revert r8707 changes
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
32
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
35 {
36         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
42 {
43         prvm_edict_t    *e;
44         float   *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning("setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning("setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, e->fields.client->origin);
60         CL_LinkEdict(e);
61 }
62
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
64 {
65         int             i;
66
67         for (i=0 ; i<3 ; i++)
68                 if (min[i] > max[i])
69                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
70
71         // set derived values
72         VectorCopy (min, e->fields.client->mins);
73         VectorCopy (max, e->fields.client->maxs);
74         VectorSubtract (max, min, e->fields.client->size);
75
76         CL_LinkEdict (e);
77 }
78
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
81 {
82         prvm_edict_t    *e;
83         const char              *m;
84         dp_model_t *mod;
85         int                             i;
86
87         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
88
89         e = PRVM_G_EDICT(OFS_PARM0);
90         e->fields.client->modelindex = 0;
91         e->fields.client->model = 0;
92
93         m = PRVM_G_STRING(OFS_PARM1);
94         mod = NULL;
95         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
96         {
97                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
98                 {
99                         mod = cl.csqc_model_precache[i];
100                         e->fields.client->model = PRVM_SetEngineString(mod->name);
101                         e->fields.client->modelindex = -(i+1);
102                         break;
103                 }
104         }
105
106         if( !mod ) {
107                 for (i = 0;i < MAX_MODELS;i++)
108                 {
109                         mod = cl.model_precache[i];
110                         if (mod && !strcmp(mod->name, m))
111                         {
112                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
113                                 e->fields.client->modelindex = i;
114                                 break;
115                         }
116                 }
117         }
118
119         if( mod ) {
120                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
122         }
123         else
124         {
125                 SetMinMaxSize (e, vec3_origin, vec3_origin);
126                 VM_Warning ("setmodel: model '%s' not precached\n", m);
127         }
128 }
129
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
132 {
133         prvm_edict_t    *e;
134         float                   *min, *max;
135         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
136
137         e = PRVM_G_EDICT(OFS_PARM0);
138         if (e == prog->edicts)
139         {
140                 VM_Warning("setsize: can not modify world entity\n");
141                 return;
142         }
143         if (e->priv.server->free)
144         {
145                 VM_Warning("setsize: can not modify free entity\n");
146                 return;
147         }
148         min = PRVM_G_VECTOR(OFS_PARM1);
149         max = PRVM_G_VECTOR(OFS_PARM2);
150
151         SetMinMaxSize( e, min, max );
152
153         CL_LinkEdict(e);
154 }
155
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
158 {
159         const char                      *sample;
160         int                                     channel;
161         prvm_edict_t            *entity;
162         float                           volume;
163         float                           attenuation;
164
165         VM_SAFEPARMCOUNT(5, VM_CL_sound);
166
167         entity = PRVM_G_EDICT(OFS_PARM0);
168         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169         sample = PRVM_G_STRING(OFS_PARM2);
170         volume = PRVM_G_FLOAT(OFS_PARM3);
171         attenuation = PRVM_G_FLOAT(OFS_PARM4);
172
173         if (volume < 0 || volume > 1)
174         {
175                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
176                 return;
177         }
178
179         if (attenuation < 0 || attenuation > 4)
180         {
181                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
182                 return;
183         }
184
185         if (channel < 0 || channel > 7)
186         {
187                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
188                 return;
189         }
190
191         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
192 }
193
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
196 {
197         const char                      *sample;
198         float                           volume;
199         float                           attenuation;
200         vec3_t                          org;
201
202         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
203
204         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205         sample = PRVM_G_STRING(OFS_PARM1);
206         volume = PRVM_G_FLOAT(OFS_PARM2);
207         attenuation = PRVM_G_FLOAT(OFS_PARM3);
208
209         if (volume < 0 || volume > 1)
210         {
211                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
212                 return;
213         }
214
215         if (attenuation < 0 || attenuation > 4)
216         {
217                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
218                 return;
219         }
220
221         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
223 }
224
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
227 {
228         prvm_edict_t *ed;
229         ed = PRVM_ED_Alloc();
230         VM_RETURN_EDICT(ed);
231 }
232
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
234 {
235         prvm_eval_t *val;
236         VM_SetTraceGlobals(trace);
237         if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
238                 val->_float = svent;
239 }
240
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
243
244 // #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
246 {
247         float   *v1, *v2;
248         trace_t trace;
249         int             move, svent;
250         prvm_edict_t    *ent;
251
252         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
253
254         prog->xfunction->builtinsprofile += 30;
255
256         v1 = PRVM_G_VECTOR(OFS_PARM0);
257         v2 = PRVM_G_VECTOR(OFS_PARM1);
258         move = (int)PRVM_G_FLOAT(OFS_PARM2);
259         ent = PRVM_G_EDICT(OFS_PARM3);
260
261         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
262                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
263
264         trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
265
266         CL_VM_SetTraceGlobals(&trace, svent);
267 }
268
269 /*
270 =================
271 VM_CL_tracebox
272
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
276
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
278 =================
279 */
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
282 {
283         float   *v1, *v2, *m1, *m2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
289
290         prog->xfunction->builtinsprofile += 30;
291
292         v1 = PRVM_G_VECTOR(OFS_PARM0);
293         m1 = PRVM_G_VECTOR(OFS_PARM1);
294         m2 = PRVM_G_VECTOR(OFS_PARM2);
295         v2 = PRVM_G_VECTOR(OFS_PARM3);
296         move = (int)PRVM_G_FLOAT(OFS_PARM4);
297         ent = PRVM_G_EDICT(OFS_PARM5);
298
299         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
300                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
303
304         CL_VM_SetTraceGlobals(&trace, svent);
305 }
306
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
308 {
309         int i;
310         float gravity;
311         vec3_t move, end;
312         vec3_t original_origin;
313         vec3_t original_velocity;
314         vec3_t original_angles;
315         vec3_t original_avelocity;
316         prvm_eval_t *val;
317         trace_t trace;
318
319         VectorCopy(tossent->fields.client->origin   , original_origin   );
320         VectorCopy(tossent->fields.client->velocity , original_velocity );
321         VectorCopy(tossent->fields.client->angles   , original_angles   );
322         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
323
324         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325         if (val != NULL && val->_float != 0)
326                 gravity = val->_float;
327         else
328                 gravity = 1.0;
329         gravity *= cl.movevars_gravity * 0.05;
330
331         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
332         {
333                 tossent->fields.client->velocity[2] -= gravity;
334                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335                 VectorScale (tossent->fields.client->velocity, 0.05, move);
336                 VectorAdd (tossent->fields.client->origin, move, end);
337                 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338                 VectorCopy (trace.endpos, tossent->fields.client->origin);
339
340                 if (trace.fraction < 1)
341                         break;
342         }
343
344         VectorCopy(original_origin   , tossent->fields.client->origin   );
345         VectorCopy(original_velocity , tossent->fields.client->velocity );
346         VectorCopy(original_angles   , tossent->fields.client->angles   );
347         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
348
349         return trace;
350 }
351
352 static void VM_CL_tracetoss (void)
353 {
354         trace_t trace;
355         prvm_edict_t    *ent;
356         prvm_edict_t    *ignore;
357         int svent;
358
359         prog->xfunction->builtinsprofile += 600;
360
361         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
362
363         ent = PRVM_G_EDICT(OFS_PARM0);
364         if (ent == prog->edicts)
365         {
366                 VM_Warning("tracetoss: can not use world entity\n");
367                 return;
368         }
369         ignore = PRVM_G_EDICT(OFS_PARM1);
370
371         trace = CL_Trace_Toss (ent, ignore, &svent);
372
373         CL_VM_SetTraceGlobals(&trace, svent);
374 }
375
376
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
379 {
380         const char      *name;
381         int                     i;
382         dp_model_t              *m;
383
384         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
385
386         name = PRVM_G_STRING(OFS_PARM0);
387         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
388         {
389                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
390                 {
391                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
392                         return;
393                 }
394         }
395         PRVM_G_FLOAT(OFS_RETURN) = 0;
396         m = Mod_ForName(name, false, false, false);
397         if(m && m->loaded)
398         {
399                 for (i = 0;i < MAX_MODELS;i++)
400                 {
401                         if (!cl.csqc_model_precache[i])
402                         {
403                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
404                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
405                                 return;
406                         }
407                 }
408                 VM_Warning("VM_CL_precache_model: no free models\n");
409                 return;
410         }
411         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
412 }
413
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
415 {
416         prvm_edict_t    *ent;
417         int                             i, k;
418
419         ent = PRVM_NEXT_EDICT(prog->edicts);
420         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
421         {
422                 if (ent->priv.required->free)
423                         continue;
424                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
425                         list[k++] = ent;
426         }
427         return k;
428 }
429
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
432 {
433         prvm_edict_t    *ent, *chain;
434         vec_t                   radius, radius2;
435         vec3_t                  org, eorg, mins, maxs;
436         int                             i, numtouchedicts;
437         prvm_edict_t    *touchedicts[MAX_EDICTS];
438
439         VM_SAFEPARMCOUNT(2, VM_CL_findradius);
440
441         chain = (prvm_edict_t *)prog->edicts;
442
443         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
444         radius = PRVM_G_FLOAT(OFS_PARM1);
445         radius2 = radius * radius;
446
447         mins[0] = org[0] - (radius + 1);
448         mins[1] = org[1] - (radius + 1);
449         mins[2] = org[2] - (radius + 1);
450         maxs[0] = org[0] + (radius + 1);
451         maxs[1] = org[1] + (radius + 1);
452         maxs[2] = org[2] + (radius + 1);
453         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
454         if (numtouchedicts > MAX_EDICTS)
455         {
456                 // this never happens   //[515]: for what then ?
