Merge branch 'master' into blub/cmd_unset
[divverent/darkplaces.git] / darkplaces-sdl.dev
1 [Project]\r
2 FileName=darkplaces-sdl.dev\r
3 Name=DarkPlaces\r
4 <<<<<<< .mine\r
5 <<<<<<< .mine\r
6 UnitCount=182\r
7 =======\r
8 UnitCount=175\r
9 =======\r
10 UnitCount=183\r
11 >>>>>>> .r9892\r
12 >>>>>>> .r9586\r
13 Type=0\r
14 Ver=1\r
15 ObjFiles=\r
16 Includes=C:\Dev-Cpp\SDL\include;C:\Dev-Cpp\SDL\include\SDL\r
17 Libs=C:\Dev-Cpp\SDL\lib\r
18 PrivateResource=darkplaces_private.rc\r
19 ResourceIncludes=\r
20 MakeIncludes=\r
21 Compiler=-Wall -O2 -fno-strict-aliasing -ffast-math -funroll-loops -D_GNU_SOURCE=1 -Dmain=SDL_main_@@__@@_\r
22 CppCompiler=\r
23 Linker=-lws2_32 -luser32 -lgdi32 -lcomctl32 -Wl,--large-address-aware -lmingw32 -lSDLmain -lSDL  -mwindows_@@__@@_\r
24 IsCpp=0\r
25 Icon=\r
26 ExeOutput=\r
27 ObjectOutput=\r
28 OverrideOutput=1\r
29 OverrideOutputName=darkplaces-sdl.exe\r
30 HostApplication=\r
31 Folders="Header Files","Source Files"\r
32 CommandLine=\r
33 UseCustomMakefile=0\r
34 CustomMakefile=\r
35 IncludeVersionInfo=1\r
36 SupportXPThemes=0\r
37 CompilerSet=0\r
38 CompilerSettings=0000000001100000000100\r
39 \r
40 [Unit1]\r
41 FileName=dpvsimpledecode.h\r
42 CompileCpp=0\r
43 Folder=Header Files\r
44 Compile=1\r
45 Link=1\r
46 Priority=1000\r
47 OverrideBuildCmd=0\r
48 BuildCmd=\r
49 \r
50 [Unit2]\r
51 FileName=cdaudio.h\r
52 CompileCpp=0\r
53 Folder=Header Files\r
54 Compile=1\r
55 Link=1\r
56 Priority=1000\r
57 OverrideBuildCmd=0\r
58 BuildCmd=\r
59 \r
60 [Unit3]\r
61 FileName=cl_collision.h\r
62 CompileCpp=0\r
63 Folder=Header Files\r
64 Compile=1\r
65 Link=1\r
66 Priority=1000\r
67 OverrideBuildCmd=0\r
68 BuildCmd=\r
69 \r
70 [Unit4]\r
71 FileName=cl_screen.h\r
72 CompileCpp=0\r
73 Folder=Header Files\r
74 Compile=1\r
75 Link=1\r
76 Priority=1000\r
77 OverrideBuildCmd=0\r
78 BuildCmd=\r
79 \r
80 [Unit5]\r
81 FileName=cl_video.h\r
82 CompileCpp=0\r
83 Folder=Header Files\r
84 Compile=1\r
85 Link=1\r
86 Priority=1000\r
87 OverrideBuildCmd=0\r
88 BuildCmd=\r
89 \r
90 [Unit6]\r
91 FileName=client.h\r
92 CompileCpp=0\r
93 Folder=Header Files\r
94 Compile=1\r
95 Link=1\r
96 Priority=1000\r
97 OverrideBuildCmd=0\r
98 BuildCmd=\r
99 \r
100 [Unit7]\r
101 FileName=clprogdefs.h\r
102 CompileCpp=0\r
103 Folder=Header Files\r
104 Compile=1\r
105 Link=1\r
106 Priority=1000\r
107 OverrideBuildCmd=0\r
108 BuildCmd=\r
109 \r
110 [Unit8]\r
111 FileName=cmd.h\r
112 CompileCpp=0\r
113 Folder=Header Files\r
114 Compile=1\r
115 Link=1\r
116 Priority=1000\r
117 OverrideBuildCmd=0\r
118 BuildCmd=\r
119 \r
120 [Unit9]\r
121 FileName=collision.h\r
122 CompileCpp=0\r
123 Folder=Header Files\r
124 Compile=1\r
125 Link=1\r
126 Priority=1000\r
127 OverrideBuildCmd=0\r
128 BuildCmd=\r
129 \r
130 [Unit10]\r
131 FileName=common.h\r
132 CompileCpp=0\r
133 Folder=Header Files\r
134 Compile=1\r
135 Link=1\r
136 Priority=1000\r
137 OverrideBuildCmd=0\r
138 BuildCmd=\r
139 \r
140 [Unit11]\r
141 FileName=conproc.h\r
142 CompileCpp=0\r
143 Folder=Header Files\r
144 Compile=1\r
145 Link=1\r
146 Priority=1000\r
147 OverrideBuildCmd=0\r
148 BuildCmd=\r
149 \r
150 [Unit12]\r
151 FileName=console.h\r
152 CompileCpp=0\r
153 Folder=Header Files\r
154 Compile=1\r
155 Link=1\r
156 Priority=1000\r
157 OverrideBuildCmd=0\r
158 BuildCmd=\r
159 \r
160 [Unit13]\r
161 FileName=snd_main.h\r
162 CompileCpp=0\r
163 Folder=Header Files\r
164 Compile=1\r
165 Link=1\r
166 Priority=1000\r
167 OverrideBuildCmd=0\r
168 BuildCmd=\r
169 \r
170 [Unit14]\r
171 FileName=curves.h\r
172 CompileCpp=0\r
173 Folder=Header Files\r
174 Compile=1\r
175 Link=1\r
176 Priority=1000\r
177 OverrideBuildCmd=0\r
178 BuildCmd=\r
179 \r
180 [Unit15]\r
181 FileName=cvar.h\r
182 CompileCpp=0\r
183 Folder=Header Files\r
184 Compile=1\r
185 Link=1\r
186 Priority=1000\r
187 OverrideBuildCmd=0\r
188 BuildCmd=\r
189 \r
190 [Unit16]\r
191 FileName=bspfile.h\r
192 CompileCpp=0\r
193 Folder=Header Files\r
194 Compile=1\r
195 Link=1\r
196 Priority=1000\r
197 OverrideBuildCmd=0\r
198 BuildCmd=\r
199 \r
200 [Unit17]\r
201 FileName=draw.h\r
202 CompileCpp=0\r
203 Folder=Header Files\r
204 Compile=1\r
205 Link=1\r
206 Priority=1000\r
207 OverrideBuildCmd=0\r
208 BuildCmd=\r
209 \r
210 [Unit18]\r
211 FileName=fs.h\r
212 CompileCpp=0\r
213 Folder=Header Files\r
214 Compile=1\r
215 Link=1\r
216 Priority=1000\r
217 OverrideBuildCmd=0\r
218 BuildCmd=\r
219 \r
220 [Unit19]\r
221 FileName=gl_backend.h\r
222 CompileCpp=0\r
223 Folder=Header Files\r
224 Compile=1\r
225 Link=1\r
226 Priority=1000\r
227 OverrideBuildCmd=0\r
228 BuildCmd=\r
229 \r
230 [Unit20]\r
231 FileName=polygon.h\r
232 CompileCpp=0\r
233 Folder=Header Files\r
234 Compile=1\r
235 Link=1\r
236 Priority=1000\r
237 OverrideBuildCmd=0\r
238 BuildCmd=\r
239 \r
240 [Unit21]\r
