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fix wrong cvar name
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 sfx_t *S_FindName(const char *name);
24 int Sbar_GetSortedPlayerIndex (int index);
25 void Sbar_SortFrags (void);
26 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
27 void CSQC_RelinkAllEntities (int drawmask);
28 void CSQC_RelinkCSQCEntities (void);
29 const char *Key_GetBind (int key);
30
31 // #1 void(vector ang) makevectors
32 static void VM_CL_makevectors (void)
33 {
34         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
35         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
36 }
37
38 // #2 void(entity e, vector o) setorigin
39 void VM_CL_setorigin (void)
40 {
41         prvm_edict_t    *e;
42         float   *org;
43         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
44
45         e = PRVM_G_EDICT(OFS_PARM0);
46         if (e == prog->edicts)
47         {
48                 VM_Warning("setorigin: can not modify world entity\n");
49                 return;
50         }
51         if (e->priv.required->free)
52         {
53                 VM_Warning("setorigin: can not modify free entity\n");
54                 return;
55         }
56         org = PRVM_G_VECTOR(OFS_PARM1);
57         VectorCopy (org, e->fields.client->origin);
58         CL_LinkEdict(e);
59 }
60
61 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
62 {
63         int             i;
64
65         for (i=0 ; i<3 ; i++)
66                 if (min[i] > max[i])
67                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
68
69         // set derived values
70         VectorCopy (min, e->fields.client->mins);
71         VectorCopy (max, e->fields.client->maxs);
72         VectorSubtract (max, min, e->fields.client->size);
73
74         CL_LinkEdict (e);
75 }
76
77 // #3 void(entity e, string m) setmodel
78 void VM_CL_setmodel (void)
79 {
80         prvm_edict_t    *e;
81         const char              *m;
82         dp_model_t *mod;
83         int                             i;
84
85         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
86
87         e = PRVM_G_EDICT(OFS_PARM0);
88         e->fields.client->modelindex = 0;
89         e->fields.client->model = 0;
90
91         m = PRVM_G_STRING(OFS_PARM1);
92         mod = NULL;
93         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
94         {
95                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
96                 {
97                         mod = cl.csqc_model_precache[i];
98                         e->fields.client->model = PRVM_SetEngineString(mod->name);
99                         e->fields.client->modelindex = -(i+1);
100                         break;
101                 }
102         }
103
104         if( !mod ) {
105                 for (i = 0;i < MAX_MODELS;i++)
106                 {
107                         mod = cl.model_precache[i];
108                         if (mod && !strcmp(mod->name, m))
109                         {
110                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
111                                 e->fields.client->modelindex = i;
112                                 break;
113                         }
114                 }
115         }
116
117         if( mod ) {
118                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
119                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
120         }
121         else
122         {
123                 SetMinMaxSize (e, vec3_origin, vec3_origin);
124                 VM_Warning ("setmodel: model '%s' not precached\n", m);
125         }
126 }
127
128 // #4 void(entity e, vector min, vector max) setsize
129 static void VM_CL_setsize (void)
130 {
131         prvm_edict_t    *e;
132         float                   *min, *max;
133         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
134
135         e = PRVM_G_EDICT(OFS_PARM0);
136         if (e == prog->edicts)
137         {
138                 VM_Warning("setsize: can not modify world entity\n");
139                 return;
140         }
141         if (e->priv.server->free)
142         {
143                 VM_Warning("setsize: can not modify free entity\n");
144                 return;
145         }
146         min = PRVM_G_VECTOR(OFS_PARM1);
147         max = PRVM_G_VECTOR(OFS_PARM2);
148
149         SetMinMaxSize( e, min, max );
150
151         CL_LinkEdict(e);
152 }
153
154 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
155 static void VM_CL_sound (void)
156 {
157         const char                      *sample;
158         int                                     channel;
159         prvm_edict_t            *entity;
160         float                           volume;
161         float                           attenuation;
162
163         VM_SAFEPARMCOUNT(5, VM_CL_sound);
164
165         entity = PRVM_G_EDICT(OFS_PARM0);
166         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
167         sample = PRVM_G_STRING(OFS_PARM2);
168         volume = PRVM_G_FLOAT(OFS_PARM3);
169         attenuation = PRVM_G_FLOAT(OFS_PARM4);
170
171         if (volume < 0 || volume > 1)
172         {
173                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
174                 return;
175         }
176
177         if (attenuation < 0 || attenuation > 4)
178         {
179                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
180                 return;
181         }
182
183         if (channel < 0 || channel > 7)
184         {
185                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
186                 return;
187         }
188
189         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
190 }
191
192 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
193 static void VM_CL_pointsound(void)
194 {
195         const char                      *sample;
196         float                           volume;
197         float                           attenuation;
198         vec3_t                          org;
199
200         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
201
202         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
203         sample = PRVM_G_STRING(OFS_PARM1);
204         volume = PRVM_G_FLOAT(OFS_PARM2);
205         attenuation = PRVM_G_FLOAT(OFS_PARM3);
206
207         if (volume < 0 || volume > 1)
208         {
209                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
210                 return;
211         }
212
213         if (attenuation < 0 || attenuation > 4)
214         {
215                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
216                 return;
217         }
218
219         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
220         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
221 }
222
223 // #14 entity() spawn
224 static void VM_CL_spawn (void)
225 {
226         prvm_edict_t *ed;
227         ed = PRVM_ED_Alloc();
228         VM_RETURN_EDICT(ed);
229 }
230
231 // #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
232 static void VM_CL_traceline (void)
233 {
234         float   *v1, *v2;
235         trace_t trace;
236         int             move;
237         prvm_edict_t    *ent;
238
239         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
240
241         prog->xfunction->builtinsprofile += 30;
242
243         v1 = PRVM_G_VECTOR(OFS_PARM0);
244         v2 = PRVM_G_VECTOR(OFS_PARM1);
245         move = (int)PRVM_G_FLOAT(OFS_PARM2);
246         ent = PRVM_G_EDICT(OFS_PARM3);
247
248         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
249                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
250
251         trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
252
253         VM_SetTraceGlobals(&trace);
254 }
255
256 /*
257 =================
258 VM_CL_tracebox
259
260 Used for use tracing and shot targeting
261 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
262 if the tryents flag is set.
