#uncomment these according to your sound driver #recommended for: anyone not using ALSA 0.5 SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o SOUNDLIB= #recommended for: anyone using ALSA 0.5 #SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o #SOUNDLIB=-lasound #recommended for: no one (this driver needs to be updated, it doesn't compile anymore) #SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o #SOUNDLIB=-lasound #recommended for: anyone who can't use the above drivers #SND=snd_null.o #SOUNDLIB= #uncomment your preference #if you want CD sound in Linux #CD=cd_linux.o #if you want no CD audio CD=cd_null.o OBJECTS= builddate.o chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o collision.o cl_collision.o matrixlib.o cl_video.o dpvsimpledecode.o wavefile.o meshqueue.o #K6/athlon optimizations #CPUOPTIMIZATIONS=-march=k6 #note: don't use -march=athlon, every gcc which has it currently (2.96-3.1) #have optimizer bugs (like entities disappearing randomly - a bug with #compiling BOX_ON_PLANE_SIDE in mathlib.h) #CPUOPTIMIZATIONS=-march=athlon #686 optimizations #CPUOPTIMIZATIONS=-march=i686 #no specific CPU CPUOPTIMIZATIONS= #use this line for profiling PROFILEOPTION=-pg -g NOPROFILEOPTIMIZATIONS= #use this line for no profiling #PROFILEOPTION= #NOPROFILEOPTIMIZATIONS=-fomit-frame-pointer #use these lines for debugging without profiling #PROFILEOPTION= #NOPROFILEOPTIMIZATIONS= #note: #the -Werror can be removed to compile even if there are warnings, #this is used to ensure that all released versions are free of warnings. #normal compile OPTIMIZATIONS= -O6 -fno-strict-aliasing -ffast-math -funroll-loops $(NOPROFILEOPTIMIZATIONS) -fexpensive-optimizations $(CPUOPTIMIZATIONS) CFLAGS= -MD -Wall -Werror -I/usr/X11R6/include $(OPTIMIZATIONS) $(PROFILEOPTION) #debug compile #OPTIMIZATIONS= #CFLAGS= -MD -Wall -Werror -I/usr/X11R6/include -ggdb $(OPTIMIZATIONS) $(PROFILEOPTION) LDFLAGS= -L/usr/X11R6/lib -lm -lX11 -lXext -lXxf86dga -lXxf86vm -ldl $(SOUNDLIB) $(PROFILEOPTION) all: builddate darkplaces-glx builddate: touch builddate.c .c.o: gcc $(CFLAGS) -c $*.c darkplaces-glx: vid_glx.o $(CD) $(SND) $(OBJECTS) gcc -o $@ $^ $(LDFLAGS) clean: -rm -f darkplaces-glx *.o *.d .PHONY: clean builddate -include *.d