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renamed polygonelements, skyboxelements, skysphereelements, to add 3s
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
25
26 sfx_t *S_FindName(const char *name);
27 int Sbar_GetSortedPlayerIndex (int index);
28 void Sbar_SortFrags (void);
29 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
30 void CSQC_RelinkAllEntities (int drawmask);
31 void CSQC_RelinkCSQCEntities (void);
32 const char *Key_GetBind (int key);
33
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
36 {
37         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
39 }
40
41 // #2 void(entity e, vector o) setorigin
42 void VM_CL_setorigin (void)
43 {
44         prvm_edict_t    *e;
45         float   *org;
46         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47
48         e = PRVM_G_EDICT(OFS_PARM0);
49         if (e == prog->edicts)
50         {
51                 VM_Warning("setorigin: can not modify world entity\n");
52                 return;
53         }
54         if (e->priv.required->free)
55         {
56                 VM_Warning("setorigin: can not modify free entity\n");
57                 return;
58         }
59         org = PRVM_G_VECTOR(OFS_PARM1);
60         VectorCopy (org, e->fields.client->origin);
61         CL_LinkEdict(e);
62 }
63
64 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
65 {
66         int             i;
67
68         for (i=0 ; i<3 ; i++)
69                 if (min[i] > max[i])
70                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
71
72         // set derived values
73         VectorCopy (min, e->fields.client->mins);
74         VectorCopy (max, e->fields.client->maxs);
75         VectorSubtract (max, min, e->fields.client->size);
76
77         CL_LinkEdict (e);
78 }
79
80 // #3 void(entity e, string m) setmodel
81 void VM_CL_setmodel (void)
82 {
83         prvm_edict_t    *e;
84         const char              *m;
85         dp_model_t *mod;
86         int                             i;
87
88         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
89
90         e = PRVM_G_EDICT(OFS_PARM0);
91         e->fields.client->modelindex = 0;
92         e->fields.client->model = 0;
93
94         m = PRVM_G_STRING(OFS_PARM1);
95         mod = NULL;
96         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
97         {
98                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
99                 {
100                         mod = cl.csqc_model_precache[i];
101                         e->fields.client->model = PRVM_SetEngineString(mod->name);
102                         e->fields.client->modelindex = -(i+1);
103                         break;
104                 }
105         }
106
107         if( !mod ) {
108                 for (i = 0;i < MAX_MODELS;i++)
109                 {
110                         mod = cl.model_precache[i];
111                         if (mod && !strcmp(mod->name, m))
112                         {
113                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
114                                 e->fields.client->modelindex = i;
115                                 break;
116                         }
117                 }
118         }
119
120         if( mod ) {
121                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
122                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
123         }
124         else
125         {
126                 SetMinMaxSize (e, vec3_origin, vec3_origin);
127                 VM_Warning ("setmodel: model '%s' not precached\n", m);
128         }
129 }
130
131 // #4 void(entity e, vector min, vector max) setsize
132 static void VM_CL_setsize (void)
133 {
134         prvm_edict_t    *e;
135         float                   *min, *max;
136         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
137
138         e = PRVM_G_EDICT(OFS_PARM0);
139         if (e == prog->edicts)
140         {
141                 VM_Warning("setsize: can not modify world entity\n");
142                 return;
143         }
144         if (e->priv.server->free)
145         {
146                 VM_Warning("setsize: can not modify free entity\n");
147                 return;
148         }
149         min = PRVM_G_VECTOR(OFS_PARM1);
150         max = PRVM_G_VECTOR(OFS_PARM2);
151
152         SetMinMaxSize( e, min, max );
153
154         CL_LinkEdict(e);
155 }
156
157 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
158 static void VM_CL_sound (void)
159 {
160         const char                      *sample;
161         int                                     channel;
162         prvm_edict_t            *entity;
163         float                           volume;
164         float                           attenuation;
165
166         VM_SAFEPARMCOUNT(5, VM_CL_sound);
167
168         entity = PRVM_G_EDICT(OFS_PARM0);
169         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
170         sample = PRVM_G_STRING(OFS_PARM2);
171         volume = PRVM_G_FLOAT(OFS_PARM3);
172         attenuation = PRVM_G_FLOAT(OFS_PARM4);
173
174         if (volume < 0 || volume > 1)
175         {
176                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
177                 return;
178         }
179
180         if (attenuation < 0 || attenuation > 4)
181         {
182                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
183                 return;
184         }
185
186         if (channel < 0 || channel > 7)
187         {
188                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
189                 return;
190         }
191
192         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
193 }
194
195 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
196 static void VM_CL_pointsound(void)
197 {
198         const char                      *sample;
199         float                           volume;
200         float                           attenuation;
201         vec3_t                          org;
202
203         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
204
205         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
206         sample = PRVM_G_STRING(OFS_PARM1);
207         volume = PRVM_G_FLOAT(OFS_PARM2);
208         attenuation = PRVM_G_FLOAT(OFS_PARM3);
209
210         if (volume < 0 || volume > 1)
211         {
212                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
213                 return;
214         }
215
216         if (attenuation < 0 || attenuation > 4)
217         {
218                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
219                 return;
220         }
221
222         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
223         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
224 }
225
226 // #14 entity() spawn
227 static void VM_CL_spawn (void)
228 {
229         prvm_edict_t *ed;
230         ed = PRVM_ED_Alloc();
231         VM_RETURN_EDICT(ed);
232 }
233
234 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
235 {
236         prvm_eval_t *val;
237         VM_SetTraceGlobals(trace);
238         if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
239                 val->_float = svent;
240 }
241
242 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
243 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
244
245 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
246 static void VM_CL_traceline (void)
247 {
248         float   *v1, *v2;
249         trace_t trace;
250         int             move, svent;
251         prvm_edict_t    *ent;
252
253         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
254
255         prog->xfunction->builtinsprofile += 30;
256
257         v1 = PRVM_G_VECTOR(OFS_PARM0);
258         v2 = PRVM_G_VECTOR(OFS_PARM1);
259         move = (int)PRVM_G_FLOAT(OFS_PARM2);
260         ent = PRVM_G_EDICT(OFS_PARM3);
261
262         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
263                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
264
265         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
266
267         CL_VM_SetTraceGlobals(&trace, svent);
268 }
269
270 /*
271 =================
272 VM_CL_tracebox
273
274 Used for use tracing and shot targeting
275 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
276 if the tryents flag is set.
277
278 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
279 =================
280 */
281 // LordHavoc: added this for my own use, VERY useful, similar to traceline
282 static void VM_CL_tracebox (void)
283 {
284         float   *v1, *v2, *m1, *m2;
285         trace_t trace;
286         int             move, svent;
287         prvm_edict_t    *ent;
288
289         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
290
291         prog->xfunction->builtinsprofile += 30;
292
293         v1 = PRVM_G_VECTOR(OFS_PARM0);
294         m1 = PRVM_G_VECTOR(OFS_PARM1);
295         m2 = PRVM_G_VECTOR(OFS_PARM2);
296         v2 = PRVM_G_VECTOR(OFS_PARM3);
297         move = (int)PRVM_G_FLOAT(OFS_PARM4);
298         ent = PRVM_G_EDICT(OFS_PARM5);
299
300         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
301                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302
303         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
304
305         CL_VM_SetTraceGlobals(&trace, svent);
306 }
307
308 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
309 {
310         int i;
311         float gravity;
312         vec3_t move, end;
313         vec3_t original_origin;
314         vec3_t original_velocity;
315         vec3_t original_angles;
316         vec3_t original_avelocity;
317         prvm_eval_t *val;
318         trace_t trace;
319
320         VectorCopy(tossent->fields.client->origin   , original_origin   );
321         VectorCopy(tossent->fields.client->velocity , original_velocity );
322         VectorCopy(tossent->fields.client->angles   , original_angles   );
323         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
324
325         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
326         if (val != NULL && val->_float != 0)
327                 gravity = val->_float;
328         else
329                 gravity = 1.0;
330         gravity *= cl.movevars_gravity * 0.05;
331
332         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
333         {
334                 tossent->fields.client->velocity[2] -= gravity;
335                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
336                 VectorScale (tossent->fields.client->velocity, 0.05, move);
337                 VectorAdd (tossent->fields.client->origin, move, end);
338                 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
339                 VectorCopy (trace.endpos, tossent->fields.client->origin);
340
341                 if (trace.fraction < 1)
342                         break;
343         }
344
345         VectorCopy(original_origin   , tossent->fields.client->origin   );
346         VectorCopy(original_velocity , tossent->fields.client->velocity );
347         VectorCopy(original_angles   , tossent->fields.client->angles   );
348         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
349
350         return trace;
351 }
352
353 static void VM_CL_tracetoss (void)
354 {
355         trace_t trace;
356         prvm_edict_t    *ent;
357         prvm_edict_t    *ignore;
358         int svent;
359
360         prog->xfunction->builtinsprofile += 600;
361
362         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
363
364         ent = PRVM_G_EDICT(OFS_PARM0);
365         if (ent == prog->edicts)
366         {
367                 VM_Warning("tracetoss: can not use world entity\n");
368                 return;
369         }
370         ignore = PRVM_G_EDICT(OFS_PARM1);
371
372         trace = CL_Trace_Toss (ent, ignore, &svent);
373
374         CL_VM_SetTraceGlobals(&trace, svent);
375 }
376
377
378 // #20 void(string s) precache_model
379 void VM_CL_precache_model (void)
380 {
381         const char      *name;
382         int                     i;
383         dp_model_t              *m;
384
385         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
386
387         name = PRVM_G_STRING(OFS_PARM0);
388         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
389         {
390                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
391                 {
392                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
393                         return;
394                 }
395         }
396         PRVM_G_FLOAT(OFS_RETURN) = 0;
397         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
398         if(m && m->loaded)
399         {
400                 for (i = 0;i < MAX_MODELS;i++)
401                 {
402                         if (!cl.csqc_model_precache[i])
403                         {
404                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
405                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
406                                 return;
407                         }
408                 }
409                 VM_Warning("VM_CL_precache_model: no free models\n");
410                 return;
411         }
412         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
413 }
414
415 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
416 {
417         prvm_edict_t    *ent;
418         int                             i, k;
419
420         ent = PRVM_NEXT_EDICT(prog->edicts);
421         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
422         {
423                 if (ent->priv.required->free)
424                         continue;
425                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
426                         list[k++] = ent;
427         }
428         return k;
429 }
430
431 // #22 entity(vector org, float rad) findradius
432 static void VM_CL_findradius (void)
433 {
434         prvm_edict_t    *ent, *chain;
435         vec_t                   radius, radius2;
436         vec3_t                  org, eorg, mins, maxs;
437         int                             i, numtouchedicts;
438         prvm_edict_t    *touchedicts[MAX_EDICTS];
439         int             chainfield;
440
441         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
442
443         if(prog->argc == 3)
444                 chainfield = PRVM_G_INT(OFS_PARM2);
445         else
446                 chainfield = prog->fieldoffsets.chain;
447         if(chainfield < 0)
448                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
449
450         chain = (prvm_edict_t *)prog->edicts;
451
452         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453         radius = PRVM_G_FLOAT(OFS_PARM1);
454         radius2 = radius * radius;
455
456         mins[0] = org[0] - (radius + 1);
457         mins[1] = org[1] - (radius + 1);
458         mins[2] = org[2] - (radius + 1);
459         maxs[0] = org[0] + (radius + 1);
460         maxs[1] = org[1] + (radius + 1);
461         maxs[2] = org[2] + (radius + 1);
462         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
463         if (numtouchedicts > MAX_EDICTS)
464         {
465                 // this never happens   //[515]: for what then ?
466                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
467                 numtouchedicts = MAX_EDICTS;
468         }
469         for (i = 0;i < numtouchedicts;i++)
470         {
471                 ent = touchedicts[i];
472                 // Quake did not return non-solid entities but darkplaces does
473                 // (note: this is the reason you can't blow up fallen zombies)
474                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
475                         continue;
476                 // LordHavoc: compare against bounding box rather than center so it
477                 // doesn't miss large objects, and use DotProduct instead of Length
478                 // for a major speedup
479                 VectorSubtract(org, ent->fields.client->origin, eorg);
480                 if (sv_gameplayfix_findradiusdistancetobox.integer)
481                 {
482                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
483                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
484                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
485                 }
486                 else
487                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
488                 if (DotProduct(eorg, eorg) < radius2)
489                 {
490                         PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
491                         chain = ent;
492                 }
493         }
494
495         VM_RETURN_EDICT(chain);
496 }
497
498 // #34 float() droptofloor
499 static void VM_CL_droptofloor (void)
500 {
501         prvm_edict_t            *ent;
502         prvm_eval_t                     *val;
503         vec3_t                          end;
504         trace_t                         trace;
505
506         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
507
508         // assume failure if it returns early
509         PRVM_G_FLOAT(OFS_RETURN) = 0;
510
511         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
512         if (ent == prog->edicts)
513         {
514                 VM_Warning("droptofloor: can not modify world entity\n");
515                 return;
516         }
517         if (ent->priv.server->free)
518         {
519                 VM_Warning("droptofloor: can not modify free entity\n");
520                 return;
521         }
522
523         VectorCopy (ent->fields.client->origin, end);
524         end[2] -= 256;
525
526         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
527
528         if (trace.fraction != 1)
529         {
530                 VectorCopy (trace.endpos, ent->fields.client->origin);
531                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
532                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
533                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
534                 PRVM_G_FLOAT(OFS_RETURN) = 1;
535                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
536 //              ent->priv.server->suspendedinairflag = true;
537         }
538 }
539
540 // #35 void(float style, string value) lightstyle
541 static void VM_CL_lightstyle (void)
542 {
543         int                     i;
544         const char      *c;
545
546         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
547
548         i = (int)PRVM_G_FLOAT(OFS_PARM0);
549         c = PRVM_G_STRING(OFS_PARM1);
550         if (i >= cl.max_lightstyle)
551         {
552                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
553                 return;
554         }
555         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
556         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
557         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
558 }
559
560 // #40 float(entity e) checkbottom
561 static void VM_CL_checkbottom (void)
562 {
563         static int              cs_yes, cs_no;
564         prvm_edict_t    *ent;
565         vec3_t                  mins, maxs, start, stop;
566         trace_t                 trace;
567         int                             x, y;
568         float                   mid, bottom;
569
570         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
571         ent = PRVM_G_EDICT(OFS_PARM0);
572         PRVM_G_FLOAT(OFS_RETURN) = 0;
573
574         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
575         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
576
577 // if all of the points under the corners are solid world, don't bother
578 // with the tougher checks
579 // the corners must be within 16 of the midpoint
580         start[2] = mins[2] - 1;
581         for     (x=0 ; x<=1 ; x++)
582                 for     (y=0 ; y<=1 ; y++)
583                 {
584                         start[0] = x ? maxs[0] : mins[0];
585                         start[1] = y ? maxs[1] : mins[1];
586                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
587                                 goto realcheck;
588                 }
589
590         cs_yes++;
591         PRVM_G_FLOAT(OFS_RETURN) = true;
592         return;         // we got out easy
593
594 realcheck:
595         cs_no++;
596 //
597 // check it for real...