263
264 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
265 =================
266 */
267 // LordHavoc: added this for my own use, VERY useful, similar to traceline
268 static void VM_CL_tracebox (void)
269 {
270         float   *v1, *v2, *m1, *m2;
271         trace_t trace;
272         int             move;
273         prvm_edict_t    *ent;
274
275         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
276
277         prog->xfunction->builtinsprofile += 30;
278
279         v1 = PRVM_G_VECTOR(OFS_PARM0);
280         m1 = PRVM_G_VECTOR(OFS_PARM1);
281         m2 = PRVM_G_VECTOR(OFS_PARM2);
282         v2 = PRVM_G_VECTOR(OFS_PARM3);
283         move = (int)PRVM_G_FLOAT(OFS_PARM4);
284         ent = PRVM_G_EDICT(OFS_PARM5);
285
286         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
287                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
288
289         trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
290
291         VM_SetTraceGlobals(&trace);
292 }
293
294 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
295 {
296         int i;
297         float gravity;
298         vec3_t move, end;
299         vec3_t original_origin;
300         vec3_t original_velocity;
301         vec3_t original_angles;
302         vec3_t original_avelocity;
303         prvm_eval_t *val;
304         trace_t trace;
305
306         VectorCopy(tossent->fields.client->origin   , original_origin   );
307         VectorCopy(tossent->fields.client->velocity , original_velocity );
308         VectorCopy(tossent->fields.client->angles   , original_angles   );
309         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
310
311         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
312         if (val != NULL && val->_float != 0)
313                 gravity = val->_float;
314         else
315                 gravity = 1.0;
316         gravity *= cl.movevars_gravity * 0.05;
317
318         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
319         {
320                 tossent->fields.client->velocity[2] -= gravity;
321                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
322                 VectorScale (tossent->fields.client->velocity, 0.05, move);
323                 VectorAdd (tossent->fields.client->origin, move, end);
324                 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
325                 VectorCopy (trace.endpos, tossent->fields.client->origin);
326
327                 if (trace.fraction < 1)
328                         break;
329         }
330
331         VectorCopy(original_origin   , tossent->fields.client->origin   );
332         VectorCopy(original_velocity , tossent->fields.client->velocity );
333         VectorCopy(original_angles   , tossent->fields.client->angles   );
334         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
335
336         return trace;
337 }
338
339 static void VM_CL_tracetoss (void)
340 {
341         trace_t trace;
342         prvm_edict_t    *ent;
343         prvm_edict_t    *ignore;
344
345         prog->xfunction->builtinsprofile += 600;
346
347         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
348
349         ent = PRVM_G_EDICT(OFS_PARM0);
350         if (ent == prog->edicts)
351         {
352                 VM_Warning("tracetoss: can not use world entity\n");
353                 return;
354         }
355         ignore = PRVM_G_EDICT(OFS_PARM1);
356
357         trace = CL_Trace_Toss (ent, ignore);
358
359         VM_SetTraceGlobals(&trace);
360 }
361
362
363 // #20 void(string s) precache_model
364 void VM_CL_precache_model (void)
365 {
366         const char      *name;
367         int                     i;
368         dp_model_t              *m;
369
370         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
371
372         name = PRVM_G_STRING(OFS_PARM0);
373         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
374         {
375                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
376                 {
377                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
378                         return;
379                 }
380         }
381         PRVM_G_FLOAT(OFS_RETURN) = 0;
382         m = Mod_ForName(name, false, false, false);
383         if(m && m->loaded)
384         {
385                 for (i = 0;i < MAX_MODELS;i++)
386                 {
387                         if (!cl.csqc_model_precache[i])
388                         {
389                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
390                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
391                                 return;
392                         }
393                 }
394                 VM_Warning("VM_CL_precache_model: no free models\n");
395                 return;
396         }
397         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
398 }
399
400 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
401 {
402         prvm_edict_t    *ent;
403         int                             i, k;
404
405         ent = PRVM_NEXT_EDICT(prog->edicts);
406         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
407         {
408                 if (ent->priv.required->free)
409                         continue;
410                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
411                         list[k++] = ent;
412         }
413         return k;
414 }
415
416 // #22 entity(vector org, float rad) findradius
417 static void VM_CL_findradius (void)
418 {
419         prvm_edict_t    *ent, *chain;
420         vec_t                   radius, radius2;
421         vec3_t                  org, eorg, mins, maxs;
422         int                             i, numtouchedicts;
423         prvm_edict_t    *touchedicts[MAX_EDICTS];
424
425         VM_SAFEPARMCOUNT(2, VM_CL_findradius);
426
427         chain = (prvm_edict_t *)prog->edicts;
428
429         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
430         radius = PRVM_G_FLOAT(OFS_PARM1);
431         radius2 = radius * radius;
432
433         mins[0] = org[0] - (radius + 1);
434         mins[1] = org[1] - (radius + 1);
435         mins[2] = org[2] - (radius + 1);
436         maxs[0] = org[0] + (radius + 1);
437         maxs[1] = org[1] + (radius + 1);
438         maxs[2] = org[2] + (radius + 1);
439         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
440         if (numtouchedicts > MAX_EDICTS)
441         {
442                 // this never happens   //[515]: for what then ?
443                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
444                 numtouchedicts = MAX_EDICTS;
445         }
446         for (i = 0;i < numtouchedicts;i++)
447         {
448                 ent = touchedicts[i];
449                 // Quake did not return non-solid entities but darkplaces does
450                 // (note: this is the reason you can't blow up fallen zombies)
451                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
452                         continue;
453                 // LordHavoc: compare against bounding box rather than center so it
454                 // doesn't miss large objects, and use DotProduct instead of Length
455                 // for a major speedup
456                 VectorSubtract(org, ent->fields.client->origin, eorg);
457                 if (sv_gameplayfix_findradiusdistancetobox.integer)
458                 {
459                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
460                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
461                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
462                 }
463                 else
464                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
465                 if (DotProduct(eorg, eorg) < radius2)
466                 {
467                         ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
468                         chain = ent;
469                 }
470         }
471
472         VM_RETURN_EDICT(chain);
473 }
474
475 // #34 float() droptofloor
476 static void VM_CL_droptofloor (void)
477 {
478         prvm_edict_t            *ent;
479         prvm_eval_t                     *val;
480         vec3_t                          end;
481         trace_t                         trace;
482
483         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
484
485         // assume failure if it returns early
486         PRVM_G_FLOAT(OFS_RETURN) = 0;
487
488         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
489         if (ent == prog->edicts)
490         {
491                 VM_Warning("droptofloor: can not modify world entity\n");
492                 return;
493         }
494         if (ent->priv.server->free)
495         {
496                 VM_Warning("droptofloor: can not modify free entity\n");
497                 return;
498         }
499
500         VectorCopy (ent->fields.client->origin, end);
501         end[2] -= 256;
502
503         trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
504
505         if (trace.fraction != 1)
506         {
507                 VectorCopy (trace.endpos, ent->fields.client->origin);
508                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
509                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
510                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
511                 PRVM_G_FLOAT(OFS_RETURN) = 1;
512                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
513 //              ent->priv.server->suspendedinairflag = true;
514         }
515 }
516
517 // #35 void(float style, string value) lightstyle
518 static void VM_CL_lightstyle (void)
519 {
520         int                     i;
521         const char      *c;
522
523         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
524
525         i = (int)PRVM_G_FLOAT(OFS_PARM0);
526         c = PRVM_G_STRING(OFS_PARM1);
527         if (i >= cl.max_lightstyle)
528         {
529                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
530                 return;
531         }
532         strlcpy (cl.lightstyle[i].map,  MSG_ReadString(), sizeof (cl.lightstyle[i].map));
533         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
534         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
535 }
536
537 // #40 float(entity e) checkbottom
538 static void VM_CL_checkbottom (void)
539 {
540         static int              cs_yes, cs_no;
541         prvm_edict_t    *ent;
542         vec3_t                  mins, maxs, start, stop;
543         trace_t                 trace;
544         int                             x, y;
545         float                   mid, bottom;
546
547         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
548         ent = PRVM_G_EDICT(OFS_PARM0);
549         PRVM_G_FLOAT(OFS_RETURN) = 0;
550
551         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
552         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
553
554 // if all of the points under the corners are solid world, don't bother
555 // with the tougher checks
556 // the corners must be within 16 of the midpoint
557         start[2] = mins[2] - 1;
558         for     (x=0 ; x<=1 ; x++)
559                 for     (y=0 ; y<=1 ; y++)
560                 {
561                         start[0] = x ? maxs[0] : mins[0];
562                         start[1] = y ? maxs[1] : mins[1];
563                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
564                                 goto realcheck;
565                 }
566
567         cs_yes++;
568         PRVM_G_FLOAT(OFS_RETURN) = true;
569         return;         // we got out easy
570
571 realcheck:
572         cs_no++;
573 //
574 // check it for real...