457                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
458                 numtouchedicts = MAX_EDICTS;
459         }
460         for (i = 0;i < numtouchedicts;i++)
461         {
462                 ent = touchedicts[i];
463                 // Quake did not return non-solid entities but darkplaces does
464                 // (note: this is the reason you can't blow up fallen zombies)
465                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
466                         continue;
467                 // LordHavoc: compare against bounding box rather than center so it
468                 // doesn't miss large objects, and use DotProduct instead of Length
469                 // for a major speedup
470                 VectorSubtract(org, ent->fields.client->origin, eorg);
471                 if (sv_gameplayfix_findradiusdistancetobox.integer)
472                 {
473                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
474                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
475                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
476                 }
477                 else
478                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
479                 if (DotProduct(eorg, eorg) < radius2)
480                 {
481                         ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
482                         chain = ent;
483                 }
484         }
485
486         VM_RETURN_EDICT(chain);
487 }
488
489 // #34 float() droptofloor
490 static void VM_CL_droptofloor (void)
491 {
492         prvm_edict_t            *ent;
493         prvm_eval_t                     *val;
494         vec3_t                          end;
495         trace_t                         trace;
496
497         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
498
499         // assume failure if it returns early
500         PRVM_G_FLOAT(OFS_RETURN) = 0;
501
502         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
503         if (ent == prog->edicts)
504         {
505                 VM_Warning("droptofloor: can not modify world entity\n");
506                 return;
507         }
508         if (ent->priv.server->free)
509         {
510                 VM_Warning("droptofloor: can not modify free entity\n");
511                 return;
512         }
513
514         VectorCopy (ent->fields.client->origin, end);
515         end[2] -= 256;
516
517         trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
518
519         if (trace.fraction != 1)
520         {
521                 VectorCopy (trace.endpos, ent->fields.client->origin);
522                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
523                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
524                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
525                 PRVM_G_FLOAT(OFS_RETURN) = 1;
526                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
527 //              ent->priv.server->suspendedinairflag = true;
528         }
529 }
530
531 // #35 void(float style, string value) lightstyle
532 static void VM_CL_lightstyle (void)
533 {
534         int                     i;
535         const char      *c;
536
537         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
538
539         i = (int)PRVM_G_FLOAT(OFS_PARM0);
540         c = PRVM_G_STRING(OFS_PARM1);
541         if (i >= cl.max_lightstyle)
542         {
543                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
544                 return;
545         }
546         strlcpy (cl.lightstyle[i].map,  MSG_ReadString(), sizeof (cl.lightstyle[i].map));
547         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
548         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
549 }
550
551 // #40 float(entity e) checkbottom
552 static void VM_CL_checkbottom (void)
553 {
554         static int              cs_yes, cs_no;
555         prvm_edict_t    *ent;
556         vec3_t                  mins, maxs, start, stop;
557         trace_t                 trace;
558         int                             x, y;
559         float                   mid, bottom;
560
561         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
562         ent = PRVM_G_EDICT(OFS_PARM0);
563         PRVM_G_FLOAT(OFS_RETURN) = 0;
564
565         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
566         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
567
568 // if all of the points under the corners are solid world, don't bother
569 // with the tougher checks
570 // the corners must be within 16 of the midpoint
571         start[2] = mins[2] - 1;
572         for     (x=0 ; x<=1 ; x++)
573                 for     (y=0 ; y<=1 ; y++)
574                 {
575                         start[0] = x ? maxs[0] : mins[0];
576                         start[1] = y ? maxs[1] : mins[1];
577                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
578                                 goto realcheck;
579                 }
580
581         cs_yes++;
582         PRVM_G_FLOAT(OFS_RETURN) = true;
583         return;         // we got out easy
584
585 realcheck:
586         cs_no++;
587 //
588 // check it for real...
589 //
590         start[2] = mins[2];
591
592 // the midpoint must be within 16 of the bottom
593         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
594         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
595         stop[2] = start[2] - 2*sv_stepheight.value;
596         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
597
598         if (trace.fraction == 1.0)
599                 return;
600
601         mid = bottom = trace.endpos[2];
602
603 // the corners must be within 16 of the midpoint
604         for     (x=0 ; x<=1 ; x++)
605                 for     (y=0 ; y<=1 ; y++)
606                 {
607                         start[0] = stop[0] = x ? maxs[0] : mins[0];
608                         start[1] = stop[1] = y ? maxs[1] : mins[1];
609
610                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
611
612                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
613                                 bottom = trace.endpos[2];
614                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
615                                 return;
616                 }
617
618         cs_yes++;
619         PRVM_G_FLOAT(OFS_RETURN) = true;
620 }
621
622 // #41 float(vector v) pointcontents
623 static void VM_CL_pointcontents (void)
624 {
625         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
626         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
627 }
628
629 // #48 void(vector o, vector d, float color, float count) particle
630 static void VM_CL_particle (void)
631 {
632         float   *org, *dir;
633         int             count;
634         unsigned char   color;
635         VM_SAFEPARMCOUNT(4, VM_CL_particle);
636
637         org = PRVM_G_VECTOR(OFS_PARM0);
638         dir = PRVM_G_VECTOR(OFS_PARM1);
639         color = (int)PRVM_G_FLOAT(OFS_PARM2);
640         count = (int)PRVM_G_FLOAT(OFS_PARM3);
641         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
642 }
643
644 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
645 static void VM_CL_ambientsound (void)
646 {
647         float   *f;
648         sfx_t   *s;
649         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
650         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
651         f = PRVM_G_VECTOR(OFS_PARM1);
652         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
653 }
654
655 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
656 static void VM_CL_getlight (void)
657 {
658         vec3_t ambientcolor, diffusecolor, diffusenormal;
659         vec_t *p;
660
661         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
662
663         p = PRVM_G_VECTOR(OFS_PARM0);
664         VectorClear(ambientcolor);
665         VectorClear(diffusecolor);
666         VectorClear(diffusenormal);
667         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
668                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
669         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
670 }
671
672
673 //============================================================================
674 //[515]: SCENE MANAGER builtins
675 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
676
677 static void CSQC_R_RecalcView (void)
678 {
679         extern matrix4x4_t viewmodelmatrix;
680         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
681         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
682 }
683
684 void CL_RelinkLightFlashes(void);
685 //#300 void() clearscene (EXT_CSQC)
686 void VM_CL_R_ClearScene (void)
687 {
688         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
689         // clear renderable entity and light lists
690         r_refdef.scene.numentities = 0;
691         r_refdef.scene.numlights = 0;
692         // FIXME: restore these to the values from VM_CL_UpdateView
693         r_refdef.view.x = 0;
694         r_refdef.view.y = 0;
695         r_refdef.view.z = 0;
696         r_refdef.view.width = vid.width;
697         r_refdef.view.height = vid.height;
698         r_refdef.view.depth = 1;
699         // FIXME: restore frustum_x/frustum_y
700         r_refdef.view.useperspective = true;
701         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
702         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
703         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
704         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
705         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
706         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
707         r_refdef.view.clear = true;
708         r_refdef.view.isoverlay = false;
709         // FIXME: restore cl.csqc_origin
710         // FIXME: restore cl.csqc_angles
711         cl.csqc_vidvars.drawworld = true;
712         cl.csqc_vidvars.drawenginesbar = false;
713         cl.csqc_vidvars.drawcrosshair = false;
714 }
715
716 //#301 void(float mask) addentities (EXT_CSQC)
717 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
718 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
719 void VM_CL_R_AddEntities (void)
720 {
721         int                     i, drawmask;
722         prvm_edict_t *ed;
723         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
724         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
725         CSQC_RelinkAllEntities(drawmask);
726         CL_RelinkLightFlashes();
727
728         prog->globals.client->time = cl.time;
729         for(i=1;i<prog->num_edicts;i++)
730         {
731                 ed = &prog->edicts[i];
732                 if(ed->priv.required->free)
733                         continue;
734                 CSQC_Think(ed);
735                 if(ed->priv.required->free)
736                         continue;
737                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
738                 CSQC_Predraw(ed);
739                 if(ed->priv.required->free)
740                         continue;
741                 if(!((int)ed->fields.client->drawmask & drawmask))
742                         continue;
743                 CSQC_AddRenderEdict(ed);
744         }
745 }
746
747 //#302 void(entity ent) addentity (EXT_CSQC)
748 void VM_CL_R_AddEntity (void)
749 {
750         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
751         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
752 }
753
754 //#303 float(float property, ...) setproperty (EXT_CSQC)
755 void VM_CL_R_SetView (void)
756 {
757         int             c;
758         float   *f;
759         float   k;
760
761         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
762
763         c = (int)PRVM_G_FLOAT(OFS_PARM0);
764         f = PRVM_G_VECTOR(OFS_PARM1);
765         k = PRVM_G_FLOAT(OFS_PARM1);
766
767         switch(c)
768         {
769         case VF_MIN:
770                 r_refdef.view.x = (int)(f[0]);
771                 r_refdef.view.y = (int)(f[1]);
772                 break;
773         case VF_MIN_X:
774                 r_refdef.view.x = (int)(k);
775                 break;
776         case VF_MIN_Y:
777                 r_refdef.view.y = (int)(k);
778                 break;
779         case VF_SIZE:
780                 r_refdef.view.width = (int)(f[0]);
781                 r_refdef.view.height = (int)(f[1]);
782                 break;
783         case VF_SIZE_X:
784                 r_refdef.view.width = (int)(k);
785                 break;
786         case VF_SIZE_Y:
787                 r_refdef.view.height = (int)(k);
788                 break;
789         case VF_VIEWPORT:
790                 r_refdef.view.x = (int)(f[0]);
791                 r_refdef.view.y = (int)(f[1]);
792                 f = PRVM_G_VECTOR(OFS_PARM2);
793                 r_refdef.view.width = (int)(f[0]);
794                 r_refdef.view.height = (int)(f[1]);
795                 break;
796         case VF_FOV:
797                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
798                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
799                 break;
800         case VF_FOVX:
801                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
802                 break;
803         case VF_FOVY:
804                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
805                 break;
806         case VF_ORIGIN:
807                 VectorCopy(f, cl.csqc_origin);
808                 CSQC_R_RecalcView();
809                 break;
810         case VF_ORIGIN_X:
811                 cl.csqc_origin[0] = k;
812                 CSQC_R_RecalcView();
813                 break;
814         case VF_ORIGIN_Y:
815                 cl.csqc_origin[1] = k;
816                 CSQC_R_RecalcView();
817                 break;
818         case VF_ORIGIN_Z:
819                 cl.csqc_origin[2] = k;
820                 CSQC_R_RecalcView();
821                 break;
822         case VF_ANGLES:
823                 VectorCopy(f, cl.csqc_angles);
824                 CSQC_R_RecalcView();
825                 break;
826         case VF_ANGLES_X:
827                 cl.csqc_angles[0] = k;
828                 CSQC_R_RecalcView();
829                 break;
830         case VF_ANGLES_Y:
831                 cl.csqc_angles[1] = k;
832                 CSQC_R_RecalcView();
833                 break;
834         case VF_ANGLES_Z:
835                 cl.csqc_angles[2] = k;
836                 CSQC_R_RecalcView();
837                 break;
838         case VF_DRAWWORLD:
839                 cl.csqc_vidvars.drawworld = k;
840                 break;
841         case VF_DRAWENGINESBAR:
842                 cl.csqc_vidvars.drawenginesbar = k;
843                 break;
844         case VF_DRAWCROSSHAIR:
845                 cl.csqc_vidvars.drawcrosshair = k;
846                 break;
847         case VF_CL_VIEWANGLES:
848                 VectorCopy(f, cl.viewangles);
849                 break;
850         case VF_CL_VIEWANGLES_X:
851                 cl.viewangles[0] = k;
852                 break;
853         case VF_CL_VIEWANGLES_Y:
854                 cl.viewangles[1] = k;
855                 break;
856         case VF_CL_VIEWANGLES_Z:
857                 cl.viewangles[2] = k;
858                 break;
859         case VF_PERSPECTIVE:
860                 r_refdef.view.useperspective = k != 0;
861                 break;
862         case VF_CLEARSCREEN:
863                 r_refdef.view.isoverlay = !k;
864                 break;
865         default:
866                 PRVM_G_FLOAT(OFS_RETURN) = 0;
867                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
868                 return;
869         }
870         PRVM_G_FLOAT(OFS_RETURN) = 1;
871 }
872
873 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
874 void VM_CL_R_AddDynamicLight (void)
875 {
876         vec_t *org;
877         float radius = 300;
878         vec_t *col;
879         int style = -1;
880         const char *cubemapname = NULL;
881         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
882         float coronaintensity = 1;
883         float coronasizescale = 0.25;
884         qboolean castshadow = true;
885         float ambientscale = 0;
886         float diffusescale = 1;
887         float specularscale = 1;
888         matrix4x4_t matrix;
889         vec3_t forward, left, up;
890         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
891
892         // if we've run out of dlights, just return
893         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
894                 return;