241 FileName=glquake.h\r
242 CompileCpp=0\r
243 Folder=Header Files\r
244 Compile=1\r
245 Link=1\r
246 Priority=1000\r
247 OverrideBuildCmd=0\r
248 BuildCmd=\r
249 \r
250 [Unit22]\r
251 FileName=image.h\r
252 CompileCpp=0\r
253 Folder=Header Files\r
254 Compile=1\r
255 Link=1\r
256 Priority=1000\r
257 OverrideBuildCmd=0\r
258 BuildCmd=\r
259 \r
260 [Unit23]\r
261 FileName=input.h\r
262 CompileCpp=0\r
263 Folder=Header Files\r
264 Compile=1\r
265 Link=1\r
266 Priority=1000\r
267 OverrideBuildCmd=0\r
268 BuildCmd=\r
269 \r
270 [Unit24]\r
271 FileName=jpeg.h\r
272 CompileCpp=0\r
273 Folder=Header Files\r
274 Compile=1\r
275 Link=1\r
276 Priority=1000\r
277 OverrideBuildCmd=0\r
278 BuildCmd=\r
279 \r
280 [Unit25]\r
281 FileName=keys.h\r
282 CompileCpp=0\r
283 Folder=Header Files\r
284 Compile=1\r
285 Link=1\r
286 Priority=1000\r
287 OverrideBuildCmd=0\r
288 BuildCmd=\r
289 \r
290 [Unit26]\r
291 FileName=lhnet.h\r
292 CompileCpp=0\r
293 Folder=Header Files\r
294 Compile=1\r
295 Link=1\r
296 Priority=1000\r
297 OverrideBuildCmd=0\r
298 BuildCmd=\r
299 \r
300 [Unit27]\r
301 FileName=mathlib.h\r
302 CompileCpp=0\r
303 Folder=Header Files\r
304 Compile=1\r
305 Link=1\r
306 Priority=1000\r
307 OverrideBuildCmd=0\r
308 BuildCmd=\r
309 \r
310 [Unit28]\r
311 FileName=matrixlib.h\r
312 CompileCpp=0\r
313 Folder=Header Files\r
314 Compile=1\r
315 Link=1\r
316 Priority=1000\r
317 OverrideBuildCmd=0\r
318 BuildCmd=\r
319 \r
320 [Unit29]\r
321 FileName=menu.h\r
322 CompileCpp=0\r
323 Folder=Header Files\r
324 Compile=1\r
325 Link=1\r
326 Priority=1000\r
327 OverrideBuildCmd=0\r
328 BuildCmd=\r
329 \r
330 [Unit30]\r
331 FileName=meshqueue.h\r
332 CompileCpp=0\r
333 Folder=Header Files\r
334 Compile=1\r
335 Link=1\r
336 Priority=1000\r
337 OverrideBuildCmd=0\r
338 BuildCmd=\r
339 \r
340 [Unit31]\r
341 FileName=model_alias.h\r
342 CompileCpp=0\r
343 Folder=Header Files\r
344 Compile=1\r
345 Link=1\r
346 Priority=1000\r
347 OverrideBuildCmd=0\r
348 BuildCmd=\r
349 \r
350 [Unit32]\r
351 FileName=model_brush.h\r
352 CompileCpp=0\r
353 Folder=Header Files\r
354 Compile=1\r
355 Link=1\r
356 Priority=1000\r
357 OverrideBuildCmd=0\r
358 BuildCmd=\r
359 \r
360 [Unit33]\r
361 FileName=model_shared.h\r
362 CompileCpp=0\r
363 Folder=Header Files\r
364 Compile=1\r
365 Link=1\r
366 Priority=1000\r
367 OverrideBuildCmd=0\r
368 BuildCmd=\r
369 \r
370 [Unit34]\r
371 FileName=model_sprite.h\r
372 CompileCpp=0\r
373 Folder=Header Files\r
374 Compile=1\r
375 Link=1\r
376 Priority=1000\r
377 OverrideBuildCmd=0\r
378 BuildCmd=\r
379 \r
380 [Unit35]\r
381 FileName=model_zymotic.h\r
382 CompileCpp=0\r
383 Folder=Header Files\r
384 Compile=1\r
385 Link=1\r
386 Priority=1000\r
387 OverrideBuildCmd=0\r
388 BuildCmd=\r
389 \r
390 [Unit36]\r
391 FileName=modelgen.h\r
392 CompileCpp=0\r
393 Folder=Header Files\r
394 Compile=1\r
395 Link=1\r
396 Priority=1000\r
397 OverrideBuildCmd=0\r
398 BuildCmd=\r
399 \r
400 [Unit37]\r
401 FileName=mprogdefs.h\r
402 CompileCpp=0\r
403 Folder=Header Files\r
404 Compile=1\r
405 Link=1\r
406 Priority=1000\r
407 OverrideBuildCmd=0\r
408 BuildCmd=\r
409 \r
410 [Unit38]\r
411 FileName=netconn.h\r
412 CompileCpp=0\r
413 Folder=Header Files\r
414 Compile=1\r
415 Link=1\r
416 Priority=1000\r
417 OverrideBuildCmd=0\r
418 BuildCmd=\r
419 \r
420 [Unit39]\r
421 FileName=palette.h\r
422 CompileCpp=0\r
423 Folder=Header Files\r
424 Compile=1\r
425 Link=1\r
426 Priority=1000\r
427 OverrideBuildCmd=0\r
428 BuildCmd=\r
429 \r
430 [Unit40]\r
431 FileName=portals.h\r
432 CompileCpp=0\r
433 Folder=Header Files\r
434 Compile=1\r
435 Link=1\r
436 Priority=1000\r
437 OverrideBuildCmd=0\r
438 BuildCmd=\r
439 \r
440 [Unit41]\r
441 FileName=pr_comp.h\r
442 CompileCpp=0\r
443 Folder=Header Files\r
444 Compile=1\r
445 Link=1\r
446 Priority=1000\r
447 OverrideBuildCmd=0\r
448 BuildCmd=\r
449 \r
450 [Unit42]\r
451 FileName=progdefs.h\r
452 CompileCpp=0\r
453 Folder=Header Files\r
454 Compile=1\r
455 Link=1\r
456 Priority=1000\r
457 OverrideBuildCmd=0\r
458 BuildCmd=\r
459 \r
460 [Unit43]\r
461 FileName=progs.h\r
462 CompileCpp=0\r
463 Folder=Header Files\r
464 Compile=1\r
465 Link=1\r
466 Priority=1000\r
467 OverrideBuildCmd=0\r
468 BuildCmd=\r
469 \r
470 [Unit44]\r
471 FileName=progsvm.h\r
472 CompileCpp=0\r
473 Folder=Header Files\r
474 Compile=1\r
475 Link=1\r
476 Priority=1000\r
477 OverrideBuildCmd=0\r
478 BuildCmd=\r
479 \r
480 [Unit45]\r
481 FileName=protocol.h\r
482 CompileCpp=0\r
483 Folder=Header Files\r
484 Compile=1\r
485 Link=1\r
486 Priority=1000\r
487 OverrideBuildCmd=0\r
488 BuildCmd=\r
489 \r
490 [Unit46]\r
491 FileName=prvm_execprogram.h\r
492 CompileCpp=0\r
493 Folder=Header Files\r
494 Compile=1\r
495 Link=1\r
496 Priority=1000\r
497 OverrideBuildCmd=0\r
498 BuildCmd=\r