575 //
576         start[2] = mins[2];
577
578 // the midpoint must be within 16 of the bottom
579         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
580         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
581         stop[2] = start[2] - 2*sv_stepheight.value;
582         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
583
584         if (trace.fraction == 1.0)
585                 return;
586
587         mid = bottom = trace.endpos[2];
588
589 // the corners must be within 16 of the midpoint
590         for     (x=0 ; x<=1 ; x++)
591                 for     (y=0 ; y<=1 ; y++)
592                 {
593                         start[0] = stop[0] = x ? maxs[0] : mins[0];
594                         start[1] = stop[1] = y ? maxs[1] : mins[1];
595
596                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
597
598                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
599                                 bottom = trace.endpos[2];
600                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
601                                 return;
602                 }
603
604         cs_yes++;
605         PRVM_G_FLOAT(OFS_RETURN) = true;
606 }
607
608 // #41 float(vector v) pointcontents
609 static void VM_CL_pointcontents (void)
610 {
611         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
612         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
613 }
614
615 // #48 void(vector o, vector d, float color, float count) particle
616 static void VM_CL_particle (void)
617 {
618         float   *org, *dir;
619         int             count;
620         unsigned char   color;
621         VM_SAFEPARMCOUNT(4, VM_CL_particle);
622
623         org = PRVM_G_VECTOR(OFS_PARM0);
624         dir = PRVM_G_VECTOR(OFS_PARM1);
625         color = (int)PRVM_G_FLOAT(OFS_PARM2);
626         count = (int)PRVM_G_FLOAT(OFS_PARM3);
627         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
628 }
629
630 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
631 static void VM_CL_ambientsound (void)
632 {
633         float   *f;
634         sfx_t   *s;
635         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
636         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
637         f = PRVM_G_VECTOR(OFS_PARM1);
638         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
639 }
640
641 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
642 static void VM_CL_getlight (void)
643 {
644         vec3_t ambientcolor, diffusecolor, diffusenormal;
645         vec_t *p;
646
647         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
648
649         p = PRVM_G_VECTOR(OFS_PARM0);
650         VectorClear(ambientcolor);
651         VectorClear(diffusecolor);
652         VectorClear(diffusenormal);
653         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
654                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
655         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
656 }
657
658
659 //============================================================================
660 //[515]: SCENE MANAGER builtins
661 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
662
663 static void CSQC_R_RecalcView (void)
664 {
665         extern matrix4x4_t viewmodelmatrix;
666         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
667         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
668 }
669
670 void CL_RelinkLightFlashes(void);
671 //#300 void() clearscene (EXT_CSQC)
672 void VM_CL_R_ClearScene (void)
673 {
674         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
675         // clear renderable entity and light lists
676         r_refdef.scene.numentities = 0;
677         r_refdef.scene.numlights = 0;
678         // FIXME: restore these to the values from VM_CL_UpdateView
679         r_refdef.view.x = 0;
680         r_refdef.view.y = 0;
681         r_refdef.view.z = 0;
682         r_refdef.view.width = vid.width;
683         r_refdef.view.height = vid.height;
684         r_refdef.view.depth = 1;
685         // FIXME: restore frustum_x/frustum_y
686         r_refdef.view.useperspective = true;
687         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
688         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
689         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
690         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
691         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
692         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
693         r_refdef.view.clear = true;
694         r_refdef.view.isoverlay = false;
695         // FIXME: restore cl.csqc_origin
696         // FIXME: restore cl.csqc_angles
697         cl.csqc_vidvars.drawworld = true;
698         cl.csqc_vidvars.drawenginesbar = false;
699         cl.csqc_vidvars.drawcrosshair = false;
700 }
701
702 //#301 void(float mask) addentities (EXT_CSQC)
703 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
704 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
705 void VM_CL_R_AddEntities (void)
706 {
707         int                     i, drawmask;
708         prvm_edict_t *ed;
709         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
710         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
711         CSQC_RelinkAllEntities(drawmask);
712         CL_RelinkLightFlashes();
713
714         prog->globals.client->time = cl.time;
715         for(i=1;i<prog->num_edicts;i++)
716         {
717                 ed = &prog->edicts[i];
718                 if(ed->priv.required->free)
719                         continue;
720                 CSQC_Think(ed);
721                 if(ed->priv.required->free)
722                         continue;
723                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
724                 CSQC_Predraw(ed);
725                 if(ed->priv.required->free)
726                         continue;
727                 if(!((int)ed->fields.client->drawmask & drawmask))
728                         continue;
729                 CSQC_AddRenderEdict(ed);
730         }
731 }
732
733 //#302 void(entity ent) addentity (EXT_CSQC)
734 void VM_CL_R_AddEntity (void)
735 {
736         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
737         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
738 }
739
740 //#303 float(float property, ...) setproperty (EXT_CSQC)
741 void VM_CL_R_SetView (void)
742 {
743         int             c;
744         float   *f;
745         float   k;
746
747         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
748
749         c = (int)PRVM_G_FLOAT(OFS_PARM0);
750         f = PRVM_G_VECTOR(OFS_PARM1);
751         k = PRVM_G_FLOAT(OFS_PARM1);
752
753         switch(c)
754         {
755         case VF_MIN:
756                 r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
757                 r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
758                 break;
759         case VF_MIN_X:
760                 r_refdef.view.x = (int)(k * vid.width / vid_conwidth.value);
761                 break;
762         case VF_MIN_Y:
763                 r_refdef.view.y = (int)(k * vid.height / vid_conheight.value);
764                 break;
765         case VF_SIZE:
766                 r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
767                 r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
768                 break;
769         case VF_SIZE_X:
770                 r_refdef.view.width = (int)(k * vid.width / vid_conwidth.value);
771                 break;
772         case VF_SIZE_Y:
773                 r_refdef.view.height = (int)(k * vid.height / vid_conheight.value);
774                 break;
775         case VF_VIEWPORT:
776                 r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
777                 r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
778                 f = PRVM_G_VECTOR(OFS_PARM2);
779                 r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
780                 r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
781                 break;
782         case VF_FOV:
783                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
784                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
785                 break;
786         case VF_FOVX:
787                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
788                 break;
789         case VF_FOVY:
790                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
791                 break;
792         case VF_ORIGIN:
793                 VectorCopy(f, cl.csqc_origin);
794                 CSQC_R_RecalcView();
795                 break;
796         case VF_ORIGIN_X:
797                 cl.csqc_origin[0] = k;
798                 CSQC_R_RecalcView();
799                 break;
800         case VF_ORIGIN_Y:
801                 cl.csqc_origin[1] = k;
802                 CSQC_R_RecalcView();
803                 break;
804         case VF_ORIGIN_Z:
805                 cl.csqc_origin[2] = k;
806                 CSQC_R_RecalcView();
807                 break;
808         case VF_ANGLES:
809                 VectorCopy(f, cl.csqc_angles);
810                 CSQC_R_RecalcView();