895
896         org = PRVM_G_VECTOR(OFS_PARM0);
897         radius = PRVM_G_FLOAT(OFS_PARM1);
898         col = PRVM_G_VECTOR(OFS_PARM2);
899         if (prog->argc >= 4)
900         {
901                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
902                 if (style >= MAX_LIGHTSTYLES)
903                 {
904                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
905                         style = -1;
906                 }
907         }
908         if (prog->argc >= 5)
909                 cubemapname = PRVM_G_STRING(OFS_PARM4);
910         if (prog->argc >= 6)
911                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
912         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
913         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
914
915         VectorScale(prog->globals.client->v_forward, radius, forward);
916         VectorScale(prog->globals.client->v_right, -radius, left);
917         VectorScale(prog->globals.client->v_up, radius, up);
918         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
919
920         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
921         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
922 }
923
924 //============================================================================
925
926 //#310 vector (vector v) cs_unproject (EXT_CSQC)
927 static void VM_CL_unproject (void)
928 {
929         float   *f;
930         vec3_t  temp;
931
932         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
933         f = PRVM_G_VECTOR(OFS_PARM0);
934         if(v_flipped.integer)
935                 f[0] = r_refdef.view.x + r_refdef.view.width - f[0];
936         VectorSet(temp, f[2], (-1.0 + 2.0 * (f[0] - r_refdef.view.x)) / r_refdef.view.width * f[2] * -r_refdef.view.frustum_x, (-1.0 + 2.0 * (f[1] - r_refdef.view.y))  / r_refdef.view.height * f[2] * -r_refdef.view.frustum_y);
937         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
938 }
939
940 //#311 vector (vector v) cs_project (EXT_CSQC)
941 static void VM_CL_project (void)
942 {
943         float   *f;
944         vec3_t  v;
945         matrix4x4_t m;
946
947         VM_SAFEPARMCOUNT(1, VM_CL_project);
948         f = PRVM_G_VECTOR(OFS_PARM0);
949         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
950         Matrix4x4_Transform(&m, f, v);
951         if(v_flipped.integer)
952                 v[1] = -v[1];
953         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x), r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y), v[0]);
954 }
955
956 //#330 float(float stnum) getstatf (EXT_CSQC)
957 static void VM_CL_getstatf (void)
958 {
959         int i;
960         union
961         {
962                 float f;
963                 int l;
964         }dat;
965         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
966         i = (int)PRVM_G_FLOAT(OFS_PARM0);
967         if(i < 0 || i >= MAX_CL_STATS)
968         {
969                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
970                 return;
971         }
972         dat.l = cl.stats[i];
973         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
974 }
975
976 //#331 float(float stnum) getstati (EXT_CSQC)
977 static void VM_CL_getstati (void)
978 {
979         int i, index;
980         int firstbit, bitcount;
981
982         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
983
984         index = (int)PRVM_G_FLOAT(OFS_PARM0);
985         if (prog->argc > 1)
986         {
987                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
988                 if (prog->argc > 2)
989                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
990                 else
991                         bitcount = 1;
992         }
993         else
994         {
995                 firstbit = 0;
996                 bitcount = 32;
997         }
998
999         if(index < 0 || index >= MAX_CL_STATS)
1000         {
1001                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1002                 return;
1003         }
1004         i = cl.stats[index];
1005         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1006                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1007         PRVM_G_FLOAT(OFS_RETURN) = i;
1008 }
1009
1010 //#332 string(float firststnum) getstats (EXT_CSQC)
1011 static void VM_CL_getstats (void)
1012 {
1013         int i;
1014         char t[17];
1015         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1016         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1017         if(i < 0 || i > MAX_CL_STATS-4)
1018         {
1019                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1020                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1021                 return;
1022         }
1023         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1024         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1025 }
1026
1027 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1028 static void VM_CL_setmodelindex (void)
1029 {
1030         int                             i;
1031         prvm_edict_t    *t;
1032         struct model_s  *model;
1033
1034         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1035
1036         t = PRVM_G_EDICT(OFS_PARM0);
1037
1038         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1039
1040         t->fields.client->model = 0;
1041         t->fields.client->modelindex = 0;
1042
1043         if (!i)
1044                 return;
1045
1046         model = CL_GetModelByIndex(i);
1047         if (!model)
1048         {
1049                 VM_Warning("VM_CL_setmodelindex: null model\n");
1050                 return;
1051         }
1052         t->fields.client->model = PRVM_SetEngineString(model->name);
1053         t->fields.client->modelindex = i;
1054
1055         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1056         if (model)
1057         {
1058                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1059         }
1060         else
1061                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1062 }
1063
1064 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1065 static void VM_CL_modelnameforindex (void)
1066 {
1067         dp_model_t *model;
1068
1069         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1070
1071         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1072         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1073         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1074 }
1075
1076 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1077 static void VM_CL_particleeffectnum (void)
1078 {
1079         int                     i;
1080         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1081         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1082         if (i == 0)
1083                 i = -1;
1084         PRVM_G_FLOAT(OFS_RETURN) = i;
1085 }
1086
1087 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1088 static void VM_CL_trailparticles (void)
1089 {
1090         int                             i;
1091         float                   *start, *end;
1092         prvm_edict_t    *t;
1093         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1094
1095         t = PRVM_G_EDICT(OFS_PARM0);
1096         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1097         start   = PRVM_G_VECTOR(OFS_PARM2);
1098         end             = PRVM_G_VECTOR(OFS_PARM3);
1099
1100         if (i < 0)
1101                 return;
1102         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1103 }
1104
1105 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1106 static void VM_CL_pointparticles (void)
1107 {
1108         int                     i, n;
1109         float           *f, *v;
1110         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1111         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1112         f = PRVM_G_VECTOR(OFS_PARM1);
1113         v = PRVM_G_VECTOR(OFS_PARM2);
1114         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1115         if (i < 0)
1116                 return;
1117         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1118 }
1119
1120 //#342 string(float keynum) getkeybind (EXT_CSQC)
1121 static void VM_CL_getkeybind (void)
1122 {
1123         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1124         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1125 }
1126
1127 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1128 static void VM_CL_setcursormode (void)
1129 {
1130         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1131         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1132         cl_ignoremousemoves = 2;
1133 }
1134
1135 //#344 vector() getmousepos (EXT_CSQC)
1136 static void VM_CL_getmousepos(void)
1137 {
1138         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1139
1140         if (key_consoleactive || key_dest != key_game)
1141                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1142         else if (cl.csqc_wantsmousemove)
1143                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1144         else
1145                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1146 }
1147
1148 //#345 float(float framenum) getinputstate (EXT_CSQC)
1149 static void VM_CL_getinputstate (void)
1150 {
1151         int i, frame;
1152         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1153         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1154         for (i = 0;i < CL_MAX_USERCMDS;i++)
1155         {
1156                 if (cl.movecmd[i].sequence == frame)
1157                 {
1158                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1159                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1160                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1161                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1162                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1163                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1164                         if(cl.movecmd[i].crouch)
1165                         {
1166                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1167                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1168                         }
1169                         else
1170                         {
1171                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1172                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1173                         }
1174                 }
1175         }
1176 }
1177
1178 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1179 static void VM_CL_setsensitivityscale (void)
1180 {
1181         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1182         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1183 }
1184
1185 //#347 void() runstandardplayerphysics (EXT_CSQC)
1186 static void VM_CL_runplayerphysics (void)
1187 {
1188 }
1189
1190 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1191 static void VM_CL_getplayerkey (void)
1192 {
1193         int                     i;
1194         char            t[128];
1195         const char      *c;
1196
1197         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1198
1199         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1200         c = PRVM_G_STRING(OFS_PARM1);
1201         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1202         Sbar_SortFrags();
1203
1204         if (i < 0)
1205                 i = Sbar_GetSortedPlayerIndex(-1-i);
1206         if(i < 0 || i >= cl.maxclients)
1207                 return;
1208
1209         t[0] = 0;
1210
1211         if(!strcasecmp(c, "name"))
1212                 strlcpy(t, cl.scores[i].name, sizeof(t));
1213         else
1214                 if(!strcasecmp(c, "frags"))
1215                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1216         else
1217                 if(!strcasecmp(c, "ping"))
1218                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1219         else
1220                 if(!strcasecmp(c, "pl"))
1221                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1222         else
1223                 if(!strcasecmp(c, "entertime"))
1224                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1225         else
1226                 if(!strcasecmp(c, "colors"))
1227                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1228         else
1229                 if(!strcasecmp(c, "topcolor"))
1230                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1231         else
1232                 if(!strcasecmp(c, "bottomcolor"))
1233                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1234         else
1235                 if(!strcasecmp(c, "viewentity"))
1236                         dpsnprintf(t, sizeof(t), "%i", i+1);
1237         if(!t[0])
1238                 return;
1239         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1240 }
1241
1242 //#349 float() isdemo (EXT_CSQC)
1243 static void VM_CL_isdemo (void)
1244 {
1245         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1246         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1247 }
1248
1249 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1250 static void VM_CL_setlistener (void)
1251 {
1252         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1253         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1254         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1255 }
1256
1257 //#352 void(string cmdname) registercommand (EXT_CSQC)
1258 static void VM_CL_registercmd (void)
1259 {
1260         char *t;
1261         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1262         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1263         {
1264                 size_t alloclen;
1265
1266                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1267                 t = (char *)Z_Malloc(alloclen);
1268                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1269                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1270         }
1271         else
1272                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1273
1274 }
1275
1276 //#360 float() readbyte (EXT_CSQC)
1277 static void VM_CL_ReadByte (void)
1278 {
1279         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1280         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1281 }
1282
1283 //#361 float() readchar (EXT_CSQC)
1284 static void VM_CL_ReadChar (void)
1285 {
1286         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1287         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1288 }
1289
1290 //#362 float() readshort (EXT_CSQC)
1291 static void VM_CL_ReadShort (void)
1292 {
1293         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1294         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1295 }
1296
1297 //#363 float() readlong (EXT_CSQC)
1298 static void VM_CL_ReadLong (void)
1299 {
1300         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1301         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1302 }
1303
1304 //#364 float() readcoord (EXT_CSQC)
1305 static void VM_CL_ReadCoord (void)
1306 {
1307         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1308         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1309 }
1310
1311 //#365 float() readangle (EXT_CSQC)
1312 static void VM_CL_ReadAngle (void)
1313 {
1314         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1315         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1316 }
1317
1318 //#366 string() readstring (EXT_CSQC)
1319 static void VM_CL_ReadString (void)
1320 {
1321         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1322         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1323 }
1324
1325 //#367 float() readfloat (EXT_CSQC)
1326 static void VM_CL_ReadFloat (void)
1327 {
1328         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1329         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1330 }
1331
1332 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1333 extern cvar_t cl_readpicture_force;
1334 static void VM_CL_ReadPicture (void)
1335 {
1336         const char *name;
1337         unsigned char *data;
1338         unsigned char *buf;
1339         int size;
1340         int i;
1341         cachepic_t *pic;
1342
1343         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1344
1345         name = MSG_ReadString();
1346         size = MSG_ReadShort();
1347
