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fix textured DrawQ_Fill problem when DrawQ_Fill is the first 2d primitive rendered...
[divverent/darkplaces.git] / portals.h
1
2 #ifndef PORTALS_H
3 #define PORTALS_H
4
5 int Portal_CheckPolygon(model_t *model, vec3_t eye, float *polypoints, int numpoints);
6 int Portal_CheckBox(model_t *model, vec3_t eye, vec3_t a, vec3_t b);
7
8 #endif
9