]> icculus.org git repositories - divverent/darkplaces.git/blob - makefile.inc
removed "%s changed model to %s" message on .playermodel changes (it was unintended)
[divverent/darkplaces.git] / makefile.inc
1 # Choose the compiler you want to use
2 CC=gcc
3
4 # athlon optimizations
5 #CPUOPTIMIZATIONS=-march=athlon
6 # athlon xp optimizations
7 #CPUOPTIMIZATIONS=-march=athlon-xp
8 # Pentium 3 optimizations
9 #CPUOPTIMIZATIONS=-march=pentium3
10 # Pentium 4 optimizations
11 #CPUOPTIMIZATIONS=-march=pentium4
12 # 686 (Pentium Pro/II) optimizations
13 #CPUOPTIMIZATIONS=-march=i686
14 # No specific CPU (386 compatible)
15 CPUOPTIMIZATIONS=
16
17
18 ###### Sound and audio CD #####
19
20 OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o
21
22 # No sound
23 OBJ_SND_NULL=snd_null.o
24 LIB_SND_NULL=
25
26 # Open Sound System (Linux, FreeBSD and Solaris)
27 OBJ_SND_OSS=$(OBJ_SND_COMMON) snd_oss.o
28 LIB_SND_OSS=
29
30 # Advanced Linux Sound Architecture (Linux)
31 OBJ_SND_ALSA=$(OBJ_SND_COMMON) snd_alsa.o
32 LIB_SND_ALSA=-lasound
33
34 # Core Audio (Mac OS X)
35 OBJ_SND_COREAUDIO=$(OBJ_SND_COMMON) snd_coreaudio.c
36 LIB_SND_COREAUDIO=
37
38 # BSD / Sun audio API (NetBSD and OpenBSD)
39 OBJ_SND_BSD=$(OBJ_SND_COMMON) snd_bsd.o
40 LIB_SND_BSD=
41
42 # DirectX and Win32 WAVE output (Win32)
43 OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
44 LIB_SND_WIN=
45
46
47 # CD objects
48 OBJ_NOCD=cd_null.o
49
50
51 ###### Common objects and flags #####
52
53 # Common objects
54 OBJ_COMMON= \
55         cd_shared.o \
56         cgame.o \
57         cgamevm.o \
58         cl_collision.o \
59         cl_demo.o \
60         cl_input.o \
61         cl_main.o \
62         cl_parse.o \
63         cl_particles.o \
64         cl_screen.o \
65         cl_video.o \
66         cmd.o \
67         collision.o \
68         common.o \
69         console.o \
70         curves.o \
71         cvar.o \
72         dpvsimpledecode.o \
73         filematch.o \
74         fractalnoise.o \
75         fs.o \
76         gl_backend.o \
77         gl_draw.o \
78         gl_models.o \
79         gl_rmain.o \
80         gl_rsurf.o \
81         gl_textures.o \
82         host.o \
83         host_cmd.o \
84         image.o \
85         jpeg.o \
86         keys.o \
87         lhnet.o \
88         mathlib.o \
89         matrixlib.o \
90         menu.o \
91         meshqueue.o \
92         model_alias.o \
93         model_brush.o \
94         model_shared.o \
95         model_sprite.o \
96         mvm_cmds.o \
97         netconn.o \
98         palette.o \
99         polygon.o \
100         portals.o \
101         protocol.o \
102         prvm_cmds.o \
103         prvm_edict.o \
104         prvm_exec.o \
105         r_crosshairs.o \
106         r_explosion.o \
107         r_lerpanim.o \
108         r_light.o \
109         r_lightning.o \
110         r_modules.o \
111         r_shadow.o \
112         r_sky.o \
113         r_sprites.o \
114         sbar.o \
115         sv_main.o \
116         sv_move.o \
117         sv_phys.o \
118         sv_user.o \
119         svvm_cmds.o \
120         sys_shared.o \
121         ui.o \
122         vid_shared.o \
123         view.o \
124         wad.o \
125         world.o \
126         zone.o
127
128 # note that builddate.c is very intentionally not compiled to a .o before
129 # being linked, because it should be recompiled every time an executable is
130 # built to give the executable a proper date string
131 OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_SND_NULL) $(OBJ_NOCD) $(OBJ_COMMON)
132 OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_SND_COMMON) snd_sdl.o cd_sdl.o $(OBJ_COMMON)
133
134
135 # Compilation
136 # CFLAGS_COMMON=-MD -Wall -Werror
137 CFLAGS_COMMON=-MD -Wall
138 CFLAGS_DEBUG=-ggdb
139 CFLAGS_PROFILE=-g -pg -ggdb
140 CFLAGS_RELEASE=
141
142 OPTIM_DEBUG=$(CPUOPTIMIZATIONS)
143 OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
144
145 DO_CC=$(CC) $(CFLAGS) -c $< -o $@
146
147
148 # Link
149 LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG)
