]> icculus.org git repositories - divverent/darkplaces.git/commit
don't generate vertex colors in q1bsp format for shader path
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 2 May 2010 18:17:14 +0000 (18:17 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 2 May 2010 18:17:14 +0000 (18:17 +0000)
commit1882c330367f233f0f639a825e590be078398c5d
tree846693421a2e02f0b15a186b18e12d96101d87d8
parentdd749c0663a6e55f2513c4f31fc72c8eaead41d3
don't generate vertex colors in q1bsp format for shader path

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10166 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c