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[divverent/darkplaces.git] / darkplaces.dev
1 [Project]\r
2 FileName=darkplaces.dev\r
3 Name=DarkPlaces\r
4 UnitCount=175\r
5 Type=0\r
6 Ver=1\r
7 ObjFiles=\r
8 Includes=\r
9 Libs=\r
10 PrivateResource=darkplaces_private.rc\r
11 ResourceIncludes=\r
12 MakeIncludes=\r
13 Compiler=-Wall -O2 -fno-strict-aliasing -ffast-math -funroll-loops_@@_\r
14 CppCompiler=\r
15 Linker=-lwinmm -lws2_32 -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32 -Wl,--large-address-aware_@@_\r
16 IsCpp=0\r
17 Icon=darkplaces.ico\r
18 ExeOutput=\r
19 ObjectOutput=\r
20 OverrideOutput=1\r
21 OverrideOutputName=darkplaces.exe\r
22 HostApplication=\r
23 Folders="Header Files","Source Files"\r
24 CommandLine=\r
25 UseCustomMakefile=0\r
26 CustomMakefile=\r
27 IncludeVersionInfo=1\r
28 SupportXPThemes=0\r
29 CompilerSet=0\r
30 CompilerSettings=0000000000000000000100\r
31 \r
32 [Unit1]\r
33 FileName=dpvsimpledecode.h\r
34 CompileCpp=0\r
35 Folder=Header Files\r
36 Compile=1\r
37 Link=1\r
38 Priority=1000\r
39 OverrideBuildCmd=0\r
40 BuildCmd=\r
41 \r
42 [Unit2]\r
43 FileName=cdaudio.h\r
44 CompileCpp=0\r
45 Folder=Header Files\r
46 Compile=1\r
47 Link=1\r
48 Priority=1000\r
49 OverrideBuildCmd=0\r
50 BuildCmd=\r
51 \r
52 [Unit3]\r
53 FileName=cl_collision.h\r
54 CompileCpp=0\r
55 Folder=Header Files\r
56 Compile=1\r
57 Link=1\r
58 Priority=1000\r
59 OverrideBuildCmd=0\r
60 BuildCmd=\r
61 \r
62 [Unit4]\r
63 FileName=cl_screen.h\r
64 CompileCpp=0\r
65 Folder=Header Files\r
66 Compile=1\r
67 Link=1\r
68 Priority=1000\r
69 OverrideBuildCmd=0\r
70 BuildCmd=\r
71 \r
72 [Unit5]\r
73 FileName=cl_video.h\r
74 CompileCpp=0\r
75 Folder=Header Files\r
76 Compile=1\r
77 Link=1\r
78 Priority=1000\r
79 OverrideBuildCmd=0\r
80 BuildCmd=\r
81 \r
82 [Unit6]\r
83 FileName=client.h\r
84 CompileCpp=0\r
85 Folder=Header Files\r
86 Compile=1\r
87 Link=1\r
88 Priority=1000\r
89 OverrideBuildCmd=0\r
90 BuildCmd=\r
91 \r
92 [Unit7]\r
93 FileName=clprogdefs.h\r
94 CompileCpp=0\r
95 Folder=Header Files\r
96 Compile=1\r
97 Link=1\r
98 Priority=1000\r
99 OverrideBuildCmd=0\r
100 BuildCmd=\r
101 \r
102 [Unit8]\r
103 FileName=cmd.h\r
104 CompileCpp=0\r
105 Folder=Header Files\r
106 Compile=1\r
107 Link=1\r
108 Priority=1000\r
109 OverrideBuildCmd=0\r
110 BuildCmd=\r
111 \r
112 [Unit9]\r
113 FileName=collision.h\r
114 CompileCpp=0\r
115 Folder=Header Files\r
116 Compile=1\r
117 Link=1\r
118 Priority=1000\r
119 OverrideBuildCmd=0\r
120 BuildCmd=\r
121 \r
122 [Unit10]\r
123 FileName=common.h\r
124 CompileCpp=0\r
125 Folder=Header Files\r
126 Compile=1\r
127 Link=1\r
128 Priority=1000\r
129 OverrideBuildCmd=0\r
130 BuildCmd=\r
131 \r
132 [Unit11]\r
133 FileName=conproc.h\r
134 CompileCpp=0\r
135 Folder=Header Files\r
136 Compile=1\r
137 Link=1\r
138 Priority=1000\r
139 OverrideBuildCmd=0\r
140 BuildCmd=\r
141 \r
142 [Unit12]\r
143 FileName=console.h\r
144 CompileCpp=0\r
145 Folder=Header Files\r
146 Compile=1\r
147 Link=1\r
148 Priority=1000\r
149 OverrideBuildCmd=0\r
150 BuildCmd=\r
151 \r
152 [Unit13]\r
153 FileName=snd_main.h\r
154 CompileCpp=0\r
155 Folder=Header Files\r
156 Compile=1\r
157 Link=1\r
158 Priority=1000\r
159 OverrideBuildCmd=0\r
160 BuildCmd=\r
161 \r
162 [Unit14]\r
163 FileName=curves.h\r
164 CompileCpp=0\r
165 Folder=Header Files\r
166 Compile=1\r
167 Link=1\r
168 Priority=1000\r
169 OverrideBuildCmd=0\r
170 BuildCmd=\r
171 \r
172 [Unit15]\r
173 FileName=cvar.h\r
174 CompileCpp=0\r
175 Folder=Header Files\r
176 Compile=1\r
177 Link=1\r
178 Priority=1000\r
179 OverrideBuildCmd=0\r
180 BuildCmd=\r
181 \r
182 [Unit16]\r
183 FileName=bspfile.h\r
184 CompileCpp=0\r
185 Folder=Header Files\r
186 Compile=1\r
187 Link=1\r
188 Priority=1000\r
189 OverrideBuildCmd=0\r
190 BuildCmd=\r
191 \r
192 [Unit17]\r
193 FileName=draw.h\r
194 CompileCpp=0\r
195 Folder=Header Files\r
196 Compile=1\r
197 Link=1\r
198 Priority=1000\r
199 OverrideBuildCmd=0\r
200 BuildCmd=\r
201 \r
202 [Unit18]\r
203 FileName=fs.h\r
204 CompileCpp=0\r
205 Folder=Header Files\r
206 Compile=1\r
207 Link=1\r
208 Priority=1000\r
209 OverrideBuildCmd=0\r
210 BuildCmd=\r
211 \r
212 [Unit19]\r
213 FileName=gl_backend.h\r
214 CompileCpp=0\r
215 Folder=Header Files\r
216 Compile=1\r
217 Link=1\r
218 Priority=1000\r
219 OverrideBuildCmd=0\r