811                 break;
812         case VF_ANGLES_X:
813                 cl.csqc_angles[0] = k;
814                 CSQC_R_RecalcView();
815                 break;
816         case VF_ANGLES_Y:
817                 cl.csqc_angles[1] = k;
818                 CSQC_R_RecalcView();
819                 break;
820         case VF_ANGLES_Z:
821                 cl.csqc_angles[2] = k;
822                 CSQC_R_RecalcView();
823                 break;
824         case VF_DRAWWORLD:
825                 cl.csqc_vidvars.drawworld = k;
826                 break;
827         case VF_DRAWENGINESBAR:
828                 cl.csqc_vidvars.drawenginesbar = k;
829                 break;
830         case VF_DRAWCROSSHAIR:
831                 cl.csqc_vidvars.drawcrosshair = k;
832                 break;
833         case VF_CL_VIEWANGLES:
834                 VectorCopy(f, cl.viewangles);
835                 break;
836         case VF_CL_VIEWANGLES_X:
837                 cl.viewangles[0] = k;
838                 break;
839         case VF_CL_VIEWANGLES_Y:
840                 cl.viewangles[1] = k;
841                 break;
842         case VF_CL_VIEWANGLES_Z:
843                 cl.viewangles[2] = k;
844                 break;
845         case VF_PERSPECTIVE:
846                 r_refdef.view.useperspective = k != 0;
847                 break;
848         case VF_CLEARSCREEN:
849                 r_refdef.view.isoverlay = !k;
850                 break;
851         default:
852                 PRVM_G_FLOAT(OFS_RETURN) = 0;
853                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
854                 return;
855         }
856         PRVM_G_FLOAT(OFS_RETURN) = 1;
857 }
858
859 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
860 void VM_CL_R_AddDynamicLight (void)
861 {
862         vec_t *org;
863         float radius = 300;
864         vec_t *col;
865         int style = -1;
866         const char *cubemapname = NULL;
867         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
868         float coronaintensity = 1;
869         float coronasizescale = 0.25;
870         qboolean castshadow = true;
871         float ambientscale = 0;
872         float diffusescale = 1;
873         float specularscale = 1;
874         matrix4x4_t matrix;
875         vec3_t forward, left, up;
876         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
877
878         // if we've run out of dlights, just return
879         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
880                 return;
881
882         org = PRVM_G_VECTOR(OFS_PARM0);
883         radius = PRVM_G_FLOAT(OFS_PARM1);
884         col = PRVM_G_VECTOR(OFS_PARM2);
885         if (prog->argc >= 4)
886         {
887                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
888                 if (style >= MAX_LIGHTSTYLES)
889                 {
890                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
891                         style = -1;
892                 }
893         }
894         if (prog->argc >= 5)
895                 cubemapname = PRVM_G_STRING(OFS_PARM4);
896         if (prog->argc >= 6)
897                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
898         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
899         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
900
901         VectorScale(prog->globals.client->v_forward, radius, forward);
902         VectorScale(prog->globals.client->v_right, -radius, left);
903         VectorScale(prog->globals.client->v_up, radius, up);
904         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
905
906         R_RTLight_Update(&r_refdef.scene.lights[r_refdef.scene.numlights++], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
907 }
908
909 //============================================================================
910
911 //#310 vector (vector v) cs_unproject (EXT_CSQC)
912 static void VM_CL_unproject (void)
913 {
914         float   *f;
915         vec3_t  temp;
916
917         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
918         f = PRVM_G_VECTOR(OFS_PARM0);
919         VectorSet(temp, f[2], f[0] * f[2] * -r_refdef.view.frustum_x * 2.0 / r_refdef.view.width, f[1] * f[2] * -r_refdef.view.frustum_y * 2.0 / r_refdef.view.height);
920         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
921 }
922
923 //#311 vector (vector v) cs_project (EXT_CSQC)
924 static void VM_CL_project (void)
925 {
926         float   *f;
927         vec3_t  v;
928         matrix4x4_t m;
929
930         VM_SAFEPARMCOUNT(1, VM_CL_project);
931         f = PRVM_G_VECTOR(OFS_PARM0);
932         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
933         Matrix4x4_Transform(&m, f, v);
934         VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_refdef.view.frustum_x*0.5*r_refdef.view.width, v[2]/v[0]/-r_refdef.view.frustum_y*r_refdef.view.height*0.5, v[0]);
935 }
936
937 //#330 float(float stnum) getstatf (EXT_CSQC)
938 static void VM_CL_getstatf (void)
939 {
940         int i;
941         union
942         {
943                 float f;
944                 int l;
945         }dat;
946         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
947         i = (int)PRVM_G_FLOAT(OFS_PARM0);
948         if(i < 0 || i >= MAX_CL_STATS)
949         {
950                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
951                 return;
952         }
953         dat.l = cl.stats[i];
954         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
955 }
956
957 //#331 float(float stnum) getstati (EXT_CSQC)
958 static void VM_CL_getstati (void)
959 {
960         int i, index;
961         int firstbit, bitcount;
962
963         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
964
965         index = (int)PRVM_G_FLOAT(OFS_PARM0);
966         if (prog->argc > 1)
967         {
968                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
969                 if (prog->argc > 2)
970                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
971                 else
972                         bitcount = 1;
973         }
974         else
975         {
976                 firstbit = 0;
977                 bitcount = 32;
978         }
979
980         if(index < 0 || index >= MAX_CL_STATS)
981         {
982                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
983                 return;
984         }
985         i = cl.stats[index];
986         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
987                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
988         PRVM_G_FLOAT(OFS_RETURN) = i;
989 }
990
991 //#332 string(float firststnum) getstats (EXT_CSQC)
992 static void VM_CL_getstats (void)
993 {
994         int i;
995         char t[17];
996         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
997         i = (int)PRVM_G_FLOAT(OFS_PARM0);
998         if(i < 0 || i > MAX_CL_STATS-4)
999         {
1000                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1001                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1002                 return;
1003         }
1004         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1005         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1006 }
1007
1008 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1009 static void VM_CL_setmodelindex (void)
1010 {
1011         int                             i;
1012         prvm_edict_t    *t;
1013         struct model_s  *model;
1014
1015         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1016
1017         t = PRVM_G_EDICT(OFS_PARM0);
1018
1019         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1020
1021         t->fields.client->model = 0;
1022         t->fields.client->modelindex = 0;
1023
1024         if (!i)
1025                 return;
1026
1027         model = CL_GetModelByIndex(i);
1028         if (!model)
1029         {
1030                 VM_Warning("VM_CL_setmodelindex: null model\n");
1031                 return;
1032         }
1033         t->fields.client->model = PRVM_SetEngineString(model->name);
1034         t->fields.client->modelindex = i;
1035
1036         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1037         if (model)
1038         {
1039                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1040         }
1041         else
1042                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1043 }
1044
1045 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1046 static void VM_CL_modelnameforindex (void)
1047 {
1048         dp_model_t *model;
1049
1050         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1051
1052         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1053         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1054         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1055 }
1056
1057 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1058 static void VM_CL_particleeffectnum (void)
1059 {
1060         int                     i;
1061         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1062         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1063         if (i == 0)
1064                 i = -1;
1065         PRVM_G_FLOAT(OFS_RETURN) = i;
1066 }
1067
