# Choose the compiler you want to use CC=gcc # athlon optimizations #CPUOPTIMIZATIONS=-march=athlon # athlon xp optimizations #CPUOPTIMIZATIONS=-march=athlon-xp # athlon 64 optimizations #CPUOPTIMIZATIONS=-march=athlon64 -m32 # Pentium 3 optimizations #CPUOPTIMIZATIONS=-march=pentium3 # Pentium 4 optimizations #CPUOPTIMIZATIONS=-march=pentium4 # 686 (Pentium Pro/II) optimizations #CPUOPTIMIZATIONS=-march=i686 # No specific CPU (386 compatible) CPUOPTIMIZATIONS= SDL_CONFIG?=sdl-config ###### Sound and audio CD ##### OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o # No sound OBJ_SND_NULL=snd_null.o LIB_SND_NULL= # Open Sound System (Linux, FreeBSD and Solaris) OBJ_SND_OSS=$(OBJ_SND_COMMON) snd_oss.o LIB_SND_OSS= # Advanced Linux Sound Architecture (Linux) OBJ_SND_ALSA=$(OBJ_SND_COMMON) snd_alsa.o LIB_SND_ALSA=-lasound # Core Audio (Mac OS X) OBJ_SND_COREAUDIO=$(OBJ_SND_COMMON) snd_coreaudio.c LIB_SND_COREAUDIO=-framework CoreAudio # BSD / Sun audio API (NetBSD and OpenBSD) OBJ_SND_BSD=$(OBJ_SND_COMMON) snd_bsd.o LIB_SND_BSD= # DirectX and Win32 WAVE output (Win32) OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o LIB_SND_WIN= # CD objects OBJ_NOCD=cd_null.o ###### Common objects and flags ##### # Common objects OBJ_COMMON= \ cd_shared.o \ cl_collision.o \ cl_demo.o \ cl_input.o \ cl_main.o \ cl_parse.o \ cl_particles.o \ cl_screen.o \ cl_video.o \ clvm_cmds.o \ cmd.o \ collision.o \ common.o \ console.o \ csprogs.o \ curves.o \ cvar.o \ dpvsimpledecode.o \ filematch.o \ fractalnoise.o \ fs.o \ gl_backend.o \ gl_draw.o \ gl_rmain.o \ gl_rsurf.o \ gl_textures.o \ host.o \ host_cmd.o \ image.o \ image_png.o \ jpeg.o \ keys.o \ lhnet.o \ libcurl.o \ mathlib.o \ matrixlib.o \ mdfour.o \ menu.o \ meshqueue.o \ model_alias.o \ model_brush.o \ model_shared.o \ model_sprite.o \ mvm_cmds.o \ netconn.o \ palette.o \ polygon.o \ portals.o \ protocol.o \ prvm_cmds.o \ prvm_edict.o \ prvm_exec.o \ r_explosion.o \ r_lerpanim.o \ r_light.o \ r_lightning.o \ r_modules.o \ r_shadow.o \ r_sky.o \ r_sprites.o \ sbar.o \ sv_main.o \ sv_move.o \ sv_phys.o \ sv_user.o \ svbsp.o \ svvm_cmds.o \ sys_shared.o \ vid_shared.o \ view.o \ wad.o \ world.o \ zone.o # note that builddate.c is very intentionally not compiled to a .o before # being linked, because it should be recompiled every time an executable is # built to give the executable a proper date string OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_SND_NULL) $(OBJ_NOCD) $(OBJ_COMMON) OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_SND_COMMON) snd_sdl.o cd_sdl.o $(OBJ_COMMON) # Compilation CFLAGS_COMMON=$(CFLAGS_MAKEDEP) $(CFLAGS_FS) -Wall -Wsign-compare -Wdeclaration-after-statement CFLAGS_DEBUG=-ggdb CFLAGS_PROFILE=-g -pg -ggdb CFLAGS_RELEASE= CFLAGS_SDL=`$(SDL_CONFIG) --cflags` OPTIM_DEBUG=$(CPUOPTIMIZATIONS) #OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS) #OPTIM_RELEASE=-O2 -fno-strict-aliasing -fno-math-errno -fno-trapping-math -ffinite-math-only -fno-signaling-nans -fcx-limited-range -funroll-loops $(CPUOPTIMIZATIONS) #OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS) OPTIM_RELEASE=-O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS) DO_CC=$(CC) $(CFLAGS) -c $< -o $@ # Link LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG) LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE) LDFLAGS_RELEASE=$(OPTIM_RELEASE) ##### UNIX