220 BuildCmd=\r
221 \r
222 [Unit20]\r
223 FileName=polygon.h\r
224 CompileCpp=0\r
225 Folder=Header Files\r
226 Compile=1\r
227 Link=1\r
228 Priority=1000\r
229 OverrideBuildCmd=0\r
230 BuildCmd=\r
231 \r
232 [Unit21]\r
233 FileName=glquake.h\r
234 CompileCpp=0\r
235 Folder=Header Files\r
236 Compile=1\r
237 Link=1\r
238 Priority=1000\r
239 OverrideBuildCmd=0\r
240 BuildCmd=\r
241 \r
242 [Unit22]\r
243 FileName=image.h\r
244 CompileCpp=0\r
245 Folder=Header Files\r
246 Compile=1\r
247 Link=1\r
248 Priority=1000\r
249 OverrideBuildCmd=0\r
250 BuildCmd=\r
251 \r
252 [Unit23]\r
253 FileName=input.h\r
254 CompileCpp=0\r
255 Folder=Header Files\r
256 Compile=1\r
257 Link=1\r
258 Priority=1000\r
259 OverrideBuildCmd=0\r
260 BuildCmd=\r
261 \r
262 [Unit24]\r
263 FileName=jpeg.h\r
264 CompileCpp=0\r
265 Folder=Header Files\r
266 Compile=1\r
267 Link=1\r
268 Priority=1000\r
269 OverrideBuildCmd=0\r
270 BuildCmd=\r
271 \r
272 [Unit25]\r
273 FileName=keys.h\r
274 CompileCpp=0\r
275 Folder=Header Files\r
276 Compile=1\r
277 Link=1\r
278 Priority=1000\r
279 OverrideBuildCmd=0\r
280 BuildCmd=\r
281 \r
282 [Unit26]\r
283 FileName=lhnet.h\r
284 CompileCpp=0\r
285 Folder=Header Files\r
286 Compile=1\r
287 Link=1\r
288 Priority=1000\r
289 OverrideBuildCmd=0\r
290 BuildCmd=\r
291 \r
292 [Unit27]\r
293 FileName=mathlib.h\r
294 CompileCpp=0\r
295 Folder=Header Files\r
296 Compile=1\r
297 Link=1\r
298 Priority=1000\r
299 OverrideBuildCmd=0\r
300 BuildCmd=\r
301 \r
302 [Unit28]\r
303 FileName=matrixlib.h\r
304 CompileCpp=0\r
305 Folder=Header Files\r
306 Compile=1\r
307 Link=1\r
308 Priority=1000\r
309 OverrideBuildCmd=0\r
310 BuildCmd=\r
311 \r
312 [Unit29]\r
313 FileName=menu.h\r
314 CompileCpp=0\r
315 Folder=Header Files\r
316 Compile=1\r
317 Link=1\r
318 Priority=1000\r
319 OverrideBuildCmd=0\r
320 BuildCmd=\r
321 \r
322 [Unit30]\r
323 FileName=meshqueue.h\r
324 CompileCpp=0\r
325 Folder=Header Files\r
326 Compile=1\r
327 Link=1\r
328 Priority=1000\r
329 OverrideBuildCmd=0\r
330 BuildCmd=\r
331 \r
332 [Unit31]\r
333 FileName=model_alias.h\r
334 CompileCpp=0\r
335 Folder=Header Files\r
336 Compile=1\r
337 Link=1\r
338 Priority=1000\r
339 OverrideBuildCmd=0\r
340 BuildCmd=\r
341 \r
342 [Unit32]\r
343 FileName=model_brush.h\r
344 CompileCpp=0\r
345 Folder=Header Files\r
346 Compile=1\r
347 Link=1\r
348 Priority=1000\r
349 OverrideBuildCmd=0\r
350 BuildCmd=\r
351 \r
352 [Unit33]\r
353 FileName=model_shared.h\r
354 CompileCpp=0\r
355 Folder=Header Files\r
356 Compile=1\r
357 Link=1\r
358 Priority=1000\r
359 OverrideBuildCmd=0\r
360 BuildCmd=\r
361 \r
362 [Unit34]\r
363 FileName=model_sprite.h\r
364 CompileCpp=0\r
365 Folder=Header Files\r
366 Compile=1\r
367 Link=1\r
368 Priority=1000\r
369 OverrideBuildCmd=0\r
370 BuildCmd=\r
371 \r
372 [Unit35]\r
373 FileName=model_zymotic.h\r
374 CompileCpp=0\r
375 Folder=Header Files\r
376 Compile=1\r
377 Link=1\r
378 Priority=1000\r
379 OverrideBuildCmd=0\r
380 BuildCmd=\r
381 \r
382 [Unit36]\r
383 FileName=modelgen.h\r
384 CompileCpp=0\r
385 Folder=Header Files\r
386 Compile=1\r
387 Link=1\r
388 Priority=1000\r
389 OverrideBuildCmd=0\r
390 BuildCmd=\r
391 \r
392 [Unit37]\r
393 FileName=mprogdefs.h\r
394 CompileCpp=0\r
395 Folder=Header Files\r
396 Compile=1\r
397 Link=1\r
398 Priority=1000\r
399 OverrideBuildCmd=0\r
400 BuildCmd=\r
401 \r
402 [Unit38]\r
403 FileName=netconn.h\r
404 CompileCpp=0\r
405 Folder=Header Files\r
406 Compile=1\r
407 Link=1\r
408 Priority=1000\r
409 OverrideBuildCmd=0\r
410 BuildCmd=\r
411 \r
412 [Unit39]\r
413 FileName=palette.h\r
414 CompileCpp=0\r
415 Folder=Header Files\r
416 Compile=1\r
417 Link=1\r
418 Priority=1000\r
419 OverrideBuildCmd=0\r
420 BuildCmd=\r
421 \r
422 [Unit40]\r
423 FileName=portals.h\r
424 CompileCpp=0\r
425 Folder=Header Files\r
426 Compile=1\r
427 Link=1\r
428 Priority=1000\r
429 OverrideBuildCmd=0\r
430 BuildCmd=\r
431 \r
432 [Unit41]\r
433 FileName=pr_comp.h\r
434 CompileCpp=0\r
435 Folder=Header Files\r
436 Compile=1\r
437 Link=1\r
438 Priority=1000\r
439 OverrideBuildCmd=0\r
440 BuildCmd=\r
441 \r
442 [Unit42]\r
443 FileName=progdefs.h\r
444 CompileCpp=0\r
445 Folder=Header Files\r
446 Compile=1\r
447 Link=1\r
448 Priority=1000\r
449 OverrideBuildCmd=0\r
450 BuildCmd=\r
451 \r
452 [Unit43]\r
453 FileName=progs.h\r