150 LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE)
151 LDFLAGS_RELEASE=$(OPTIM_RELEASE)
152
153
154 ##### UNIX specific variables #####
155
156 OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
157
158 LDFLAGS_UNIXCOMMON=-lm
159 #LDFLAGS_UNIXCL=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
160 LDFLAGS_UNIXCL=$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
161 LDFLAGS_UNIXSDL=`sdl-config --libs`
162 EXE_UNIXCL=darkplaces-glx
163 EXE_UNIXSV=darkplaces-dedicated
164 EXE_UNIXSDL=darkplaces-sdl
165
166 CMD_UNIXRM=rm -rf
167
168
169 ##### Linux specific variables #####
170
171 # If you want CD sound in Linux
172 OBJ_LINUXCD=cd_linux.o
173 # If you want no CD audio
174 #OBJ_LINUXCD=$(OBJ_NOCD)
175
176 # Link
177 LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
178 LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -ldl
179 LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL)
180
181
182 ##### Mac OS X specific variables #####
183
184 # If you want CD sound in Mac OS X
185 #OBJ_MACOSXCD=cd_macosx.o
186 # If you want no CD audio
187 OBJ_MACOSXCD=$(OBJ_NOCD)
188
189 # Link
190 LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
191 LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl
192 LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl `sdl-config --static-libs`
193
194 OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
195
196 ##### SunOS specific variables #####
197
198 # No CD support available
199 OBJ_SUNOSCD=$(OBJ_NOCD)
200
201 CFLAGS_SUNOS=-I/usr/lib/oss/include -DBSD_COMP
202
203 # Link
204 LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl $(LDFLAGS_UNIXCL)
205 LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl
206 LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL)
207
208
209 ##### BSD specific variables #####
210
211 #if you want CD sound in BSD
212 OBJ_BSDCD=cd_bsd.o
213 #if you want no CD audio
214 #OBJ_BSDCD=$(OBJ_NOCD)
215
216 # Link
217 LDFLAGS_BSDCL=$(LDFLAGS_UNIXCOMMON) -lutil $(LDFLAGS_UNIXCL)
218 LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
219 LDFLAGS_BSDSDL=$(LDFLAGS_UNIXCOMMON) $(LDFLAGS_UNIXSDL)
220
221
222 ##### Win32 specific variables #####
223
224 #if you want CD sound in Win32
225 OBJ_WINCD=cd_win.o
226 #if you want no CD audio
227 #OBJ_WINCD=$(OBJ_NOCD)
228
229 OBJ_WGL= builddate.c darkplaces.o sys_win.o vid_wgl.o conproc.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
230
231 # Link
232 LDFLAGS_WINCOMMON=-lwinmm -lwsock32
233 LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
234 LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole
235 LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `sdl-config --libs`
236 EXE_WINCL=darkplaces.exe
237 EXE_WINSV=darkplaces-dedicated.exe
238 EXE_WINSDL=darkplaces-sdl.exe
239
240
241 ##### Commands #####
242
243 .PHONY : clean help \
244          debug profile release \
245          cl-debug cl-profile cl-release \
246          sv-debug sv-profile sv-release \
247          sdl-debug sdl-profile sdl-release
248
249 help:
250         @echo
251         @echo "===== Choose one ====="
252         @echo "* $(MAKE) clean       : delete all files produced by the build"
253         @echo "* $(MAKE) help        : this help"
254         @echo "* $(MAKE) debug       : make client and server binaries (debug versions)"
255         @echo "* $(MAKE) profile     : make client and server binaries (profile versions)"
256         @echo "* $(MAKE) release     : make client and server binaries (release versions)"
257         @echo "* $(MAKE) cl-debug    : make client (debug version)"
258         @echo "* $(MAKE) cl-profile  : make client (profile version)"
259         @echo "* $(MAKE) cl-release  : make client (release version)"
260         @echo "* $(MAKE) sv-debug    : make dedicated server (debug version)"
261         @echo "* $(MAKE) sv-profile  : make dedicated server (profile version)"
262         @echo "* $(MAKE) sv-release  : make dedicated server (release version)"
263         @echo "* $(MAKE) sdl-debug   : make SDL client (debug version)"