598 //
599         start[2] = mins[2];
600
601 // the midpoint must be within 16 of the bottom
602         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
603         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
604         stop[2] = start[2] - 2*sv_stepheight.value;
605         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
606
607         if (trace.fraction == 1.0)
608                 return;
609
610         mid = bottom = trace.endpos[2];
611
612 // the corners must be within 16 of the midpoint
613         for     (x=0 ; x<=1 ; x++)
614                 for     (y=0 ; y<=1 ; y++)
615                 {
616                         start[0] = stop[0] = x ? maxs[0] : mins[0];
617                         start[1] = stop[1] = y ? maxs[1] : mins[1];
618
619                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
620
621                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
622                                 bottom = trace.endpos[2];
623                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
624                                 return;
625                 }
626
627         cs_yes++;
628         PRVM_G_FLOAT(OFS_RETURN) = true;
629 }
630
631 // #41 float(vector v) pointcontents
632 static void VM_CL_pointcontents (void)
633 {
634         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
635         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
636 }
637
638 // #48 void(vector o, vector d, float color, float count) particle
639 static void VM_CL_particle (void)
640 {
641         float   *org, *dir;
642         int             count;
643         unsigned char   color;
644         VM_SAFEPARMCOUNT(4, VM_CL_particle);
645
646         org = PRVM_G_VECTOR(OFS_PARM0);
647         dir = PRVM_G_VECTOR(OFS_PARM1);
648         color = (int)PRVM_G_FLOAT(OFS_PARM2);
649         count = (int)PRVM_G_FLOAT(OFS_PARM3);
650         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
651 }
652
653 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
654 static void VM_CL_ambientsound (void)
655 {
656         float   *f;
657         sfx_t   *s;
658         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
659         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
660         f = PRVM_G_VECTOR(OFS_PARM1);
661         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
662 }
663
664 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
665 static void VM_CL_getlight (void)
666 {
667         vec3_t ambientcolor, diffusecolor, diffusenormal;
668         vec_t *p;
669
670         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
671
672         p = PRVM_G_VECTOR(OFS_PARM0);
673         VectorClear(ambientcolor);
674         VectorClear(diffusecolor);
675         VectorClear(diffusenormal);
676         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
677                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
678         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
679 }
680
681
682 //============================================================================
683 //[515]: SCENE MANAGER builtins
684 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
685
686 static void CSQC_R_RecalcView (void)
687 {
688         extern matrix4x4_t viewmodelmatrix;
689         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
690         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
691 }
692
693 void CL_RelinkLightFlashes(void);
694 //#300 void() clearscene (EXT_CSQC)
695 void VM_CL_R_ClearScene (void)
696 {
697         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
698         // clear renderable entity and light lists
699         r_refdef.scene.numentities = 0;
700         r_refdef.scene.numlights = 0;
701         // FIXME: restore these to the values from VM_CL_UpdateView
702         r_refdef.view.x = 0;
703         r_refdef.view.y = 0;
704         r_refdef.view.z = 0;
705         r_refdef.view.width = vid.width;
706         r_refdef.view.height = vid.height;
707         r_refdef.view.depth = 1;
708         // FIXME: restore frustum_x/frustum_y
709         r_refdef.view.useperspective = true;
710         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
711         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
712         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
713         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
714         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
715         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
716         r_refdef.view.clear = true;
717         r_refdef.view.isoverlay = false;
718         // FIXME: restore cl.csqc_origin
719         // FIXME: restore cl.csqc_angles
720         cl.csqc_vidvars.drawworld = true;
721         cl.csqc_vidvars.drawenginesbar = false;
722         cl.csqc_vidvars.drawcrosshair = false;
723 }
724
725 //#301 void(float mask) addentities (EXT_CSQC)
726 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
727 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
728 void VM_CL_R_AddEntities (void)
729 {
730         double t = Sys_DoubleTime();
731         int                     i, drawmask;
732         prvm_edict_t *ed;
733         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
734         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
735         CSQC_RelinkAllEntities(drawmask);
736         CL_RelinkLightFlashes();
737
738         prog->globals.client->time = cl.time;
739         for(i=1;i<prog->num_edicts;i++)
740         {
741                 ed = &prog->edicts[i];
742                 if(ed->priv.required->free)
743                         continue;
744                 CSQC_Think(ed);
745                 if(ed->priv.required->free)
746                         continue;
747                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
748                 CSQC_Predraw(ed);
749                 if(ed->priv.required->free)
750                         continue;
751                 if(!((int)ed->fields.client->drawmask & drawmask))
752                         continue;
753                 CSQC_AddRenderEdict(ed);
754         }
755
756         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
757         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
758 }
759
760 //#302 void(entity ent) addentity (EXT_CSQC)
761 void VM_CL_R_AddEntity (void)
762 {
763         double t = Sys_DoubleTime();
764         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
765         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
766         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
767 }
768
769 //#303 float(float property, ...) setproperty (EXT_CSQC)
770 void VM_CL_R_SetView (void)
771 {
772         int             c;
773         float   *f;
774         float   k;
775
776         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
777
778         c = (int)PRVM_G_FLOAT(OFS_PARM0);
779         f = PRVM_G_VECTOR(OFS_PARM1);
780         k = PRVM_G_FLOAT(OFS_PARM1);
781
782         switch(c)
783         {
784         case VF_MIN:
785                 r_refdef.view.x = (int)(f[0]);
786                 r_refdef.view.y = (int)(f[1]);
787                 break;
788         case VF_MIN_X:
789                 r_refdef.view.x = (int)(k);
790                 break;
791         case VF_MIN_Y:
792                 r_refdef.view.y = (int)(k);
793                 break;
794         case VF_SIZE:
795                 r_refdef.view.width = (int)(f[0]);
796                 r_refdef.view.height = (int)(f[1]);
797                 break;
798         case VF_SIZE_X:
799                 r_refdef.view.width = (int)(k);
800                 break;
801         case VF_SIZE_Y:
802                 r_refdef.view.height = (int)(k);
803                 break;
804         case VF_VIEWPORT:
805                 r_refdef.view.x = (int)(f[0]);
806                 r_refdef.view.y = (int)(f[1]);
807                 f = PRVM_G_VECTOR(OFS_PARM2);
808                 r_refdef.view.width = (int)(f[0]);
809                 r_refdef.view.height = (int)(f[1]);
810                 break;
811         case VF_FOV:
812                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
813                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
814                 break;
815         case VF_FOVX:
816                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
817                 break;
818         case VF_FOVY:
819                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
820                 break;
821         case VF_ORIGIN:
822                 VectorCopy(f, cl.csqc_origin);
823                 CSQC_R_RecalcView();
824                 break;
825         case VF_ORIGIN_X:
826                 cl.csqc_origin[0] = k;
827                 CSQC_R_RecalcView();
828                 break;
829         case VF_ORIGIN_Y:
830                 cl.csqc_origin[1] = k;
831                 CSQC_R_RecalcView();
832                 break;
833         case VF_ORIGIN_Z:
834                 cl.csqc_origin[2] = k;
835                 CSQC_R_RecalcView();
836                 break;
837         case VF_ANGLES:
838                 VectorCopy(f, cl.csqc_angles);
839                 CSQC_R_RecalcView();
840                 break;
841         case VF_ANGLES_X:
842                 cl.csqc_angles[0] = k;
843                 CSQC_R_RecalcView();
844                 break;
845         case VF_ANGLES_Y:
846                 cl.csqc_angles[1] = k;
847                 CSQC_R_RecalcView();
848                 break;
849         case VF_ANGLES_Z:
850                 cl.csqc_angles[2] = k;
851                 CSQC_R_RecalcView();
852                 break;
853         case VF_DRAWWORLD:
854                 cl.csqc_vidvars.drawworld = k != 0;
855                 break;
856         case VF_DRAWENGINESBAR:
857                 cl.csqc_vidvars.drawenginesbar = k != 0;
858                 break;
859         case VF_DRAWCROSSHAIR:
860                 cl.csqc_vidvars.drawcrosshair = k != 0;
861                 break;
862         case VF_CL_VIEWANGLES:
863                 VectorCopy(f, cl.viewangles);
864                 break;
865         case VF_CL_VIEWANGLES_X:
866                 cl.viewangles[0] = k;
867                 break;
868         case VF_CL_VIEWANGLES_Y:
869                 cl.viewangles[1] = k;
870                 break;
871         case VF_CL_VIEWANGLES_Z:
872                 cl.viewangles[2] = k;
873                 break;
874         case VF_PERSPECTIVE:
875                 r_refdef.view.useperspective = k != 0;
876                 break;
877         case VF_CLEARSCREEN:
878                 r_refdef.view.isoverlay = !k;
879                 break;
880         default:
881                 PRVM_G_FLOAT(OFS_RETURN) = 0;
882                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
883                 return;
884         }
885         PRVM_G_FLOAT(OFS_RETURN) = 1;
886 }
887
888 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
889 void VM_CL_R_AddDynamicLight (void)
890 {
891         double t = Sys_DoubleTime();
892         vec_t *org;
893         float radius = 300;
894         vec_t *col;
895         int style = -1;
896         const char *cubemapname = NULL;
897         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
898         float coronaintensity = 1;
899         float coronasizescale = 0.25;
900         qboolean castshadow = true;
901         float ambientscale = 0;
902         float diffusescale = 1;
903         float specularscale = 1;
904         matrix4x4_t matrix;
905         vec3_t forward, left, up;
906         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
907
908         // if we've run out of dlights, just return
909         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
910                 return;
911
912         org = PRVM_G_VECTOR(OFS_PARM0);
913         radius = PRVM_G_FLOAT(OFS_PARM1);
914         col = PRVM_G_VECTOR(OFS_PARM2);
915         if (prog->argc >= 4)
916         {
917                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
918                 if (style >= MAX_LIGHTSTYLES)
919                 {
920                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
921                         style = -1;
922                 }
923         }
924         if (prog->argc >= 5)
925                 cubemapname = PRVM_G_STRING(OFS_PARM4);
926         if (prog->argc >= 6)
927                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
928         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
929         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
930
931         VectorScale(prog->globals.client->v_forward, radius, forward);
932         VectorScale(prog->globals.client->v_right, -radius, left);
933         VectorScale(prog->globals.client->v_up, radius, up);
934         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
935
936         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
938         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
939 }
940
941 //============================================================================
942
943 //#310 vector (vector v) cs_unproject (EXT_CSQC)
944 static void VM_CL_unproject (void)
945 {
946         float   *f;
947         vec3_t  temp;
948
949         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
950         f = PRVM_G_VECTOR(OFS_PARM0);
951         if(v_flipped.integer)
952                 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
953         VectorSet(temp,
954                 f[2],
955                 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
956                 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
957         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
958 }
959
960 //#311 vector (vector v) cs_project (EXT_CSQC)
961 static void VM_CL_project (void)
962 {
963         float   *f;
964         vec3_t  v;
965         matrix4x4_t m;
966
967         VM_SAFEPARMCOUNT(1, VM_CL_project);
968         f = PRVM_G_VECTOR(OFS_PARM0);
969         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
970         Matrix4x4_Transform(&m, f, v);
971         if(v_flipped.integer)
972                 v[1] = -v[1];
973         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
974                 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
975                 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
976                 v[0]);
977 }
978
979 //#330 float(float stnum) getstatf (EXT_CSQC)
980 static void VM_CL_getstatf (void)
981 {
982         int i;
983         union
984         {
985                 float f;
986                 int l;
987         }dat;
988         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
989         i = (int)PRVM_G_FLOAT(OFS_PARM0);
990         if(i < 0 || i >= MAX_CL_STATS)
991         {
992                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
993                 return;
994         }
995         dat.l = cl.stats[i];
996         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
997 }
998
999 //#331 float(float stnum) getstati (EXT_CSQC)
1000 static void VM_CL_getstati (void)
1001 {
1002         int i, index;
1003         int firstbit, bitcount;
1004
1005         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1006
1007         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1008         if (prog->argc > 1)
1009         {
1010                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1011                 if (prog->argc > 2)
1012                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1013                 else
1014                         bitcount = 1;
1015         }
1016         else
1017         {
1018                 firstbit = 0;
1019                 bitcount = 32;
1020         }
1021
1022         if(index < 0 || index >= MAX_CL_STATS)
1023         {
1024                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1025                 return;
1026         }
1027         i = cl.stats[index];
1028         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1029                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1030         PRVM_G_FLOAT(OFS_RETURN) = i;
1031 }
1032
1033 //#332 string(float firststnum) getstats (EXT_CSQC)
1034 static void VM_CL_getstats (void)
1035 {
1036         int i;
1037         char t[17];
1038         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1039         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1040         if(i < 0 || i > MAX_CL_STATS-4)
1041         {
1042                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1043                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1044                 return;
1045         }
1046         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1047         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1048 }
1049
1050 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1051 static void VM_CL_setmodelindex (void)
1052 {
1053         int                             i;
1054         prvm_edict_t    *t;
1055         struct model_s  *model;
1056
1057         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1058
1059         t = PRVM_G_EDICT(OFS_PARM0);
1060
1061         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1062
1063         t->fields.client->model = 0;
1064         t->fields.client->modelindex = 0;
1065
1066         if (!i)
1067                 return;
1068
1069         model = CL_GetModelByIndex(i);
1070         if (!model)
1071         {
1072                 VM_Warning("VM_CL_setmodelindex: null model\n");
1073                 return;
1074         }
1075         t->fields.client->model = PRVM_SetEngineString(model->name);
1076         t->fields.client->modelindex = i;
1077
1078         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1079         if (model)
1080         {
1081                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1082         }
1083         else
1084                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1085 }
1086
1087 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1088 static void VM_CL_modelnameforindex (void)
1089 {
1090         dp_model_t *model;
1091
1092         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1093
1094         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1095         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1096         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1097 }
1098
1099 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1100 static void VM_CL_particleeffectnum (void)
1101 {
1102         int                     i;
1103         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1104         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1105         if (i == 0)
1106                 i = -1;
1107         PRVM_G_FLOAT(OFS_RETURN) = i;
1108 }
1109
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 static void VM_CL_trailparticles (void)
1112 {
1113         int                             i;
1114         float                   *start, *end;
1115         prvm_edict_t    *t;
1116         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1117
1118         t = PRVM_G_EDICT(OFS_PARM0);
1119         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1120         start   = PRVM_G_VECTOR(OFS_PARM2);
1121         end             = PRVM_G_VECTOR(OFS_PARM3);
1122
1123         if (i < 0)
1124                 return;
1125         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1126 }
1127
1128 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1129 static void VM_CL_pointparticles (void)
1130 {
1131         int                     i, n;
1132         float           *f, *v;
1133         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1134         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1135         f = PRVM_G_VECTOR(OFS_PARM1);
1136         v = PRVM_G_VECTOR(OFS_PARM2);
1137         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1138         if (i < 0)
1139                 return;
1140         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1141 }
1142
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 static void VM_CL_getkeybind (void)
1145 {
1146         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1147         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1148 }
1149
1150 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1151 static void VM_CL_setcursormode (void)
1152 {
1153         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1154         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1155         cl_ignoremousemoves = 2;
1156 }
1157
1158 //#344 vector() getmousepos (EXT_CSQC)
1159 static void VM_CL_getmousepos(void)
1160 {
1161         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1162
1163         if (key_consoleactive || key_dest != key_game)
1164                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1165         else if (cl.csqc_wantsmousemove)
1166                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1167         else