454 CompileCpp=0\r
455 Folder=Header Files\r
456 Compile=1\r
457 Link=1\r
458 Priority=1000\r
459 OverrideBuildCmd=0\r
460 BuildCmd=\r
461 \r
462 [Unit44]\r
463 FileName=progsvm.h\r
464 CompileCpp=0\r
465 Folder=Header Files\r
466 Compile=1\r
467 Link=1\r
468 Priority=1000\r
469 OverrideBuildCmd=0\r
470 BuildCmd=\r
471 \r
472 [Unit45]\r
473 FileName=protocol.h\r
474 CompileCpp=0\r
475 Folder=Header Files\r
476 Compile=1\r
477 Link=1\r
478 Priority=1000\r
479 OverrideBuildCmd=0\r
480 BuildCmd=\r
481 \r
482 [Unit46]\r
483 FileName=prvm_execprogram.h\r
484 CompileCpp=0\r
485 Folder=Header Files\r
486 Compile=1\r
487 Link=1\r
488 Priority=1000\r
489 OverrideBuildCmd=0\r
490 BuildCmd=\r
491 \r
492 [Unit47]\r
493 FileName=qtypes.h\r
494 CompileCpp=0\r
495 Folder=Header Files\r
496 Compile=1\r
497 Link=1\r
498 Priority=1000\r
499 OverrideBuildCmd=0\r
500 BuildCmd=\r
501 \r
502 [Unit48]\r
503 FileName=quakedef.h\r
504 CompileCpp=0\r
505 Folder=Header Files\r
506 Compile=1\r
507 Link=1\r
508 Priority=1000\r
509 OverrideBuildCmd=0\r
510 BuildCmd=\r
511 \r
512 [Unit49]\r
513 FileName=r_lerpanim.h\r
514 CompileCpp=0\r
515 Folder=Header Files\r
516 Compile=1\r
517 Link=1\r
518 Priority=1000\r
519 OverrideBuildCmd=0\r
520 BuildCmd=\r
521 \r
522 [Unit50]\r
523 FileName=r_modules.h\r
524 CompileCpp=0\r
525 Folder=Header Files\r
526 Compile=1\r
527 Link=1\r
528 Priority=1000\r
529 OverrideBuildCmd=0\r
530 BuildCmd=\r
531 \r
532 [Unit51]\r
533 FileName=r_shadow.h\r
534 CompileCpp=0\r
535 Folder=Header Files\r
536 Compile=1\r
537 Link=1\r
538 Priority=1000\r
539 OverrideBuildCmd=0\r
540 BuildCmd=\r
541 \r
542 [Unit52]\r
543 FileName=r_textures.h\r
544 CompileCpp=0\r
545 Folder=Header Files\r
546 Compile=1\r
547 Link=1\r
548 Priority=1000\r
549 OverrideBuildCmd=0\r
550 BuildCmd=\r
551 \r
552 [Unit53]\r
553 FileName=render.h\r
554 CompileCpp=0\r
555 Folder=Header Files\r
556 Compile=1\r
557 Link=1\r
558 Priority=1000\r
559 OverrideBuildCmd=0\r
560 BuildCmd=\r
561 \r
562 [Unit54]\r
563 FileName=resource.h\r
564 CompileCpp=0\r
565 Folder=Header Files\r
566 Compile=1\r
567 Link=1\r
568 Priority=1000\r
569 OverrideBuildCmd=0\r
570 BuildCmd=\r
571 \r
572 [Unit55]\r
573 FileName=sbar.h\r
574 CompileCpp=0\r
575 Folder=Header Files\r
576 Compile=1\r
577 Link=1\r
578 Priority=1000\r
579 OverrideBuildCmd=0\r
580 BuildCmd=\r
581 \r
582 [Unit56]\r
583 FileName=screen.h\r
584 CompileCpp=0\r
585 Folder=Header Files\r
586 Compile=1\r
587 Link=1\r
588 Priority=1000\r
589 OverrideBuildCmd=0\r
590 BuildCmd=\r
591 \r
592 [Unit57]\r
593 FileName=server.h\r
594 CompileCpp=0\r
595 Folder=Header Files\r
596 Compile=1\r
597 Link=1\r
598 Priority=1000\r
599 OverrideBuildCmd=0\r
600 BuildCmd=\r
601 \r
602 [Unit58]\r
603 FileName=snd_ogg.h\r
604 CompileCpp=0\r
605 Folder=Header Files\r
606 Compile=1\r
607 Link=1\r
608 Priority=1000\r
609 OverrideBuildCmd=0\r
610 BuildCmd=\r
611 \r
612 [Unit59]\r
613 FileName=snd_wav.h\r
614 CompileCpp=0\r
615 Folder=Header Files\r
616 Compile=1\r
617 Link=1\r
618 Priority=1000\r
619 OverrideBuildCmd=0\r
620 BuildCmd=\r
621 \r
622 [Unit60]\r
623 FileName=sound.h\r
624 CompileCpp=0\r
625 Folder=Header Files\r
626 Compile=1\r
627 Link=1\r
628 Priority=1000\r
629 OverrideBuildCmd=0\r
630 BuildCmd=\r
631 \r
632 [Unit61]\r
633 FileName=spritegn.h\r
634 CompileCpp=0\r
635 Folder=Header Files\r
636 Compile=1\r
637 Link=1\r
638 Priority=1000\r
639 OverrideBuildCmd=0\r
640 BuildCmd=\r
641 \r
642 [Unit62]\r
643 FileName=sys.h\r
644 CompileCpp=0\r
645 Folder=Header Files\r
646 Compile=1\r
647 Link=1\r
648 Priority=1000\r
649 OverrideBuildCmd=0\r
650 BuildCmd=\r
651 \r
652 [Unit63]\r
653 FileName=vid.h\r
654 CompileCpp=0\r
655 Folder=Header Files\r
656 Compile=1\r
657 Link=1\r
658 Priority=1000\r
659 OverrideBuildCmd=0\r
660 BuildCmd=\r
661 \r
662 [Unit64]\r
663 FileName=wad.h\r
664 CompileCpp=0\r
665 Folder=Header Files\r
666 Compile=1\r
667 Link=1\r
668 Priority=1000\r
669 OverrideBuildCmd=0\r
670 BuildCmd=\r
671 \r
672 [Unit65]\r
673 FileName=world.h\r
674 CompileCpp=0\r
675 Folder=Header Files\r
676 Compile=1\r
677 Link=1\r
678 Priority=1000\r
679 OverrideBuildCmd=0\r
680 BuildCmd=\r
681 \r
682 [Unit66]\r
683 FileName=zone.h\r
684 CompileCpp=0\r
685 Folder=Header Files\r
686 Compile=1\r
687 Link=1\r
