now loads gamedir/*.pak instead of gamedir/pak#.pak, sorted by ASCII value (note...
[divverent/darkplaces.git] / makefile
1 #uncomment one of these according to your sound driver
2 #if you use ALSA version 0.9.x
3 #SND=snd_alsa_0_9.o
4 #SOUNDLIB=-lasound
5 #if you use ALSA version 0.5.x
6 SND=snd_alsa_0_5.o
7 SOUNDLIB=-lasound
8 #if you use the kernel sound driver or OSS
9 #SND=snd_oss.o
10 #SOUNDLIB=
11
12 OBJECTS= builddate.o cd_linux.o chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o snd_dma.o snd_mem.o snd_mix.o $(SND) sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o
13
14 #K6/athlon optimizations
15 CPUOPTIMIZATIONS=-march=k6
16 #note: don't use -march=athlon, every gcc which has it currently (2.95, 3.0)
17 #have optimizer bugs (like entities disappearing randomly - a bug with
18 #compiling BOX_ON_PLANE_SIDE in mathlib.h)
19 #CPUOPTIMIZATIONS=-march=athlon
20 #686 optimizations
21 #CPUOPTIMIZATIONS=-march=i686
22
23 #use this line for profiling
24 PROFILEOPTION=-pg -g
25 NOPROFILEOPTIMIZATIONS=
26 #use this line for no profiling
27 #PROFILEOPTION=
28 #NOPROFILEOPTIMIZATIONS=-fomit-frame-pointer
29 #use these lines for debugging without profiling
30 #PROFILEOPTION=
31 #NOPROFILEOPTIMIZATIONS=
32
33 #note:
34 #the -Werror can be removed to compile even if there are warnings,
35 #this is used to ensure that all released versions are free of warnings.
36
37 #normal compile
38 OPTIMIZATIONS= -O6 -ffast-math -funroll-loops $(NOPROFILEOPTIMIZATIONS) -fexpensive-optimizations $(CPUOPTIMIZATIONS)
39 CFLAGS= -MD -Wall -Werror -I/usr/X11R6/include -I/usr/include/glide $(OPTIMIZATIONS) $(PROFILEOPTION)
40 #debug compile
41 #OPTIMIZATIONS=
42 #CFLAGS= -MD -Wall -Werror -I/usr/X11R6/include -ggdb $(OPTIMIZATIONS) $(PROFILEOPTION)
43
44 LDFLAGS= -L/usr/X11R6/lib -lm -lX11 -lXext -lXIE -lXxf86dga -lXxf86vm -lGL -ldl $(SOUNDLIB) $(PROFILEOPTION)
45
46 #if you don't need the -3dfx version, use this line
47 all: builddate darkplaces-glx
48 #all: builddate darkplaces-glx darkplaces-3dfx
49
50 builddate:
51         touch builddate.c
52
53 .c.o:
54         gcc $(CFLAGS) -c $*.c
55
56 darkplaces-glx: $(OBJECTS) vid_glx.o
57         gcc -o $@ $^ $(LDFLAGS)
58
59 darkplaces-3dfx: $(OBJECTS) in_svgalib.o vid_3dfxsvga.o
60         gcc -o $@ $^ $(LDFLAGS)
61
62
63 clean:
64         -rm -f darkplaces-glx darkplaces-3dfx *.o *.d
65
66 .PHONY: clean builddate
67
68 -include *.d