added Mod_FindTriangleWithEdge and Mod_BuildTriangleNeighbors functions (not used...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 27 Sep 2002 05:23:34 +0000 (05:23 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 27 Sep 2002 05:23:34 +0000 (05:23 +0000)
commit1c74d2fca77f8fecef650fc0ec390ae6165a01d6
tree331572e1f0cbc95ee81a9c839eb5b28eca1b2cdc
parentf29b0b98415b3b5df68e374cf6ffe21e4ba571fc
added Mod_FindTriangleWithEdge and Mod_BuildTriangleNeighbors functions (not used by anything)
added Mod_LoadModels function, which is called when renderer is restarted or "modelflush" is used, it reloads all models that are used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2450 d7cf8633-e32d-0410-b094-e92efae38249
model_shared.c
model_shared.h