1068 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1069 static void VM_CL_trailparticles (void)
1070 {
1071         int                             i;
1072         float                   *start, *end;
1073         prvm_edict_t    *t;
1074         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1075
1076         t = PRVM_G_EDICT(OFS_PARM0);
1077         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1078         start   = PRVM_G_VECTOR(OFS_PARM2);
1079         end             = PRVM_G_VECTOR(OFS_PARM3);
1080
1081         if (i < 0)
1082                 return;
1083         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1084 }
1085
1086 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1087 static void VM_CL_pointparticles (void)
1088 {
1089         int                     i, n;
1090         float           *f, *v;
1091         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1092         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1093         f = PRVM_G_VECTOR(OFS_PARM1);
1094         v = PRVM_G_VECTOR(OFS_PARM2);
1095         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1096         if (i < 0)
1097                 return;
1098         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1099 }
1100
1101 //#342 string(float keynum) getkeybind (EXT_CSQC)
1102 static void VM_CL_getkeybind (void)
1103 {
1104         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1105         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1106 }
1107
1108 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1109 static void VM_CL_setcursormode (void)
1110 {
1111         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1112         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1113         cl_ignoremousemoves = 2;
1114 }
1115
1116 //#344 vector() getmousepos (EXT_CSQC)
1117 static void VM_CL_getmousepos(void)
1118 {
1119         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1120
1121         if (key_consoleactive || key_dest != key_game)
1122                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1123         else if (cl.csqc_wantsmousemove)
1124                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1125         else
1126                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1127 }
1128
1129 //#345 float(float framenum) getinputstate (EXT_CSQC)
1130 static void VM_CL_getinputstate (void)
1131 {
1132         int i, frame;
1133         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1134         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1135         for (i = 0;i < CL_MAX_USERCMDS;i++)
1136         {
1137                 if (cl.movecmd[i].sequence == frame)
1138                 {
1139                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1140                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1141                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1142                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1143                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1144                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1145                         if(cl.movecmd[i].crouch)
1146                         {
1147                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1148                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1149                         }
1150                         else
1151                         {
1152                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1153                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1154                         }
1155                 }
1156         }
1157 }
1158
1159 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1160 static void VM_CL_setsensitivityscale (void)
1161 {
1162         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1163         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1164 }
1165
1166 //#347 void() runstandardplayerphysics (EXT_CSQC)
1167 static void VM_CL_runplayerphysics (void)
1168 {
1169 }
1170
1171 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1172 static void VM_CL_getplayerkey (void)
1173 {
1174         int                     i;
1175         char            t[128];
1176         const char      *c;
1177
1178         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1179
1180         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1181         c = PRVM_G_STRING(OFS_PARM1);
1182         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1183         Sbar_SortFrags();
1184
1185         if (i < 0)
1186                 i = Sbar_GetSortedPlayerIndex(-1-i);
1187         if(i < 0 || i >= cl.maxclients)
1188                 return;
1189
1190         t[0] = 0;
1191
1192         if(!strcasecmp(c, "name"))
1193                 strlcpy(t, cl.scores[i].name, sizeof(t));
1194         else
1195                 if(!strcasecmp(c, "frags"))
1196                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1197         else
1198                 if(!strcasecmp(c, "ping"))
1199                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1200         else
1201                 if(!strcasecmp(c, "pl"))
1202                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1203         else
1204                 if(!strcasecmp(c, "entertime"))
1205                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1206         else
1207                 if(!strcasecmp(c, "colors"))
1208                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1209         else
1210                 if(!strcasecmp(c, "topcolor"))
1211                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1212         else
1213                 if(!strcasecmp(c, "bottomcolor"))
1214                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1215         else
1216                 if(!strcasecmp(c, "viewentity"))
1217                         dpsnprintf(t, sizeof(t), "%i", i+1);
1218         if(!t[0])
1219                 return;
1220         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1221 }
1222
1223 //#349 float() isdemo (EXT_CSQC)
1224 static void VM_CL_isdemo (void)
1225 {
1226         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1227         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1228 }
1229
1230 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1231 static void VM_CL_setlistener (void)
1232 {
1233         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1234         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1235         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1236 }
1237
1238 //#352 void(string cmdname) registercommand (EXT_CSQC)
1239 static void VM_CL_registercmd (void)
1240 {
1241         char *t;
1242         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1243         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1244         {
1245                 size_t alloclen;
1246
1247                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1248                 t = (char *)Z_Malloc(alloclen);
1249                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1250                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1251         }
1252         else
1253                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1254
1255 }
1256
1257 //#360 float() readbyte (EXT_CSQC)
1258 static void VM_CL_ReadByte (void)
1259 {
1260         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1261         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1262 }
1263
1264 //#361 float() readchar (EXT_CSQC)
1265 static void VM_CL_ReadChar (void)
1266 {
1267         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1268         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1269 }
1270
1271 //#362 float() readshort (EXT_CSQC)
1272 static void VM_CL_ReadShort (void)
1273 {
1274         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1275         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1276 }
1277
1278 //#363 float() readlong (EXT_CSQC)
1279 static void VM_CL_ReadLong (void)
1280 {
1281         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1282         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1283 }
1284
1285 //#364 float() readcoord (EXT_CSQC)
1286 static void VM_CL_ReadCoord (void)
1287 {
1288         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1289         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1290 }
1291
1292 //#365 float() readangle (EXT_CSQC)
1293 static void VM_CL_ReadAngle (void)
1294 {
1295         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1296         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1297 }
1298
1299 //#366 string() readstring (EXT_CSQC)
1300 static void VM_CL_ReadString (void)
1301 {
1302         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1303         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1304 }
1305
1306 //#367 float() readfloat (EXT_CSQC)
1307 static void VM_CL_ReadFloat (void)
1308 {
1309         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1310         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1311 }
1312