499 \r
500 [Unit47]\r
501 FileName=qtypes.h\r
502 CompileCpp=0\r
503 Folder=Header Files\r
504 Compile=1\r
505 Link=1\r
506 Priority=1000\r
507 OverrideBuildCmd=0\r
508 BuildCmd=\r
509 \r
510 [Unit48]\r
511 FileName=quakedef.h\r
512 CompileCpp=0\r
513 Folder=Header Files\r
514 Compile=1\r
515 Link=1\r
516 Priority=1000\r
517 OverrideBuildCmd=0\r
518 BuildCmd=\r
519 \r
520 [Unit49]\r
521 FileName=r_lerpanim.h\r
522 CompileCpp=0\r
523 Folder=Header Files\r
524 Compile=1\r
525 Link=1\r
526 Priority=1000\r
527 OverrideBuildCmd=0\r
528 BuildCmd=\r
529 \r
530 [Unit50]\r
531 FileName=r_modules.h\r
532 CompileCpp=0\r
533 Folder=Header Files\r
534 Compile=1\r
535 Link=1\r
536 Priority=1000\r
537 OverrideBuildCmd=0\r
538 BuildCmd=\r
539 \r
540 [Unit51]\r
541 FileName=r_shadow.h\r
542 CompileCpp=0\r
543 Folder=Header Files\r
544 Compile=1\r
545 Link=1\r
546 Priority=1000\r
547 OverrideBuildCmd=0\r
548 BuildCmd=\r
549 \r
550 [Unit52]\r
551 FileName=r_textures.h\r
552 CompileCpp=0\r
553 Folder=Header Files\r
554 Compile=1\r
555 Link=1\r
556 Priority=1000\r
557 OverrideBuildCmd=0\r
558 BuildCmd=\r
559 \r
560 [Unit53]\r
561 FileName=render.h\r
562 CompileCpp=0\r
563 Folder=Header Files\r
564 Compile=1\r
565 Link=1\r
566 Priority=1000\r
567 OverrideBuildCmd=0\r
568 BuildCmd=\r
569 \r
570 [Unit54]\r
571 FileName=resource.h\r
572 CompileCpp=0\r
573 Folder=Header Files\r
574 Compile=1\r
575 Link=1\r
576 Priority=1000\r
577 OverrideBuildCmd=0\r
578 BuildCmd=\r
579 \r
580 [Unit55]\r
581 FileName=sbar.h\r
582 CompileCpp=0\r
583 Folder=Header Files\r
584 Compile=1\r
585 Link=1\r
586 Priority=1000\r
587 OverrideBuildCmd=0\r
588 BuildCmd=\r
589 \r
590 [Unit56]\r
591 FileName=screen.h\r
592 CompileCpp=0\r
593 Folder=Header Files\r
594 Compile=1\r
595 Link=1\r
596 Priority=1000\r
597 OverrideBuildCmd=0\r
598 BuildCmd=\r
599 \r
600 [Unit57]\r
601 FileName=server.h\r
602 CompileCpp=0\r
603 Folder=Header Files\r
604 Compile=1\r
605 Link=1\r
606 Priority=1000\r
607 OverrideBuildCmd=0\r
608 BuildCmd=\r
609 \r
610 [Unit58]\r
611 FileName=snd_ogg.h\r
612 CompileCpp=0\r
613 Folder=Header Files\r
614 Compile=1\r
615 Link=1\r
616 Priority=1000\r
617 OverrideBuildCmd=0\r
618 BuildCmd=\r
619 \r
620 [Unit59]\r
621 FileName=snd_wav.h\r
622 CompileCpp=0\r
623 Folder=Header Files\r
624 Compile=1\r
625 Link=1\r
626 Priority=1000\r
627 OverrideBuildCmd=0\r
628 BuildCmd=\r
629 \r
630 [Unit60]\r
631 FileName=sound.h\r
632 CompileCpp=0\r
633 Folder=Header Files\r
634 Compile=1\r
635 Link=1\r
636 Priority=1000\r
637 OverrideBuildCmd=0\r
638 BuildCmd=\r
639 \r
640 [Unit61]\r
641 FileName=spritegn.h\r
642 CompileCpp=0\r
643 Folder=Header Files\r
644 Compile=1\r
645 Link=1\r
646 Priority=1000\r
647 OverrideBuildCmd=0\r
648 BuildCmd=\r
649 \r
650 [Unit62]\r
651 FileName=sys.h\r
652 CompileCpp=0\r
653 Folder=Header Files\r
654 Compile=1\r
655 Link=1\r
656 Priority=1000\r
657 OverrideBuildCmd=0\r
658 BuildCmd=\r
659 \r
660 [Unit63]\r
661 FileName=vid.h\r
662 CompileCpp=0\r
663 Folder=Header Files\r
664 Compile=1\r
665 Link=1\r
666 Priority=1000\r
667 OverrideBuildCmd=0\r
668 BuildCmd=\r
669 \r
670 [Unit64]\r
671 FileName=wad.h\r
672 CompileCpp=0\r
673 Folder=Header Files\r
674 Compile=1\r
675 Link=1\r
676 Priority=1000\r
677 OverrideBuildCmd=0\r
678 BuildCmd=\r
679 \r
680 [Unit65]\r
681 FileName=world.h\r
682 CompileCpp=0\r
683 Folder=Header Files\r
684 Compile=1\r
685 Link=1\r
686 Priority=1000\r
687 OverrideBuildCmd=0\r
688 BuildCmd=\r
689 \r
690 [Unit66]\r
691 FileName=zone.h\r
692 CompileCpp=0\r
693 Folder=Header Files\r
694 Compile=1\r
695 Link=1\r
696 Priority=1000\r
697 OverrideBuildCmd=0\r
698 BuildCmd=\r
699 \r
700 [Unit67]\r
701 FileName=zone.c\r
702 CompileCpp=0\r
703 Folder=Source Files\r
704 Compile=1\r
705 Link=1\r
706 Priority=1000\r
707 OverrideBuildCmd=0\r
708 BuildCmd=\r
709 \r
710 [Unit68]\r
711 FileName=cd_shared.c\r
712 CompileCpp=0\r
713 Folder=Source Files\r
714 Compile=1\r
715 Link=1\r
716 Priority=1000\r
717 OverrideBuildCmd=0\r
718 BuildCmd=\r
719 \r
720 [Unit70]\r
721 FileName=cl_demo.c\r
722 CompileCpp=0\r
723 Folder=Source Files\r
724 Compile=1\r
725 Link=1\r
726 Priority=1000\r
727 OverrideBuildCmd=0\r
728 BuildCmd=\r
729 \r
730 [Unit71]\r
731 FileName=cl_input.c\r
732 CompileCpp=0\r
733 Folder=Source Files\r
734 Compile=1\r
735 Link=1\r
736 Priority=1000\r
737 OverrideBuildCmd=0\r
738 BuildCmd=\r
739 \r
740 [Unit72]\r
741 FileName=cl_main.c\r
742 CompileCpp=0\r
743 Folder=Source Files\r
744 Compile=1\r
745 Link=1\r
746 Priority=1000\r
747 OverrideBuildCmd=0\r
748 BuildCmd=\r
749 \r
750 [Unit73]\r
751 FileName=cl_parse.c\r
752 CompileCpp=0\r
753 Folder=Source Files\r
754 Compile=1\r
755 Link=1\r
756 Priority=1000\r
757 OverrideBuildCmd=0\r
758 BuildCmd=\r
759 \r
