make infobar height configurable
[divverent/darkplaces.git] / darkplaces-dedicated.dev
index 6242840..4a6341e 100644 (file)
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-[Unit125]
-FileName=sys_shared.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit126]
-FileName=sys_linux.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit127]
-FileName=vid_shared.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit128]
-FileName=vid_null.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit133]
-FileName=image_png.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit134]
-FileName=lhfont.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit135]
-FileName=mdfour.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit136]
-FileName=model_dpmodel.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit137]
-FileName=model_psk.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit139]
-FileName=csprogs.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit140]
-FileName=mdfour.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit141]
-FileName=image_png.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit143]
-FileName=wad.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit145]
-FileName=cl_dyntexture.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit148]
-FileName=cl_gecko.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit149]
-FileName=clvm_cmds.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit150]
-FileName=libcurl.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit151]
-FileName=libcurl.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit152]
-FileName=sv_demo.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit153]
-FileName=sv_demo.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit154]
-FileName=svbsp.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit155]
-FileName=svbsp.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit156]
-FileName=timing.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit157]
-FileName=hmac.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit112]
-FileName=r_explosion.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[VersionInfo]
-Major=1
-Minor=0
-Release=0
-Build=0
-LanguageID=1033
-CharsetID=1252
-CompanyName=Forest Hale Digital Services
-FileVersion=1.0
-FileDescription=DarkPlaces Game Engine
-InternalName=darkplaces.exe
-LegalCopyright=id Software, Forest Hale, and contributors
-LegalTrademarks=
-OriginalFilename=darkplaces.exe
-ProductName=DarkPlaces
-ProductVersion=1.0
-AutoIncBuildNr=0
-
-[Unit90]
-FileName=host.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit138]
-FileName=clvm_cmds.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit14]
-FileName=bspfile.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit15]
-FileName=draw.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit61]
-FileName=world.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit117]
-FileName=r_sky.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit158]
-FileName=hmac.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit159]
-FileName=cap_avi.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit160]
-FileName=cap_avi.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit161]
-FileName=cap_ogg.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit162]
-FileName=cap_ogg.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit163]
-FileName=svbsp.c
-CompileCpp=0
-Folder=DarkPlaces
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit164]
-FileName=svbsp.h
-CompileCpp=0
-Folder=DarkPlaces
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit165]
-FileName=timing.h
-CompileCpp=0
-Folder=DarkPlaces
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit129]
-FileName=svvm_cmds.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit130]
-FileName=mvm_cmds.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit131]
-FileName=prvm_cmds.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit132]
-FileName=csprogs.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit144]
-FileName=world.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit146]
-FileName=cl_dyntexture.h
-CompileCpp=0
-Folder=Header Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit147]
-FileName=cl_gecko.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit142]
-FileName=view.c
-CompileCpp=0
-Folder=Source Files
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
+[Project]\r
+FileName=darkplaces-dedicated.dev\r
+Name=DarkPlaces\r
+UnitCount=165\r
+Type=1\r
+Ver=1\r
+ObjFiles=\r
+Includes=\r
+Libs=\r
+PrivateResource=darkplaces-dedicated_private.rc\r
+ResourceIncludes=\r
+MakeIncludes=\r
+Compiler=-Wall -O2 -fno-strict-aliasing -ffast-math -funroll-loops_@@_\r
+CppCompiler=\r
+Linker=-lwinmm -lws2_32_@@_\r
+IsCpp=0\r
+Icon=darkplaces.ico\r
+ExeOutput=\r
+ObjectOutput=\r
+OverrideOutput=1\r
+OverrideOutputName=darkplaces-dedicated.exe\r
+HostApplication=\r
+Folders="Header Files","Source Files"\r
+CommandLine=\r
+UseCustomMakefile=0\r
+CustomMakefile=\r
+IncludeVersionInfo=1\r
+SupportXPThemes=0\r
+CompilerSet=0\r
+CompilerSettings=0000000000000000000100\r
+\r
+[Unit1]\r
+FileName=dpvsimpledecode.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit2]\r
+FileName=cdaudio.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit3]\r
+FileName=cl_collision.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit4]\r
+FileName=cl_screen.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit5]\r
+FileName=cl_video.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit6]\r
+FileName=client.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit7]\r
+FileName=clprogdefs.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit8]\r
+FileName=cmd.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit9]\r
+FileName=collision.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit10]\r
+FileName=common.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit11]\r
+FileName=console.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit12]\r
+FileName=curves.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit13]\r
+FileName=cvar.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit16]\r
+FileName=fs.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit17]\r
+FileName=gl_backend.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit18]\r
+FileName=polygon.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit19]\r
+FileName=glquake.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit20]\r
+FileName=image.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit21]\r
+FileName=input.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit22]\r