1168                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1169 }
1170
1171 //#345 float(float framenum) getinputstate (EXT_CSQC)
1172 static void VM_CL_getinputstate (void)
1173 {
1174         int i, frame;
1175         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1176         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1177         PRVM_G_FLOAT(OFS_RETURN) = false;
1178         for (i = 0;i < CL_MAX_USERCMDS;i++)
1179         {
1180                 if (cl.movecmd[i].sequence == frame)
1181                 {
1182                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1183                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1184                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1185                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1186                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1187                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1188                         if(cl.movecmd[i].crouch)
1189                         {
1190                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1191                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1192                         }
1193                         else
1194                         {
1195                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1196                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1197                         }
1198                         PRVM_G_FLOAT(OFS_RETURN) = true;
1199                 }
1200         }
1201 }
1202
1203 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1204 static void VM_CL_setsensitivityscale (void)
1205 {
1206         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1207         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1208 }
1209
1210 //#347 void() runstandardplayerphysics (EXT_CSQC)
1211 static void VM_CL_runplayerphysics (void)
1212 {
1213 }
1214
1215 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1216 static void VM_CL_getplayerkey (void)
1217 {
1218         int                     i;
1219         char            t[128];
1220         const char      *c;
1221
1222         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1223
1224         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225         c = PRVM_G_STRING(OFS_PARM1);
1226         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1227         Sbar_SortFrags();
1228
1229         if (i < 0)
1230                 i = Sbar_GetSortedPlayerIndex(-1-i);
1231         if(i < 0 || i >= cl.maxclients)
1232                 return;
1233
1234         t[0] = 0;
1235
1236         if(!strcasecmp(c, "name"))
1237                 strlcpy(t, cl.scores[i].name, sizeof(t));
1238         else
1239                 if(!strcasecmp(c, "frags"))
1240                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1241         else
1242                 if(!strcasecmp(c, "ping"))
1243                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1244         else
1245                 if(!strcasecmp(c, "pl"))
1246                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1247         else
1248                 if(!strcasecmp(c, "entertime"))
1249                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1250         else
1251                 if(!strcasecmp(c, "colors"))
1252                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1253         else
1254                 if(!strcasecmp(c, "topcolor"))
1255                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1256         else
1257                 if(!strcasecmp(c, "bottomcolor"))
1258                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1259         else
1260                 if(!strcasecmp(c, "viewentity"))
1261                         dpsnprintf(t, sizeof(t), "%i", i+1);
1262         if(!t[0])
1263                 return;
1264         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1265 }
1266
1267 //#349 float() isdemo (EXT_CSQC)
1268 static void VM_CL_isdemo (void)
1269 {
1270         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1271         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1272 }
1273
1274 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1275 static void VM_CL_setlistener (void)
1276 {
1277         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1278         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1279         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1280 }
1281
1282 //#352 void(string cmdname) registercommand (EXT_CSQC)
1283 static void VM_CL_registercmd (void)
1284 {
1285         char *t;
1286         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1287         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1288         {
1289                 size_t alloclen;
1290
1291                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1292                 t = (char *)Z_Malloc(alloclen);
1293                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1294                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1295         }
1296         else
1297                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1298
1299 }
1300
1301 //#360 float() readbyte (EXT_CSQC)
1302 static void VM_CL_ReadByte (void)
1303 {
1304         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1305         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1306 }
1307
1308 //#361 float() readchar (EXT_CSQC)
1309 static void VM_CL_ReadChar (void)
1310 {
1311         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1312         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1313 }
1314
1315 //#362 float() readshort (EXT_CSQC)
1316 static void VM_CL_ReadShort (void)
1317 {
1318         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1319         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1320 }
1321
1322 //#363 float() readlong (EXT_CSQC)
1323 static void VM_CL_ReadLong (void)
1324 {
1325         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1326         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1327 }
1328
1329 //#364 float() readcoord (EXT_CSQC)
1330 static void VM_CL_ReadCoord (void)
1331 {
1332         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1333         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1334 }
1335
1336 //#365 float() readangle (EXT_CSQC)
1337 static void VM_CL_ReadAngle (void)
1338 {
1339         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1340         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1341 }
1342
1343 //#366 string() readstring (EXT_CSQC)
1344 static void VM_CL_ReadString (void)
1345 {
1346         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1347         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1348 }
1349
1350 //#367 float() readfloat (EXT_CSQC)
1351 static void VM_CL_ReadFloat (void)
1352 {
1353         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1354         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1355 }
1356
1357 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1358 extern cvar_t cl_readpicture_force;
1359 static void VM_CL_ReadPicture (void)
1360 {
1361         const char *name;
1362         unsigned char *data;
1363         unsigned char *buf;
1364         int size;
1365         int i;
1366         cachepic_t *pic;
1367
1368         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1369
1370         name = MSG_ReadString();
1371         size = MSG_ReadShort();
1372
1373         // check if a texture of that name exists
1374         // if yes, it is used and the data is discarded
1375         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1376
1377         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1378
1379         if(size)
1380         {
1381                 if(pic->tex == r_texture_notexture)
1382                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1383                 if(pic->tex && !cl_readpicture_force.integer)
1384                 {
1385                         // texture found and loaded
1386                         // skip over the jpeg as we don't need it
1387                         for(i = 0; i < size; ++i)
1388                                 MSG_ReadByte();
1389                 }
1390                 else
1391                 {
1392                         // texture not found
1393                         // use the attached jpeg as texture
1394                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1395                         MSG_ReadBytes(size, buf);
1396                         data = JPEG_LoadImage_BGRA(buf, size);
1397                         Mem_Free(buf);
1398                         Draw_NewPic(name, image_width, image_height, false, data);
1399                         Mem_Free(data);
1400                 }
1401         }
1402
1403         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1404 }
1405
1406 //////////////////////////////////////////////////////////
1407
1408 static void VM_CL_makestatic (void)
1409 {
1410         prvm_edict_t *ent;
1411
1412         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1413
1414         ent = PRVM_G_EDICT(OFS_PARM0);
1415         if (ent == prog->edicts)
1416         {
1417                 VM_Warning("makestatic: can not modify world entity\n");
1418                 return;
1419         }
1420         if (ent->priv.server->free)
1421         {
1422                 VM_Warning("makestatic: can not modify free entity\n");
1423                 return;
1424         }
1425
1426         if (cl.num_static_entities < cl.max_static_entities)
1427         {
1428                 int renderflags;
1429                 prvm_eval_t *val;
1430                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1431
1432                 // copy it to the current state
1433                 memset(staticent, 0, sizeof(*staticent));
1434                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1435                 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1436                 staticent->render.framegroupblend[0].lerp = 1;
1437                 // make torchs play out of sync
1438                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1439                 staticent->render.skinnum = (int)ent->fields.client->skin;
1440                 staticent->render.effects = (int)ent->fields.client->effects;
1441                 staticent->render.alpha = 1;
1442                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1443                 staticent->render.scale = 1;
1444                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1445                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1446                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1447                 if (!VectorLength2(staticent->render.colormod))
1448                         VectorSet(staticent->render.colormod, 1, 1, 1);
1449                 if (!VectorLength2(staticent->render.glowmod))
1450                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1451
1452                 renderflags = 0;
1453                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1454                 if (renderflags & RF_USEAXIS)
1455                 {
1456                         vec3_t left;
1457                         VectorNegate(prog->globals.client->v_right, left);
1458                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1459                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1460                 }
1461                 else
1462                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1463
1464                 // either fullbright or lit
1465                 if(!r_fullbright.integer)
1466                 {
1467                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1468                                 staticent->render.flags |= RENDER_LIGHT;
1469                         else if(r_equalize_entities_fullbright.integer)
1470                                 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1471                 }
1472                 // turn off shadows from transparent objects
1473                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1474                         staticent->render.flags |= RENDER_SHADOW;
1475                 if (staticent->render.effects & EF_NODEPTHTEST)
1476                         staticent->render.flags |= RENDER_NODEPTHTEST;
1477                 if (staticent->render.effects & EF_ADDITIVE)
1478                         staticent->render.flags |= RENDER_ADDITIVE;
1479                 if (staticent->render.effects & EF_DOUBLESIDED)
1480                         staticent->render.flags |= RENDER_DOUBLESIDED;
1481
1482                 CL_UpdateRenderEntity(&staticent->render);
1483         }
1484         else
1485                 Con_Printf("Too many static entities");
1486
1487 // throw the entity away now
1488         PRVM_ED_Free (ent);
1489 }
1490
1491 //=================================================================//
1492
1493 /*
1494 =================
1495 VM_CL_copyentity
1496
1497 copies data from one entity to another
1498
1499 copyentity(src, dst)
1500 =================
1501 */
1502 static void VM_CL_copyentity (void)
1503 {
1504         prvm_edict_t *in, *out;
1505         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1506         in = PRVM_G_EDICT(OFS_PARM0);
1507         if (in == prog->edicts)
1508         {
1509                 VM_Warning("copyentity: can not read world entity\n");
1510                 return;
1511         }
1512         if (in->priv.server->free)
1513         {
1514                 VM_Warning("copyentity: can not read free entity\n");
1515                 return;
1516         }
1517         out = PRVM_G_EDICT(OFS_PARM1);
1518         if (out == prog->edicts)
1519         {
1520                 VM_Warning("copyentity: can not modify world entity\n");
1521                 return;
1522         }
1523         if (out->priv.server->free)
1524         {
1525                 VM_Warning("copyentity: can not modify free entity\n");
1526                 return;
1527         }
1528         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1529         CL_LinkEdict(out);
1530 }
1531
1532 //=================================================================//
1533
1534 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1535 static void VM_CL_effect (void)
1536 {
1537         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1538         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1539 }
1540
1541 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1542 static void VM_CL_te_blood (void)
1543 {
1544         float   *pos;
1545         vec3_t  pos2;
1546         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1547         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1548                 return;
1549         pos = PRVM_G_VECTOR(OFS_PARM0);
1550         CL_FindNonSolidLocation(pos, pos2, 4);
1551         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1552 }
1553
1554 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1555 static void VM_CL_te_bloodshower (void)
1556 {
1557         vec_t speed;
1558         vec3_t vel1, vel2;
1559         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1560         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1561                 return;
1562         speed = PRVM_G_FLOAT(OFS_PARM2);
1563         vel1[0] = -speed;
1564         vel1[1] = -speed;
1565         vel1[2] = -speed;
1566         vel2[0] = speed;
1567         vel2[1] = speed;
1568         vel2[2] = speed;
1569         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1570 }
1571
1572 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1573 static void VM_CL_te_explosionrgb (void)
1574 {
1575         float           *pos;
1576         vec3_t          pos2;
1577         matrix4x4_t     tempmatrix;
1578         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1579         pos = PRVM_G_VECTOR(OFS_PARM0);
1580         CL_FindNonSolidLocation(pos, pos2, 10);
1581         CL_ParticleExplosion(pos2);
1582         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1583         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1584 }
1585
1586 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1587 static void VM_CL_te_particlecube (void)
1588 {
1589         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1590         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1591 }
1592
1593 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1594 static void VM_CL_te_particlerain (void)
1595 {
1596         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1597         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1598 }
1599
1600 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1601 static void VM_CL_te_particlesnow (void)
1602 {
1603         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1604         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1605 }
1606
1607 // #411 void(vector org, vector vel, float howmany) te_spark
1608 static void VM_CL_te_spark (void)
1609 {
1610         float           *pos;
1611         vec3_t          pos2;
1612         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1613
1614         pos = PRVM_G_VECTOR(OFS_PARM0);
1615         CL_FindNonSolidLocation(pos, pos2, 4);
1616         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1617 }
1618
1619 extern cvar_t cl_sound_ric_gunshot;
1620 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1621 static void VM_CL_te_gunshotquad (void)
1622 {
1623         float           *pos;
1624         vec3_t          pos2;
1625         int                     rnd;
1626         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1627
1628         pos = PRVM_G_VECTOR(OFS_PARM0);
1629         CL_FindNonSolidLocation(pos, pos2, 4);
1630         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1631         if(cl_sound_ric_gunshot.integer >= 2)
1632         {
1633                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1634                 else
1635                 {
1636                         rnd = rand() & 3;
1637                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1638                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1639                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1640                 }
1641         }
1642 }
1643
1644 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1645 static void VM_CL_te_spikequad (void)
1646 {
1647         float           *pos;
1648         vec3_t          pos2;
1649         int                     rnd;
1650         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1651
1652         pos = PRVM_G_VECTOR(OFS_PARM0);
1653         CL_FindNonSolidLocation(pos, pos2, 4);
1654         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1655         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1656         else
1657         {
1658                 rnd = rand() & 3;
1659                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1660                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1661                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1662         }
1663 }
1664
1665 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1666 static void VM_CL_te_superspikequad (void)
1667 {
1668         float           *pos;
1669         vec3_t          pos2;
1670         int                     rnd;
1671         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1672
1673         pos = PRVM_G_VECTOR(OFS_PARM0);
1674         CL_FindNonSolidLocation(pos, pos2, 4);
1675         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1676         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1677         else
1678         {
1679                 rnd = rand() & 3;
1680                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1681                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1682                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1683         }
1684 }
1685
1686 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1687 static void VM_CL_te_explosionquad (void)
1688 {
1689         float           *pos;
1690         vec3_t          pos2;
1691         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1692
1693         pos = PRVM_G_VECTOR(OFS_PARM0);
1694         CL_FindNonSolidLocation(pos, pos2, 10);
1695         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1696         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1697 }
1698
1699 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1700 static void VM_CL_te_smallflash (void)
1701 {
1702         float           *pos;
1703         vec3_t          pos2;
1704         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1705
1706         pos = PRVM_G_VECTOR(OFS_PARM0);
1707         CL_FindNonSolidLocation(pos, pos2, 10);
1708         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1709 }
1710