688 Priority=1000\r
689 OverrideBuildCmd=0\r
690 BuildCmd=\r
691 \r
692 [Unit67]\r
693 FileName=zone.c\r
694 CompileCpp=0\r
695 Folder=Source Files\r
696 Compile=1\r
697 Link=1\r
698 Priority=1000\r
699 OverrideBuildCmd=0\r
700 BuildCmd=\r
701 \r
702 [Unit68]\r
703 FileName=cd_shared.c\r
704 CompileCpp=0\r
705 Folder=Source Files\r
706 Compile=1\r
707 Link=1\r
708 Priority=1000\r
709 OverrideBuildCmd=0\r
710 BuildCmd=\r
711 \r
712 [Unit69]\r
713 FileName=cd_win.c\r
714 CompileCpp=0\r
715 Folder=Source Files\r
716 Compile=1\r
717 Link=1\r
718 Priority=1000\r
719 OverrideBuildCmd=0\r
720 BuildCmd=\r
721 \r
722 [Unit70]\r
723 FileName=cl_collision.c\r
724 CompileCpp=0\r
725 Folder=Source Files\r
726 Compile=1\r
727 Link=1\r
728 Priority=1000\r
729 OverrideBuildCmd=0\r
730 BuildCmd=\r
731 \r
732 [Unit71]\r
733 FileName=cl_demo.c\r
734 CompileCpp=0\r
735 Folder=Source Files\r
736 Compile=1\r
737 Link=1\r
738 Priority=1000\r
739 OverrideBuildCmd=0\r
740 BuildCmd=\r
741 \r
742 [Unit72]\r
743 FileName=cl_input.c\r
744 CompileCpp=0\r
745 Folder=Source Files\r
746 Compile=1\r
747 Link=1\r
748 Priority=1000\r
749 OverrideBuildCmd=0\r
750 BuildCmd=\r
751 \r
752 [Unit73]\r
753 FileName=cl_main.c\r
754 CompileCpp=0\r
755 Folder=Source Files\r
756 Compile=1\r
757 Link=1\r
758 Priority=1000\r
759 OverrideBuildCmd=0\r
760 BuildCmd=\r
761 \r
762 [Unit74]\r
763 FileName=cl_parse.c\r
764 CompileCpp=0\r
765 Folder=Source Files\r
766 Compile=1\r
767 Link=1\r
768 Priority=1000\r
769 OverrideBuildCmd=0\r
770 BuildCmd=\r
771 \r
772 [Unit75]\r
773 FileName=cl_particles.c\r
774 CompileCpp=0\r
775 Folder=Source Files\r
776 Compile=1\r
777 Link=1\r
778 Priority=1000\r
779 OverrideBuildCmd=0\r
780 BuildCmd=\r
781 \r
782 [Unit76]\r
783 FileName=cl_screen.c\r
784 CompileCpp=0\r
785 Folder=Source Files\r
786 Compile=1\r
787 Link=1\r
788 Priority=1000\r
789 OverrideBuildCmd=0\r
790 BuildCmd=\r
791 \r
792 [Unit77]\r
793 FileName=cl_video.c\r
794 CompileCpp=0\r
795 Folder=Source Files\r
796 Compile=1\r
797 Link=1\r
798 Priority=1000\r
799 OverrideBuildCmd=0\r
800 BuildCmd=\r
801 \r
802 [Unit78]\r
803 FileName=cmd.c\r
804 CompileCpp=0\r
805 Folder=Source Files\r
806 Compile=1\r
807 Link=1\r
808 Priority=1000\r
809 OverrideBuildCmd=0\r
810 BuildCmd=\r
811 \r
812 [Unit79]\r
813 FileName=collision.c\r
814 CompileCpp=0\r
815 Folder=Source Files\r
816 Compile=1\r
817 Link=1\r
818 Priority=1000\r
819 OverrideBuildCmd=0\r
820 BuildCmd=\r
821 \r
822 [Unit80]\r
823 FileName=common.c\r
824 CompileCpp=0\r
825 Folder=Source Files\r
826 Compile=1\r
827 Link=1\r
828 Priority=1000\r
829 OverrideBuildCmd=0\r
830 BuildCmd=\r
831 \r
832 [Unit81]\r
833 FileName=conproc.c\r
834 CompileCpp=0\r
835 Folder=Source Files\r
836 Compile=1\r
837 Link=1\r
838 Priority=1000\r
839 OverrideBuildCmd=0\r
840 BuildCmd=\r
841 \r
842 [Unit82]\r
843 FileName=console.c\r
844 CompileCpp=0\r
845 Folder=Source Files\r
846 Compile=1\r
847 Link=1\r
848 Priority=1000\r
849 OverrideBuildCmd=0\r
850 BuildCmd=\r
851 \r
852 [Unit83]\r
853 FileName=polygon.c\r
854 CompileCpp=0\r
855 Folder=Source Files\r
856 Compile=1\r
857 Link=1\r
858 Priority=1000\r
859 OverrideBuildCmd=0\r
860 BuildCmd=\r
861 \r
862 [Unit84]\r
863 FileName=curves.c\r
864 CompileCpp=0\r
865 Folder=Source Files\r
866 Compile=1\r
867 Link=1\r
868 Priority=1000\r
869 OverrideBuildCmd=0\r
870 BuildCmd=\r
871 \r
872 [Unit85]\r
873 FileName=cvar.c\r
874 CompileCpp=0\r
875 Folder=Source Files\r
876 Compile=1\r
877 Link=1\r
878 Priority=1000\r
879 OverrideBuildCmd=0\r
880 BuildCmd=\r
881 \r
882 [Unit86]\r
883 FileName=dpvsimpledecode.c\r
884 CompileCpp=0\r
885 Folder=Source Files\r
886 Compile=1\r
887 Link=1\r
888 Priority=1000\r
889 OverrideBuildCmd=0\r
890 BuildCmd=\r
891 \r
892 [Unit87]\r
893 FileName=filematch.c\r
894 CompileCpp=0\r
895 Folder=Source Files\r
896 Compile=1\r
897 Link=1\r
898 Priority=1000\r
899 OverrideBuildCmd=0\r
900 BuildCmd=\r
901 \r
902 [Unit88]\r
903 FileName=fractalnoise.c\r
904 CompileCpp=0\r
905 Folder=Source Files\r
906 Compile=1\r
907 Link=1\r
908 Priority=1000\r
909 OverrideBuildCmd=0\r
910 BuildCmd=\r
911 \r
912 [Unit89]\r
913 FileName=fs.c\r
914 CompileCpp=0\r
915 Folder=Source Files\r
916 Compile=1\r
917 Link=1\r
918 Priority=1000\r
919 OverrideBuildCmd=0\r
920 BuildCmd=\r