+FileName=jpeg.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit23]\r
+FileName=keys.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit24]\r
+FileName=lhnet.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit25]\r
+FileName=mathlib.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit26]\r
+FileName=matrixlib.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit27]\r
+FileName=menu.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit28]\r
+FileName=meshqueue.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit29]\r
+FileName=model_alias.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit30]\r
+FileName=model_brush.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit31]\r
+FileName=model_shared.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit32]\r
+FileName=model_sprite.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit33]\r
+FileName=model_zymotic.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit34]\r
+FileName=modelgen.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit35]\r
+FileName=mprogdefs.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit36]\r
+FileName=netconn.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit37]\r
+FileName=palette.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit38]\r
+FileName=portals.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit39]\r
+FileName=pr_comp.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit40]\r
+FileName=progdefs.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit41]\r
+FileName=progs.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit42]\r
+FileName=progsvm.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit43]\r
+FileName=protocol.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit44]\r
+FileName=prvm_execprogram.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit45]\r
+FileName=qtypes.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit46]\r
+FileName=quakedef.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit47]\r
+FileName=r_lerpanim.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit48]\r
+FileName=r_modules.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit49]\r
+FileName=r_shadow.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit50]\r
+FileName=r_textures.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit51]\r
+FileName=render.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit52]\r
+FileName=resource.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit53]\r
+FileName=sbar.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit54]\r
+FileName=screen.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit55]\r
+FileName=server.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
+\r
+[Unit56]\r
+FileName=sound.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
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+FileName=vid_shared.c\r
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+FileName=image_png.h\r
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+FileName=lhfont.h\r
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+FileName=mdfour.h\r
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+FileName=model_dpmodel.h\r
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+BuildCmd=\r
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+FileName=model_psk.h\r
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+FileName=csprogs.c\r
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+FileName=mdfour.c\r
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+FileName=image_png.c\r
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+FileName=wad.c\r
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+FileName=cl_dyntexture.c\r
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+FileName=cl_gecko.h\r
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+FileName=clvm_cmds.h\r
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+FileName=libcurl.c\r
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+OverrideBuildCmd=0\r
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+FileName=libcurl.h\r
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+OverrideBuildCmd=0\r
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+FileName=sv_demo.c\r
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+BuildCmd=\r
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+FileName=sv_demo.h\r
+CompileCpp=0\r
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+Compile=1\r
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+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit154]\r
+FileName=svbsp.c\r
+CompileCpp=0\r
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+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit155]\r
+FileName=svbsp.h\r
+CompileCpp=0\r
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+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit156]\r
+FileName=timing.h\r
+CompileCpp=0\r
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+BuildCmd=\r
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+[Unit157]\r
+FileName=hmac.c\r
+CompileCpp=0\r
+Folder=Source Files\r
+Compile=1\r
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+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit112]\r
+FileName=r_explosion.c\r
+CompileCpp=0\r
+Folder=Source Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[VersionInfo]\r
+Major=1\r
+Minor=0\r
+Release=0\r
+Build=0\r
+LanguageID=1033\r
+CharsetID=1252\r
+CompanyName=Forest Hale Digital Services\r
+FileVersion=1.0\r
+FileDescription=DarkPlaces Game Engine\r
+InternalName=darkplaces.exe\r
+LegalCopyright=id Software, Forest Hale, and contributors\r
+LegalTrademarks=\r
+OriginalFilename=darkplaces.exe\r
+ProductName=DarkPlaces\r
+ProductVersion=1.0\r
+AutoIncBuildNr=0\r
+\r
+[Unit90]\r
+FileName=host.c\r
+CompileCpp=0\r
+Folder=Source Files\r
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+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit138]\r
+FileName=clvm_cmds.c\r
+CompileCpp=0\r
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+Compile=1\r
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+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit14]\r
+FileName=bspfile.h\r
+CompileCpp=0\r
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+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit15]\r
+FileName=draw.h\r
+CompileCpp=0\r
+Folder=Header Files\r
+Compile=1\r
+Link=1\r
+Priority=1000\r
+OverrideBuildCmd=0\r
+BuildCmd=\r
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+[Unit61]\r
+FileName=world.h\r
+CompileCpp=0\r
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+Compile=1\r
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