1348         // check if a texture of that name exists
1349         // if yes, it is used and the data is discarded
1350         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1351
1352         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1353
1354         if(size)
1355         {
1356                 if(pic->tex == r_texture_notexture)
1357                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1358                 if(pic->tex && !cl_readpicture_force.integer)
1359                 {
1360                         // texture found and loaded
1361                         // skip over the jpeg as we don't need it
1362                         for(i = 0; i < size; ++i)
1363                                 MSG_ReadByte();
1364                 }
1365                 else
1366                 {
1367                         // texture not found
1368                         // use the attached jpeg as texture
1369                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1370                         MSG_ReadBytes(size, buf);
1371                         data = JPEG_LoadImage_BGRA(buf, size);
1372                         Mem_Free(buf);
1373                         Draw_NewPic(name, image_width, image_height, false, data);
1374                         Mem_Free(data);
1375                 }
1376         }
1377
1378         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1379 }
1380
1381 //////////////////////////////////////////////////////////
1382
1383 static void VM_CL_makestatic (void)
1384 {
1385         prvm_edict_t *ent;
1386
1387         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1388
1389         ent = PRVM_G_EDICT(OFS_PARM0);
1390         if (ent == prog->edicts)
1391         {
1392                 VM_Warning("makestatic: can not modify world entity\n");
1393                 return;
1394         }
1395         if (ent->priv.server->free)
1396         {
1397                 VM_Warning("makestatic: can not modify free entity\n");
1398                 return;
1399         }
1400
1401         if (cl.num_static_entities < cl.max_static_entities)
1402         {
1403                 int renderflags;
1404                 prvm_eval_t *val;
1405                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1406
1407                 // copy it to the current state
1408                 memset(staticent, 0, sizeof(*staticent));
1409                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1410                 staticent->render.frame1 = staticent->render.frame2 = (int)ent->fields.client->frame;
1411                 staticent->render.framelerp = 0;
1412                 // make torchs play out of sync
1413                 staticent->render.frame1time = staticent->render.frame2time = lhrandom(-10, -1);
1414                 staticent->render.skinnum = (int)ent->fields.client->skin;
1415                 staticent->render.effects = (int)ent->fields.client->effects;
1416                 staticent->render.alpha = 1;
1417                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1418                 staticent->render.scale = 1;
1419                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1420                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1421
1422                 renderflags = 0;
1423                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1424                 if (renderflags & RF_USEAXIS)
1425                 {
1426                         vec3_t left;
1427                         VectorNegate(prog->globals.client->v_right, left);
1428                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1429                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1430                 }
1431                 else
1432                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1433
1434                 // either fullbright or lit
1435                 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1436                         staticent->render.flags |= RENDER_LIGHT;
1437                 // turn off shadows from transparent objects
1438                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1439                         staticent->render.flags |= RENDER_SHADOW;
1440
1441                 CL_UpdateRenderEntity(&staticent->render);
1442         }
1443         else
1444                 Con_Printf("Too many static entities");
1445
1446 // throw the entity away now
1447         PRVM_ED_Free (ent);
1448 }
1449
1450 //=================================================================//
1451
1452 /*
1453 =================
1454 VM_CL_copyentity
1455
1456 copies data from one entity to another
1457
1458 copyentity(src, dst)
1459 =================
1460 */
1461 static void VM_CL_copyentity (void)
1462 {
1463         prvm_edict_t *in, *out;
1464         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1465         in = PRVM_G_EDICT(OFS_PARM0);
1466         if (in == prog->edicts)
1467         {
1468                 VM_Warning("copyentity: can not read world entity\n");
1469                 return;
1470         }
1471         if (in->priv.server->free)
1472         {
1473                 VM_Warning("copyentity: can not read free entity\n");
1474                 return;
1475         }
1476         out = PRVM_G_EDICT(OFS_PARM1);
1477         if (out == prog->edicts)
1478         {
1479                 VM_Warning("copyentity: can not modify world entity\n");
1480                 return;
1481         }
1482         if (out->priv.server->free)
1483         {
1484                 VM_Warning("copyentity: can not modify free entity\n");
1485                 return;
1486         }
1487         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1488         CL_LinkEdict(out);
1489 }
1490
1491 //=================================================================//
1492
1493 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1494 static void VM_CL_effect (void)
1495 {
1496         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1497         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1498 }
1499
1500 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1501 static void VM_CL_te_blood (void)
1502 {
1503         float   *pos;
1504         vec3_t  pos2;
1505         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1506         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1507                 return;
1508         pos = PRVM_G_VECTOR(OFS_PARM0);
1509         CL_FindNonSolidLocation(pos, pos2, 4);
1510         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1511 }
1512
1513 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1514 static void VM_CL_te_bloodshower (void)
1515 {
1516         vec_t speed;
1517         vec3_t vel1, vel2;
1518         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1519         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1520                 return;
1521         speed = PRVM_G_FLOAT(OFS_PARM2);
1522         vel1[0] = -speed;
1523         vel1[1] = -speed;
1524         vel1[2] = -speed;
1525         vel2[0] = speed;
1526         vel2[1] = speed;
1527         vel2[2] = speed;
1528         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1529 }
1530
1531 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1532 static void VM_CL_te_explosionrgb (void)
1533 {
1534         float           *pos;
1535         vec3_t          pos2;
1536         matrix4x4_t     tempmatrix;
1537         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1538         pos = PRVM_G_VECTOR(OFS_PARM0);
1539         CL_FindNonSolidLocation(pos, pos2, 10);
1540         CL_ParticleExplosion(pos2);
1541         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1542         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1543 }
1544
1545 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1546 static void VM_CL_te_particlecube (void)
1547 {
1548         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1549         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1550 }
1551
1552 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1553 static void VM_CL_te_particlerain (void)
1554 {
1555         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1556         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1557 }
1558
1559 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1560 static void VM_CL_te_particlesnow (void)
1561 {
1562         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1563         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1564 }
1565
1566 // #411 void(vector org, vector vel, float howmany) te_spark
1567 static void VM_CL_te_spark (void)
1568 {
1569         float           *pos;
1570         vec3_t          pos2;
1571         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1572
1573         pos = PRVM_G_VECTOR(OFS_PARM0);
1574         CL_FindNonSolidLocation(pos, pos2, 4);
1575         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1576 }
1577
1578 extern cvar_t cl_sound_ric_gunshot;
1579 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1580 static void VM_CL_te_gunshotquad (void)
1581 {
1582         float           *pos;
1583         vec3_t          pos2;
1584         int                     rnd;
1585         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1586
1587         pos = PRVM_G_VECTOR(OFS_PARM0);
1588         CL_FindNonSolidLocation(pos, pos2, 4);
1589         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1590         if(cl_sound_ric_gunshot.integer >= 2)
1591         {
1592                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1593                 else
1594                 {
1595                         rnd = rand() & 3;
1596                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1597                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1598                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1599                 }
1600         }
1601 }
1602
1603 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1604 static void VM_CL_te_spikequad (void)
1605 {
1606         float           *pos;
1607         vec3_t          pos2;
1608         int                     rnd;
1609         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1610
1611         pos = PRVM_G_VECTOR(OFS_PARM0);
1612         CL_FindNonSolidLocation(pos, pos2, 4);
1613         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1614         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1615         else
1616         {
1617                 rnd = rand() & 3;
1618                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1619                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1620                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1621         }
1622 }
1623
1624 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1625 static void VM_CL_te_superspikequad (void)
1626 {
1627         float           *pos;
1628         vec3_t          pos2;
1629         int                     rnd;
1630         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1631
1632         pos = PRVM_G_VECTOR(OFS_PARM0);
1633         CL_FindNonSolidLocation(pos, pos2, 4);
1634         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1635         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1636         else
1637         {
1638                 rnd = rand() & 3;
1639                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1640                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1641                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1642         }
1643 }
1644
1645 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1646 static void VM_CL_te_explosionquad (void)
1647 {
1648         float           *pos;
1649         vec3_t          pos2;
1650         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1651
1652         pos = PRVM_G_VECTOR(OFS_PARM0);
1653         CL_FindNonSolidLocation(pos, pos2, 10);
1654         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1655         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1656 }
1657
1658 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1659 static void VM_CL_te_smallflash (void)
1660 {
1661         float           *pos;
1662         vec3_t          pos2;
1663         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1664
1665         pos = PRVM_G_VECTOR(OFS_PARM0);
1666         CL_FindNonSolidLocation(pos, pos2, 10);
1667         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1668 }
1669
1670 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1671 static void VM_CL_te_customflash (void)
1672 {
1673         float           *pos;
1674         vec3_t          pos2;
1675         matrix4x4_t     tempmatrix;
1676         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1677
1678         pos = PRVM_G_VECTOR(OFS_PARM0);
1679         CL_FindNonSolidLocation(pos, pos2, 4);
1680         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1681         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1682 }
1683
1684 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1685 static void VM_CL_te_gunshot (void)
1686 {
1687         float           *pos;
1688         vec3_t          pos2;
1689         int                     rnd;
1690         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1691
1692         pos = PRVM_G_VECTOR(OFS_PARM0);
1693         CL_FindNonSolidLocation(pos, pos2, 4);
1694         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1695         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1696         {
1697                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1698                 else
1699                 {
1700                         rnd = rand() & 3;
1701                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1702                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1703                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1704                 }
1705         }
1706 }
1707
1708 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1709 static void VM_CL_te_spike (void)
1710 {
1711         float           *pos;
1712         vec3_t          pos2;
1713         int                     rnd;
1714         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1715
1716         pos = PRVM_G_VECTOR(OFS_PARM0);
1717         CL_FindNonSolidLocation(pos, pos2, 4);
1718         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1719         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1720         else
1721         {
1722                 rnd = rand() & 3;
1723                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1724                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1725                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1726         }
1727 }
1728
1729 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1730 static void VM_CL_te_superspike (void)
1731 {
1732         float           *pos;
1733         vec3_t          pos2;
1734         int                     rnd;
1735         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1736
1737         pos = PRVM_G_VECTOR(OFS_PARM0);
1738         CL_FindNonSolidLocation(pos, pos2, 4);
1739         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1740         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1741         else
1742         {
1743                 rnd = rand() & 3;
1744                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1745                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1746                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1747         }
1748 }
1749
1750 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1751 static void VM_CL_te_explosion (void)
1752 {
1753         float           *pos;
1754         vec3_t          pos2;
1755         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1756
1757         pos = PRVM_G_VECTOR(OFS_PARM0);
1758         CL_FindNonSolidLocation(pos, pos2, 10);
1759         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1760         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1761 }
1762
1763 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1764 static void VM_CL_te_tarexplosion (void)
1765 {
1766         float           *pos;
1767         vec3_t          pos2;
1768         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1769
1770         pos = PRVM_G_VECTOR(OFS_PARM0);
1771         CL_FindNonSolidLocation(pos, pos2, 10);
1772         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1773         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1774 }
1775