1711 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1712 static void VM_CL_te_customflash (void)
1713 {
1714         float           *pos;
1715         vec3_t          pos2;
1716         matrix4x4_t     tempmatrix;
1717         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1718
1719         pos = PRVM_G_VECTOR(OFS_PARM0);
1720         CL_FindNonSolidLocation(pos, pos2, 4);
1721         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1722         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1723 }
1724
1725 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1726 static void VM_CL_te_gunshot (void)
1727 {
1728         float           *pos;
1729         vec3_t          pos2;
1730         int                     rnd;
1731         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1732
1733         pos = PRVM_G_VECTOR(OFS_PARM0);
1734         CL_FindNonSolidLocation(pos, pos2, 4);
1735         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1736         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1737         {
1738                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1739                 else
1740                 {
1741                         rnd = rand() & 3;
1742                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1743                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1744                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1745                 }
1746         }
1747 }
1748
1749 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1750 static void VM_CL_te_spike (void)
1751 {
1752         float           *pos;
1753         vec3_t          pos2;
1754         int                     rnd;
1755         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1756
1757         pos = PRVM_G_VECTOR(OFS_PARM0);
1758         CL_FindNonSolidLocation(pos, pos2, 4);
1759         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1760         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1761         else
1762         {
1763                 rnd = rand() & 3;
1764                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1765                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1766                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1767         }
1768 }
1769
1770 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1771 static void VM_CL_te_superspike (void)
1772 {
1773         float           *pos;
1774         vec3_t          pos2;
1775         int                     rnd;
1776         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1777
1778         pos = PRVM_G_VECTOR(OFS_PARM0);
1779         CL_FindNonSolidLocation(pos, pos2, 4);
1780         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1781         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1782         else
1783         {
1784                 rnd = rand() & 3;
1785                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1786                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1787                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1788         }
1789 }
1790
1791 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1792 static void VM_CL_te_explosion (void)
1793 {
1794         float           *pos;
1795         vec3_t          pos2;
1796         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1797
1798         pos = PRVM_G_VECTOR(OFS_PARM0);
1799         CL_FindNonSolidLocation(pos, pos2, 10);
1800         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1801         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1802 }
1803
1804 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1805 static void VM_CL_te_tarexplosion (void)
1806 {
1807         float           *pos;
1808         vec3_t          pos2;
1809         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1810
1811         pos = PRVM_G_VECTOR(OFS_PARM0);
1812         CL_FindNonSolidLocation(pos, pos2, 10);
1813         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1814         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1815 }
1816
1817 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1818 static void VM_CL_te_wizspike (void)
1819 {
1820         float           *pos;
1821         vec3_t          pos2;
1822         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1823
1824         pos = PRVM_G_VECTOR(OFS_PARM0);
1825         CL_FindNonSolidLocation(pos, pos2, 4);
1826         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1827         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1828 }
1829
1830 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1831 static void VM_CL_te_knightspike (void)
1832 {
1833         float           *pos;
1834         vec3_t          pos2;
1835         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1836
1837         pos = PRVM_G_VECTOR(OFS_PARM0);
1838         CL_FindNonSolidLocation(pos, pos2, 4);
1839         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1840         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1841 }
1842
1843 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1844 static void VM_CL_te_lavasplash (void)
1845 {
1846         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1847         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1848 }
1849
1850 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1851 static void VM_CL_te_teleport (void)
1852 {
1853         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1854         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1855 }
1856
1857 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1858 static void VM_CL_te_explosion2 (void)
1859 {
1860         float           *pos;
1861         vec3_t          pos2, color;
1862         matrix4x4_t     tempmatrix;
1863         int                     colorStart, colorLength;
1864         unsigned char           *tempcolor;
1865         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1866
1867         pos = PRVM_G_VECTOR(OFS_PARM0);
1868         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1869         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1870         CL_FindNonSolidLocation(pos, pos2, 10);
1871         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1872         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1873         color[0] = tempcolor[0] * (2.0f / 255.0f);
1874         color[1] = tempcolor[1] * (2.0f / 255.0f);
1875         color[2] = tempcolor[2] * (2.0f / 255.0f);
1876         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1877         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1878         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1879 }
1880
1881
1882 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1883 static void VM_CL_te_lightning1 (void)
1884 {
1885         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1886         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1887 }
1888
1889 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1890 static void VM_CL_te_lightning2 (void)
1891 {
1892         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1893         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1894 }
1895
1896 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1897 static void VM_CL_te_lightning3 (void)
1898 {
1899         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1900         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1901 }
1902
1903 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1904 static void VM_CL_te_beam (void)
1905 {
1906         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1907         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1908 }
1909
1910 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1911 static void VM_CL_te_plasmaburn (void)
1912 {
1913         float           *pos;
1914         vec3_t          pos2;
1915         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1916
1917         pos = PRVM_G_VECTOR(OFS_PARM0);
1918         CL_FindNonSolidLocation(pos, pos2, 4);
1919         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1920 }
1921
1922 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1923 static void VM_CL_te_flamejet (void)
1924 {
1925         float *pos;
1926         vec3_t pos2;
1927         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1928         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1929                 return;
1930         pos = PRVM_G_VECTOR(OFS_PARM0);
1931         CL_FindNonSolidLocation(pos, pos2, 4);
1932         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1933 }
1934
1935
1936 //====================================================================
1937 //DP_QC_GETSURFACE
1938
1939 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1940
1941 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1942 {
1943         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1944                 return NULL;
1945         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1946 }
1947
1948 // #434 float(entity e, float s) getsurfacenumpoints
1949 static void VM_CL_getsurfacenumpoints(void)
1950 {
1951         dp_model_t *model;
1952         msurface_t *surface;
1953         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1954         // return 0 if no such surface
1955         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1956         {
1957                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1958                 return;
1959         }
1960
1961         // note: this (incorrectly) assumes it is a simple polygon
1962         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1963 }
1964
1965 // #435 vector(entity e, float s, float n) getsurfacepoint
1966 static void VM_CL_getsurfacepoint(void)
1967 {
1968         prvm_edict_t *ed;
1969         dp_model_t *model;
1970         msurface_t *surface;
1971         int pointnum;
1972         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1973         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1974         ed = PRVM_G_EDICT(OFS_PARM0);
1975         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1976                 return;
1977         // note: this (incorrectly) assumes it is a simple polygon
1978         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1979         if (pointnum < 0 || pointnum >= surface->num_vertices)
1980                 return;
1981         // FIXME: implement rotation/scaling
1982         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1983 }
1984 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1985 // float SPA_POSITION = 0;
1986 // float SPA_S_AXIS = 1;
1987 // float SPA_T_AXIS = 2;
1988 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1989 // float SPA_TEXCOORDS0 = 4;
1990 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1991 // float SPA_LIGHTMAP0_COLOR = 6;
1992 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1993 static void VM_CL_getsurfacepointattribute(void)
1994 {
1995         prvm_edict_t *ed;
1996         dp_model_t *model;
1997         msurface_t *surface;
1998         int pointnum;
1999         int attributetype;
2000
2001         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2002         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2003         ed = PRVM_G_EDICT(OFS_PARM0);
2004         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2005                 return;
2006         // note: this (incorrectly) assumes it is a simple polygon
2007         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2008         if (pointnum < 0 || pointnum >= surface->num_vertices)
2009                 return;
2010
2011         // FIXME: implement rotation/scaling
2012         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2013
2014         switch( attributetype ) {
2015                 // float SPA_POSITION = 0;
2016                 case 0:
2017                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2018                         break;
2019                 // float SPA_S_AXIS = 1;
2020                 case 1:
2021                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2022                         break;
2023                 // float SPA_T_AXIS = 2;
2024                 case 2:
2025                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2026                         break;
2027                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2028                 case 3:
2029                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2030                         break;
2031                 // float SPA_TEXCOORDS0 = 4;
2032                 case 4: {
2033                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2034                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2035                         ret[0] = texcoord[0];
2036                         ret[1] = texcoord[1];
2037                         ret[2] = 0.0f;
2038                         break;
2039                 }
2040                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2041                 case 5: {
2042                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2043                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2044                         ret[0] = texcoord[0];
2045                         ret[1] = texcoord[1];
2046                         ret[2] = 0.0f;
2047                         break;
2048                 }
2049                 // float SPA_LIGHTMAP0_COLOR = 6;
2050                 case 6:
2051                         // ignore alpha for now..
2052                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2053                         break;
2054                 default:
2055                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2056                         break;
2057         }
2058 }
2059 // #436 vector(entity e, float s) getsurfacenormal
2060 static void VM_CL_getsurfacenormal(void)
2061 {
2062         dp_model_t *model;
2063         msurface_t *surface;
2064         vec3_t normal;
2065         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2066         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2067         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2068                 return;
2069         // FIXME: implement rotation/scaling
2070         // note: this (incorrectly) assumes it is a simple polygon
2071         // note: this only returns the first triangle, so it doesn't work very
2072         // well for curved surfaces or arbitrary meshes
2073         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2074         VectorNormalize(normal);
2075         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2076 }
2077
2078 // #437 string(entity e, float s) getsurfacetexture
2079 static void VM_CL_getsurfacetexture(void)
2080 {
2081         dp_model_t *model;
2082         msurface_t *surface;
2083         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2084         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2085         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2086                 return;
2087         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2088 }
2089
2090 // #438 float(entity e, vector p) getsurfacenearpoint
2091 static void VM_CL_getsurfacenearpoint(void)
2092 {
2093         int surfacenum, best;
2094         vec3_t clipped, p;
2095         vec_t dist, bestdist;
2096         prvm_edict_t *ed;
2097         dp_model_t *model = NULL;
2098         msurface_t *surface;
2099         vec_t *point;
2100         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2101         PRVM_G_FLOAT(OFS_RETURN) = -1;
2102         ed = PRVM_G_EDICT(OFS_PARM0);
2103         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2104                 return;
2105
2106         // FIXME: implement rotation/scaling
2107         point = PRVM_G_VECTOR(OFS_PARM1);
2108         VectorSubtract(point, ed->fields.client->origin, p);
2109         best = -1;
2110         bestdist = 1000000000;
2111         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2112         {
2113                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2114                 // first see if the nearest point on the surface's box is closer than the previous match
2115                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2116                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2117                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2118                 dist = VectorLength2(clipped);
2119                 if (dist < bestdist)
2120                 {
2121                         // it is, check the nearest point on the actual geometry
2122                         clippointtosurface(model, surface, p, clipped);
2123                         VectorSubtract(clipped, p, clipped);
2124                         dist += VectorLength2(clipped);
2125                         if (dist < bestdist)
2126                         {
2127                                 // that's closer too, store it as the best match
2128                                 best = surfacenum;
2129                                 bestdist = dist;
2130                         }
2131                 }
2132         }
2133         PRVM_G_FLOAT(OFS_RETURN) = best;
2134 }
2135
2136 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2137 static void VM_CL_getsurfaceclippedpoint(void)
2138 {
2139         prvm_edict_t *ed;
2140         dp_model_t *model;
2141         msurface_t *surface;
2142         vec3_t p, out;
2143         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2144         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2145         ed = PRVM_G_EDICT(OFS_PARM0);
2146         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2147                 return;
2148         // FIXME: implement rotation/scaling
2149         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2150         clippointtosurface(model, surface, p, out);
2151         // FIXME: implement rotation/scaling
2152         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2153 }
2154
2155 // #443 void(entity e, entity tagentity, string tagname) setattachment
2156 void VM_CL_setattachment (void)
2157 {
2158         prvm_edict_t *e;
2159         prvm_edict_t *tagentity;
2160         const char *tagname;
2161         prvm_eval_t *v;
2162         int modelindex;
2163         dp_model_t *model;
2164         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2165
2166         e = PRVM_G_EDICT(OFS_PARM0);
2167         tagentity = PRVM_G_EDICT(OFS_PARM1);
2168         tagname = PRVM_G_STRING(OFS_PARM2);
2169
2170         if (e == prog->edicts)
2171         {
2172                 VM_Warning("setattachment: can not modify world entity\n");
2173                 return;
2174         }
2175         if (e->priv.server->free)
2176         {
2177                 VM_Warning("setattachment: can not modify free entity\n");
2178                 return;
2179         }
2180
2181         if (tagentity == NULL)
2182                 tagentity = prog->edicts;
2183
2184         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2185         if (v)
2186                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2187
2188         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2189         if (v)
2190                 v->_float = 0;
2191         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2192         {
2193                 modelindex = (int)tagentity->fields.client->modelindex;
2194                 model = CL_GetModelByIndex(modelindex);
2195                 if (model)
2196                 {
2197                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2198                         if (v->_float == 0)
2199                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2200                 }
2201                 else
2202                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2203         }
2204 }
2205
2206 /////////////////////////////////////////
2207 // DP_MD3_TAGINFO extension coded by VorteX
2208
2209 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2210 {
2211         dp_model_t *model = CL_GetModelFromEdict(e);
2212         if (model)
2213                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2214         else
2215                 return -1;
2216 }
2217
2218 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2219 {
2220         int r;
2221         dp_model_t *model;
2222         int frame;
2223
2224         *tagname = NULL;
2225         *parentindex = 0;
2226         Matrix4x4_CreateIdentity(tag_localmatrix);
2227
2228         if (tagindex >= 0
2229          && (model = CL_GetModelFromEdict(e))
2230          && model->animscenes)
2231         {
2232                 frame = (int)e->fields.client->frame;
2233                 if (frame < 0 || frame >= model->numframes)
2234                         frame = 0;
2235
2236                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2237
2238                 if(!r) // success?
