
treefed51ac22a1cfbed264a9a75f90269e3fee9105c
parentd1b4efc8c26f3de92b9ac6fa95cbcadbf9e35621
reworked predicted player physics to call PlayerPreThink before the move and PlayerPostThink after the move, in addition to calling those surrounding the regular physics code, hopefully this doesn't break anything, it fixes the jumping bug introduced in the recent changes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7052 d7cf8633-e32d-0410-b094-e92efae38249
sv_phys.c
sv_user.c