1776 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1777 static void VM_CL_te_wizspike (void)
1778 {
1779         float           *pos;
1780         vec3_t          pos2;
1781         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1782
1783         pos = PRVM_G_VECTOR(OFS_PARM0);
1784         CL_FindNonSolidLocation(pos, pos2, 4);
1785         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1786         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1787 }
1788
1789 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1790 static void VM_CL_te_knightspike (void)
1791 {
1792         float           *pos;
1793         vec3_t          pos2;
1794         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1795
1796         pos = PRVM_G_VECTOR(OFS_PARM0);
1797         CL_FindNonSolidLocation(pos, pos2, 4);
1798         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1799         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1800 }
1801
1802 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1803 static void VM_CL_te_lavasplash (void)
1804 {
1805         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1806         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1807 }
1808
1809 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1810 static void VM_CL_te_teleport (void)
1811 {
1812         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1813         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1814 }
1815
1816 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1817 static void VM_CL_te_explosion2 (void)
1818 {
1819         float           *pos;
1820         vec3_t          pos2, color;
1821         matrix4x4_t     tempmatrix;
1822         int                     colorStart, colorLength;
1823         unsigned char           *tempcolor;
1824         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1825
1826         pos = PRVM_G_VECTOR(OFS_PARM0);
1827         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1828         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1829         CL_FindNonSolidLocation(pos, pos2, 10);
1830         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1831         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1832         color[0] = tempcolor[0] * (2.0f / 255.0f);
1833         color[1] = tempcolor[1] * (2.0f / 255.0f);
1834         color[2] = tempcolor[2] * (2.0f / 255.0f);
1835         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1836         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1837         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1838 }
1839
1840
1841 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1842 static void VM_CL_te_lightning1 (void)
1843 {
1844         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1845         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1846 }
1847
1848 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1849 static void VM_CL_te_lightning2 (void)
1850 {
1851         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1852         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1853 }
1854
1855 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1856 static void VM_CL_te_lightning3 (void)
1857 {
1858         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1859         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1860 }
1861
1862 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1863 static void VM_CL_te_beam (void)
1864 {
1865         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1866         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1867 }
1868
1869 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1870 static void VM_CL_te_plasmaburn (void)
1871 {
1872         float           *pos;
1873         vec3_t          pos2;
1874         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1875
1876         pos = PRVM_G_VECTOR(OFS_PARM0);
1877         CL_FindNonSolidLocation(pos, pos2, 4);
1878         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1879 }
1880
1881 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1882 static void VM_CL_te_flamejet (void)
1883 {
1884         float *pos;
1885         vec3_t pos2;
1886         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1887         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1888                 return;
1889         pos = PRVM_G_VECTOR(OFS_PARM0);
1890         CL_FindNonSolidLocation(pos, pos2, 4);
1891         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1892 }
1893
1894
1895 //====================================================================
1896 //DP_QC_GETSURFACE
1897
1898 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1899
1900 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1901 {
1902         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1903                 return NULL;
1904         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1905 }
1906
1907 // #434 float(entity e, float s) getsurfacenumpoints
1908 static void VM_CL_getsurfacenumpoints(void)
1909 {
1910         dp_model_t *model;
1911         msurface_t *surface;
1912         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1913         // return 0 if no such surface
1914         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1915         {
1916                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1917                 return;
1918         }
1919
1920         // note: this (incorrectly) assumes it is a simple polygon
1921         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1922 }
1923
1924 // #435 vector(entity e, float s, float n) getsurfacepoint
1925 static void VM_CL_getsurfacepoint(void)
1926 {
1927         prvm_edict_t *ed;
1928         dp_model_t *model;
1929         msurface_t *surface;
1930         int pointnum;
1931         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1932         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1933         ed = PRVM_G_EDICT(OFS_PARM0);
1934         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1935                 return;
1936         // note: this (incorrectly) assumes it is a simple polygon
1937         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1938         if (pointnum < 0 || pointnum >= surface->num_vertices)
1939                 return;
1940         // FIXME: implement rotation/scaling
1941         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1942 }
1943 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1944 // float SPA_POSITION = 0;
1945 // float SPA_S_AXIS = 1;
1946 // float SPA_T_AXIS = 2;
1947 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1948 // float SPA_TEXCOORDS0 = 4;
1949 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1950 // float SPA_LIGHTMAP0_COLOR = 6;
1951 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1952 static void VM_CL_getsurfacepointattribute(void)
1953 {
1954         prvm_edict_t *ed;
1955         dp_model_t *model;
1956         msurface_t *surface;
1957         int pointnum;
1958         int attributetype;
1959
1960         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1961         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1962         ed = PRVM_G_EDICT(OFS_PARM0);
1963         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1964                 return;
1965         // note: this (incorrectly) assumes it is a simple polygon
1966         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1967         if (pointnum < 0 || pointnum >= surface->num_vertices)
1968                 return;
1969
1970         // FIXME: implement rotation/scaling
1971         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1972
1973         switch( attributetype ) {
1974                 // float SPA_POSITION = 0;
1975                 case 0:
1976                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1977                         break;
1978                 // float SPA_S_AXIS = 1;
1979                 case 1:
1980                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1981                         break;
1982                 // float SPA_T_AXIS = 2;
1983                 case 2:
1984                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1985                         break;
1986                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1987                 case 3:
1988                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1989                         break;
1990                 // float SPA_TEXCOORDS0 = 4;
1991                 case 4: {
1992                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
1993                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
1994                         ret[0] = texcoord[0];
1995                         ret[1] = texcoord[1];
1996                         ret[2] = 0.0f;
1997                         break;
1998                 }
1999                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2000                 case 5: {
2001                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2002                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2003                         ret[0] = texcoord[0];
2004                         ret[1] = texcoord[1];
2005                         ret[2] = 0.0f;
2006                         break;
2007                 }
2008                 // float SPA_LIGHTMAP0_COLOR = 6;
2009                 case 6:
2010                         // ignore alpha for now..
2011                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2012                         break;
2013                 default:
2014                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2015                         break;
2016         }
2017 }
2018 // #436 vector(entity e, float s) getsurfacenormal
2019 static void VM_CL_getsurfacenormal(void)
2020 {
2021         dp_model_t *model;
2022         msurface_t *surface;
2023         vec3_t normal;
2024         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2025         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2026         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2027                 return;
2028         // FIXME: implement rotation/scaling
2029         // note: this (incorrectly) assumes it is a simple polygon
2030         // note: this only returns the first triangle, so it doesn't work very
2031         // well for curved surfaces or arbitrary meshes
2032         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2033         VectorNormalize(normal);
2034         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2035 }
2036
2037 // #437 string(entity e, float s) getsurfacetexture
2038 static void VM_CL_getsurfacetexture(void)
2039 {
2040         dp_model_t *model;
2041         msurface_t *surface;
2042         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2043         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2044         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2045                 return;
2046         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2047 }
2048
2049 // #438 float(entity e, vector p) getsurfacenearpoint
2050 static void VM_CL_getsurfacenearpoint(void)
2051 {
2052         int surfacenum, best;
2053         vec3_t clipped, p;
2054         vec_t dist, bestdist;
2055         prvm_edict_t *ed;
2056         dp_model_t *model = NULL;
2057         msurface_t *surface;
2058         vec_t *point;
2059         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2060         PRVM_G_FLOAT(OFS_RETURN) = -1;
2061         ed = PRVM_G_EDICT(OFS_PARM0);
2062         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2063                 return;
2064
2065         // FIXME: implement rotation/scaling
2066         point = PRVM_G_VECTOR(OFS_PARM1);
2067         VectorSubtract(point, ed->fields.client->origin, p);
2068         best = -1;
2069         bestdist = 1000000000;
2070         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2071         {
2072                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2073                 // first see if the nearest point on the surface's box is closer than the previous match
2074                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2075                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2076                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2077                 dist = VectorLength2(clipped);
2078                 if (dist < bestdist)
2079                 {
2080                         // it is, check the nearest point on the actual geometry
2081                         clippointtosurface(model, surface, p, clipped);
2082                         VectorSubtract(clipped, p, clipped);
2083                         dist += VectorLength2(clipped);
2084                         if (dist < bestdist)
2085                         {
2086                                 // that's closer too, store it as the best match
2087                                 best = surfacenum;
2088                                 bestdist = dist;
2089                         }
2090                 }
2091         }
2092         PRVM_G_FLOAT(OFS_RETURN) = best;
2093 }
2094
2095 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2096 static void VM_CL_getsurfaceclippedpoint(void)
2097 {
2098         prvm_edict_t *ed;
2099         dp_model_t *model;
2100         msurface_t *surface;
2101         vec3_t p, out;
2102         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2103         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2104         ed = PRVM_G_EDICT(OFS_PARM0);
2105         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2106                 return;
2107         // FIXME: implement rotation/scaling
2108         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2109         clippointtosurface(model, surface, p, out);
2110         // FIXME: implement rotation/scaling
2111         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2112 }
2113
2114 // #443 void(entity e, entity tagentity, string tagname) setattachment
2115 void VM_CL_setattachment (void)
2116 {
2117         prvm_edict_t *e;
2118         prvm_edict_t *tagentity;
2119         const char *tagname;
2120         prvm_eval_t *v;
2121         int modelindex;
2122         dp_model_t *model;
2123         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2124
2125         e = PRVM_G_EDICT(OFS_PARM0);
2126         tagentity = PRVM_G_EDICT(OFS_PARM1);
2127         tagname = PRVM_G_STRING(OFS_PARM2);
2128
2129         if (e == prog->edicts)
2130         {
2131                 VM_Warning("setattachment: can not modify world entity\n");
2132                 return;
2133         }
2134         if (e->priv.server->free)
2135         {
2136                 VM_Warning("setattachment: can not modify free entity\n");
2137                 return;
2138         }
2139
2140         if (tagentity == NULL)
2141                 tagentity = prog->edicts;
2142
2143         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2144         if (v)
2145                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2146
2147         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2148         if (v)
2149                 v->_float = 0;
2150         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2151         {
2152                 modelindex = (int)tagentity->fields.client->modelindex;
2153                 model = CL_GetModelByIndex(modelindex);
2154                 if (model)
2155                 {
2156                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2157                         if (v->_float == 0)
2158                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2159                 }
2160                 else
2161                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2162         }
2163 }
2164
2165 /////////////////////////////////////////
2166 // DP_MD3_TAGINFO extension coded by VorteX
2167
2168 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2169 {
2170         int r;
2171         dp_model_t *model;
2172         int frame;
2173
2174         *tagname = NULL;
2175         *parentindex = 0;
2176         Matrix4x4_CreateIdentity(tag_localmatrix);
2177
2178         if (tagindex >= 0
2179          && (model = CL_GetModelFromEdict(e))
2180          && model->animscenes)
2181         {
2182                 frame = (int)e->fields.client->frame;
2183                 if (frame < 0 || frame >= model->numframes)
2184                         frame = 0;
2185
2186                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2187
2188                 if(!r) // success?
