calculate plane dist in collision code so that it will be valid
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Feb 2009 18:07:40 +0000 (18:07 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Feb 2009 18:07:40 +0000 (18:07 +0000)
commit13ffeeafac2c5eabb79c1ebe2d01b8951798fb43
treeadf45053c51a5d724ea54d07113b30cab0a68d93
parent108503b6fc218025fa4e414636843948acdb87a4
calculate plane dist in collision code so that it will be valid

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8750 d7cf8633-e32d-0410-b094-e92efae38249
collision.c