921 \r
922 [Unit90]\r
923 FileName=gl_backend.c\r
924 CompileCpp=0\r
925 Folder=Source Files\r
926 Compile=1\r
927 Link=1\r
928 Priority=1000\r
929 OverrideBuildCmd=0\r
930 BuildCmd=\r
931 \r
932 [Unit91]\r
933 FileName=gl_draw.c\r
934 CompileCpp=0\r
935 Folder=Source Files\r
936 Compile=1\r
937 Link=1\r
938 Priority=1000\r
939 OverrideBuildCmd=0\r
940 BuildCmd=\r
941 \r
942 [Unit92]\r
943 FileName=gl_rmain.c\r
944 CompileCpp=0\r
945 Folder=Source Files\r
946 Compile=1\r
947 Link=1\r
948 Priority=1000\r
949 OverrideBuildCmd=0\r
950 BuildCmd=\r
951 \r
952 [Unit93]\r
953 FileName=gl_rsurf.c\r
954 CompileCpp=0\r
955 Folder=Source Files\r
956 Compile=1\r
957 Link=1\r
958 Priority=1000\r
959 OverrideBuildCmd=0\r
960 BuildCmd=\r
961 \r
962 [Unit94]\r
963 FileName=gl_textures.c\r
964 CompileCpp=0\r
965 Folder=Source Files\r
966 Compile=1\r
967 Link=1\r
968 Priority=1000\r
969 OverrideBuildCmd=0\r
970 BuildCmd=\r
971 \r
972 [Unit95]\r
973 FileName=host.c\r
974 CompileCpp=0\r
975 Folder=Source Files\r
976 Compile=1\r
977 Link=1\r
978 Priority=1000\r
979 OverrideBuildCmd=0\r
980 BuildCmd=\r
981 \r
982 [Unit96]\r
983 FileName=host_cmd.c\r
984 CompileCpp=0\r
985 Folder=Source Files\r
986 Compile=1\r
987 Link=1\r
988 Priority=1000\r
989 OverrideBuildCmd=0\r
990 BuildCmd=\r
991 \r
992 [Unit97]\r
993 FileName=image.c\r
994 CompileCpp=0\r
995 Folder=Source Files\r
996 Compile=1\r
997 Link=1\r
998 Priority=1000\r
999 OverrideBuildCmd=0\r
1000 BuildCmd=\r
1001 \r
1002 [Unit98]\r
1003 FileName=jpeg.c\r
1004 CompileCpp=0\r
1005 Folder=Source Files\r
1006 Compile=1\r
1007 Link=1\r
1008 Priority=1000\r
1009 OverrideBuildCmd=0\r
1010 BuildCmd=\r
1011 \r
1012 [Unit99]\r
1013 FileName=keys.c\r
1014 CompileCpp=0\r
1015 Folder=Source Files\r
1016 Compile=1\r
1017 Link=1\r
1018 Priority=1000\r
1019 OverrideBuildCmd=0\r
1020 BuildCmd=\r
1021 \r
1022 [Unit100]\r
1023 FileName=lhnet.c\r
1024 CompileCpp=0\r
1025 Folder=Source Files\r
1026 Compile=1\r
1027 Link=1\r
1028 Priority=1000\r
1029 OverrideBuildCmd=0\r
1030 BuildCmd=\r
1031 \r
1032 [Unit101]\r
1033 FileName=mathlib.c\r
1034 CompileCpp=0\r
1035 Folder=Source Files\r
1036 Compile=1\r
1037 Link=1\r
1038 Priority=1000\r
1039 OverrideBuildCmd=0\r
1040 BuildCmd=\r
1041 \r
1042 [Unit102]\r
1043 FileName=matrixlib.c\r
1044 CompileCpp=0\r
1045 Folder=Source Files\r
1046 Compile=1\r
1047 Link=1\r
1048 Priority=1000\r
1049 OverrideBuildCmd=0\r
1050 BuildCmd=\r
1051 \r
1052 [Unit103]\r
1053 FileName=menu.c\r
1054 CompileCpp=0\r
1055 Folder=Source Files\r
1056 Compile=1\r
1057 Link=1\r
1058 Priority=1000\r
1059 OverrideBuildCmd=0\r
1060 BuildCmd=\r
1061 \r
1062 [Unit104]\r
1063 FileName=meshqueue.c\r
1064 CompileCpp=0\r
1065 Folder=Source Files\r
1066 Compile=1\r
1067 Link=1\r
1068 Priority=1000\r
1069 OverrideBuildCmd=0\r
1070 BuildCmd=\r
1071 \r
1072 [Unit105]\r
1073 FileName=model_alias.c\r
1074 CompileCpp=0\r
1075 Folder=Source Files\r
1076 Compile=1\r
1077 Link=1\r
1078 Priority=1000\r
1079 OverrideBuildCmd=0\r
1080 BuildCmd=\r
1081 \r
1082 [Unit106]\r
1083 FileName=model_brush.c\r
1084 CompileCpp=0\r
1085 Folder=Source Files\r
1086 Compile=1\r
1087 Link=1\r
1088 Priority=1000\r
1089 OverrideBuildCmd=0\r
1090 BuildCmd=\r
1091 \r
1092 [Unit107]\r
1093 FileName=model_shared.c\r
1094 CompileCpp=0\r
1095 Folder=Source Files\r
1096 Compile=1\r
1097 Link=1\r
1098 Priority=1000\r
1099 OverrideBuildCmd=0\r
1100 BuildCmd=\r
1101 \r
1102 [Unit108]\r
1103 FileName=model_sprite.c\r
1104 CompileCpp=0\r
1105 Folder=Source Files\r
1106 Compile=1\r
1107 Link=1\r
1108 Priority=1000\r
1109 OverrideBuildCmd=0\r
1110 BuildCmd=\r
1111 \r
1112 [Unit109]\r
1113 FileName=netconn.c\r
1114 CompileCpp=0\r
1115 Folder=Source Files\r
1116 Compile=1\r
1117 Link=1\r
1118 Priority=1000\r
1119 OverrideBuildCmd=0\r
1120 BuildCmd=\r
1121 \r
1122 [Unit110]\r
1123 FileName=palette.c\r
1124 CompileCpp=0\r
1125 Folder=Source Files\r
1126 Compile=1\r
1127 Link=1\r
1128 Priority=1000\r
1129 OverrideBuildCmd=0\r
1130 BuildCmd=\r
1131 \r
1132 [Unit111]\r
1133 FileName=portals.c\r
1134 CompileCpp=0\r
1135 Folder=Source Files\r
1136 Compile=1\r
1137 Link=1\r
1138 Priority=1000\r
1139 OverrideBuildCmd=0\r
1140 BuildCmd=\r
1141 \r
1142 [Unit112]\r
1143 FileName=protocol.c\r
1144 CompileCpp=0\r
1145 Folder=Source Files\r