760 [Unit74]\r
761 FileName=cl_particles.c\r
762 CompileCpp=0\r
763 Folder=Source Files\r
764 Compile=1\r
765 Link=1\r
766 Priority=1000\r
767 OverrideBuildCmd=0\r
768 BuildCmd=\r
769 \r
770 [Unit75]\r
771 FileName=cl_screen.c\r
772 CompileCpp=0\r
773 Folder=Source Files\r
774 Compile=1\r
775 Link=1\r
776 Priority=1000\r
777 OverrideBuildCmd=0\r
778 BuildCmd=\r
779 \r
780 [Unit76]\r
781 FileName=cl_video.c\r
782 CompileCpp=0\r
783 Folder=Source Files\r
784 Compile=1\r
785 Link=1\r
786 Priority=1000\r
787 OverrideBuildCmd=0\r
788 BuildCmd=\r
789 \r
790 [Unit77]\r
791 FileName=cmd.c\r
792 CompileCpp=0\r
793 Folder=Source Files\r
794 Compile=1\r
795 Link=1\r
796 Priority=1000\r
797 OverrideBuildCmd=0\r
798 BuildCmd=\r
799 \r
800 [Unit78]\r
801 FileName=collision.c\r
802 CompileCpp=0\r
803 Folder=Source Files\r
804 Compile=1\r
805 Link=1\r
806 Priority=1000\r
807 OverrideBuildCmd=0\r
808 BuildCmd=\r
809 \r
810 [Unit79]\r
811 FileName=common.c\r
812 CompileCpp=0\r
813 Folder=Source Files\r
814 Compile=1\r
815 Link=1\r
816 Priority=1000\r
817 OverrideBuildCmd=0\r
818 BuildCmd=\r
819 \r
820 [Unit80]\r
821 FileName=conproc.c\r
822 CompileCpp=0\r
823 Folder=Source Files\r
824 Compile=1\r
825 Link=1\r
826 Priority=1000\r
827 OverrideBuildCmd=0\r
828 BuildCmd=\r
829 \r
830 [Unit81]\r
831 FileName=console.c\r
832 CompileCpp=0\r
833 Folder=Source Files\r
834 Compile=1\r
835 Link=1\r
836 Priority=1000\r
837 OverrideBuildCmd=0\r
838 BuildCmd=\r
839 \r
840 [Unit82]\r
841 FileName=polygon.c\r
842 CompileCpp=0\r
843 Folder=Source Files\r
844 Compile=1\r
845 Link=1\r
846 Priority=1000\r
847 OverrideBuildCmd=0\r
848 BuildCmd=\r
849 \r
850 [Unit83]\r
851 FileName=curves.c\r
852 CompileCpp=0\r
853 Folder=Source Files\r
854 Compile=1\r
855 Link=1\r
856 Priority=1000\r
857 OverrideBuildCmd=0\r
858 BuildCmd=\r
859 \r
860 [Unit84]\r
861 FileName=cvar.c\r
862 CompileCpp=0\r
863 Folder=Source Files\r
864 Compile=1\r
865 Link=1\r
866 Priority=1000\r
867 OverrideBuildCmd=0\r
868 BuildCmd=\r
869 \r
870 [Unit85]\r
871 FileName=dpvsimpledecode.c\r
872 CompileCpp=0\r
873 Folder=Source Files\r
874 Compile=1\r
875 Link=1\r
876 Priority=1000\r
877 OverrideBuildCmd=0\r
878 BuildCmd=\r
879 \r
880 [Unit86]\r
881 FileName=filematch.c\r
882 CompileCpp=0\r
883 Folder=Source Files\r
884 Compile=1\r
885 Link=1\r
886 Priority=1000\r
887 OverrideBuildCmd=0\r
888 BuildCmd=\r
889 \r
890 [Unit87]\r
891 FileName=fractalnoise.c\r
892 CompileCpp=0\r
893 Folder=Source Files\r
894 Compile=1\r
895 Link=1\r
896 Priority=1000\r
897 OverrideBuildCmd=0\r
898 BuildCmd=\r
899 \r
900 [Unit88]\r
901 FileName=fs.c\r
902 CompileCpp=0\r
903 Folder=Source Files\r
904 Compile=1\r
905 Link=1\r
906 Priority=1000\r
907 OverrideBuildCmd=0\r
908 BuildCmd=\r
909 \r
910 [Unit89]\r
911 FileName=gl_backend.c\r
912 CompileCpp=0\r
913 Folder=Source Files\r
914 Compile=1\r
915 Link=1\r
916 Priority=1000\r
917 OverrideBuildCmd=0\r
918 BuildCmd=\r
919 \r
920 [Unit90]\r
921 FileName=gl_draw.c\r
922 CompileCpp=0\r
923 Folder=Source Files\r
924 Compile=1\r
925 Link=1\r
926 Priority=1000\r
927 OverrideBuildCmd=0\r
928 BuildCmd=\r
929 \r
930 [Unit91]\r
931 FileName=gl_rmain.c\r
932 CompileCpp=0\r
933 Folder=Source Files\r
934 Compile=1\r
935 Link=1\r
936 Priority=1000\r
937 OverrideBuildCmd=0\r
938 BuildCmd=\r
939 \r
940 [Unit92]\r
941 FileName=gl_rsurf.c\r
942 CompileCpp=0\r
943 Folder=Source Files\r
944 Compile=1\r
945 Link=1\r
946 Priority=1000\r
947 OverrideBuildCmd=0\r
948 BuildCmd=\r
949 \r
950 [Unit93]\r
951 FileName=gl_textures.c\r
952 CompileCpp=0\r
953 Folder=Source Files\r
954 Compile=1\r
955 Link=1\r
956 Priority=1000\r
957 OverrideBuildCmd=0\r
958 BuildCmd=\r
959 \r
960 [Unit94]\r
961 FileName=host.c\r
962 CompileCpp=0\r
963 Folder=Source Files\r
964 Compile=1\r
965 Link=1\r
966 Priority=1000\r
967 OverrideBuildCmd=0\r
968 BuildCmd=\r
969 \r
970 [Unit95]\r
971 FileName=host_cmd.c\r
972 CompileCpp=0\r
973 Folder=Source Files\r
974 Compile=1\r
975 Link=1\r
976 Priority=1000\r
977 OverrideBuildCmd=0\r
978 BuildCmd=\r
979 \r
980 [Unit96]\r
981 FileName=image.c\r
982 CompileCpp=0\r
983 Folder=Source Files\r
984 Compile=1\r
985 Link=1\r
986 Priority=1000\r
987 OverrideBuildCmd=0\r
988 BuildCmd=\r
989 \r
990 [Unit97]\r
991 FileName=jpeg.c\r
992 CompileCpp=0\r
993 Folder=Source Files\r
994 Compile=1\r
995 Link=1\r
996 Priority=1000\r
997 OverrideBuildCmd=0\r
998 BuildCmd=\r
999 \r
1000 [Unit98]\r
1001 FileName=keys.c\r
1002 CompileCpp=0\r
1003 Folder=Source Files\r
1004 Compile=1\r
1005 Link=1\r
1006 Priority=1000\r
1007 OverrideBuildCmd=0\r
1008 BuildCmd=\r
1009 \r
1010 [Unit99]\r
1011 FileName=lhnet.c\r
1012 CompileCpp=0\r
1013 Folder=Source Files\r
1014 Compile=1\r
1015 Link=1\r
1016 Priority=1000\r
1017 OverrideBuildCmd=0\r