2189                         *parentindex += 1;
2190
2191                 return r;
2192         }
2193
2194         return 1;
2195 }
2196
2197 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2198 {
2199         dp_model_t *model = CL_GetModelFromEdict(e);
2200         if (model)
2201                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2202         else
2203                 return -1;
2204 };
2205
2206 // Warnings/errors code:
2207 // 0 - normal (everything all-right)
2208 // 1 - world entity
2209 // 2 - free entity
2210 // 3 - null or non-precached model
2211 // 4 - no tags with requested index
2212 // 5 - runaway loop at attachment chain
2213 extern cvar_t cl_bob;
2214 extern cvar_t cl_bobcycle;
2215 extern cvar_t cl_bobup;
2216 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2217 {
2218         prvm_eval_t *val;
2219         int reqframe, attachloop;
2220         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2221         prvm_edict_t *attachent;
2222         dp_model_t *model;
2223         float scale;
2224
2225         *out = identitymatrix; // warnings and errors return identical matrix
2226
2227         if (ent == prog->edicts)
2228                 return 1;
2229         if (ent->priv.server->free)
2230                 return 2;
2231
2232         model = CL_GetModelFromEdict(ent);
2233
2234         if(!model)
2235                 return 3;
2236
2237         if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2238                 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2239         else
2240                 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2241
2242         // get initial tag matrix
2243         if (tagindex)
2244         {
2245                 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2246                 if (ret)
2247                         return ret;
2248         }
2249         else
2250                 tagmatrix = identitymatrix;
2251
2252         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2253         { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2254                 attachloop = 0;
2255                 do
2256                 {
2257                         attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2258                         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
2259
2260                         model = CL_GetModelFromEdict(attachent);
2261
2262                         if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2263                                 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2264                         else
2265                                 attachmatrix = identitymatrix;
2266
2267                         // apply transformation by child entity matrix
2268                         scale = 1;
2269                         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2270                         if (val && val->_float != 0)
2271                                 scale = val->_float;
2272                         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2273                         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2274                         Matrix4x4_Copy(&tagmatrix, out);
2275
2276                         // finally transformate by matrix of tag on parent entity
2277                         Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2278                         Matrix4x4_Copy(&tagmatrix, out);
2279
2280                         ent = attachent;
2281                         attachloop += 1;
2282                         if (attachloop > 255) // prevent runaway looping
2283                                 return 5;
2284                 }
2285                 while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
2286         }
2287
2288         // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2289         scale = 1;
2290         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2291         if (val && val->_float != 0)
2292                 scale = val->_float;
2293         // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2294         // FIXME: support RF_USEAXIS
2295         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2296         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2297
2298         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2299         {// RENDER_VIEWMODEL magic
2300                 Matrix4x4_Copy(&tagmatrix, out);
2301
2302                 scale = 1;
2303                 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2304                 if (val && val->_float != 0)
2305                         scale = val->_float;
2306
2307                 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale);
2308                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2309
2310                 /*
2311                 // Cl_bob, ported from rendering code
2312                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2313                 {
2314                         double bob, cycle;
2315                         // LordHavoc: this code is *weird*, but not replacable (I think it
2316                         // should be done in QC on the server, but oh well, quake is quake)
2317                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2318                         // degrees (which allows lengthening or squishing the peak or valley)
2319                         cycle = cl.time/cl_bobcycle.value;
2320                         cycle -= (int)cycle;
2321                         if (cycle < cl_bobup.value)
2322                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2323                         else
2324                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2325                         // bob is proportional to velocity in the xy plane
2326                         // (don't count Z, or jumping messes it up)
2327                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2328                         bob = bob*0.3 + bob*0.7*cycle;
2329                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2330                 }
2331                 */
2332         }
2333         return 0;
2334 }
2335
2336 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2337 void VM_CL_gettagindex (void)
2338 {
2339         prvm_edict_t *ent;
2340         const char *tag_name;
2341         int modelindex, tag_index;
2342
2343         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2344
2345         ent = PRVM_G_EDICT(OFS_PARM0);
2346         tag_name = PRVM_G_STRING(OFS_PARM1);
2347         if (ent == prog->edicts)
2348         {
2349                 VM_Warning("gettagindex: can't affect world entity\n");
2350                 return;
2351         }
2352         if (ent->priv.server->free)
2353         {
2354                 VM_Warning("gettagindex: can't affect free entity\n");
2355                 return;
2356         }
2357
2358         modelindex = (int)ent->fields.client->modelindex;
2359         tag_index = 0;
2360         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2361                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2362         else
2363         {
2364                 tag_index = CL_GetTagIndex(ent, tag_name);
2365                 if (tag_index == 0)
2366                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2367         }
2368         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2369 }
2370
2371 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2372 void VM_CL_gettaginfo (void)
2373 {
2374         prvm_edict_t *e;
2375         int tagindex;
2376         matrix4x4_t tag_matrix;
2377         matrix4x4_t tag_localmatrix;
2378         int parentindex;
2379         const char *tagname;
2380         int returncode;
2381         prvm_eval_t *val;
2382         vec3_t fo, ri, up, trans;
2383
2384         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2385
2386         e = PRVM_G_EDICT(OFS_PARM0);
2387         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2388         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2389         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2390         CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2391         Matrix4x4_ToVectors(&tag_localmatrix, fo, ri, up, trans);
2392
2393         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2394                 val->_float = parentindex;
2395         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2396                 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2397         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2398                 VectorCopy(trans, val->vector);
2399         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2400                 VectorCopy(fo, val->vector);
2401         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2402                 VectorCopy(ri, val->vector);
2403         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2404                 VectorCopy(up, val->vector);
2405
2406         switch(returncode)
2407         {
2408                 case 1:
2409                         VM_Warning("gettagindex: can't affect world entity\n");
2410                         break;
2411                 case 2:
2412                         VM_Warning("gettagindex: can't affect free entity\n");
2413                         break;
2414                 case 3:
2415                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2416                         break;
2417                 case 4:
2418                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2419                         break;
2420                 case 5:
2421                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2422                         break;
2423         }
2424 }
2425
2426 //============================================================================
2427
2428 //====================
2429 //QC POLYGON functions
2430 //====================
2431
2432 #define VMPOLYGONS_MAXPOINTS 64
2433
2434 typedef struct vmpolygons_triangle_s
2435 {
2436         rtexture_t              *texture;
2437         int                             drawflag;
2438         unsigned short  elements[3];
2439 }vmpolygons_triangle_t;
2440
2441 typedef struct vmpolygons_s
2442 {
2443         mempool_t               *pool;
2444         qboolean                initialized;
2445         double          progstarttime;
2446
2447         int                             max_vertices;
2448         int                             num_vertices;
2449         float                   *data_vertex3f;
2450         float                   *data_color4f;
2451         float                   *data_texcoord2f;
2452
2453         int                             max_triangles;
2454         int                             num_triangles;
2455         vmpolygons_triangle_t *data_triangles;
2456         unsigned short  *data_sortedelement3s;
2457
2458         qboolean                begin_active;
2459         rtexture_t              *begin_texture;
2460         int                             begin_drawflag;
2461         int                             begin_vertices;
2462         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2463         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2464         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2465 } vmpolygons_t;
2466
2467 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2468 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2469
2470 //#304 void() renderscene (EXT_CSQC)
2471 // moved that here to reset the polygons,
2472 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2473 // --blub
2474 void VM_CL_R_RenderScene (void)
2475 {
2476         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2477         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2478         // we need to update any RENDER_VIEWMODEL entities at this point because
2479         // csqc supplies its own view matrix
2480         CL_UpdateViewEntities();
2481         // now draw stuff!
2482         R_RenderView();
2483
2484         polys->num_vertices = polys->num_triangles = 0;
2485         polys->progstarttime = prog->starttime;
2486 }
2487
2488 static void VM_ResizePolygons(vmpolygons_t *polys)
2489 {
2490         float *oldvertex3f = polys->data_vertex3f;
2491         float *oldcolor4f = polys->data_color4f;
2492         float *oldtexcoord2f = polys->data_texcoord2f;
2493         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2494         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2495         polys->max_vertices = min(polys->max_triangles*3, 65536);
2496         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2497         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2498         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2499         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2500         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2501         if (polys->num_vertices)
2502         {
2503                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2504                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2505                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2506         }
2507         if (polys->num_triangles)
2508         {
2509                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2510                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2511         }
2512         if (oldvertex3f)
2513                 Mem_Free(oldvertex3f);
2514         if (oldcolor4f)
2515                 Mem_Free(oldcolor4f);
2516         if (oldtexcoord2f)
2517                 Mem_Free(oldtexcoord2f);
2518         if (oldtriangles)
2519                 Mem_Free(oldtriangles);
2520         if (oldsortedelement3s)
2521                 Mem_Free(oldsortedelement3s);
2522 }
2523
2524 static void VM_InitPolygons (vmpolygons_t* polys)
2525 {
2526         memset(polys, 0, sizeof(*polys));
2527         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2528         polys->max_triangles = 1024;
2529         VM_ResizePolygons(polys);
2530         polys->initialized = true;
2531 }
2532
2533 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2534 {
2535         int surfacelistindex;
2536         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2537         if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2538                 return;
2539         R_Mesh_ResetTextureState();
2540         R_Mesh_Matrix(&identitymatrix);
2541         GL_CullFace(GL_NONE);
2542         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2543         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2544         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2545         R_SetupGenericShader(true);
2546
2547         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2548         {
2549                 int numtriangles = 0;
2550                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2551                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2552                 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2553                 // FIXME factor this out
2554                 if(drawflag == DRAWFLAG_ADDITIVE)
2555                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2556                 else if(drawflag == DRAWFLAG_MODULATE)
2557                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2558                 else if(drawflag == DRAWFLAG_2XMODULATE)
2559                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2560                 else if(drawflag == DRAWFLAG_SCREEN)
2561                         GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2562                 else
2563                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2564                 R_Mesh_TexBind(0, R_GetTexture(tex));
2565                 numtriangles = 0;
2566                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2567                 {
2568                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2569                                 break;
2570                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2571                         numtriangles++;
2572                 }
2573                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2574         }
2575 }
2576
2577 void VMPolygons_Store(vmpolygons_t *polys)
2578 {
2579         if (r_refdef.draw2dstage)
2580         {
2581                 // draw the polygon as 2D immediately
2582                 drawqueuemesh_t mesh;
2583                 mesh.texture = polys->begin_texture;
2584                 mesh.num_vertices = polys->begin_vertices;
2585                 mesh.num_triangles = polys->begin_vertices-2;
2586                 mesh.data_element3s = polygonelements;
2587                 mesh.data_vertex3f = polys->begin_vertex[0];
2588                 mesh.data_color4f = polys->begin_color[0];
2589                 mesh.data_texcoord2f = polys->begin_texcoord[0];
2590                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2591         }
2592         else
2593         {
2594                 // queue the polygon as 3D for sorted transparent rendering later
2595                 int i;
2596                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2597                 {
2598                         polys->max_triangles *= 2;
2599                         VM_ResizePolygons(polys);
2600                 }
2601                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2602                 {
2603                         // needle in a haystack!
2604                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2605                         // that also caused it to not render the first polygon that is added
2606                         // --blub
2607                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2608                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2609                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2610                         for (i = 0;i < polys->begin_vertices-2;i++)
2611                         {
2612                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2613                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2614                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2615                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2616                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2617                                 polys->num_triangles++;
2618                         }
2619                         polys->num_vertices += polys->begin_vertices;
2620                 }
2621         }
2622         polys->begin_active = false;
2623 }
2624
2625 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2626 // LordHavoc: agreed, this is a mess
2627 void VM_CL_AddPolygonsToMeshQueue (void)
2628 {
2629         int i;
2630         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2631         vec3_t center;
2632
2633         // only add polygons of the currently active prog to the queue - if there is none, we're done
2634         if( !prog )
2635                 return;
2636
2637         if (!polys->num_triangles)
2638                 return;
2639
2640         for (i = 0;i < polys->num_triangles;i++)
2641         {
2642                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2643                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2644         }
2645
2646         /*polys->num_triangles = 0; // now done after rendering the scene,
2647           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
2648 }
2649
2650 //void(string texturename, float flag) R_BeginPolygon
2651 void VM_CL_R_PolygonBegin (void)
2652 {
2653         const char              *picname;
2654         skinframe_t     *sf;
2655         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2656         int tf;
2657
2658         // TODO instead of using skinframes here (which provides the benefit of
2659         // better management of flags, and is more suited for 3D rendering), what
2660         // about supporting Q3 shaders?
