Revert "for some reason, it's faster to always set the lightmaptexture (more than...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)
commit02de8946ccfab1fffc695735152d2a97cccee2a6
tree62959bb1b01ab52615c08012de6db2e700b58770
parent1a2ab86f0789c4b473dad83368c86634e4b7eb2c
Revert "for some reason, it's faster to always set the lightmaptexture (more than double fps) even if fakelight is enabled. LordHavoc, any idea why?"

This reverts commit 1a2ab86f0789c4b473dad83368c86634e4b7eb2c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10505 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c