1018 BuildCmd=\r
1019 \r
1020 [Unit100]\r
1021 FileName=mathlib.c\r
1022 CompileCpp=0\r
1023 Folder=Source Files\r
1024 Compile=1\r
1025 Link=1\r
1026 Priority=1000\r
1027 OverrideBuildCmd=0\r
1028 BuildCmd=\r
1029 \r
1030 [Unit101]\r
1031 FileName=matrixlib.c\r
1032 CompileCpp=0\r
1033 Folder=Source Files\r
1034 Compile=1\r
1035 Link=1\r
1036 Priority=1000\r
1037 OverrideBuildCmd=0\r
1038 BuildCmd=\r
1039 \r
1040 [Unit102]\r
1041 FileName=menu.c\r
1042 CompileCpp=0\r
1043 Folder=Source Files\r
1044 Compile=1\r
1045 Link=1\r
1046 Priority=1000\r
1047 OverrideBuildCmd=0\r
1048 BuildCmd=\r
1049 \r
1050 [Unit103]\r
1051 FileName=meshqueue.c\r
1052 CompileCpp=0\r
1053 Folder=Source Files\r
1054 Compile=1\r
1055 Link=1\r
1056 Priority=1000\r
1057 OverrideBuildCmd=0\r
1058 BuildCmd=\r
1059 \r
1060 [Unit104]\r
1061 FileName=model_alias.c\r
1062 CompileCpp=0\r
1063 Folder=Source Files\r
1064 Compile=1\r
1065 Link=1\r
1066 Priority=1000\r
1067 OverrideBuildCmd=0\r
1068 BuildCmd=\r
1069 \r
1070 [Unit105]\r
1071 FileName=model_brush.c\r
1072 CompileCpp=0\r
1073 Folder=Source Files\r
1074 Compile=1\r
1075 Link=1\r
1076 Priority=1000\r
1077 OverrideBuildCmd=0\r
1078 BuildCmd=\r
1079 \r
1080 [Unit106]\r
1081 FileName=model_shared.c\r
1082 CompileCpp=0\r
1083 Folder=Source Files\r
1084 Compile=1\r
1085 Link=1\r
1086 Priority=1000\r
1087 OverrideBuildCmd=0\r
1088 BuildCmd=\r
1089 \r
1090 [Unit107]\r
1091 FileName=model_sprite.c\r
1092 CompileCpp=0\r
1093 Folder=Source Files\r
1094 Compile=1\r
1095 Link=1\r
1096 Priority=1000\r
1097 OverrideBuildCmd=0\r
1098 BuildCmd=\r
1099 \r
1100 [Unit108]\r
1101 FileName=netconn.c\r
1102 CompileCpp=0\r
1103 Folder=Source Files\r
1104 Compile=1\r
1105 Link=1\r
1106 Priority=1000\r
1107 OverrideBuildCmd=0\r
1108 BuildCmd=\r
1109 \r
1110 [Unit109]\r
1111 FileName=palette.c\r
1112 CompileCpp=0\r
1113 Folder=Source Files\r
1114 Compile=1\r
1115 Link=1\r
1116 Priority=1000\r
1117 OverrideBuildCmd=0\r
1118 BuildCmd=\r
1119 \r
1120 [Unit110]\r
1121 FileName=portals.c\r
1122 CompileCpp=0\r
1123 Folder=Source Files\r
1124 Compile=1\r
1125 Link=1\r
1126 Priority=1000\r
1127 OverrideBuildCmd=0\r
1128 BuildCmd=\r
1129 \r
1130 [Unit111]\r
1131 FileName=protocol.c\r
1132 CompileCpp=0\r
1133 Folder=Source Files\r
1134 Compile=1\r
1135 Link=1\r
1136 Priority=1000\r
1137 OverrideBuildCmd=0\r
1138 BuildCmd=\r
1139 \r
1140 [Unit112]\r
1141 FileName=prvm_cmds.c\r
1142 CompileCpp=0\r
1143 Folder=Source Files\r
1144 Compile=1\r
1145 Link=1\r
1146 Priority=1000\r
1147 OverrideBuildCmd=0\r
1148 BuildCmd=\r
1149 \r
1150 [Unit113]\r
1151 FileName=prvm_edict.c\r
1152 CompileCpp=0\r
1153 Folder=Source Files\r
1154 Compile=1\r
1155 Link=1\r
1156 Priority=1000\r
1157 OverrideBuildCmd=0\r
1158 BuildCmd=\r
1159 \r
1160 [Unit114]\r
1161 FileName=prvm_exec.c\r
1162 CompileCpp=0\r
1163 Folder=Source Files\r
1164 Compile=1\r
1165 Link=1\r
1166 Priority=1000\r
1167 OverrideBuildCmd=0\r
1168 BuildCmd=\r
1169 \r
1170 [Unit115]\r
1171 FileName=builddate.c\r
1172 CompileCpp=0\r
1173 Folder=Source Files\r
1174 Compile=1\r
1175 Link=1\r
1176 Priority=1000\r
1177 OverrideBuildCmd=0\r
1178 BuildCmd=\r
1179 \r
1180 [Unit116]\r
1181 FileName=r_explosion.c\r
1182 CompileCpp=0\r
1183 Folder=Source Files\r
1184 Compile=1\r
1185 Link=1\r
1186 Priority=1000\r
1187 OverrideBuildCmd=0\r
1188 BuildCmd=\r
1189 \r
1190 [Unit118]\r
1191 FileName=r_lightning.c\r
1192 CompileCpp=0\r
1193 Folder=Source Files\r
1194 Compile=1\r
1195 Link=1\r
1196 Priority=1000\r
1197 OverrideBuildCmd=0\r
1198 BuildCmd=\r
1199 \r
1200 [Unit119]\r
1201 FileName=r_modules.c\r
1202 CompileCpp=0\r
1203 Folder=Source Files\r
1204 Compile=1\r
1205 Link=1\r
1206 Priority=1000\r
1207 OverrideBuildCmd=0\r
1208 BuildCmd=\r
1209 \r
1210 [Unit120]\r
1211 FileName=r_shadow.c\r
1212 CompileCpp=0\r
1213 Folder=Source Files\r
1214 Compile=1\r
1215 Link=1\r
1216 Priority=1000\r
1217 OverrideBuildCmd=0\r
1218 BuildCmd=\r
1219 \r
1220 [Unit121]\r
1221 FileName=r_sky.c\r
1222 CompileCpp=0\r
1223 Folder=Source Files\r
1224 Compile=1\r
1225 Link=1\r
1226 Priority=1000\r
1227 OverrideBuildCmd=0\r
1228 BuildCmd=\r
1229 \r
1230 [Unit123]\r
1231 FileName=sbar.c\r
1232 CompileCpp=0\r
1233 Folder=Source Files\r
1234 Compile=1\r
1235 Link=1\r
1236 Priority=1000\r
1237 OverrideBuildCmd=0\r
1238 BuildCmd=\r
1239 \r
1240 [Unit124]\r
1241 FileName=snd_main.c\r
1242 CompileCpp=0\r
1243 Folder=Source Files\r
1244 Compile=1\r
1245 Link=1\r
1246 Priority=1000\r
1247 OverrideBuildCmd=0\r
1248 BuildCmd=\r
1249 \r
1250 [Unit125]\r
1251 FileName=snd_mem.c\r
1252 CompileCpp=0\r
1253 Folder=Source Files\r
1254 Compile=1\r
1255 Link=1\r
1256 Priority=1000\r
1257 OverrideBuildCmd=0\r
1258 BuildCmd=\r
1259 \r
1260 [Unit126]\r
1261 FileName=snd_mix.c\r