1313 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1314 static void VM_CL_ReadPicture (void)
1315 {
1316         const char *name;
1317         unsigned char *data;
1318         unsigned char *buf;
1319         int size;
1320         int i;
1321         cachepic_t *pic;
1322
1323         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1324
1325         name = MSG_ReadString();
1326         size = MSG_ReadShort();
1327
1328         // check if a texture of that name exists
1329         // if yes, it is used and the data is discarded
1330         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1331
1332         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1333
1334         if(size)
1335         {
1336                 if(pic->tex == r_texture_notexture)
1337                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1338                 if(pic->tex)
1339                 {
1340                         // texture found and loaded
1341                         // skip over the jpeg as we don't need it
1342                         for(i = 0; i < size; ++i)
1343                                 MSG_ReadByte();
1344                 }
1345                 else
1346                 {
1347                         // texture not found
1348                         // use the attached jpeg as texture
1349                         buf = Mem_Alloc(tempmempool, size);
1350                         MSG_ReadBytes(size, buf);
1351                         data = JPEG_LoadImage_BGRA(buf, size);
1352                         Mem_Free(buf);
1353                         Draw_NewPic(name, image_width, image_height, false, data);
1354                         Mem_Free(data);
1355                 }
1356         }
1357
1358         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1359 }
1360
1361 //////////////////////////////////////////////////////////
1362
1363 static void VM_CL_makestatic (void)
1364 {
1365         prvm_edict_t *ent;
1366
1367         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1368
1369         ent = PRVM_G_EDICT(OFS_PARM0);
1370         if (ent == prog->edicts)
1371         {
1372                 VM_Warning("makestatic: can not modify world entity\n");
1373                 return;
1374         }
1375         if (ent->priv.server->free)
1376         {
1377                 VM_Warning("makestatic: can not modify free entity\n");
1378                 return;
1379         }
1380
1381         if (cl.num_static_entities < cl.max_static_entities)
1382         {
1383                 int renderflags;
1384                 prvm_eval_t *val;
1385                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1386
1387                 // copy it to the current state
1388                 memset(staticent, 0, sizeof(*staticent));
1389                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1390                 staticent->render.frame1 = staticent->render.frame2 = (int)ent->fields.client->frame;
1391                 staticent->render.framelerp = 0;
1392                 // make torchs play out of sync
1393                 staticent->render.frame1time = staticent->render.frame2time = lhrandom(-10, -1);
1394                 staticent->render.skinnum = (int)ent->fields.client->skin;
1395                 staticent->render.effects = (int)ent->fields.client->effects;
1396                 staticent->render.alpha = 1;
1397                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1398                 staticent->render.scale = 1;
1399                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1400                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1401
1402                 renderflags = 0;
1403                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1404                 if (renderflags & RF_USEAXIS)
1405                 {
1406                         vec3_t left;
1407                         VectorNegate(prog->globals.client->v_right, left);
1408                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1409                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1410                 }
1411                 else
1412                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1413
1414                 // either fullbright or lit
1415                 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1416                         staticent->render.flags |= RENDER_LIGHT;
1417                 // turn off shadows from transparent objects
1418                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1419                         staticent->render.flags |= RENDER_SHADOW;
1420
1421                 CL_UpdateRenderEntity(&staticent->render);
1422         }
1423         else
1424                 Con_Printf("Too many static entities");
1425
1426 // throw the entity away now
1427         PRVM_ED_Free (ent);
1428 }
1429
1430 //=================================================================//
1431
1432 /*
1433 =================
1434 VM_CL_copyentity
1435
1436 copies data from one entity to another
1437
1438 copyentity(src, dst)
1439 =================
1440 */
1441 static void VM_CL_copyentity (void)
1442 {
1443         prvm_edict_t *in, *out;
1444         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1445         in = PRVM_G_EDICT(OFS_PARM0);
1446         if (in == prog->edicts)
1447         {
1448                 VM_Warning("copyentity: can not read world entity\n");
1449                 return;
1450         }
1451         if (in->priv.server->free)
1452         {
1453                 VM_Warning("copyentity: can not read free entity\n");
1454                 return;
1455         }
1456         out = PRVM_G_EDICT(OFS_PARM1);
1457         if (out == prog->edicts)
1458         {
1459                 VM_Warning("copyentity: can not modify world entity\n");
1460                 return;
1461         }
1462         if (out->priv.server->free)
1463         {
1464                 VM_Warning("copyentity: can not modify free entity\n");
1465                 return;
1466         }
1467         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1468         CL_LinkEdict(out);
1469 }
1470
1471 //=================================================================//
1472
1473 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1474 static void VM_CL_effect (void)
1475 {
1476         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1477         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1478 }
1479
1480 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1481 static void VM_CL_te_blood (void)
1482 {
1483         float   *pos;
1484         vec3_t  pos2;
1485         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1486         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1487                 return;
1488         pos = PRVM_G_VECTOR(OFS_PARM0);
1489         CL_FindNonSolidLocation(pos, pos2, 4);
1490         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1491 }
1492
1493 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1494 static void VM_CL_te_bloodshower (void)
1495 {
1496         vec_t speed;
1497         vec3_t vel1, vel2;
1498         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1499         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1500                 return;
1501         speed = PRVM_G_FLOAT(OFS_PARM2);
1502         vel1[0] = -speed;
1503         vel1[1] = -speed;
1504         vel1[2] = -speed;
1505         vel2[0] = speed;
1506         vel2[1] = speed;
1507         vel2[2] = speed;
1508         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1509 }
1510
1511 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1512 static void VM_CL_te_explosionrgb (void)
1513 {
1514         float           *pos;
1515         vec3_t          pos2;
1516         matrix4x4_t     tempmatrix;
1517         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1518         pos = PRVM_G_VECTOR(OFS_PARM0);
1519         CL_FindNonSolidLocation(pos, pos2, 10);
1520         CL_ParticleExplosion(pos2);
1521         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1522         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1523 }
1524
1525 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1526 static void VM_CL_te_particlecube (void)
1527 {
1528         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1529         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1530 }
1531
1532 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1533 static void VM_CL_te_particlerain (void)
1534 {
1535         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1536         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1537 }
1538
1539 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1540 static void VM_CL_te_particlesnow (void)
1541 {
1542         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1543         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1544 }
1545
1546 // #411 void(vector org, vector vel, float howmany) te_spark
1547 static void VM_CL_te_spark (void)
1548 {
1549         float           *pos;
1550         vec3_t          pos2;
1551         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1552
1553         pos = PRVM_G_VECTOR(OFS_PARM0);
1554         CL_FindNonSolidLocation(pos, pos2, 4);