264         @echo "* $(MAKE) sdl-profile : make SDL client (profile version)"
265         @echo "* $(MAKE) sdl-release : make SDL client (release version)"
266         @echo
267
268 debug :
269         $(MAKE) sv-debug cl-debug sdl-debug
270
271 profile :
272         $(MAKE) sv-profile cl-profile sdl-profile
273
274 release :
275         $(MAKE) sv-release cl-release sdl-release
276
277 cl-debug :
278         $(MAKE) bin-debug \
279                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
280                 EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
281
282 cl-profile :
283         $(MAKE) bin-profile \
284                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
285                 EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
286
287 cl-release :
288         $(MAKE) bin-release \
289                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
290                 EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
291
292 sv-debug :
293         $(MAKE) bin-debug \
294                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
295                 EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
296
297 sv-profile :
298         $(MAKE) bin-profile \
299                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
300                 EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
301
302 sv-release :
303         $(MAKE) bin-release \
304                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
305                 EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
306
307 sdl-debug :
308         $(MAKE) bin-debug \
309                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
310                 EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
311
312 sdl-profile :
313         $(MAKE) bin-profile \
314                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
315                 EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
316
317 sdl-release :
318         $(MAKE) bin-release \
319                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
320                 EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
321
322 bin-debug :
323         @echo
324         @echo "========== $(EXE) (debug) =========="
325         $(MAKE) $(EXE) \
326                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
327                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
328                 LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)"
329
330 bin-profile :
331         @echo
332         @echo "========== $(EXE) (profile) =========="
333         $(MAKE) $(EXE) \
334                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
335                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
336                 LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)"
337
338 bin-release :
339         @echo
340         @echo "========== $(EXE) (release) =========="
341         $(MAKE) $(EXE) \
342                 DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
343                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
344                 LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
345         strip $(EXE)
346
347 vid_glx.o: vid_glx.c
348         $(DO_CC) -I/usr/X11R6/include
349
350 vid_sdl.o: vid_sdl.c
351         $(DO_CC) `sdl-config --cflags`
352
353 sys_sdl.o: sys_sdl.c
354         $(DO_CC) `sdl-config --cflags`
355
356 snd_sdl.o: snd_sdl.c
357         $(DO_CC) `sdl-config --cflags`
358
359 cd_sdl.o: cd_sdl.c
360         $(DO_CC) `sdl-config --cflags`
361
362 darkplaces.o: %.o : %.rc
363         windres -o $@ $<
364
365 .c.o:
366         $(DO_CC)
367
368 $(EXE_CL): $(OBJ_CL)
369         $(DO_LD)
370
371 $(EXE_SV): $(OBJ_SV)
372         $(DO_LD)
373
374 $(EXE_SDL): $(OBJ_SDL)
375         $(DO_LD)
376
377 clean:
378         -$(CMD_RM) $(EXE_CL)
379         -$(CMD_RM) $(EXE_SV)
380         -$(CMD_RM) $(EXE_SDL)
381         -$(CMD_RM) *.o
382         -$(CMD_RM) *.d