1262 CompileCpp=0\r
1263 Folder=Source Files\r
1264 Compile=1\r
1265 Link=1\r
1266 Priority=1000\r
1267 OverrideBuildCmd=0\r
1268 BuildCmd=\r
1269 \r
1270 [Unit127]\r
1271 FileName=snd_ogg.c\r
1272 CompileCpp=0\r
1273 Folder=Source Files\r
1274 Compile=1\r
1275 Link=1\r
1276 Priority=1000\r
1277 OverrideBuildCmd=0\r
1278 BuildCmd=\r
1279 \r
1280 [Unit128]\r
1281 FileName=snd_wav.c\r
1282 CompileCpp=0\r
1283 Folder=Source Files\r
1284 Compile=1\r
1285 Link=1\r
1286 Priority=1000\r
1287 OverrideBuildCmd=0\r
1288 BuildCmd=\r
1289 \r
1290 [Unit130]\r
1291 FileName=sv_move.c\r
1292 CompileCpp=0\r
1293 Folder=Source Files\r
1294 Compile=1\r
1295 Link=1\r
1296 Priority=1000\r
1297 OverrideBuildCmd=0\r
1298 BuildCmd=\r
1299 \r
1300 [Unit131]\r
1301 FileName=sv_phys.c\r
1302 CompileCpp=0\r
1303 Folder=Source Files\r
1304 Compile=1\r
1305 Link=1\r
1306 Priority=1000\r
1307 OverrideBuildCmd=0\r
1308 BuildCmd=\r
1309 \r
1310 [Unit132]\r
1311 FileName=sv_user.c\r
1312 CompileCpp=0\r
1313 Folder=Source Files\r
1314 Compile=1\r
1315 Link=1\r
1316 Priority=1000\r
1317 OverrideBuildCmd=0\r
1318 BuildCmd=\r
1319 \r
1320 [Unit133]\r
1321 FileName=sys_shared.c\r
1322 CompileCpp=0\r
1323 Folder=Source Files\r
1324 Compile=1\r
1325 Link=1\r
1326 Priority=1000\r
1327 OverrideBuildCmd=0\r
1328 BuildCmd=\r
1329 \r
1330 [Unit136]\r
1331 FileName=wad.c\r
1332 CompileCpp=0\r
1333 Folder=Source Files\r
1334 Compile=1\r
1335 Link=1\r
1336 Priority=1000\r
1337 OverrideBuildCmd=0\r
1338 BuildCmd=\r
1339 \r
1340 [Unit137]\r
1341 FileName=world.c\r
1342 CompileCpp=0\r
1343 Folder=Source Files\r
1344 Compile=1\r
1345 Link=1\r
1346 Priority=1000\r
1347 OverrideBuildCmd=0\r
1348 BuildCmd=\r
1349 \r
1350 [Unit138]\r
1351 FileName=svvm_cmds.c\r
1352 CompileCpp=0\r
1353 Folder=Source Files\r
1354 Compile=1\r
1355 Link=1\r
1356 Priority=1000\r
1357 OverrideBuildCmd=0\r
1358 BuildCmd=\r
1359 \r
1360 [Unit139]\r
1361 FileName=mvm_cmds.c\r
1362 CompileCpp=0\r
1363 Folder=Source Files\r
1364 Compile=1\r
1365 Link=1\r
1366 Priority=1000\r
1367 OverrideBuildCmd=0\r
1368 BuildCmd=\r
1369 \r
1370 [Unit140]\r
1371 FileName=prvm_cmds.h\r
1372 CompileCpp=0\r
1373 Folder=Header Files\r
1374 Compile=1\r
1375 Link=1\r
1376 Priority=1000\r
1377 OverrideBuildCmd=0\r
1378 BuildCmd=\r
1379 \r
1380 [Unit141]\r
1381 FileName=csprogs.h\r
1382 CompileCpp=0\r
1383 Folder=Header Files\r
1384 Compile=1\r
1385 Link=1\r
1386 Priority=1000\r
1387 OverrideBuildCmd=0\r
1388 BuildCmd=\r
1389 \r
1390 [Unit142]\r
1391 FileName=image_png.h\r
1392 CompileCpp=0\r
1393 Folder=Header Files\r
1394 Compile=1\r
1395 Link=1\r
1396 Priority=1000\r
1397 OverrideBuildCmd=0\r
1398 BuildCmd=\r
1399 \r
1400 [Unit143]\r
1401 FileName=lhfont.h\r
1402 CompileCpp=0\r
1403 Folder=Header Files\r
1404 Compile=1\r
1405 Link=1\r
1406 Priority=1000\r
1407 OverrideBuildCmd=0\r
1408 BuildCmd=\r
1409 \r
1410 [Unit145]\r
1411 FileName=model_dpmodel.h\r
1412 CompileCpp=0\r
1413 Folder=Header Files\r
1414 Compile=1\r
1415 Link=1\r
1416 Priority=1000\r
1417 OverrideBuildCmd=0\r
1418 BuildCmd=\r
1419 \r
1420 [Unit146]\r
1421 FileName=model_psk.h\r
1422 CompileCpp=0\r
1423 Folder=Header Files\r
1424 Compile=1\r
1425 Link=1\r
1426 Priority=1000\r
1427 OverrideBuildCmd=0\r
1428 BuildCmd=\r
1429 \r
1430 [Unit147]\r
1431 FileName=csprogs.c\r
1432 CompileCpp=0\r
1433 Folder=Source Files\r
1434 Compile=1\r
1435 Link=1\r
1436 Priority=1000\r
1437 OverrideBuildCmd=0\r
1438 BuildCmd=\r
1439 \r
1440 [Unit148]\r
1441 FileName=image_png.c\r
1442 CompileCpp=0\r
1443 Folder=Source Files\r
1444 Compile=1\r
1445 Link=1\r
1446 Priority=1000\r
1447 OverrideBuildCmd=0\r
1448 BuildCmd=\r
1449 \r
1450 [Unit149]\r
1451 FileName=mdfour.c\r
1452 CompileCpp=0\r
1453 Folder=Source Files\r
1454 Compile=1\r
1455 Link=1\r
1456 Priority=1000\r
1457 OverrideBuildCmd=0\r
1458 BuildCmd=\r
1459 \r
1460 [Unit150]\r
1461 FileName=libcurl.c\r
1462 CompileCpp=0\r
1463 Folder=Source Files\r
1464 Compile=1\r
1465 Link=1\r
1466 Priority=1000\r
1467 OverrideBuildCmd=0\r
1468 BuildCmd=\r
1469 \r
1470 [Unit151]\r
1471 FileName=libcurl.h\r
1472 CompileCpp=0\r
1473 Folder=Header Files\r
1474 Compile=1\r
1475 Link=1\r
1476 Priority=1000\r
1477 OverrideBuildCmd=0\r
1478 BuildCmd=\r
1479 \r
1480 [Unit152]\r
1481 FileName=clvm_cmds.c\r
1482 CompileCpp=0\r
1483 Folder=Source Files\r
1484 Compile=1\r
1485 Link=1\r
1486 Priority=1000\r
1487 OverrideBuildCmd=0\r
1488 BuildCmd=\r
1489 \r
1490 [Unit153]\r
1491 FileName=svbsp.h\r
1492 CompileCpp=0\r
1493 Folder=Header Files\r
1494 Compile=1\r
1495 Link=1\r
1496 Priority=1000\r
1497 OverrideBuildCmd=0\r
1498 BuildCmd=\r
1499 \r
1500 [Unit154]\r
1501 FileName=svbsp.c\r
1502 CompileCpp=0\r
1503 Folder=Source Files\r
1504 Compile=1\r
1505 Link=1\r
1506 Priority=1000\r