specific variables ##### OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON) LDFLAGS_UNIXCOMMON=-lm LDFLAGS_UNIXCL=-L$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND) LDFLAGS_UNIXSDL=`$(SDL_CONFIG) --libs` EXE_UNIXCL=darkplaces-glx EXE_UNIXSV=darkplaces-dedicated EXE_UNIXSDL=darkplaces-sdl EXE_UNIXCLNEXUIZ=nexuiz-glx EXE_UNIXSVNEXUIZ=nexuiz-dedicated EXE_UNIXSDLNEXUIZ=nexuiz-sdl CMD_UNIXRM=rm -rf ##### Linux specific variables ##### # If you want CD sound in Linux OBJ_LINUXCD=cd_linux.o # If you want no CD audio #OBJ_LINUXCD=$(OBJ_NOCD) # Link LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL) LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -ldl LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL) ##### Mac OS X specific variables ##### # No CD support available OBJ_MACOSXCD=$(OBJ_NOCD) # Link LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl -framework Carbon $(LIB_SOUND) LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl `$(SDL_CONFIG) --static-libs` OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON) EXE_MACOSXCL=darkplaces-agl EXE_MACOSXCLNEXUIZ=nexuiz-agl ##### SunOS specific variables ##### # No CD support available OBJ_SUNOSCD=$(OBJ_NOCD) CFLAGS_SUNOS=-I/usr/lib/oss/include -DBSD_COMP -DSUNOS # Link LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl -R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86vm $(LIB_SOUND) LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL) ##### BSD specific variables ##### #if you want CD sound in BSD OBJ_BSDCD=cd_bsd.o #if you want no CD audio #OBJ_BSDCD=$(OBJ_NOCD) # Link LDFLAGS_BSDCL=$(LDFLAGS_UNIXCOMMON) -lutil $(LDFLAGS_UNIXCL) LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON) LDFLAGS_BSDSDL=$(LDFLAGS_UNIXCOMMON) $(LDFLAGS_UNIXSDL) ##### Win32 specific variables ##### #if you want CD sound in Win32 OBJ_WINCD=cd_win.o #if you want no CD audio #OBJ_WINCD=$(OBJ_NOCD) OBJ_WGL= builddate.c sys_win.o vid_wgl.o conproc.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON) # Link LDFLAGS_WINCOMMON=-lwinmm -lwsock32 LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32 LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `$(SDL_CONFIG) --libs` EXE_WINCL=darkplaces.exe EXE_WINSV=darkplaces-dedicated.exe EXE_WINSDL=darkplaces-sdl.exe EXE_WINCLNEXUIZ=nexuiz.exe EXE_WINSVNEXUIZ=nexuiz-dedicated.exe EXE_WINSDLNEXUIZ=nexuiz-sdl.exe ##### Commands ##### .PHONY : clean help \ debug profile release \ cl-debug cl-profile cl-release \ sv-debug sv-profile sv-release \ sdl-debug sdl-profile sdl-release help: @echo @echo "===== Choose one =====" @echo "* $(MAKE) clean : delete all files produced by the build" @echo "* $(MAKE) help : this help" @echo "* $(MAKE) debug : make client and server binaries (debug versions)" @echo "* $(MAKE) profile : make client and server binaries (profile versions)" @echo "* $(MAKE) release : make client and server binaries (release versions)" @echo "* $(MAKE) nexuiz : make client and server binaries with nexuiz icon (release versions)" @echo "* $(MAKE) cl-debug : make client (debug version)" @echo "* $(MAKE) cl-profile : make client (profile version)" @echo "* $(MAKE) cl-release : make client (release version)" @echo "* $(MAKE) cl-nexuiz : make client with nexuiz icon (release version)" @echo "* $(MAKE) sv-debug : make dedicated server (debug version)" @echo "* $(MAKE) sv-profile : make dedicated server (profile version)" @echo "* $(MAKE) sv-release : make dedicated server (release version)" @echo "* $(MAKE) sv-nexuiz : make dedicated server with nexuiz icon (release version)" @echo "* $(MAKE) sdl-debug : make SDL client (debug version)" @echo "* $(MAKE) sdl-profile : make SDL client (profile version)" @echo "* $(MAKE) sdl-release : make SDL client (release version)" @echo "* $(MAKE) sdl-nexuiz : make SDL client with nexuiz icon (release version)" @echo debug : $(MAKE) sv-debug cl-debug sdl-debug profile : $(MAKE) sv-profile cl-profile sdl-profile release : $(MAKE) sv-release cl-release sdl-release nexuiz : $(MAKE) sv-nexuiz cl-nexuiz sdl-nexuiz cl-debug : $(MAKE) bin-debug \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" cl-profile : $(MAKE) bin-profile \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" cl-release : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" cl-nexuiz : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_CLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_CL)" sv-debug : $(MAKE) bin-debug \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" sv-profile : $(MAKE) bin-profile \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" sv-release : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" sv-nexuiz : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SVNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SV)" sdl-debug : $(MAKE) bin-debug \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" sdl-profile : $(MAKE) bin-profile \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" sdl-release : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" sdl-nexuiz : $(MAKE) bin-release \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ EXE="$(EXE_SDLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" bin-debug : @echo @echo "========== $(EXE) (debug) ==========" $(MAKE) $(EXE) \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\ LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)" bin-profile : @echo @echo "========== $(EXE) (profile) ==========" $(MAKE) $(EXE) \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\ LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)" bin-release : @echo @echo "========== $(EXE) (release) ==========" $(MAKE) $(EXE) \ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\ LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)" strip $(EXE) vid_glx.o: vid_glx.c $(DO_CC) -I/usr/X11R6/include vid_sdl.o: vid_sdl.c $(DO_CC) $(CFLAGS_SDL) sys_sdl.o: sys_sdl.c $(DO_CC) $(CFLAGS_SDL) snd_sdl.o: snd_sdl.c $(DO_CC) $(CFLAGS_SDL) cd_sdl.o: cd_sdl.c $(DO_CC) $(CFLAGS_SDL) darkplaces.o: %.o : %.rc windres -o $@ $< nexuiz.o: %.o : %.rc windres -o $@ $< .c.o: $(DO_CC) $(EXE_CL): $(OBJ_CL) $(OBJ_ICON) $(DO_LD) $(EXE_SV): $(OBJ_SV) $(OBJ_ICON) $(DO_LD) $(EXE_SDL): $(OBJ_SDL) $(OBJ_ICON) $(DO_LD) $(EXE_CLNEXUIZ): $(OBJ_CL) $(OBJ_ICON_NEXUIZ) $(DO_LD) $(EXE_SVNEXUIZ): $(OBJ_SV) $(OBJ_ICON_NEXUIZ) $(DO_LD) $(EXE_SDLNEXUIZ): $(OBJ_SDL) $(OBJ_ICON_NEXUIZ) $(DO_LD) clean: -$(CMD_RM) $(EXE_CL) -$(CMD_RM) $(EXE_SV) -$(CMD_RM) $(EXE_SDL) -$(CMD_RM) $(EXE_CLNEXUIZ) -$(CMD_RM) $(EXE_SVNEXUIZ) -$(CMD_RM) $(EXE_SDLNEXUIZ) -$(CMD_RM) *.o -$(CMD_RM) *.d