2661
2662         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2663
2664         if (!polys->initialized)
2665                 VM_InitPolygons(polys);
2666         if(polys->progstarttime != prog->starttime)
2667         {
2668                 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2669                 polys->num_vertices = polys->num_triangles = 0;
2670                 polys->progstarttime = prog->starttime;
2671         }
2672         if (polys->begin_active)
2673         {
2674                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2675                 return;
2676         }
2677         picname = PRVM_G_STRING(OFS_PARM0);
2678
2679         sf = NULL;
2680         if(*picname)
2681         {
2682                 tf = TEXF_ALPHA;
2683                 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2684                         tf |= TEXF_MIPMAP;
2685
2686                 do
2687                 {
2688                         sf = R_SkinFrame_FindNextByName(sf, picname);
2689                 }
2690                 while(sf && sf->textureflags != tf);
2691
2692                 if(!sf || !sf->base)
2693                         sf = R_SkinFrame_LoadExternal(picname, tf, true);
2694
2695                 if(sf)
2696                         R_SkinFrame_MarkUsed(sf);
2697         }
2698
2699         polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2700         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2701         polys->begin_vertices = 0;
2702         polys->begin_active = true;
2703 }
2704
2705 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2706 void VM_CL_R_PolygonVertex (void)
2707 {
2708         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2709
2710         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2711
2712         if (!polys->begin_active)
2713         {
2714                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2715                 return;
2716         }
2717
2718         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2719         {
2720                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2721                 return;
2722         }
2723
2724         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2725         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2726         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2727         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2728         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2729         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2730         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2731         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2732         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2733         polys->begin_vertices++;
2734 }
2735
2736 //void() R_EndPolygon
2737 void VM_CL_R_PolygonEnd (void)
2738 {
2739         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2740
2741         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2742         if (!polys->begin_active)
2743         {
2744                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2745                 return;
2746         }
2747         polys->begin_active = false;
2748         if (polys->begin_vertices >= 3)
2749                 VMPolygons_Store(polys);
2750         else
2751                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2752 }
2753
2754 static vmpolygons_t debugPolys;
2755
2756 void Debug_PolygonBegin(const char *picname, int drawflag)
2757 {
2758         if(!debugPolys.initialized)
2759                 VM_InitPolygons(&debugPolys);
2760         if(debugPolys.begin_active)
2761         {
2762                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2763                 return;
2764         }
2765         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2766         debugPolys.begin_drawflag = drawflag;
2767         debugPolys.begin_vertices = 0;
2768         debugPolys.begin_active = true;
2769 }
2770
2771 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2772 {
2773         if(!debugPolys.begin_active)
2774         {
2775                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2776                 return;
2777         }
2778
2779         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2780         {
2781                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2782                 return;
2783         }
2784
2785         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2786         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2787         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2788         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2789         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2790         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2791         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2792         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2793         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2794         debugPolys.begin_vertices++;
2795 }
2796
2797 void Debug_PolygonEnd(void)
2798 {
2799         if (!debugPolys.begin_active)
2800         {
2801                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2802                 return;
2803         }
2804         debugPolys.begin_active = false;
2805         if (debugPolys.begin_vertices >= 3)
2806                 VMPolygons_Store(&debugPolys);
2807         else
2808                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2809 }
2810
2811 /*
2812 =============
2813 CL_CheckBottom
2814
2815 Returns false if any part of the bottom of the entity is off an edge that
2816 is not a staircase.
2817
2818 =============
2819 */
2820 qboolean CL_CheckBottom (prvm_edict_t *ent)
2821 {
2822         vec3_t  mins, maxs, start, stop;
2823         trace_t trace;
2824         int             x, y;
2825         float   mid, bottom;
2826
2827         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2828         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2829
2830 // if all of the points under the corners are solid world, don't bother
2831 // with the tougher checks
2832 // the corners must be within 16 of the midpoint
2833         start[2] = mins[2] - 1;
2834         for     (x=0 ; x<=1 ; x++)
2835                 for     (y=0 ; y<=1 ; y++)
2836                 {
2837                         start[0] = x ? maxs[0] : mins[0];
2838                         start[1] = y ? maxs[1] : mins[1];
2839                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2840                                 goto realcheck;
2841                 }
2842
2843         return true;            // we got out easy
2844
2845 realcheck:
2846 //
2847 // check it for real...
2848 //
2849         start[2] = mins[2];
2850
2851 // the midpoint must be within 16 of the bottom
2852         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2853         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2854         stop[2] = start[2] - 2*sv_stepheight.value;
2855         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2856
2857         if (trace.fraction == 1.0)
2858                 return false;
2859         mid = bottom = trace.endpos[2];
2860
2861 // the corners must be within 16 of the midpoint
2862         for     (x=0 ; x<=1 ; x++)
2863                 for     (y=0 ; y<=1 ; y++)
2864                 {
2865                         start[0] = stop[0] = x ? maxs[0] : mins[0];
2866                         start[1] = stop[1] = y ? maxs[1] : mins[1];
2867
2868                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2869
2870                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2871                                 bottom = trace.endpos[2];
2872                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2873                                 return false;
2874                 }
2875
2876         return true;
2877 }
2878
2879 /*
2880 =============
2881 CL_movestep
2882
2883 Called by monster program code.
2884 The move will be adjusted for slopes and stairs, but if the move isn't
2885 possible, no move is done and false is returned
2886 =============
2887 */
2888 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2889 {
2890         float           dz;
2891         vec3_t          oldorg, neworg, end, traceendpos;
2892         trace_t         trace;
2893         int                     i, svent;
2894         prvm_edict_t            *enemy;
2895         prvm_eval_t     *val;
2896
2897 // try the move
2898         VectorCopy (ent->fields.client->origin, oldorg);
2899         VectorAdd (ent->fields.client->origin, move, neworg);
2900
2901 // flying monsters don't step up
2902         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2903         {
2904         // try one move with vertical motion, then one without
2905                 for (i=0 ; i<2 ; i++)
2906                 {
2907                         VectorAdd (ent->fields.client->origin, move, neworg);
2908                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2909                         if (i == 0 && enemy != prog->edicts)
2910                         {
2911                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2912                                 if (dz > 40)
2913                                         neworg[2] -= 8;
2914                                 if (dz < 30)
2915                                         neworg[2] += 8;
2916                         }
2917                         trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2918                         if (settrace)
2919                                 CL_VM_SetTraceGlobals(&trace, svent);
2920
2921                         if (trace.fraction == 1)
2922                         {
2923                                 VectorCopy(trace.endpos, traceendpos);
2924                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2925                                         return false;   // swim monster left water
2926
2927                                 VectorCopy (traceendpos, ent->fields.client->origin);
2928                                 if (relink)
2929                                         CL_LinkEdict(ent);
2930                                 return true;
2931                         }
2932
2933                         if (enemy == prog->edicts)
2934                                 break;
2935                 }
2936
2937                 return false;
2938         }
2939
2940 // push down from a step height above the wished position
2941         neworg[2] += sv_stepheight.value;
2942         VectorCopy (neworg, end);
2943         end[2] -= sv_stepheight.value*2;
2944
2945         trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2946         if (settrace)
2947                 CL_VM_SetTraceGlobals(&trace, svent);
2948
2949         if (trace.startsolid)
2950         {
2951                 neworg[2] -= sv_stepheight.value;
2952                 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2953                 if (settrace)
2954                         CL_VM_SetTraceGlobals(&trace, svent);
2955                 if (trace.startsolid)
2956                         return false;
2957         }
2958         if (trace.fraction == 1)
2959         {
2960         // if monster had the ground pulled out, go ahead and fall
2961                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2962                 {
2963                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2964                         if (relink)
2965                                 CL_LinkEdict(ent);
2966                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2967                         return true;
2968                 }
2969
2970                 return false;           // walked off an edge
2971         }
2972
2973 // check point traces down for dangling corners
2974         VectorCopy (trace.endpos, ent->fields.client->origin);
2975
2976         if (!CL_CheckBottom (ent))
2977         {
2978                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2979                 {       // entity had floor mostly pulled out from underneath it
2980                         // and is trying to correct
2981                         if (relink)
2982                                 CL_LinkEdict(ent);
2983                         return true;
2984                 }
2985                 VectorCopy (oldorg, ent->fields.client->origin);
2986                 return false;
2987         }
2988
2989         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2990                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
2991
2992         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
2993                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
2994
2995 // the move is ok
2996         if (relink)
2997                 CL_LinkEdict(ent);
2998         return true;
2999 }
3000
3001 /*
3002 ===============
3003 VM_CL_walkmove
3004
3005 float(float yaw, float dist[, settrace]) walkmove
3006 ===============
3007 */
3008 static void VM_CL_walkmove (void)
3009 {
3010         prvm_edict_t    *ent;
3011         float   yaw, dist;
3012         vec3_t  move;
3013         mfunction_t     *oldf;
3014         int     oldself;
3015         qboolean        settrace;
3016
3017         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3018
3019         // assume failure if it returns early
3020         PRVM_G_FLOAT(OFS_RETURN) = 0;
3021
3022         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3023         if (ent == prog->edicts)
3024         {
3025                 VM_Warning("walkmove: can not modify world entity\n");
3026                 return;
3027         }
3028         if (ent->priv.server->free)
3029         {
3030                 VM_Warning("walkmove: can not modify free entity\n");
3031                 return;
3032         }
3033         yaw = PRVM_G_FLOAT(OFS_PARM0);
3034         dist = PRVM_G_FLOAT(OFS_PARM1);
3035         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3036
3037         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3038                 return;
3039
3040         yaw = yaw*M_PI*2 / 360;
3041
3042         move[0] = cos(yaw)*dist;
3043         move[1] = sin(yaw)*dist;
3044         move[2] = 0;
3045
3046 // save program state, because CL_movestep may call other progs
3047         oldf = prog->xfunction;
3048         oldself = prog->globals.client->self;
3049
3050         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3051
3052
3053 // restore program state
3054         prog->xfunction = oldf;
3055         prog->globals.client->self = oldself;
3056 }
3057
3058 /*
3059 ===============
3060 VM_CL_serverkey
3061
3062 string(string key) serverkey
3063 ===============
3064 */
3065 void VM_CL_serverkey(void)
3066 {
3067         char string[VM_STRINGTEMP_LENGTH];
3068         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3069         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3070         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3071 }
3072
3073 //============================================================================
3074
3075 // To create a almost working builtin file from this replace:
3076 // "^NULL.*" with ""
3077 // "^{.*//.*}:Wh\(.*\)" with "\1"
3078 // "\:" with "//"
3079 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3080 // "\n\n+" with "\n\n"
3081
3082 prvm_builtin_t vm_cl_builtins[] = {
3083 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3084 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
3085 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3086 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3087 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3088 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3089 VM_break,                                               // #6 void() break (QUAKE)
3090 VM_random,                                              // #7 float() random (QUAKE)
3091 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3092 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3093 VM_error,                                               // #10 void(string e) error (QUAKE)
3094 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3095 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3096 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3097 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
3098 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3099 VM_CL_traceline,                                // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3100 NULL,                                                   // #17 entity() checkclient (QUAKE)
3101 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3102 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
3103 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3104 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3105 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3106 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
3107 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3108 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3109 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3110 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3111 VM_coredump,                                    // #28 void() coredump (QUAKE)
3112 VM_traceon,                                             // #29 void() traceon (QUAKE)
3113 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3114 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3115 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3116 NULL,                                                   // #33 (QUAKE)
3117 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3118 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3119 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3120 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3121 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3122 NULL,                                                   // #39 (QUAKE)
3123 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3124 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3125 NULL,                                                   // #42 (QUAKE)
3126 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3127 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3128 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3129 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3130 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3131 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3132 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3133 NULL,                                                   // #50 (QUAKE)
3134 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3135 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3136 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3137 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3138 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3139 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3140 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3141 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3142 NULL,                                                   // #59 (QUAKE)
3143 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3144 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3145 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3146 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3147 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3148 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3149 NULL,                                                   // #66 (QUAKE)
3150 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3151 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3152 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3153 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3154 NULL,                                                   // #71 (QUAKE)
3155 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3156 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3157 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3158 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3159 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3160 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3161 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3162 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3163 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3164 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3165 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3166 NULL,                                                   // #83 (QUAKE)
3167 NULL,                                                   // #84 (QUAKE)
3168 NULL,                                                   // #85 (QUAKE)
3169 NULL,                                                   // #86 (QUAKE)
3170 NULL,                                                   // #87 (QUAKE)
3171 NULL,                                                   // #88 (QUAKE)
3172 NULL,                                                   // #89 (QUAKE)
3173 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3174 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3175 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3176 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3177 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3178 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3179 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3180 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3181 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3182 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3183 // FrikaC and Telejano range #100-#199
3184 NULL,                                                   // #100
3185 NULL,                                                   // #101
3186 NULL,                                                   // #102
3187 NULL,                                                   // #103
3188 NULL,                                                   // #104
3189 NULL,                                                   // #105
3190 NULL,                                                   // #106
3191 NULL,                                                   // #107
3192 NULL,                                                   // #108
3193 NULL,                                                   // #109