2239                         *parentindex += 1;
2240
2241                 return r;
2242         }
2243
2244         return 1;
2245 }
2246
2247 int CL_GetPitchSign(prvm_edict_t *ent)
2248 {
2249         dp_model_t *model;
2250         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2251                 return -1;
2252         return 1;
2253 }
2254
2255 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2256 {
2257         prvm_eval_t *val;
2258         float scale;
2259         float pitchsign = 1;
2260
2261         scale = 1;
2262         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2263         if (val && val->_float != 0)
2264                 scale = val->_float;
2265
2266         // TODO do we need the same weird angle inverting logic here as in the server side case?
2267         if(viewmatrix)
2268                 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2269         else
2270         {
2271                 pitchsign = CL_GetPitchSign(ent);
2272                 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2273         }
2274 }
2275
2276
2277 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2278 {
2279         int frame;
2280         dp_model_t *model;
2281         if (tagindex >= 0
2282          && (model = CL_GetModelFromEdict(ent))
2283          && model->animscenes)
2284         {
2285                 // if model has wrong frame, engine automatically switches to model first frame
2286                 frame = (int)ent->fields.client->frame;
2287                 if (frame < 0 || frame >= model->numframes)
2288                         frame = 0;
2289                 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2290         }
2291         *out = identitymatrix;
2292         return 0;
2293 }
2294
2295 // Warnings/errors code:
2296 // 0 - normal (everything all-right)
2297 // 1 - world entity
2298 // 2 - free entity
2299 // 3 - null or non-precached model
2300 // 4 - no tags with requested index
2301 // 5 - runaway loop at attachment chain
2302 extern cvar_t cl_bob;
2303 extern cvar_t cl_bobcycle;
2304 extern cvar_t cl_bobup;
2305 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2306 {
2307         int ret;
2308         prvm_eval_t *val;
2309         int attachloop;
2310         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2311         dp_model_t *model;
2312
2313         *out = identitymatrix; // warnings and errors return identical matrix
2314
2315         if (ent == prog->edicts)
2316                 return 1;
2317         if (ent->priv.server->free)
2318                 return 2;
2319
2320         model = CL_GetModelFromEdict(ent);
2321         if(!model)
2322                 return 3;
2323
2324         tagmatrix = identitymatrix;
2325         attachloop = 0;
2326         for(;;)
2327         {
2328                 if(attachloop >= 256)
2329                         return 5;
2330                 // apply transformation by child's tagindex on parent entity and then
2331                 // by parent entity itself
2332                 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2333                 if(ret && attachloop == 0)
2334                         return ret;
2335                 CL_GetEntityMatrix(ent, &entitymatrix, false);
2336                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2337                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2338                 // next iteration we process the parent entity
2339                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2340                 {
2341                         tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2342                         ent = PRVM_EDICT_NUM(val->edict);
2343                 }
2344                 else
2345                         break;
2346                 attachloop++;
2347         }
2348
2349         // RENDER_VIEWMODEL magic
2350         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2351         {
2352                 Matrix4x4_Copy(&tagmatrix, out);
2353
2354                 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2355                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2356
2357                 /*
2358                 // Cl_bob, ported from rendering code
2359                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2360                 {
2361                         double bob, cycle;
2362                         // LordHavoc: this code is *weird*, but not replacable (I think it
2363                         // should be done in QC on the server, but oh well, quake is quake)
2364                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2365                         // degrees (which allows lengthening or squishing the peak or valley)
2366                         cycle = cl.time/cl_bobcycle.value;
2367                         cycle -= (int)cycle;
2368                         if (cycle < cl_bobup.value)
2369                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2370                         else
2371                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2372                         // bob is proportional to velocity in the xy plane
2373                         // (don't count Z, or jumping messes it up)
2374                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2375                         bob = bob*0.3 + bob*0.7*cycle;
2376                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2377                 }
2378                 */
2379         }
2380         return 0;
2381 }
2382
2383 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2384 void VM_CL_gettagindex (void)
2385 {
2386         prvm_edict_t *ent;
2387         const char *tag_name;
2388         int modelindex, tag_index;
2389
2390         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2391
2392         ent = PRVM_G_EDICT(OFS_PARM0);
2393         tag_name = PRVM_G_STRING(OFS_PARM1);
2394         if (ent == prog->edicts)
2395         {
2396                 VM_Warning("gettagindex: can't affect world entity\n");
2397                 return;
2398         }
2399         if (ent->priv.server->free)
2400         {
2401                 VM_Warning("gettagindex: can't affect free entity\n");
2402                 return;
2403         }
2404
2405         modelindex = (int)ent->fields.client->modelindex;
2406         tag_index = 0;
2407         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2408                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2409         else
2410         {
2411                 tag_index = CL_GetTagIndex(ent, tag_name);
2412                 if (tag_index == 0)
2413                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2414         }
2415         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2416 }
2417
2418 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2419 void VM_CL_gettaginfo (void)
2420 {
2421         prvm_edict_t *e;
2422         int tagindex;
2423         matrix4x4_t tag_matrix;
2424         matrix4x4_t tag_localmatrix;
2425         int parentindex;
2426         const char *tagname;
2427         int returncode;
2428         prvm_eval_t *val;
2429         vec3_t fo, le, up, trans;
2430
2431         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2432
2433         e = PRVM_G_EDICT(OFS_PARM0);
2434         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2435         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2436         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2437         VectorScale(le, -1, prog->globals.client->v_right);
2438         CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2439         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2440
2441         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2442                 val->_float = parentindex;
2443         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2444                 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2445         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2446                 VectorCopy(trans, val->vector);
2447         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2448                 VectorCopy(fo, val->vector);
2449         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2450                 VectorScale(le, -1, val->vector);
2451         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2452                 VectorCopy(up, val->vector);
2453
2454         switch(returncode)
2455         {
2456                 case 1:
2457                         VM_Warning("gettagindex: can't affect world entity\n");
2458                         break;
2459                 case 2:
2460                         VM_Warning("gettagindex: can't affect free entity\n");
2461                         break;
2462                 case 3:
2463                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2464                         break;
2465                 case 4:
2466                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2467                         break;
2468                 case 5:
2469                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2470                         break;
2471         }
2472 }
2473
2474 //============================================================================
2475
2476 //====================
2477 // DP_CSQC_SPAWNPARTICLE
2478 // a QC hook to engine's CL_NewParticle
2479 //====================
2480
2481 // particle theme struct
2482 typedef struct vmparticletheme_s
2483 {
2484         unsigned short typeindex;
2485         qboolean initialized;
2486         pblend_t blendmode;
2487         porientation_t orientation;
2488         int color1;
2489         int color2;
2490         int tex;
2491         float size;
2492         float sizeincrease;
2493         int alpha;
2494         int alphafade;
2495         float gravity;
2496         float bounce;
2497         float airfriction;
2498         float liquidfriction;
2499         float originjitter;
2500         float velocityjitter;
2501         qboolean qualityreduction;
2502         float lifetime;
2503         float stretch;
2504         int staincolor1;
2505         int staincolor2;
2506         int staintex;
2507         float delayspawn;
2508         float delaycollision;
2509 }vmparticletheme_t;
2510
2511 // particle spawner
2512 typedef struct vmparticlespawner_s
2513 {
2514         mempool_t                       *pool;
2515         qboolean                        initialized;
2516         qboolean                        verified;
2517         vmparticletheme_t       *themes;
2518         int                                     max_themes;
2519         // global addresses
2520         float *particle_type;
2521         float *particle_blendmode; 
2522         float *particle_orientation;
2523         float *particle_color1;
2524         float *particle_color2;
2525         float *particle_tex;
2526         float *particle_size;
2527         float *particle_sizeincrease;
2528         float *particle_alpha;
2529         float *particle_alphafade;
2530         float *particle_time;
2531         float *particle_gravity;
2532         float *particle_bounce;
2533         float *particle_airfriction;
2534         float *particle_liquidfriction;
2535         float *particle_originjitter;
2536         float *particle_velocityjitter;
2537         float *particle_qualityreduction;
2538         float *particle_stretch;
2539         float *particle_staincolor1;
2540         float *particle_staincolor2;
2541         float *particle_staintex;
2542         float *particle_delayspawn;
2543         float *particle_delaycollision;
2544 }vmparticlespawner_t;
2545
2546 vmparticlespawner_t vmpartspawner;
2547
2548 // TODO: automatic max_themes grow
2549 static void VM_InitParticleSpawner (int maxthemes)
2550 {
2551         prvm_eval_t *val;
2552
2553         // bound max themes to not be an insane value
2554         if (maxthemes < 4)
2555                 maxthemes = 4;
2556         if (maxthemes > 2048)
2557                 maxthemes = 2048;
2558         // allocate and set up structure
2559         if (vmpartspawner.initialized) // reallocate
2560         {
2561                 Mem_FreePool(&vmpartspawner.pool);
2562                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2563         }
2564         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2565         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2566         vmpartspawner.max_themes = maxthemes;
2567         vmpartspawner.initialized = true;
2568         vmpartspawner.verified = true;
2569         // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2570         #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2571         #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2572         getglobal(particle_type, "particle_type");
2573         getglobal(particle_blendmode, "particle_blendmode");
2574         getglobal(particle_orientation, "particle_orientation");
2575         getglobalvector(particle_color1, "particle_color1");
2576         getglobalvector(particle_color2, "particle_color2");
2577         getglobal(particle_tex, "particle_tex");
2578         getglobal(particle_size, "particle_size");
2579         getglobal(particle_sizeincrease, "particle_sizeincrease");
2580         getglobal(particle_alpha, "particle_alpha");
2581         getglobal(particle_alphafade, "particle_alphafade");
2582         getglobal(particle_time, "particle_time");
2583         getglobal(particle_gravity, "particle_gravity");
2584         getglobal(particle_bounce, "particle_bounce");
2585         getglobal(particle_airfriction, "particle_airfriction");
2586         getglobal(particle_liquidfriction, "particle_liquidfriction");
2587         getglobal(particle_originjitter, "particle_originjitter");
2588         getglobal(particle_velocityjitter, "particle_velocityjitter");
2589         getglobal(particle_qualityreduction, "particle_qualityreduction");
2590         getglobal(particle_stretch, "particle_stretch");
2591         getglobalvector(particle_staincolor1, "particle_staincolor1");
2592         getglobalvector(particle_staincolor2, "particle_staincolor2");
2593         getglobal(particle_staintex, "particle_staintex");
2594         getglobal(particle_delayspawn, "particle_delayspawn");
2595         getglobal(particle_delaycollision, "particle_delaycollision");
2596         #undef getglobal
2597         #undef getglobalvector
2598 }
2599
2600 // reset particle theme to default values
2601 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2602 {
2603         theme->initialized = true;
2604         theme->typeindex = pt_static;
2605         theme->blendmode = PBLEND_ADD;
2606         theme->orientation = PARTICLE_BILLBOARD;
2607         theme->color1 = 0x808080;
2608         theme->color2 = 0xFFFFFF;
2609         theme->tex = 63;
2610         theme->size = 2;
2611         theme->sizeincrease = 0;
2612         theme->alpha = 256;
2613         theme->alphafade = 512;
2614         theme->gravity = 0.0f;
2615         theme->bounce = 0.0f;
2616         theme->airfriction = 1.0f;
2617         theme->liquidfriction = 4.0f;
2618         theme->originjitter = 0.0f;
2619         theme->velocityjitter = 0.0f;
2620         theme->qualityreduction = false;
2621         theme->lifetime = 4;
2622         theme->stretch = 1;
2623         theme->staincolor1 = -1;
2624         theme->staincolor2 = -1;
2625         theme->staintex = -1;
2626         theme->delayspawn = 0.0f;
2627         theme->delaycollision = 0.0f;
2628 }
2629
2630 // particle theme -> QC globals
2631 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2632 {
2633         *vmpartspawner.particle_type = theme->typeindex;
2634         *vmpartspawner.particle_blendmode = theme->blendmode;
2635         *vmpartspawner.particle_orientation = theme->orientation;
2636         vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2637         vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2638         vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2639         vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2640         vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2641         vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2642         *vmpartspawner.particle_tex = (float)theme->tex;
2643         *vmpartspawner.particle_size = theme->size;
2644         *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2645         *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2646         *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2647         *vmpartspawner.particle_time = theme->lifetime;
2648         *vmpartspawner.particle_gravity = theme->gravity;
2649         *vmpartspawner.particle_bounce = theme->bounce;
2650         *vmpartspawner.particle_airfriction = theme->airfriction;
2651         *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2652         *vmpartspawner.particle_originjitter = theme->originjitter;
2653         *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2654         *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2655         *vmpartspawner.particle_stretch = theme->stretch;
2656         vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2657         vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2658         vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2659         vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2660         vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2661         vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2662         *vmpartspawner.particle_staintex = (float)theme->staintex;
2663         *vmpartspawner.particle_delayspawn = theme->delayspawn;
2664         *vmpartspawner.particle_delaycollision = theme->delaycollision;
2665 }
2666
2667 // QC globals ->  particle theme
2668 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2669 {
2670         theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2671         theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2672         theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2673         theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2674         theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2675         theme->tex = (int)*vmpartspawner.particle_tex;
2676         theme->size = *vmpartspawner.particle_size;
2677         theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2678         theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2679         theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2680         theme->lifetime = *vmpartspawner.particle_time;
2681         theme->gravity = *vmpartspawner.particle_gravity;
2682         theme->bounce = *vmpartspawner.particle_bounce;
2683         theme->airfriction = *vmpartspawner.particle_airfriction;
2684         theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2685         theme->originjitter = *vmpartspawner.particle_originjitter;
2686         theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2687         theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2688         theme->stretch = *vmpartspawner.particle_stretch;
2689         theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2690         theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2691         theme->staintex =(int)*vmpartspawner.particle_staintex;
2692         theme->delayspawn = *vmpartspawner.particle_delayspawn;
2693         theme->delaycollision = *vmpartspawner.particle_delaycollision;
2694 }
2695
2696 // init particle spawner interface
2697 // # float(float max_themes) initparticlespawner