1146 Compile=1\r
1147 Link=1\r
1148 Priority=1000\r
1149 OverrideBuildCmd=0\r
1150 BuildCmd=\r
1151 \r
1152 [Unit113]\r
1153 FileName=prvm_cmds.c\r
1154 CompileCpp=0\r
1155 Folder=Source Files\r
1156 Compile=1\r
1157 Link=1\r
1158 Priority=1000\r
1159 OverrideBuildCmd=0\r
1160 BuildCmd=\r
1161 \r
1162 [Unit114]\r
1163 FileName=prvm_edict.c\r
1164 CompileCpp=0\r
1165 Folder=Source Files\r
1166 Compile=1\r
1167 Link=1\r
1168 Priority=1000\r
1169 OverrideBuildCmd=0\r
1170 BuildCmd=\r
1171 \r
1172 [Unit115]\r
1173 FileName=prvm_exec.c\r
1174 CompileCpp=0\r
1175 Folder=Source Files\r
1176 Compile=1\r
1177 Link=1\r
1178 Priority=1000\r
1179 OverrideBuildCmd=0\r
1180 BuildCmd=\r
1181 \r
1182 [Unit116]\r
1183 FileName=builddate.c\r
1184 CompileCpp=0\r
1185 Folder=Source Files\r
1186 Compile=1\r
1187 Link=1\r
1188 Priority=1000\r
1189 OverrideBuildCmd=0\r
1190 BuildCmd=\r
1191 \r
1192 [Unit118]\r
1193 FileName=r_lerpanim.c\r
1194 CompileCpp=0\r
1195 Folder=Source Files\r
1196 Compile=1\r
1197 Link=1\r
1198 Priority=1000\r
1199 OverrideBuildCmd=0\r
1200 BuildCmd=\r
1201 \r
1202 [Unit119]\r
1203 FileName=r_lightning.c\r
1204 CompileCpp=0\r
1205 Folder=Source Files\r
1206 Compile=1\r
1207 Link=1\r
1208 Priority=1000\r
1209 OverrideBuildCmd=0\r
1210 BuildCmd=\r
1211 \r
1212 [Unit120]\r
1213 FileName=r_modules.c\r
1214 CompileCpp=0\r
1215 Folder=Source Files\r
1216 Compile=1\r
1217 Link=1\r
1218 Priority=1000\r
1219 OverrideBuildCmd=0\r
1220 BuildCmd=\r
1221 \r
1222 [Unit121]\r
1223 FileName=r_shadow.c\r
1224 CompileCpp=0\r
1225 Folder=Source Files\r
1226 Compile=1\r
1227 Link=1\r
1228 Priority=1000\r
1229 OverrideBuildCmd=0\r
1230 BuildCmd=\r
1231 \r
1232 [Unit123]\r
1233 FileName=r_sprites.c\r
1234 CompileCpp=0\r
1235 Folder=Source Files\r
1236 Compile=1\r
1237 Link=1\r
1238 Priority=1000\r
1239 OverrideBuildCmd=0\r
1240 BuildCmd=\r
1241 \r
1242 [Unit124]\r
1243 FileName=sbar.c\r
1244 CompileCpp=0\r
1245 Folder=Source Files\r
1246 Compile=1\r
1247 Link=1\r
1248 Priority=1000\r
1249 OverrideBuildCmd=0\r
1250 BuildCmd=\r
1251 \r
1252 [Unit125]\r
1253 FileName=snd_main.c\r
1254 CompileCpp=0\r
1255 Folder=Source Files\r
1256 Compile=1\r
1257 Link=1\r
1258 Priority=1000\r
1259 OverrideBuildCmd=0\r
1260 BuildCmd=\r
1261 \r
1262 [Unit126]\r
1263 FileName=snd_mem.c\r
1264 CompileCpp=0\r
1265 Folder=Source Files\r
1266 Compile=1\r
1267 Link=1\r
1268 Priority=1000\r
1269 OverrideBuildCmd=0\r
1270 BuildCmd=\r
1271 \r
1272 [Unit127]\r
1273 FileName=snd_mix.c\r
1274 CompileCpp=0\r
1275 Folder=Source Files\r
1276 Compile=1\r
1277 Link=1\r
1278 Priority=1000\r
1279 OverrideBuildCmd=0\r
1280 BuildCmd=\r
1281 \r
1282 [Unit128]\r
1283 FileName=snd_ogg.c\r
1284 CompileCpp=0\r
1285 Folder=Source Files\r
1286 Compile=1\r
1287 Link=1\r
1288 Priority=1000\r
1289 OverrideBuildCmd=0\r
1290 BuildCmd=\r
1291 \r
1292 [Unit129]\r
1293 FileName=snd_wav.c\r
1294 CompileCpp=0\r
1295 Folder=Source Files\r
1296 Compile=1\r
1297 Link=1\r
1298 Priority=1000\r
1299 OverrideBuildCmd=0\r
1300 BuildCmd=\r
1301 \r
1302 [Unit130]\r
1303 FileName=snd_win.c\r
1304 CompileCpp=0\r
1305 Folder=Source Files\r
1306 Compile=1\r
1307 Link=1\r
1308 Priority=1000\r
1309 OverrideBuildCmd=0\r
1310 BuildCmd=\r
1311 \r
1312 [Unit131]\r
1313 FileName=sv_main.c\r
1314 CompileCpp=0\r
1315 Folder=Source Files\r
1316 Compile=1\r
1317 Link=1\r
1318 Priority=1000\r
1319 OverrideBuildCmd=0\r
1320 BuildCmd=\r
1321 \r
1322 [Unit132]\r
1323 FileName=sv_move.c\r
1324 CompileCpp=0\r
1325 Folder=Source Files\r
1326 Compile=1\r
1327 Link=1\r
1328 Priority=1000\r
1329 OverrideBuildCmd=0\r
1330 BuildCmd=\r
1331 \r
1332 [Unit133]\r
1333 FileName=sv_phys.c\r
1334 CompileCpp=0\r
1335 Folder=Source Files\r
1336 Compile=1\r
1337 Link=1\r
1338 Priority=1000\r
1339 OverrideBuildCmd=0\r
1340 BuildCmd=\r
1341 \r
1342 [Unit134]\r
1343 FileName=sv_user.c\r
1344 CompileCpp=0\r
1345 Folder=Source Files\r
1346 Compile=1\r
1347 Link=1\r
1348 Priority=1000\r
1349 OverrideBuildCmd=0\r
1350 BuildCmd=\r
1351 \r
1352 [Unit135]\r
1353 FileName=sys_shared.c\r
1354 CompileCpp=0\r
1355 Folder=Source Files\r
1356 Compile=1\r
1357 Link=1\r
1358 Priority=1000\r
1359 OverrideBuildCmd=0\r
1360 BuildCmd=\r
1361 \r
1362 [Unit136]\r
1363 FileName=sys_win.c\r
1364 CompileCpp=0\r
1365 Folder=Source Files\r