1555         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1556 }
1557
1558 extern cvar_t cl_sound_ric_gunshot;
1559 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1560 static void VM_CL_te_gunshotquad (void)
1561 {
1562         float           *pos;
1563         vec3_t          pos2;
1564         int                     rnd;
1565         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1566
1567         pos = PRVM_G_VECTOR(OFS_PARM0);
1568         CL_FindNonSolidLocation(pos, pos2, 4);
1569         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1570         if(cl_sound_ric_gunshot.integer >= 2)
1571         {
1572                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1573                 else
1574                 {
1575                         rnd = rand() & 3;
1576                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1577                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1578                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1579                 }
1580         }
1581 }
1582
1583 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1584 static void VM_CL_te_spikequad (void)
1585 {
1586         float           *pos;
1587         vec3_t          pos2;
1588         int                     rnd;
1589         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1590
1591         pos = PRVM_G_VECTOR(OFS_PARM0);
1592         CL_FindNonSolidLocation(pos, pos2, 4);
1593         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1594         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1595         else
1596         {
1597                 rnd = rand() & 3;
1598                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1599                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1600                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1601         }
1602 }
1603
1604 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1605 static void VM_CL_te_superspikequad (void)
1606 {
1607         float           *pos;
1608         vec3_t          pos2;
1609         int                     rnd;
1610         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1611
1612         pos = PRVM_G_VECTOR(OFS_PARM0);
1613         CL_FindNonSolidLocation(pos, pos2, 4);
1614         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1615         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1616         else
1617         {
1618                 rnd = rand() & 3;
1619                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1620                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1621                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1622         }
1623 }
1624
1625 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1626 static void VM_CL_te_explosionquad (void)
1627 {
1628         float           *pos;
1629         vec3_t          pos2;
1630         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1631
1632         pos = PRVM_G_VECTOR(OFS_PARM0);
1633         CL_FindNonSolidLocation(pos, pos2, 10);
1634         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1635         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1636 }
1637
1638 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1639 static void VM_CL_te_smallflash (void)
1640 {
1641         float           *pos;
1642         vec3_t          pos2;
1643         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1644
1645         pos = PRVM_G_VECTOR(OFS_PARM0);
1646         CL_FindNonSolidLocation(pos, pos2, 10);
1647         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1648 }
1649
1650 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1651 static void VM_CL_te_customflash (void)
1652 {
1653         float           *pos;
1654         vec3_t          pos2;
1655         matrix4x4_t     tempmatrix;
1656         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1657
1658         pos = PRVM_G_VECTOR(OFS_PARM0);
1659         CL_FindNonSolidLocation(pos, pos2, 4);
1660         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1661         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1662 }
1663
1664 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1665 static void VM_CL_te_gunshot (void)
1666 {
1667         float           *pos;
1668         vec3_t          pos2;
1669         int                     rnd;
1670         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1671
1672         pos = PRVM_G_VECTOR(OFS_PARM0);
1673         CL_FindNonSolidLocation(pos, pos2, 4);
1674         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1675         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1676         {
1677                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1678                 else
1679                 {
1680                         rnd = rand() & 3;
1681                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1682                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1683                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1684                 }
1685         }
1686 }
1687
1688 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1689 static void VM_CL_te_spike (void)
1690 {
1691         float           *pos;
1692         vec3_t          pos2;
1693         int                     rnd;
1694         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1695
1696         pos = PRVM_G_VECTOR(OFS_PARM0);
1697         CL_FindNonSolidLocation(pos, pos2, 4);
1698         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1699         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1700         else
1701         {
1702                 rnd = rand() & 3;
1703                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1704                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1705                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1706         }
1707 }
1708
1709 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1710 static void VM_CL_te_superspike (void)
1711 {
1712         float           *pos;
1713         vec3_t          pos2;
1714         int                     rnd;
1715         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1716
1717         pos = PRVM_G_VECTOR(OFS_PARM0);
1718         CL_FindNonSolidLocation(pos, pos2, 4);
1719         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1720         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1721         else
1722         {
1723                 rnd = rand() & 3;
1724                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1725                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1726                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1727         }
1728 }
1729
1730 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1731 static void VM_CL_te_explosion (void)
1732 {
1733         float           *pos;
1734         vec3_t          pos2;
1735         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1736
1737         pos = PRVM_G_VECTOR(OFS_PARM0);
1738         CL_FindNonSolidLocation(pos, pos2, 10);
1739         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1740         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1741 }
1742
1743 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1744 static void VM_CL_te_tarexplosion (void)
1745 {
1746         float           *pos;
1747         vec3_t          pos2;
1748         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1749
1750         pos = PRVM_G_VECTOR(OFS_PARM0);
1751         CL_FindNonSolidLocation(pos, pos2, 10);
1752         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1753         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1754 }
1755
1756 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1757 static void VM_CL_te_wizspike (void)
1758 {
1759         float           *pos;
1760         vec3_t          pos2;
1761         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1762
1763         pos = PRVM_G_VECTOR(OFS_PARM0);
1764         CL_FindNonSolidLocation(pos, pos2, 4);
1765         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1766         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1767 }
1768
1769 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1770 static void VM_CL_te_knightspike (void)
1771 {
1772         float           *pos;
1773         vec3_t          pos2;
1774         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1775
1776         pos = PRVM_G_VECTOR(OFS_PARM0);
1777         CL_FindNonSolidLocation(pos, pos2, 4);
1778         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1779         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1780 }
1781
1782 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1783 static void VM_CL_te_lavasplash (void)
1784 {
1785         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1786         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1787 }
1788
1789 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1790 static void VM_CL_te_teleport (void)
1791 {
1792         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1793         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1794 }