2698 void VM_CL_InitParticleSpawner (void)
2699 {
2700         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2701         VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2702         vmpartspawner.themes[0].initialized = true;
2703         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2704         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2705 }
2706
2707 // void() resetparticle
2708 void VM_CL_ResetParticle (void)
2709 {
2710         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2711         if (vmpartspawner.verified == false)
2712         {
2713                 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2714                 return;
2715         }
2716         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2717 }
2718
2719 // void(float themenum) particletheme
2720 void VM_CL_ParticleTheme (void)
2721 {
2722         int themenum;
2723
2724         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2725         if (vmpartspawner.verified == false)
2726         {
2727                 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2728                 return;
2729         }
2730         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2731         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2732         {
2733                 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2734                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2735                 return;
2736         }
2737         if (vmpartspawner.themes[themenum].initialized == false)
2738         {
2739                 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2740                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2741                 return;
2742         }
2743         // load particle theme into globals
2744         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2745 }
2746
2747 // float() saveparticletheme
2748 // void(float themenum) updateparticletheme
2749 void VM_CL_ParticleThemeSave (void)
2750 {
2751         int themenum;
2752
2753         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2754         if (vmpartspawner.verified == false)
2755         {
2756                 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2757                 return;
2758         }
2759         // allocate new theme, save it and return
2760         if (prog->argc < 1)
2761         {
2762                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2763                         if (vmpartspawner.themes[themenum].initialized == false)
2764                                 break;
2765                 if (themenum >= vmpartspawner.max_themes)
2766                 {
2767                         if (vmpartspawner.max_themes == 2048)
2768                                 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2769                         else
2770                                 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2771                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2772                         return;
2773                 }
2774                 vmpartspawner.themes[themenum].initialized = true;
2775                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2776                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2777                 return;
2778         }
2779         // update existing theme
2780         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2781         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2782         {
2783                 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2784                 return;
2785         }
2786         vmpartspawner.themes[themenum].initialized = true;
2787         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2788 }
2789
2790 // void(float themenum) freeparticletheme
2791 void VM_CL_ParticleThemeFree (void)
2792 {
2793         int themenum;
2794
2795         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2796         if (vmpartspawner.verified == false)
2797         {
2798                 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2799                 return;
2800         }
2801         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2802         // check parms
2803         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2804         {
2805                 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2806                 return;
2807         }
2808         if (vmpartspawner.themes[themenum].initialized == false)
2809         {
2810                 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2811                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2812                 return;
2813         }
2814         // free theme
2815         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2816         vmpartspawner.themes[themenum].initialized = false;
2817 }
2818
2819 // float(vector org, vector dir, [float theme]) particle
2820 // returns 0 if failed, 1 if succesful
2821 void VM_CL_SpawnParticle (void)
2822 {
2823         float *org, *dir;
2824         vmparticletheme_t *theme;
2825         particle_t *part;
2826         int themenum;
2827
2828         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2829         if (vmpartspawner.verified == false)
2830         {
2831                 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2832                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2833                 return;
2834         }
2835         org = PRVM_G_VECTOR(OFS_PARM0);
2836         dir = PRVM_G_VECTOR(OFS_PARM1);
2837         
2838         if (prog->argc < 3) // global-set particle
2839         {
2840                 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2841                 if (!part)
2842                 {
2843                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2844                         return;
2845                 }
2846                 if (*vmpartspawner.particle_delayspawn)
2847                         part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2848                 if (*vmpartspawner.particle_delaycollision)
2849                         part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2850         }
2851         else // quick themed particle
2852         {
2853                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2854                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2855                 {
2856                         VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2857                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2858                         return;
2859                 }
2860                 theme = &vmpartspawner.themes[themenum];
2861                 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2862                 if (!part)
2863                 {
2864                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2865                         return;
2866                 }
2867                 if (theme->delayspawn)
2868                         part->delayedspawn = cl.time + theme->delayspawn;
2869                 if (theme->delaycollision)
2870                         part->delayedcollisions = cl.time + theme->delaycollision;
2871         }
2872         PRVM_G_FLOAT(OFS_RETURN) = 1; 
2873 }
2874
2875 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2876 // returns 0 if failed, 1 if success
2877 void VM_CL_SpawnParticleDelayed (void)
2878 {
2879         float *org, *dir;
2880         vmparticletheme_t *theme;
2881         particle_t *part;
2882         int themenum;
2883
2884         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2885         if (vmpartspawner.verified == false)
2886         {
2887                 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2888                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2889                 return;
2890         }
2891         org = PRVM_G_VECTOR(OFS_PARM0);
2892         dir = PRVM_G_VECTOR(OFS_PARM1);
2893         if (prog->argc < 5) // global-set particle
2894                 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2895         else // themed particle
2896         {
2897                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2898                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2899                 {
2900                         VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2901                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
2902                         return;
2903                 }
2904                 theme = &vmpartspawner.themes[themenum];
2905                 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2906         }
2907         if (!part) 
2908         { 
2909                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2910                 return; 
2911         }
2912         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2913         part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2914         PRVM_G_FLOAT(OFS_RETURN) = 0;
2915 }
2916
2917 //
2918 //====================
2919 //QC POLYGON functions
2920 //====================
2921
2922 #define VMPOLYGONS_MAXPOINTS 64
2923
2924 typedef struct vmpolygons_triangle_s
2925 {
2926         rtexture_t              *texture;
2927         int                             drawflag;
2928         unsigned short  elements[3];
2929 }vmpolygons_triangle_t;
2930
2931 typedef struct vmpolygons_s
2932 {
2933         mempool_t               *pool;
2934         qboolean                initialized;
2935         double          progstarttime;
2936
2937         int                             max_vertices;
2938         int                             num_vertices;
2939         float                   *data_vertex3f;
2940         float                   *data_color4f;
2941         float                   *data_texcoord2f;
2942
2943         int                             max_triangles;
2944         int                             num_triangles;
2945         vmpolygons_triangle_t *data_triangles;
2946         unsigned short  *data_sortedelement3s;
2947
2948         qboolean                begin_active;
2949         rtexture_t              *begin_texture;
2950         int                             begin_drawflag;
2951         int                             begin_vertices;
2952         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2953         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2954         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2955 } vmpolygons_t;
2956
2957 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2958 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2959
2960 //#304 void() renderscene (EXT_CSQC)
2961 // moved that here to reset the polygons,
2962 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2963 // --blub
2964 void VM_CL_R_RenderScene (void)
2965 {
2966         double t = Sys_DoubleTime();
2967         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2968         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2969
2970         // we need to update any RENDER_VIEWMODEL entities at this point because
2971         // csqc supplies its own view matrix
2972         CL_UpdateViewEntities();
2973         // now draw stuff!
2974         R_RenderView();
2975
2976         polys->num_vertices = polys->num_triangles = 0;
2977         polys->progstarttime = prog->starttime;
2978
2979         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2980         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2981 }
2982
2983 static void VM_ResizePolygons(vmpolygons_t *polys)
2984 {
2985         float *oldvertex3f = polys->data_vertex3f;
2986         float *oldcolor4f = polys->data_color4f;
2987         float *oldtexcoord2f = polys->data_texcoord2f;
2988         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2989         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2990         polys->max_vertices = min(polys->max_triangles*3, 65536);
2991         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2992         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2993         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2994         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2995         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2996         if (polys->num_vertices)
2997         {
2998                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2999                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3000                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3001         }
3002         if (polys->num_triangles)
3003         {
3004                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3005                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3006         }
3007         if (oldvertex3f)
3008                 Mem_Free(oldvertex3f);
3009         if (oldcolor4f)
3010                 Mem_Free(oldcolor4f);
3011         if (oldtexcoord2f)
3012                 Mem_Free(oldtexcoord2f);
3013         if (oldtriangles)
3014                 Mem_Free(oldtriangles);
3015         if (oldsortedelement3s)
3016                 Mem_Free(oldsortedelement3s);
3017 }
3018
3019 static void VM_InitPolygons (vmpolygons_t* polys)
3020 {
3021         memset(polys, 0, sizeof(*polys));
3022         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3023         polys->max_triangles = 1024;
3024         VM_ResizePolygons(polys);
3025         polys->initialized = true;
3026 }
3027
3028 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3029 {
3030         int surfacelistindex;
3031         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3032         if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3033                 return;
3034         R_Mesh_ResetTextureState();
3035         R_Mesh_Matrix(&identitymatrix);
3036         GL_CullFace(GL_NONE);
3037         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3038         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3039         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3040         R_SetupGenericShader(true);
3041
3042         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3043         {
3044                 int numtriangles = 0;
3045                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3046                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3047                 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3048                 // FIXME factor this out
3049                 if(drawflag == DRAWFLAG_ADDITIVE)
3050                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3051                 else if(drawflag == DRAWFLAG_MODULATE)
3052                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3053                 else if(drawflag == DRAWFLAG_2XMODULATE)
3054                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3055                 else if(drawflag == DRAWFLAG_SCREEN)
3056                         GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3057                 else
3058                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3059                 R_Mesh_TexBind(0, R_GetTexture(tex));
3060                 numtriangles = 0;
3061                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3062                 {
3063                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3064                                 break;
3065                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3066                         numtriangles++;
3067                 }
3068                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3069         }
3070 }
3071
3072 void VMPolygons_Store(vmpolygons_t *polys)
3073 {
3074         if (r_refdef.draw2dstage)
3075         {
3076                 // draw the polygon as 2D immediately
3077                 drawqueuemesh_t mesh;
3078                 mesh.texture = polys->begin_texture;
3079                 mesh.num_vertices = polys->begin_vertices;
3080                 mesh.num_triangles = polys->begin_vertices-2;
3081                 mesh.data_element3i = polygonelement3i;
3082                 mesh.data_element3s = polygonelement3s;
3083                 mesh.data_vertex3f = polys->begin_vertex[0];
3084                 mesh.data_color4f = polys->begin_color[0];
3085                 mesh.data_texcoord2f = polys->begin_texcoord[0];
3086                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3087         }
3088         else
3089         {
3090                 // queue the polygon as 3D for sorted transparent rendering later
3091                 int i;
3092                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3093                 {
3094                         polys->max_triangles *= 2;
3095                         VM_ResizePolygons(polys);
3096                 }
3097                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3098                 {
3099                         // needle in a haystack!
3100                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3101                         // that also caused it to not render the first polygon that is added
3102                         // --blub
3103                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3104                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3105                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3106                         for (i = 0;i < polys->begin_vertices-2;i++)
3107                         {
3108                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3109                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3110                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3111                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3112                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3113                                 polys->num_triangles++;
3114                         }
3115                         polys->num_vertices += polys->begin_vertices;
3116                 }
3117         }
3118         polys->begin_active = false;
3119 }
3120
3121 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3122 // LordHavoc: agreed, this is a mess
3123 void VM_CL_AddPolygonsToMeshQueue (void)
3124 {
3125         int i;
3126         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3127         vec3_t center;
3128
3129         // only add polygons of the currently active prog to the queue - if there is none, we're done
3130         if( !prog )
3131                 return;
3132
3133         if (!polys->num_triangles)
3134                 return;
3135
3136         for (i = 0;i < polys->num_triangles;i++)
3137         {
3138                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3139                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3140         }
3141
3142         /*polys->num_triangles = 0; // now done after rendering the scene,
3143           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
3144 }
3145
3146 //void(string texturename, float flag) R_BeginPolygon
3147 void VM_CL_R_PolygonBegin (void)
3148 {
3149         const char              *picname;
3150         skinframe_t     *sf;
3151         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3152         int tf;
3153
3154         // TODO instead of using skinframes here (which provides the benefit of
3155         // better management of flags, and is more suited for 3D rendering), what
3156         // about supporting Q3 shaders?