3194 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3195 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3196 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3197 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3198 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3199 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3200 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3201 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3202 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3203 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3204 NULL,                                                   // #120
3205 NULL,                                                   // #121
3206 NULL,                                                   // #122
3207 NULL,                                                   // #123
3208 NULL,                                                   // #124
3209 NULL,                                                   // #125
3210 NULL,                                                   // #126
3211 NULL,                                                   // #127
3212 NULL,                                                   // #128
3213 NULL,                                                   // #129
3214 NULL,                                                   // #130
3215 NULL,                                                   // #131
3216 NULL,                                                   // #132
3217 NULL,                                                   // #133
3218 NULL,                                                   // #134
3219 NULL,                                                   // #135
3220 NULL,                                                   // #136
3221 NULL,                                                   // #137
3222 NULL,                                                   // #138
3223 NULL,                                                   // #139
3224 NULL,                                                   // #140
3225 NULL,                                                   // #141
3226 NULL,                                                   // #142
3227 NULL,                                                   // #143
3228 NULL,                                                   // #144
3229 NULL,                                                   // #145
3230 NULL,                                                   // #146
3231 NULL,                                                   // #147
3232 NULL,                                                   // #148
3233 NULL,                                                   // #149
3234 NULL,                                                   // #150
3235 NULL,                                                   // #151
3236 NULL,                                                   // #152
3237 NULL,                                                   // #153
3238 NULL,                                                   // #154
3239 NULL,                                                   // #155
3240 NULL,                                                   // #156
3241 NULL,                                                   // #157
3242 NULL,                                                   // #158
3243 NULL,                                                   // #159
3244 NULL,                                                   // #160
3245 NULL,                                                   // #161
3246 NULL,                                                   // #162
3247 NULL,                                                   // #163
3248 NULL,                                                   // #164
3249 NULL,                                                   // #165
3250 NULL,                                                   // #166
3251 NULL,                                                   // #167
3252 NULL,                                                   // #168
3253 NULL,                                                   // #169
3254 NULL,                                                   // #170
3255 NULL,                                                   // #171
3256 NULL,                                                   // #172
3257 NULL,                                                   // #173
3258 NULL,                                                   // #174
3259 NULL,                                                   // #175
3260 NULL,                                                   // #176
3261 NULL,                                                   // #177
3262 NULL,                                                   // #178
3263 NULL,                                                   // #179
3264 NULL,                                                   // #180
3265 NULL,                                                   // #181
3266 NULL,                                                   // #182
3267 NULL,                                                   // #183
3268 NULL,                                                   // #184
3269 NULL,                                                   // #185
3270 NULL,                                                   // #186
3271 NULL,                                                   // #187
3272 NULL,                                                   // #188
3273 NULL,                                                   // #189
3274 NULL,                                                   // #190
3275 NULL,                                                   // #191
3276 NULL,                                                   // #192
3277 NULL,                                                   // #193
3278 NULL,                                                   // #194
3279 NULL,                                                   // #195
3280 NULL,                                                   // #196
3281 NULL,                                                   // #197
3282 NULL,                                                   // #198
3283 NULL,                                                   // #199
3284 // FTEQW range #200-#299
3285 NULL,                                                   // #200
3286 NULL,                                                   // #201
3287 NULL,                                                   // #202
3288 NULL,                                                   // #203
3289 NULL,                                                   // #204
3290 NULL,                                                   // #205
3291 NULL,                                                   // #206
3292 NULL,                                                   // #207
3293 NULL,                                                   // #208
3294 NULL,                                                   // #209
3295 NULL,                                                   // #210
3296 NULL,                                                   // #211
3297 NULL,                                                   // #212
3298 NULL,                                                   // #213
3299 NULL,                                                   // #214
3300 NULL,                                                   // #215
3301 NULL,                                                   // #216
3302 NULL,                                                   // #217
3303 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3304 NULL,                                                   // #219
3305 NULL,                                                   // #220
3306 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3307 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3308 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3309 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3310 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3311 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3312 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3313 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3314 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3315 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3316 NULL,                                                   // #231
3317 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3318 NULL,                                                   // #233
3319 NULL,                                                   // #234
3320 NULL,                                                   // #235
3321 NULL,                                                   // #236
3322 NULL,                                                   // #237
3323 NULL,                                                   // #238
3324 NULL,                                                   // #239
3325 NULL,                                                   // #240
3326 NULL,                                                   // #241
3327 NULL,                                                   // #242
3328 NULL,                                                   // #243
3329 NULL,                                                   // #244
3330 NULL,                                                   // #245
3331 NULL,                                                   // #246
3332 NULL,                                                   // #247
3333 NULL,                                                   // #248
3334 NULL,                                                   // #249
3335 NULL,                                                   // #250
3336 NULL,                                                   // #251
3337 NULL,                                                   // #252
3338 NULL,                                                   // #253
3339 NULL,                                                   // #254
3340 NULL,                                                   // #255
3341 NULL,                                                   // #256
3342 NULL,                                                   // #257
3343 NULL,                                                   // #258
3344 NULL,                                                   // #259
3345 NULL,                                                   // #260
3346 NULL,                                                   // #261
3347 NULL,                                                   // #262
3348 NULL,                                                   // #263
3349 NULL,                                                   // #264
3350 NULL,                                                   // #265
3351 NULL,                                                   // #266
3352 NULL,                                                   // #267
3353 NULL,                                                   // #268
3354 NULL,                                                   // #269
3355 NULL,                                                   // #270
3356 NULL,                                                   // #271
3357 NULL,                                                   // #272
3358 NULL,                                                   // #273
3359 NULL,                                                   // #274
3360 NULL,                                                   // #275
3361 NULL,                                                   // #276
3362 NULL,                                                   // #277
3363 NULL,                                                   // #278
3364 NULL,                                                   // #279
3365 NULL,                                                   // #280
3366 NULL,                                                   // #281
3367 NULL,                                                   // #282
3368 NULL,                                                   // #283
3369 NULL,                                                   // #284
3370 NULL,                                                   // #285
3371 NULL,                                                   // #286
3372 NULL,                                                   // #287
3373 NULL,                                                   // #288
3374 NULL,                                                   // #289
3375 NULL,                                                   // #290
3376 NULL,                                                   // #291
3377 NULL,                                                   // #292
3378 NULL,                                                   // #293
3379 NULL,                                                   // #294
3380 NULL,                                                   // #295
3381 NULL,                                                   // #296
3382 NULL,                                                   // #297
3383 NULL,                                                   // #298
3384 NULL,                                                   // #299
3385 // CSQC range #300-#399
3386 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3387 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3388 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3389 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3390 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3391 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3392 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3393 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3394 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3395 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3396 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3397 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3398 NULL,                                                   // #312
3399 NULL,                                                   // #313
3400 NULL,                                                   // #314
3401 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3402 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3403 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3404 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3405 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3406 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3407 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3408 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3409 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3410 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3411 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3412 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3413 VM_stringwidth,                 // #327 // FIXME is this okay?
3414 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3415 NULL,                                                   // #329
3416 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3417 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3418 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3419 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3420 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3421 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3422 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3423 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3424 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3425 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3426 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3427 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3428 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3429 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3430 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3431 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3432 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3433 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3434 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3435 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
3436 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3437 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3438 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
3439 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3440 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3441 NULL,                                                   // #355
3442 NULL,                                                   // #356
3443 NULL,                                                   // #357
3444 NULL,                                                   // #358
3445 NULL,                                                   // #359
3446 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
3447 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
3448 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
3449 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
3450 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
3451 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
3452 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
3453 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
3454 NULL,                                           // #368
3455 NULL,                                                   // #369
3456 NULL,                                                   // #370
3457 NULL,                                                   // #371
3458 NULL,                                                   // #372
3459 NULL,                                                   // #373
3460 NULL,                                                   // #374
3461 NULL,                                                   // #375
3462 NULL,                                                   // #376
3463 NULL,                                                   // #377
3464 NULL,                                                   // #378
3465 NULL,                                                   // #379
3466 NULL,                                                   // #380
3467 NULL,                                                   // #381
3468 NULL,                                                   // #382
3469 NULL,                                                   // #383
3470 NULL,                                                   // #384
3471 NULL,                                                   // #385
3472 NULL,                                                   // #386
3473 NULL,                                                   // #387
3474 NULL,                                                   // #388
3475 NULL,                                                   // #389
3476 NULL,                                                   // #390
3477 NULL,                                                   // #391
3478 NULL,                                                   // #392
3479 NULL,                                                   // #393
3480 NULL,                                                   // #394
3481 NULL,                                                   // #395
3482 NULL,                                                   // #396
3483 NULL,                                                   // #397
3484 NULL,                                                   // #398
3485 NULL,                                                   // #399
3486 // LordHavoc's range #400-#499
3487 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3488 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3489 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3490 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3491 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3492 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3493 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3494 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3495 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3496 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3497 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3498 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3499 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3500 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3501 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3502 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3503 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3504 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3505 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3506 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3507 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3508 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3509 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3510 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3511 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3512 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3513 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3514 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3515 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3516 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3517 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3518 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3519 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3520 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3521 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3522 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3523 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3524 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3525 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3526 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3527 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3528 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3529 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3530 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3531 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3532 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3533 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3534 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3535 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3536 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3537 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3538 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3539 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3540 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3541 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3542 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3543 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3544 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3545 NULL,                                                   // #458
3546 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3547 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3548 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3549 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3550 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3551 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3552 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3553 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3554 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3555 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)