1366 Compile=1\r
1367 Link=1\r
1368 Priority=1000\r
1369 OverrideBuildCmd=0\r
1370 BuildCmd=\r
1371 \r
1372 [Unit137]\r
1373 FileName=vid_shared.c\r
1374 CompileCpp=0\r
1375 Folder=Source Files\r
1376 Compile=1\r
1377 Link=1\r
1378 Priority=1000\r
1379 OverrideBuildCmd=0\r
1380 BuildCmd=\r
1381 \r
1382 [Unit138]\r
1383 FileName=vid_wgl.c\r
1384 CompileCpp=0\r
1385 Folder=Source Files\r
1386 Compile=1\r
1387 Link=1\r
1388 Priority=1000\r
1389 OverrideBuildCmd=0\r
1390 BuildCmd=\r
1391 \r
1392 [Unit139]\r
1393 FileName=view.c\r
1394 CompileCpp=0\r
1395 Folder=Source Files\r
1396 Compile=1\r
1397 Link=1\r
1398 Priority=1000\r
1399 OverrideBuildCmd=0\r
1400 BuildCmd=\r
1401 \r
1402 [Unit140]\r
1403 FileName=wad.c\r
1404 CompileCpp=0\r
1405 Folder=Source Files\r
1406 Compile=1\r
1407 Link=1\r
1408 Priority=1000\r
1409 OverrideBuildCmd=0\r
1410 BuildCmd=\r
1411 \r
1412 [Unit141]\r
1413 FileName=world.c\r
1414 CompileCpp=0\r
1415 Folder=Source Files\r
1416 Compile=1\r
1417 Link=1\r
1418 Priority=1000\r
1419 OverrideBuildCmd=0\r
1420 BuildCmd=\r
1421 \r
1422 [Unit142]\r
1423 FileName=svvm_cmds.c\r
1424 CompileCpp=0\r
1425 Folder=Source Files\r
1426 Compile=1\r
1427 Link=1\r
1428 Priority=1000\r
1429 OverrideBuildCmd=0\r
1430 BuildCmd=\r
1431 \r
1432 [Unit143]\r
1433 FileName=mvm_cmds.c\r
1434 CompileCpp=0\r
1435 Folder=Source Files\r
1436 Compile=1\r
1437 Link=1\r
1438 Priority=1000\r
1439 OverrideBuildCmd=0\r
1440 BuildCmd=\r
1441 \r
1442 [Unit145]\r
1443 FileName=csprogs.h\r
1444 CompileCpp=0\r
1445 Folder=Header Files\r
1446 Compile=1\r
1447 Link=1\r
1448 Priority=1000\r
1449 OverrideBuildCmd=0\r
1450 BuildCmd=\r
1451 \r
1452 [Unit146]\r
1453 FileName=image_png.h\r
1454 CompileCpp=0\r
1455 Folder=Header Files\r
1456 Compile=1\r
1457 Link=1\r
1458 Priority=1000\r
1459 OverrideBuildCmd=0\r
1460 BuildCmd=\r
1461 \r
1462 [Unit147]\r
1463 FileName=lhfont.h\r
1464 CompileCpp=0\r
1465 Folder=Header Files\r
1466 Compile=1\r
1467 Link=1\r
1468 Priority=1000\r
1469 OverrideBuildCmd=0\r
1470 BuildCmd=\r
1471 \r
1472 [Unit148]\r
1473 FileName=mdfour.h\r
1474 CompileCpp=0\r
1475 Folder=Header Files\r
1476 Compile=1\r
1477 Link=1\r
1478 Priority=1000\r
1479 OverrideBuildCmd=0\r
1480 BuildCmd=\r
1481 \r
1482 [Unit149]\r
1483 FileName=model_dpmodel.h\r
1484 CompileCpp=0\r
1485 Folder=Header Files\r
1486 Compile=1\r
1487 Link=1\r
1488 Priority=1000\r
1489 OverrideBuildCmd=0\r
1490 BuildCmd=\r
1491 \r
1492 [Unit150]\r
1493 FileName=model_psk.h\r
1494 CompileCpp=0\r
1495 Folder=Header Files\r
1496 Compile=1\r
1497 Link=1\r
1498 Priority=1000\r
1499 OverrideBuildCmd=0\r
1500 BuildCmd=\r
1501 \r
1502 [Unit151]\r
1503 FileName=csprogs.c\r
1504 CompileCpp=0\r
1505 Folder=Source Files\r
1506 Compile=1\r
1507 Link=1\r
1508 Priority=1000\r
1509 OverrideBuildCmd=0\r
1510 BuildCmd=\r
1511 \r
1512 [Unit152]\r
1513 FileName=image_png.c\r
1514 CompileCpp=0\r
1515 Folder=Source Files\r
1516 Compile=1\r
1517 Link=1\r
1518 Priority=1000\r
1519 OverrideBuildCmd=0\r
1520 BuildCmd=\r
1521 \r
1522 [Unit153]\r
1523 FileName=mdfour.c\r
1524 CompileCpp=0\r
1525 Folder=Source Files\r
1526 Compile=1\r
1527 Link=1\r
1528 Priority=1000\r
1529 OverrideBuildCmd=0\r
1530 BuildCmd=\r
1531 \r
1532 [Unit154]\r
1533 FileName=libcurl.c\r
1534 CompileCpp=0\r
1535 Folder=Source Files\r
1536 Compile=1\r
1537 Link=1\r
1538 Priority=1000\r
1539 OverrideBuildCmd=0\r
1540 BuildCmd=\r
1541 \r
1542 [Unit155]\r
1543 FileName=libcurl.h\r
1544 CompileCpp=0\r
1545 Folder=Header Files\r
1546 Compile=1\r
1547 Link=1\r
1548 Priority=1000\r
1549 OverrideBuildCmd=0\r
1550 BuildCmd=\r
1551 \r
1552 [Unit156]\r
1553 FileName=clvm_cmds.c\r
1554 CompileCpp=0\r
1555 Folder=Source Files\r
1556 Compile=1\r
1557 Link=1\r
1558 Priority=1000\r
1559 OverrideBuildCmd=0\r
1560 BuildCmd=\r
1561 \r
1562 [Unit157]\r
1563 FileName=svbsp.h\r
1564 CompileCpp=0\r
1565 Folder=Header Files\r
1566 Compile=1\r
1567 Link=1\r
1568 Priority=1000\r
1569 OverrideBuildCmd=0\r
1570 BuildCmd=\r
1571 \r
1572 [Unit117]\r
1573 FileName=r_explosion.c\r
1574 CompileCpp=0\r
1575 Folder=Source Files\r
1576 Compile=1\r
1577 Link=1\r
1578 Priority=1000\r
1579 OverrideBuildCmd=0\r
1580 BuildCmd=\r
1581 \r
1582 [VersionInfo]\r
1583 Major=1\r
1584 Minor=0\r
1585 Release=0\r
1586 Build=0\r
1587 LanguageID=1033\r