3157
3158         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3159
3160         if (!polys->initialized)
3161                 VM_InitPolygons(polys);
3162         if(polys->progstarttime != prog->starttime)
3163         {
3164                 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3165                 polys->num_vertices = polys->num_triangles = 0;
3166                 polys->progstarttime = prog->starttime;
3167         }
3168         if (polys->begin_active)
3169         {
3170                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3171                 return;
3172         }
3173         picname = PRVM_G_STRING(OFS_PARM0);
3174
3175         sf = NULL;
3176         if(*picname)
3177         {
3178                 tf = TEXF_ALPHA;
3179                 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3180                         tf |= TEXF_MIPMAP;
3181
3182                 do
3183                 {
3184                         sf = R_SkinFrame_FindNextByName(sf, picname);
3185                 }
3186                 while(sf && sf->textureflags != tf);
3187
3188                 if(!sf || !sf->base)
3189                         sf = R_SkinFrame_LoadExternal(picname, tf, true);
3190
3191                 if(sf)
3192                         R_SkinFrame_MarkUsed(sf);
3193         }
3194
3195         polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3196         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3197         polys->begin_vertices = 0;
3198         polys->begin_active = true;
3199 }
3200
3201 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3202 void VM_CL_R_PolygonVertex (void)
3203 {
3204         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3205
3206         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3207
3208         if (!polys->begin_active)
3209         {
3210                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3211                 return;
3212         }
3213
3214         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3215         {
3216                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3217                 return;
3218         }
3219
3220         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3221         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3222         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3223         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3224         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3225         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3226         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3227         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3228         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3229         polys->begin_vertices++;
3230 }
3231
3232 //void() R_EndPolygon
3233 void VM_CL_R_PolygonEnd (void)
3234 {
3235         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3236
3237         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3238         if (!polys->begin_active)
3239         {
3240                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3241                 return;
3242         }
3243         polys->begin_active = false;
3244         if (polys->begin_vertices >= 3)
3245                 VMPolygons_Store(polys);
3246         else
3247                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3248 }
3249
3250 static vmpolygons_t debugPolys;
3251
3252 void Debug_PolygonBegin(const char *picname, int drawflag)
3253 {
3254         if(!debugPolys.initialized)
3255                 VM_InitPolygons(&debugPolys);
3256         if(debugPolys.begin_active)
3257         {
3258                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3259                 return;
3260         }
3261         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3262         debugPolys.begin_drawflag = drawflag;
3263         debugPolys.begin_vertices = 0;
3264         debugPolys.begin_active = true;
3265 }
3266
3267 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3268 {
3269         if(!debugPolys.begin_active)
3270         {
3271                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3272                 return;
3273         }
3274
3275         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3276         {
3277                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3278                 return;
3279         }
3280
3281         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3282         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3283         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3284         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3285         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3286         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3287         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3288         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3289         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3290         debugPolys.begin_vertices++;
3291 }
3292
3293 void Debug_PolygonEnd(void)
3294 {
3295         if (!debugPolys.begin_active)
3296         {
3297                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3298                 return;
3299         }
3300         debugPolys.begin_active = false;
3301         if (debugPolys.begin_vertices >= 3)
3302                 VMPolygons_Store(&debugPolys);
3303         else
3304                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3305 }
3306
3307 /*
3308 =============
3309 CL_CheckBottom
3310
3311 Returns false if any part of the bottom of the entity is off an edge that
3312 is not a staircase.
3313
3314 =============
3315 */
3316 qboolean CL_CheckBottom (prvm_edict_t *ent)
3317 {
3318         vec3_t  mins, maxs, start, stop;
3319         trace_t trace;
3320         int             x, y;
3321         float   mid, bottom;
3322
3323         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3324         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3325
3326 // if all of the points under the corners are solid world, don't bother
3327 // with the tougher checks
3328 // the corners must be within 16 of the midpoint
3329         start[2] = mins[2] - 1;
3330         for     (x=0 ; x<=1 ; x++)
3331                 for     (y=0 ; y<=1 ; y++)
3332                 {
3333                         start[0] = x ? maxs[0] : mins[0];
3334                         start[1] = y ? maxs[1] : mins[1];
3335                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3336                                 goto realcheck;
3337                 }
3338
3339         return true;            // we got out easy
3340
3341 realcheck:
3342 //
3343 // check it for real...
3344 //
3345         start[2] = mins[2];
3346
3347 // the midpoint must be within 16 of the bottom
3348         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3349         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3350         stop[2] = start[2] - 2*sv_stepheight.value;
3351         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3352
3353         if (trace.fraction == 1.0)
3354                 return false;
3355         mid = bottom = trace.endpos[2];
3356
3357 // the corners must be within 16 of the midpoint
3358         for     (x=0 ; x<=1 ; x++)
3359                 for     (y=0 ; y<=1 ; y++)
3360                 {
3361                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3362                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3363
3364                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3365
3366                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3367                                 bottom = trace.endpos[2];
3368                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3369                                 return false;
3370                 }
3371
3372         return true;
3373 }
3374
3375 /*
3376 =============
3377 CL_movestep
3378
3379 Called by monster program code.
3380 The move will be adjusted for slopes and stairs, but if the move isn't
3381 possible, no move is done and false is returned
3382 =============
3383 */
3384 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3385 {
3386         float           dz;
3387         vec3_t          oldorg, neworg, end, traceendpos;
3388         trace_t         trace;
3389         int                     i, svent;
3390         prvm_edict_t            *enemy;
3391         prvm_eval_t     *val;
3392
3393 // try the move
3394         VectorCopy (ent->fields.client->origin, oldorg);
3395         VectorAdd (ent->fields.client->origin, move, neworg);
3396
3397 // flying monsters don't step up
3398         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3399         {
3400         // try one move with vertical motion, then one without
3401                 for (i=0 ; i<2 ; i++)
3402                 {
3403                         VectorAdd (ent->fields.client->origin, move, neworg);
3404                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3405                         if (i == 0 && enemy != prog->edicts)
3406                         {
3407                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3408                                 if (dz > 40)
3409                                         neworg[2] -= 8;
3410                                 if (dz < 30)
3411                                         neworg[2] += 8;
3412                         }
3413                         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3414                         if (settrace)
3415                                 CL_VM_SetTraceGlobals(&trace, svent);
3416
3417                         if (trace.fraction == 1)
3418                         {
3419                                 VectorCopy(trace.endpos, traceendpos);
3420                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3421                                         return false;   // swim monster left water
3422
3423                                 VectorCopy (traceendpos, ent->fields.client->origin);
3424                                 if (relink)
3425                                         CL_LinkEdict(ent);
3426                                 return true;
3427                         }
3428
3429                         if (enemy == prog->edicts)
3430                                 break;
3431                 }
3432
3433                 return false;
3434         }
3435
3436 // push down from a step height above the wished position
3437         neworg[2] += sv_stepheight.value;
3438         VectorCopy (neworg, end);
3439         end[2] -= sv_stepheight.value*2;
3440
3441         trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3442         if (settrace)
3443                 CL_VM_SetTraceGlobals(&trace, svent);
3444
3445         if (trace.startsolid)
3446         {
3447                 neworg[2] -= sv_stepheight.value;
3448                 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3449                 if (settrace)
3450                         CL_VM_SetTraceGlobals(&trace, svent);
3451                 if (trace.startsolid)
3452                         return false;
3453         }
3454         if (trace.fraction == 1)
3455         {
3456         // if monster had the ground pulled out, go ahead and fall
3457                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3458                 {
3459                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3460                         if (relink)
3461                                 CL_LinkEdict(ent);
3462                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3463                         return true;
3464                 }
3465
3466                 return false;           // walked off an edge
3467         }
3468
3469 // check point traces down for dangling corners
3470         VectorCopy (trace.endpos, ent->fields.client->origin);
3471
3472         if (!CL_CheckBottom (ent))
3473         {
3474                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3475                 {       // entity had floor mostly pulled out from underneath it
3476                         // and is trying to correct
3477                         if (relink)
3478                                 CL_LinkEdict(ent);
3479                         return true;
3480                 }
3481                 VectorCopy (oldorg, ent->fields.client->origin);
3482                 return false;
3483         }
3484
3485         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3486                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3487
3488         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3489                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3490
3491 // the move is ok
3492         if (relink)
3493                 CL_LinkEdict(ent);
3494         return true;
3495 }
3496
3497 /*
3498 ===============
3499 VM_CL_walkmove
3500
3501 float(float yaw, float dist[, settrace]) walkmove
3502 ===============
3503 */
3504 static void VM_CL_walkmove (void)
3505 {
3506         prvm_edict_t    *ent;
3507         float   yaw, dist;
3508         vec3_t  move;
3509         mfunction_t     *oldf;
3510         int     oldself;
3511         qboolean        settrace;
3512
3513         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3514
3515         // assume failure if it returns early
3516         PRVM_G_FLOAT(OFS_RETURN) = 0;
3517
3518         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3519         if (ent == prog->edicts)
3520         {
3521                 VM_Warning("walkmove: can not modify world entity\n");
3522                 return;
3523         }
3524         if (ent->priv.server->free)
3525         {
3526                 VM_Warning("walkmove: can not modify free entity\n");
3527                 return;
3528         }
3529         yaw = PRVM_G_FLOAT(OFS_PARM0);
3530         dist = PRVM_G_FLOAT(OFS_PARM1);
3531         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3532
3533         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3534                 return;
3535
3536         yaw = yaw*M_PI*2 / 360;
3537
3538         move[0] = cos(yaw)*dist;
3539         move[1] = sin(yaw)*dist;
3540         move[2] = 0;
3541
3542 // save program state, because CL_movestep may call other progs
3543         oldf = prog->xfunction;
3544         oldself = prog->globals.client->self;
3545
3546         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3547
3548
3549 // restore program state
3550         prog->xfunction = oldf;
3551         prog->globals.client->self = oldself;
3552 }
3553
3554 /*
3555 ===============
3556 VM_CL_serverkey
3557
3558 string(string key) serverkey
3559 ===============
3560 */
3561 void VM_CL_serverkey(void)
3562 {
3563         char string[VM_STRINGTEMP_LENGTH];
3564         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3565         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3566         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3567 }
3568
3569 /*
3570 =================
3571 VM_CL_checkpvs
3572
3573 Checks if an entity is in a point's PVS.
3574 Should be fast but can be inexact.
3575
3576 float checkpvs(vector viewpos, entity viewee) = #240;
3577 =================
3578 */
3579 static void VM_CL_checkpvs (void)
3580 {
3581         vec3_t viewpos;
3582         prvm_edict_t *viewee;
3583         vec3_t mi, ma;
3584 #if 1
3585         unsigned char *pvs;
3586 #else
3587         static int fatpvsbytes;
3588         static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3589 #endif
3590
3591         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3592         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3593         viewee = PRVM_G_EDICT(OFS_PARM1);
3594
3595         if(viewee->priv.required->free)
3596         {
3597                 VM_Warning("checkpvs: can not check free entity\n");
3598                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3599                 return;
3600         }
3601
3602         VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3603         VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3604
3605 #if 1
3606         if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3607         {
3608                 // no PVS support on this worldmodel... darn
3609                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3610                 return;
3611         }
3612         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3613         if(!pvs)
3614         {
3615                 // viewpos isn't in any PVS... darn
3616                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3617                 return;
3618         }
3619         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3620 #else
3621         // using fat PVS like FTEQW does (slow)
3622         if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3623         {
3624                 // no PVS support on this worldmodel... darn
3625                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3626                 return;
3627         }
3628         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3629         if(!fatpvsbytes)
3630         {
3631                 // viewpos isn't in any PVS... darn
3632                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3633                 return;
3634         }
3635         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3636 #endif
3637 }
3638 //============================================================================
3639
3640 // To create a almost working builtin file from this replace:
3641 // "^NULL.*" with ""
3642 // "^{.*//.*}:Wh\(.*\)" with "\1"
3643 // "\:" with "//"
3644 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3645 // "\n\n+" with "\n\n"
3646
3647 prvm_builtin_t vm_cl_builtins[] = {
3648 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3649 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
3650 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3651 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3652 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3653 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3654 VM_break,                                               // #6 void() break (QUAKE)
3655 VM_random,                                              // #7 float() random (QUAKE)
3656 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3657 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3658 VM_error,                                               // #10 void(string e) error (QUAKE)
3659 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3660 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3661 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3662 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
3663 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3664 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3665 NULL,                                                   // #17 entity() checkclient (QUAKE)
3666 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3667 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
3668 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3669 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3670 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3671 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
3672 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3673 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3674 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3675 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3676 VM_coredump,                                    // #28 void() coredump (QUAKE)
3677 VM_traceon,                                             // #29 void() traceon (QUAKE)
3678 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3679 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3680 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3681 NULL,                                                   // #33 (QUAKE)
3682 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3683 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3684 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3685 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3686 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3687 NULL,                                                   // #39 (QUAKE)
3688 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3689 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3690 NULL,                                                   // #42 (QUAKE)
3691 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3692 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3693 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3694 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3695 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3696 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3697 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3698 NULL,                                                   // #50 (QUAKE)
3699 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3700 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3701 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3702 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3703 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3704 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3705 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3706 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3707 NULL,                                                   // #59 (QUAKE)
3708 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3709 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3710 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3711 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3712 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3713 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3714 NULL,                                                   // #66 (QUAKE)
3715 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3716 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3717 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3718 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3719 NULL,                                                   // #71 (QUAKE)
3720 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3721 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3722 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3723 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3724 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3725 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3726 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3727 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3728 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3729 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3730 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3731 NULL,                                                   // #83 (QUAKE)
3732 NULL,                                                   // #84 (QUAKE)
3733 NULL,                                                   // #85 (QUAKE)
3734 NULL,                                                   // #86 (QUAKE)
3735 NULL,                                                   // #87 (QUAKE)
3736 NULL,                                                   // #88 (QUAKE)
3737 NULL,                                                   // #89 (QUAKE)
3738 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3739 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3740 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3741 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3742 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3743 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3744 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3745 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3746 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3747 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3748 // FrikaC and Telejano range #100-#199
3749 NULL,                                                   // #100
3750 NULL,                                                   // #101
3751 NULL,                                                   // #102
3752 NULL,                                                   // #103
3753 NULL,                                                   // #104
3754 NULL,                                                   // #105
3755 NULL,                                                   // #106
3756 NULL,                                                   // #107
3757 NULL,                                                   // #108
3758 NULL,                                                   // #109
3759 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3760 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3761 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3762 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3763 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3764 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3765 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3766 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3767 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3768 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3769 NULL,                                                   // #120
3770 NULL,                                                   // #121
3771 NULL,                                                   // #122
3772 NULL,                                                   // #123
3773 NULL,                                                   // #124
3774 NULL,                                                   // #125
3775 NULL,                                                   // #126
3776 NULL,                                                   // #127
3777 NULL,                                                   // #128
3778 NULL,                                                   // #129
3779 NULL,                                                   // #130
3780 NULL,                                                   // #131
3781 NULL,                                                   // #132
3782 NULL,                                                   // #133
3783 NULL,                                                   // #134
3784 NULL,                                                   // #135
3785 NULL,                                                   // #136
3786 NULL,                                                   // #137
3787 NULL,                                                   // #138
3788 NULL,                                                   // #139
3789 NULL,                                                   // #140
3790 NULL,                                                   // #141
3791 NULL,                                                   // #142
3792 NULL,                                                   // #143
3793 NULL,                                                   // #144
3794 NULL,                                                   // #145
3795 NULL,                                                   // #146
3796 NULL,                                                   // #147
3797 NULL,                                                   // #148
3798 NULL,                                                   // #149
3799 NULL,                                                   // #150
3800 NULL,                                                   // #151
3801 NULL,                                                   // #152
3802 NULL,                                                   // #153
3803 NULL,                                                   // #154
3804 NULL,                                                   // #155
3805 NULL,                                                   // #156
3806 NULL,                                                   // #157
3807 NULL,                                                   // #158
3808 NULL,                                                   // #159
3809 NULL,                                                   // #160
3810 NULL,                                                   // #161
3811 NULL,                                                   // #162
3812 NULL,                                                   // #163
3813 NULL,                                                   // #164
3814 NULL,                                                   // #165
3815 NULL,                                                   // #166
3816 NULL,                                                   // #167
3817 NULL,                                                   // #168
3818 NULL,                                                   // #169
3819 NULL,                                                   // #170
3820 NULL,                                                   // #171
3821 NULL,                                                   // #172
3822 NULL,                                                   // #173
3823 NULL,                                                   // #174
3824 NULL,                                                   // #175
3825 NULL,                                                   // #176
3826 NULL,                                                   // #177