1507 OverrideBuildCmd=0\r
1508 BuildCmd=\r
1509 \r
1510 [Unit155]\r
1511 FileName=sv_demo.h\r
1512 CompileCpp=0\r
1513 Folder=Header Files\r
1514 Compile=1\r
1515 Link=1\r
1516 Priority=1000\r
1517 OverrideBuildCmd=0\r
1518 BuildCmd=\r
1519 \r
1520 [Unit156]\r
1521 FileName=sv_demo.c\r
1522 CompileCpp=0\r
1523 Folder=Source Files\r
1524 Compile=1\r
1525 Link=1\r
1526 Priority=1000\r
1527 OverrideBuildCmd=0\r
1528 BuildCmd=\r
1529 \r
1530 [Unit157]\r
1531 FileName=snd_modplug.c\r
1532 CompileCpp=0\r
1533 Folder=Source Files\r
1534 Compile=1\r
1535 Link=1\r
1536 Priority=1000\r
1537 OverrideBuildCmd=0\r
1538 BuildCmd=\r
1539 \r
1540 [Unit117]\r
1541 FileName=r_lerpanim.c\r
1542 CompileCpp=0\r
1543 Folder=Source Files\r
1544 Compile=1\r
1545 Link=1\r
1546 Priority=1000\r
1547 OverrideBuildCmd=0\r
1548 BuildCmd=\r
1549 \r
1550 [VersionInfo]\r
1551 Major=1\r
1552 Minor=0\r
1553 Release=0\r
1554 Build=0\r
1555 LanguageID=1033\r
1556 CharsetID=1252\r
1557 CompanyName=Forest Hale Digital Services\r
1558 FileVersion=1.0\r
1559 FileDescription=DarkPlaces Game Engine\r
1560 InternalName=darkplaces.exe\r
1561 LegalCopyright=id Software, Forest Hale, and contributors\r
1562 LegalTrademarks=\r
1563 OriginalFilename=darkplaces.exe\r
1564 ProductName=DarkPlaces\r
1565 ProductVersion=1.0\r
1566 AutoIncBuildNr=0\r
1567 \r
1568 [Unit122]\r
1569 FileName=r_sprites.c\r
1570 CompileCpp=0\r
1571 Folder=Source Files\r
1572 Compile=1\r
1573 Link=1\r
1574 Priority=1000\r
1575 OverrideBuildCmd=0\r
1576 BuildCmd=\r
1577 \r
1578 [Unit144]\r
1579 FileName=mdfour.h\r
1580 CompileCpp=0\r
1581 Folder=Header Files\r
1582 Compile=1\r
1583 Link=1\r
1584 Priority=1000\r
1585 OverrideBuildCmd=0\r
1586 BuildCmd=\r
1587 \r
1588 [Unit158]\r
1589 FileName=snd_modplug.h\r
1590 CompileCpp=0\r
1591 Folder=Header Files\r
1592 Compile=1\r
1593 Link=1\r
1594 Priority=1000\r
1595 OverrideBuildCmd=0\r
1596 BuildCmd=\r
1597 \r
1598 [Unit159]\r
1599 FileName=cl_gecko.c\r
1600 CompileCpp=0\r
1601 Folder=Source Files\r
1602 Compile=1\r
1603 Link=1\r
1604 Priority=1000\r
1605 OverrideBuildCmd=0\r
1606 BuildCmd=\r
1607 \r
1608 [Unit160]\r
1609 FileName=cl_gecko.h\r
1610 CompileCpp=0\r
1611 Folder=Header Files\r
1612 Compile=1\r
1613 Link=1\r
1614 Priority=1000\r
1615 OverrideBuildCmd=0\r
1616 BuildCmd=\r
1617 \r
1618 [Unit161]\r
1619 FileName=cl_dyntexture.c\r
1620 CompileCpp=0\r
1621 Folder=Source Files\r
1622 Compile=1\r
1623 Link=1\r
1624 Priority=1000\r
1625 OverrideBuildCmd=0\r
1626 BuildCmd=\r
1627 \r
1628 [Unit162]\r
1629 FileName=cl_dyntexture.h\r
1630 CompileCpp=0\r
1631 Folder=Header Files\r
1632 Compile=1\r
1633 Link=1\r
1634 Priority=1000\r
1635 OverrideBuildCmd=0\r
1636 BuildCmd=\r
1637 \r
1638 [Unit163]\r
1639 FileName=sys_sdl.c\r
1640 CompileCpp=0\r
1641 Folder=Source Files\r
1642 Compile=1\r
1643 Link=1\r
1644 Priority=1000\r
1645 OverrideBuildCmd=0\r
1646 BuildCmd=\r
1647 \r
1648 [Unit164]\r
1649 FileName=vid_sdl.c\r
1650 CompileCpp=0\r
1651 Folder=Source Files\r
1652 Compile=1\r
1653 Link=1\r
1654 Priority=1000\r
1655 OverrideBuildCmd=0\r
1656 BuildCmd=\r
1657 \r
1658 [Unit165]\r
1659 FileName=cd_sdl.c\r
1660 CompileCpp=0\r
1661 Folder=Source Files\r
1662 Compile=1\r
1663 Link=1\r
1664 Priority=1000\r
1665 OverrideBuildCmd=0\r
1666 BuildCmd=\r
1667 \r
1668 [Unit166]\r
1669 FileName=snd_sdl.c\r
1670 CompileCpp=0\r
1671 Folder=Source Files\r
1672 Compile=1\r
1673 Link=1\r
1674 Priority=1000\r
1675 OverrideBuildCmd=0\r
1676 BuildCmd=\r
1677 \r
1678 [Unit69]\r
1679 FileName=cl_collision.c\r
1680 CompileCpp=0\r
1681 Folder=Source Files\r
1682 Compile=1\r
1683 Link=1\r
1684 Priority=1000\r
1685 OverrideBuildCmd=0\r
1686 BuildCmd=\r
1687 \r
1688 [Unit129]\r
1689 FileName=sv_main.c\r
1690 CompileCpp=0\r
1691 Folder=Source Files\r
1692 Compile=1\r
1693 Link=1\r
1694 Priority=1000\r
1695 OverrideBuildCmd=0\r
1696 BuildCmd=\r
1697 \r
1698 [Unit134]\r
1699 FileName=vid_shared.c\r
1700 CompileCpp=0\r
1701 Folder=Source Files\r
1702 Compile=1\r
1703 Link=1\r
1704 Priority=1000\r
1705 OverrideBuildCmd=0\r
1706 BuildCmd=\r
1707 \r
1708 [Unit135]\r
1709 FileName=view.c\r
1710 CompileCpp=0\r
1711 Folder=Source Files\r
1712 Compile=1\r
1713 Link=1\r
1714 Priority=1000\r
1715 OverrideBuildCmd=0\r
1716 BuildCmd=\r
1717 \r
1718 [Unit167]\r
1719 FileName=cap_ogg.c\r
1720 CompileCpp=0\r
1721 Folder=Source Files\r
1722 Compile=1\r
1723 Link=1\r
1724 Priority=1000\r
1725 OverrideBuildCmd=0\r
1726 BuildCmd=\r
1727 \r
1728 [Unit168]\r
1729 FileName=cap_ogg.h\r
1730 CompileCpp=0\r
1731 Folder=Header Files\r
1732 Compile=1\r
1733 Link=1\r
1734 Priority=1000\r
1735 OverrideBuildCmd=0\r
1736 BuildCmd=\r
1737 \r
1738 [Unit169]\r
1739 FileName=cap_avi.c\r
1740 CompileCpp=0\r
1741 Folder=Source Files\r
1742 Compile=1\r