1588 CharsetID=1252\r
1589 CompanyName=Forest Hale Digital Services\r
1590 FileVersion=1.0\r
1591 FileDescription=DarkPlaces Game Engine\r
1592 InternalName=darkplaces.exe\r
1593 LegalCopyright=id Software, Forest Hale, and contributors\r
1594 LegalTrademarks=\r
1595 OriginalFilename=darkplaces.exe\r
1596 ProductName=DarkPlaces\r
1597 ProductVersion=1.0\r
1598 AutoIncBuildNr=0\r
1599 \r
1600 [Unit122]\r
1601 FileName=r_sky.c\r
1602 CompileCpp=0\r
1603 Folder=Source Files\r
1604 Compile=1\r
1605 Link=1\r
1606 Priority=1000\r
1607 OverrideBuildCmd=0\r
1608 BuildCmd=\r
1609 \r
1610 [Unit144]\r
1611 FileName=prvm_cmds.h\r
1612 CompileCpp=0\r
1613 Folder=Header Files\r
1614 Compile=1\r
1615 Link=1\r
1616 Priority=1000\r
1617 OverrideBuildCmd=0\r
1618 BuildCmd=\r
1619 \r
1620 [Unit158]\r
1621 FileName=svbsp.c\r
1622 CompileCpp=0\r
1623 Folder=Source Files\r
1624 Compile=1\r
1625 Link=1\r
1626 Priority=1000\r
1627 OverrideBuildCmd=0\r
1628 BuildCmd=\r
1629 \r
1630 [Unit159]\r
1631 FileName=sv_demo.h\r
1632 CompileCpp=0\r
1633 Folder=Header Files\r
1634 Compile=1\r
1635 Link=1\r
1636 Priority=1000\r
1637 OverrideBuildCmd=0\r
1638 BuildCmd=\r
1639 \r
1640 [Unit160]\r
1641 FileName=sv_demo.c\r
1642 CompileCpp=0\r
1643 Folder=Source Files\r
1644 Compile=1\r
1645 Link=1\r
1646 Priority=1000\r
1647 OverrideBuildCmd=0\r
1648 BuildCmd=\r
1649 \r
1650 [Unit161]\r
1651 FileName=snd_modplug.c\r
1652 CompileCpp=0\r
1653 Folder=Source Files\r
1654 Compile=1\r
1655 Link=1\r
1656 Priority=1000\r
1657 OverrideBuildCmd=0\r
1658 BuildCmd=\r
1659 \r
1660 [Unit162]\r
1661 FileName=snd_modplug.h\r
1662 CompileCpp=0\r
1663 Folder=Header Files\r
1664 Compile=1\r
1665 Link=1\r
1666 Priority=1000\r
1667 OverrideBuildCmd=0\r
1668 BuildCmd=\r
1669 \r
1670 [Unit163]\r
1671 FileName=cl_gecko.c\r
1672 CompileCpp=0\r
1673 Folder=Source Files\r
1674 Compile=1\r
1675 Link=1\r
1676 Priority=1000\r
1677 OverrideBuildCmd=0\r
1678 BuildCmd=\r
1679 \r
1680 [Unit164]\r
1681 FileName=cl_gecko.h\r
1682 CompileCpp=0\r
1683 Folder=Header Files\r
1684 Compile=1\r
1685 Link=1\r
1686 Priority=1000\r
1687 OverrideBuildCmd=0\r
1688 BuildCmd=\r
1689 \r
1690 [Unit165]\r
1691 FileName=cl_dyntexture.c\r
1692 CompileCpp=0\r
1693 Folder=Source Files\r
1694 Compile=1\r
1695 Link=1\r
1696 Priority=1000\r
1697 OverrideBuildCmd=0\r
1698 BuildCmd=\r
1699 \r
1700 [Unit166]\r
1701 FileName=cl_dyntexture.h\r
1702 CompileCpp=0\r
1703 Folder=Header Files\r
1704 Compile=1\r
1705 Link=1\r
1706 Priority=1000\r
1707 OverrideBuildCmd=0\r
1708 BuildCmd=\r
1709 \r
1710 [Unit167]\r
1711 FileName=hmac.c\r
1712 CompileCpp=0\r
1713 Folder=Source Files\r
1714 Compile=1\r
1715 Link=1\r
1716 Priority=1000\r
1717 OverrideBuildCmd=0\r
1718 BuildCmd=\r
1719 \r
1720 [Unit168]\r
1721 FileName=hmac.h\r
1722 CompileCpp=0\r
1723 Folder=Header Files\r
1724 Compile=1\r
1725 Link=1\r
1726 Priority=1000\r
1727 OverrideBuildCmd=0\r
1728 BuildCmd=\r
1729 \r
1730 [Unit169]\r
1731 FileName=cap_avi.c\r
1732 CompileCpp=0\r
1733 Folder=Source Files\r
1734 Compile=1\r
1735 Link=1\r
1736 Priority=1000\r
1737 OverrideBuildCmd=0\r
1738 BuildCmd=\r
1739 \r
1740 [Unit170]\r
1741 FileName=cap_avi.h\r
1742 CompileCpp=0\r
1743 Folder=Header Files\r
1744 Compile=1\r
1745 Link=1\r
1746 Priority=1000\r
1747 OverrideBuildCmd=0\r
1748 BuildCmd=\r
1749 \r
1750 [Unit171]\r
1751 FileName=cap_ogg.c\r
1752 CompileCpp=0\r
1753 Folder=Source Files\r
1754 Compile=1\r
1755 Link=1\r
1756 Priority=1000\r
1757 OverrideBuildCmd=0\r
1758 BuildCmd=\r
1759 \r
1760 [Unit172]\r
1761 FileName=cap_ogg.h\r
1762 CompileCpp=0\r
1763 Folder=Header Files\r
1764 Compile=1\r
1765 Link=1\r
1766 Priority=1000\r
1767 OverrideBuildCmd=0\r
1768 BuildCmd=\r
1769 \r
1770 [Unit173]\r
1771 FileName=utf8lib.c\r
1772 CompileCpp=0\r
1773 Folder=Source Files\r
1774 Compile=1\r
1775 Link=1\r
1776 Priority=1000\r
1777 OverrideBuildCmd=0\r
1778 BuildCmd=\r
1779 \r
1780 [Unit174]\r
1781 FileName=ft2.c\r
1782 CompileCpp=0\r
1783 Folder=Source Files\r
1784 Compile=1\r
1785 Link=1\r
1786 Priority=1000\r
1787 OverrideBuildCmd=0\r
1788 BuildCmd=\r
1789 \r
1790 [Unit175]\r
1791 FileName=bih.c\r
1792 CompileCpp=0\r
1793 Folder=Source Files\r
1794 Compile=1\r
1795 Link=1\r
1796 Priority=1000\r
1797 OverrideBuildCmd=0\r
1798 BuildCmd=\r
1799 \r