3827 NULL,                                                   // #178
3828 NULL,                                                   // #179
3829 NULL,                                                   // #180
3830 NULL,                                                   // #181
3831 NULL,                                                   // #182
3832 NULL,                                                   // #183
3833 NULL,                                                   // #184
3834 NULL,                                                   // #185
3835 NULL,                                                   // #186
3836 NULL,                                                   // #187
3837 NULL,                                                   // #188
3838 NULL,                                                   // #189
3839 NULL,                                                   // #190
3840 NULL,                                                   // #191
3841 NULL,                                                   // #192
3842 NULL,                                                   // #193
3843 NULL,                                                   // #194
3844 NULL,                                                   // #195
3845 NULL,                                                   // #196
3846 NULL,                                                   // #197
3847 NULL,                                                   // #198
3848 NULL,                                                   // #199
3849 // FTEQW range #200-#299
3850 NULL,                                                   // #200
3851 NULL,                                                   // #201
3852 NULL,                                                   // #202
3853 NULL,                                                   // #203
3854 NULL,                                                   // #204
3855 NULL,                                                   // #205
3856 NULL,                                                   // #206
3857 NULL,                                                   // #207
3858 NULL,                                                   // #208
3859 NULL,                                                   // #209
3860 NULL,                                                   // #210
3861 NULL,                                                   // #211
3862 NULL,                                                   // #212
3863 NULL,                                                   // #213
3864 NULL,                                                   // #214
3865 NULL,                                                   // #215
3866 NULL,                                                   // #216
3867 NULL,                                                   // #217
3868 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3869 NULL,                                                   // #219
3870 NULL,                                                   // #220
3871 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3872 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3873 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3874 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3875 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3876 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3877 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3878 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3879 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3880 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3881 NULL,                                                   // #231
3882 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3883 NULL,                                                   // #233
3884 NULL,                                                   // #234
3885 NULL,                                                   // #235
3886 NULL,                                                   // #236
3887 NULL,                                                   // #237
3888 NULL,                                                   // #238
3889 NULL,                                                   // #239
3890 VM_CL_checkpvs,                                 // #240
3891 NULL,                                                   // #241
3892 NULL,                                                   // #242
3893 NULL,                                                   // #243
3894 NULL,                                                   // #244
3895 NULL,                                                   // #245
3896 NULL,                                                   // #246
3897 NULL,                                                   // #247
3898 NULL,                                                   // #248
3899 NULL,                                                   // #249
3900 NULL,                                                   // #250
3901 NULL,                                                   // #251
3902 NULL,                                                   // #252
3903 NULL,                                                   // #253
3904 NULL,                                                   // #254
3905 NULL,                                                   // #255
3906 NULL,                                                   // #256
3907 NULL,                                                   // #257
3908 NULL,                                                   // #258
3909 NULL,                                                   // #259
3910 NULL,                                                   // #260
3911 NULL,                                                   // #261
3912 NULL,                                                   // #262
3913 NULL,                                                   // #263
3914 NULL,                                                   // #264
3915 NULL,                                                   // #265
3916 NULL,                                                   // #266
3917 NULL,                                                   // #267
3918 NULL,                                                   // #268
3919 NULL,                                                   // #269
3920 NULL,                                                   // #270
3921 NULL,                                                   // #271
3922 NULL,                                                   // #272
3923 NULL,                                                   // #273
3924 NULL,                                                   // #274
3925 NULL,                                                   // #275
3926 NULL,                                                   // #276
3927 NULL,                                                   // #277
3928 NULL,                                                   // #278
3929 NULL,                                                   // #279
3930 NULL,                                                   // #280
3931 NULL,                                                   // #281
3932 NULL,                                                   // #282
3933 NULL,                                                   // #283
3934 NULL,                                                   // #284
3935 NULL,                                                   // #285
3936 NULL,                                                   // #286
3937 NULL,                                                   // #287
3938 NULL,                                                   // #288
3939 NULL,                                                   // #289
3940 NULL,                                                   // #290
3941 NULL,                                                   // #291
3942 NULL,                                                   // #292
3943 NULL,                                                   // #293
3944 NULL,                                                   // #294
3945 NULL,                                                   // #295
3946 NULL,                                                   // #296
3947 NULL,                                                   // #297
3948 NULL,                                                   // #298
3949 NULL,                                                   // #299
3950 // CSQC range #300-#399
3951 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3952 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3953 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3954 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3955 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3956 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3957 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3958 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3959 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3960 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3961 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3962 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3963 NULL,                                                   // #312
3964 NULL,                                                   // #313
3965 NULL,                                                   // #314
3966 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3967 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3968 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3969 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3970 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3971 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3972 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3973 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3974 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3975 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3976 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3977 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3978 VM_stringwidth,                 // #327 // FIXME is this okay?
3979 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3980 VM_drawrotpic,                                  // #329 // FIXME is this okay?
3981 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3982 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3983 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3984 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3985 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3986 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3987 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3988 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3989 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3990 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3991 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3992 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3993 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3994 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3995 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3996 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3997 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3998 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3999 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4000 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4001 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4002 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4003 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4004 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4005 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4006 NULL,                                                   // #355
4007 NULL,                                                   // #356
4008 NULL,                                                   // #357
4009 NULL,                                                   // #358
4010 NULL,                                                   // #359
4011 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4012 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4013 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4014 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4015 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4016 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4017 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4018 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4019 NULL,                                           // #368
4020 NULL,                                                   // #369
4021 NULL,                                                   // #370
4022 NULL,                                                   // #371
4023 NULL,                                                   // #372
4024 NULL,                                                   // #373
4025 NULL,                                                   // #374
4026 NULL,                                                   // #375
4027 NULL,                                                   // #376
4028 NULL,                                                   // #377
4029 NULL,                                                   // #378
4030 NULL,                                                   // #379
4031 NULL,                                                   // #380
4032 NULL,                                                   // #381
4033 NULL,                                                   // #382
4034 NULL,                                                   // #383
4035 NULL,                                                   // #384
4036 NULL,                                                   // #385
4037 NULL,                                                   // #386
4038 NULL,                                                   // #387
4039 NULL,                                                   // #388
4040 NULL,                                                   // #389
4041 NULL,                                                   // #390
4042 NULL,                                                   // #391
4043 NULL,                                                   // #392
4044 NULL,                                                   // #393
4045 NULL,                                                   // #394
4046 NULL,                                                   // #395
4047 NULL,                                                   // #396
4048 NULL,                                                   // #397
4049 NULL,                                                   // #398
4050 NULL,                                                   // #399
4051 // LordHavoc's range #400-#499
4052 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4053 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4054 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4055 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4056 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4057 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4058 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4059 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4060 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4061 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4062 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4063 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4064 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4065 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4066 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4067 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4068 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4069 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4070 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4071 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4072 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4073 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4074 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4075 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4076 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4077 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4078 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4079 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4080 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4081 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4082 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4083 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4084 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4085 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4086 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4087 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4088 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4089 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4090 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4091 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4092 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4093 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4094 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4095 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4096 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4097 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4098 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4099 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4100 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4101 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4102 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4103 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4104 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4105 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4106 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4107 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4108 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4109 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4110 NULL,                                                   // #458
4111 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4112 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4113 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4114 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4115 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4116 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4117 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4118 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4119 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4120 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4121 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4122 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4123 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4124 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4125 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4126 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4127 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4128 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4129 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4130 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4131 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4132 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4133 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4134 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4135 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4136 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4137 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4138 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4139 VM_gecko_create,                                        // #487 float gecko_create( string name )
4140 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4141 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4142 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4143 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4144 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4145 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4146 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4147 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4148 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4149 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4150 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4151 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4152 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4153 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4154 NULL,                                                   // #502
4155 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4156 NULL,                                                   // #504
4157 NULL,                                                   // #505
4158 NULL,                                                   // #506
4159 NULL,                                                   // #507
4160 NULL,                                                   // #508
4161 NULL,                                                   // #509
4162 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4163 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4164 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4165 VM_uri_get,                                             // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4166 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4167 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4168 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4169 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4170 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4171 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4172 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4173 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command)
4174 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4175 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4176 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4177 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4178 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4179 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4180 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4181 VM_loadfromdata,                                // #529
4182 VM_loadfromfile,                                // #530
4183 NULL,                                                   // #531
4184 NULL,                                                   // #532
4185 NULL,                                                   // #533
4186 NULL,                                                   // #534
4187 NULL,                                                   // #535
4188 NULL,                                                   // #536
4189 NULL,                                                   // #537
4190 NULL,                                                   // #538
4191 NULL,                                                   // #539
4192 NULL,                                                   // #540
4193 NULL,                                                   // #541
4194 NULL,                                                   // #542
4195 NULL,                                                   // #543
4196 NULL,                                                   // #544
4197 NULL,                                                   // #545
4198 NULL,                                                   // #546
4199 NULL,                                                   // #547
4200 NULL,                                                   // #548
4201 NULL,                                                   // #549
4202 NULL,                                                   // #550
4203 NULL,                                                   // #551
4204 NULL,                                                   // #552
4205 NULL,                                                   // #553
4206 NULL,                                                   // #554
4207 NULL,                                                   // #555
4208 NULL,                                                   // #556
4209 NULL,                                                   // #557
4210 NULL,                                                   // #558
4211 NULL,                                                   // #559
4212 NULL,                                                   // #560
4213 NULL,                                                   // #561
4214 NULL,                                                   // #562
4215 NULL,                                                   // #563
4216 NULL,                                                   // #564
4217 NULL,                                                   // #565
4218 NULL,                                                   // #566
4219 NULL,                                                   // #567
4220 NULL,                                                   // #568
4221 NULL,                                                   // #569
4222 NULL,                                                   // #570
4223 NULL,                                                   // #571
4224 NULL,                                                   // #572
4225 NULL,                                                   // #573
4226 NULL,                                                   // #574
4227 NULL,                                                   // #575
4228 NULL,                                                   // #576
4229 NULL,                                                   // #577
4230 NULL,                                                   // #578
4231 NULL,                                                   // #579
4232 NULL,                                                   // #580
4233 NULL,                                                   // #581
4234 NULL,                                                   // #582
4235 NULL,                                                   // #583
4236 NULL,                                                   // #584
4237 NULL,                                                   // #585
4238 NULL,                                                   // #586
4239 NULL,                                                   // #587
4240 NULL,                                                   // #588
4241 NULL,                                                   // #589
4242 NULL,                                                   // #590
4243 NULL,                                                   // #591
4244 NULL,                                                   // #592
4245 NULL,                                                   // #593
4246 NULL,                                                   // #594
4247 NULL,                                                   // #595
4248 NULL,                                                   // #596
4249 NULL,                                                   // #597
4250 NULL,                                                   // #598
4251 NULL,                                                   // #599
4252 NULL,                                                   // #600
4253 NULL,                                                   // #601
4254 NULL,                                                   // #602
4255 NULL,                                                   // #603
4256 NULL,                                                   // #604
4257 VM_callfunction,                                // #605
4258 VM_writetofile,                                 // #606
4259 VM_isfunction,                                  // #607
4260 NULL,                                                   // #608
4261 NULL,                                                   // #609
4262 NULL,                                                   // #610
4263 NULL,                                                   // #611
4264 NULL,                                                   // #612
4265 VM_parseentitydata,                             // #613
4266 NULL,                                                   // #614
4267 NULL,                                                   // #615
4268 NULL,                                                   // #616
4269 NULL,                                                   // #617
4270 NULL,                                                   // #618
4271 NULL,                                                   // #619
4272 NULL,                                                   // #620
4273 NULL,                                                   // #621
4274 NULL,                                                   // #622
4275 NULL,                                                   // #623
4276 VM_getextresponse,                              // #624 string getextresponse(void)
4277 NULL,                                                   // #625
4278 };
4279
4280 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4281
4282 void VM_Polygons_Reset(void)
4283 {
4284         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4285
4286         // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4287         if(polys->initialized)
4288         {
4289                 Mem_FreePool(&polys->pool);
4290                 polys->initialized = false;
4291         }
4292 }
4293
4294 void VM_CL_Cmd_Init(void)
4295 {
4296         VM_Cmd_Init();
4297         VM_Polygons_Reset();
4298 }
4299
4300 void VM_CL_Cmd_Reset(void)
4301 {
4302         World_End(&cl.world);
4303         VM_Cmd_Reset();
4304         VM_Polygons_Reset();
4305 }
4306
4307