1743 Link=1\r
1744 Priority=1000\r
1745 OverrideBuildCmd=0\r
1746 BuildCmd=\r
1747 \r
1748 [Unit170]\r
1749 FileName=cap_avi.h\r
1750 CompileCpp=0\r
1751 Folder=Header Files\r
1752 Compile=1\r
1753 Link=1\r
1754 Priority=1000\r
1755 OverrideBuildCmd=0\r
1756 BuildCmd=\r
1757 \r
1758 [Unit175]\r
1759 FileName=hmac.h\r
1760 CompileCpp=0\r
1761 Folder=Header Files\r
1762 Compile=1\r
1763 Link=1\r
1764 Priority=1000\r
1765 OverrideBuildCmd=0\r
1766 BuildCmd=\r
1767 \r
1768 [Unit179]\r
1769 FileName=ft2_fontdefs.h\r
1770 CompileCpp=0\r
1771 Folder=Header Files\r
1772 Compile=1\r
1773 Link=1\r
1774 Priority=1000\r
1775 OverrideBuildCmd=0\r
1776 BuildCmd=\r
1777 \r
1778 [Unit181]\r
1779 FileName=utf8lib.c\r
1780 CompileCpp=0\r
1781 Folder=Source Files\r
1782 Compile=1\r
1783 Link=1\r
1784 Priority=1000\r
1785 OverrideBuildCmd=0\r
1786 BuildCmd=\r
1787 \r
1788 [Unit182]\r
1789 FileName=bih.h\r
1790 CompileCpp=0\r
1791 Folder=Header Files\r
1792 Compile=1\r
1793 Link=1\r
1794 Priority=1000\r
1795 OverrideBuildCmd=0\r
1796 BuildCmd=\r
1797 \r
1798 [Unit185]\r
1799 FileName=timing.h\r
1800 CompileCpp=0\r
1801 Folder=Header Files\r
1802 Compile=1\r
1803 Link=1\r
1804 Priority=1000\r
1805 OverrideBuildCmd=0\r
1806 BuildCmd=\r
1807 \r
1808 [Unit186]\r
1809 FileName=vid_agl_mackeys.h\r
1810 CompileCpp=0\r
1811 Folder=Header Files\r
1812 Compile=1\r
1813 Link=1\r
1814 Priority=1000\r
1815 OverrideBuildCmd=0\r
1816 BuildCmd=\r
1817 \r
1818 [Unit187]\r
1819 FileName=vid_wgl.c\r
1820 CompileCpp=0\r
1821 Folder=Source Files\r
1822 Compile=1\r
1823 Link=1\r
1824 Priority=1000\r
1825 OverrideBuildCmd=0\r
1826 BuildCmd=\r
1827 \r
1828 [Unit188]\r
1829 FileName=clvm_cmds.h\r
1830 CompileCpp=0\r
1831 Folder=Header Files\r
1832 Compile=1\r
1833 Link=1\r
1834 Priority=1000\r
1835 OverrideBuildCmd=0\r
1836 BuildCmd=\r
1837 \r
1838 [Unit189]\r
1839 FileName=darkplaces_private.h\r
1840 CompileCpp=0\r
1841 Folder=Header Files\r
1842 Compile=1\r
1843 Link=1\r
1844 Priority=1000\r
1845 OverrideBuildCmd=0\r
1846 BuildCmd=\r
1847 \r
1848 [Unit190]\r
1849 FileName=SDLMain.h\r
1850 CompileCpp=0\r
1851 Folder=Header Files\r
1852 Compile=1\r
1853 Link=1\r
1854 Priority=1000\r
1855 OverrideBuildCmd=0\r
1856 BuildCmd=\r
1857 \r
1858 [Unit191]\r
1859 FileName=snd_3dras.h\r
1860 CompileCpp=0\r
1861 Folder=Header Files\r
1862 Compile=1\r
1863 Link=1\r
1864 Priority=1000\r
1865 OverrideBuildCmd=0\r
1866 BuildCmd=\r
1867 \r
1868 [Unit192]\r
1869 FileName=snd_3dras_typedefs.h\r
1870 CompileCpp=0\r
1871 Folder=Header Files\r
1872 Compile=1\r
1873 Link=1\r
1874 Priority=1000\r
1875 OverrideBuildCmd=0\r
1876 BuildCmd=\r
1877 \r
1878 [Unit193]\r
1879 FileName=timing.h\r
1880 CompileCpp=0\r
1881 Folder=Header Files\r
1882 Compile=1\r
1883 Link=1\r
1884 Priority=1000\r
1885 OverrideBuildCmd=0\r
1886 BuildCmd=\r
1887 \r
1888 [Unit194]\r
1889 FileName=vid_agl_mackeys.h\r
1890 CompileCpp=0\r
1891 Folder=Header Files\r
1892 Compile=1\r
1893 Link=1\r
1894 Priority=1000\r
1895 OverrideBuildCmd=0\r
1896 BuildCmd=\r
1897 \r
1898 [Unit174]\r
1899 FileName=hmac.c\r
1900 CompileCpp=0\r
1901 Folder=Source Files\r
1902 Compile=1\r
1903 Link=1\r
1904 Priority=1000\r
1905 OverrideBuildCmd=0\r
1906 BuildCmd=\r
1907 \r
1908 [Unit178]\r
1909 FileName=ft2.h\r
1910 CompileCpp=0\r
1911 Folder=Header Files\r
1912 Compile=1\r
1913 Link=1\r
1914 Priority=1000\r
1915 OverrideBuildCmd=0\r
1916 BuildCmd=\r
1917 \r
1918 [Unit180]\r
1919 FileName=ft2.c\r
1920 CompileCpp=0\r
1921 Folder=Source Files\r
1922 Compile=1\r
1923 Link=1\r
1924 Priority=1000\r
1925 OverrideBuildCmd=0\r
1926 BuildCmd=\r
1927 \r
1928 [Unit177]\r
1929 FileName=ft2_defs.h\r
1930 CompileCpp=0\r
1931 Folder=Header Files\r
1932 Compile=1\r
1933 Link=1\r
1934 Priority=1000\r
1935 OverrideBuildCmd=0\r
1936 BuildCmd=\r
1937 \r
1938 [Unit172]\r
1939 FileName=SDLMain.h\r
1940 CompileCpp=0\r
1941 Folder=Header Files\r
1942 Compile=1\r
1943 Link=1\r
1944 Priority=1000\r
1945 OverrideBuildCmd=0\r
1946 BuildCmd=\r
1947 \r
1948 [Unit173]\r
1949 FileName=timing.h\r
1950 CompileCpp=0\r
1951 Folder=Header Files\r
1952 Compile=1\r
1953 Link=1\r
1954 Priority=1000\r
1955 OverrideBuildCmd=0\r
1956 BuildCmd=\r
1957 \r
1958 [Unit171]\r
1959 FileName=clvm_cmds.h\r
1960 CompileCpp=0\r
1961 Folder=Header Files\r
1962 Compile=1\r
1963 Link=1\r
1964 Priority=1000\r
1965 OverrideBuildCmd=0\r
1966 BuildCmd=\r
1967 \r
1968 [Unit176]\r
1969 FileName=utf8lib.h\r
1970 CompileCpp=0\r
1971 Folder=Header Files\r
1972 Compile=1\r
1973 Link=1\r
1974 Priority=1000\r
1975 OverrideBuildCmd=0\r
1976 BuildCmd=\r
1977 \r
1978 [Unit183]\r
1979 FileName=bih.c\r
1980 CompileCpp=0\r
1981 Folder=Source Files\r
1982 Compile=1\r
1983 Link=1\r
1984 Priority=1000\r
1985 OverrideBuildCmd=0\r
1986 BuildCmd=\r
1987 \r