1795
1796 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1797 static void VM_CL_te_explosion2 (void)
1798 {
1799         float           *pos;
1800         vec3_t          pos2, color;
1801         matrix4x4_t     tempmatrix;
1802         int                     colorStart, colorLength;
1803         unsigned char           *tempcolor;
1804         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1805
1806         pos = PRVM_G_VECTOR(OFS_PARM0);
1807         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1808         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1809         CL_FindNonSolidLocation(pos, pos2, 10);
1810         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1811         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1812         color[0] = tempcolor[0] * (2.0f / 255.0f);
1813         color[1] = tempcolor[1] * (2.0f / 255.0f);
1814         color[2] = tempcolor[2] * (2.0f / 255.0f);
1815         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1816         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1817         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1818 }
1819
1820
1821 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1822 static void VM_CL_te_lightning1 (void)
1823 {
1824         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1825         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1826 }
1827
1828 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1829 static void VM_CL_te_lightning2 (void)
1830 {
1831         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1832         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1833 }
1834
1835 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1836 static void VM_CL_te_lightning3 (void)
1837 {
1838         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1839         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1840 }
1841
1842 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1843 static void VM_CL_te_beam (void)
1844 {
1845         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1846         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1847 }
1848
1849 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1850 static void VM_CL_te_plasmaburn (void)
1851 {
1852         float           *pos;
1853         vec3_t          pos2;
1854         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1855
1856         pos = PRVM_G_VECTOR(OFS_PARM0);
1857         CL_FindNonSolidLocation(pos, pos2, 4);
1858         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1859 }
1860
1861 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1862 static void VM_CL_te_flamejet (void)
1863 {
1864         float *pos;
1865         vec3_t pos2;
1866         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1867         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1868                 return;
1869         pos = PRVM_G_VECTOR(OFS_PARM0);
1870         CL_FindNonSolidLocation(pos, pos2, 4);
1871         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1872 }
1873
1874
1875 //====================================================================
1876 //DP_QC_GETSURFACE
1877
1878 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1879
1880 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1881 {
1882         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1883                 return NULL;
1884         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1885 }
1886
1887 // #434 float(entity e, float s) getsurfacenumpoints
1888 static void VM_CL_getsurfacenumpoints(void)
1889 {
1890         dp_model_t *model;
1891         msurface_t *surface;
1892         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1893         // return 0 if no such surface
1894         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1895         {
1896                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1897                 return;
1898         }
1899
1900         // note: this (incorrectly) assumes it is a simple polygon
1901         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1902 }
1903
1904 // #435 vector(entity e, float s, float n) getsurfacepoint
1905 static void VM_CL_getsurfacepoint(void)
1906 {
1907         prvm_edict_t *ed;
1908         dp_model_t *model;
1909         msurface_t *surface;
1910         int pointnum;
1911         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1912         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1913         ed = PRVM_G_EDICT(OFS_PARM0);
1914         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1915                 return;
1916         // note: this (incorrectly) assumes it is a simple polygon
1917         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1918         if (pointnum < 0 || pointnum >= surface->num_vertices)
1919                 return;
1920         // FIXME: implement rotation/scaling
1921         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1922 }
1923 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1924 // float SPA_POSITION = 0;
1925 // float SPA_S_AXIS = 1;
1926 // float SPA_T_AXIS = 2;
1927 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1928 // float SPA_TEXCOORDS0 = 4;
1929 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1930 // float SPA_LIGHTMAP0_COLOR = 6;
1931 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1932 static void VM_CL_getsurfacepointattribute(void)
1933 {
1934         prvm_edict_t *ed;
1935         dp_model_t *model;
1936         msurface_t *surface;
1937         int pointnum;
1938         int attributetype;
1939
1940         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1941         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1942         ed = PRVM_G_EDICT(OFS_PARM0);
1943         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1944                 return;
1945         // note: this (incorrectly) assumes it is a simple polygon
1946         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1947         if (pointnum < 0 || pointnum >= surface->num_vertices)
1948                 return;
1949
1950         // FIXME: implement rotation/scaling
1951         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1952
1953         switch( attributetype ) {
1954                 // float SPA_POSITION = 0;
1955                 case 0:
1956                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1957                         break;
1958                 // float SPA_S_AXIS = 1;
1959                 case 1:
1960                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1961                         break;
1962                 // float SPA_T_AXIS = 2;
1963                 case 2:
1964                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1965                         break;
1966                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1967                 case 3:
1968                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1969                         break;
1970                 // float SPA_TEXCOORDS0 = 4;
1971                 case 4: {
1972                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
1973                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
1974                         ret[0] = texcoord[0];
1975                         ret[1] = texcoord[1];
1976                         ret[2] = 0.0f;
1977                         break;
1978                 }
1979                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1980                 case 5: {
1981                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
1982                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
1983                         ret[0] = texcoord[0];
1984                         ret[1] = texcoord[1];
1985                         ret[2] = 0.0f;
1986                         break;
1987                 }
1988                 // float SPA_LIGHTMAP0_COLOR = 6;
1989                 case 6:
1990                         // ignore alpha for now..
1991                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
1992                         break;
1993                 default:
1994                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
1995                         break;
1996         }
1997 }
1998 // #436 vector(entity e, float s) getsurfacenormal
1999 static void VM_CL_getsurfacenormal(void)
2000 {
2001         dp_model_t *model;
2002         msurface_t *surface;
2003         vec3_t normal;
2004         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2005         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2006         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2007                 return;
2008         // FIXME: implement rotation/scaling
2009         // note: this (incorrectly) assumes it is a simple polygon
2010         // note: this only returns the first triangle, so it doesn't work very
2011         // well for curved surfaces or arbitrary meshes
2012         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2013         VectorNormalize(normal);
2014         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2015 }
2016
2017 // #437 string(entity e, float s) getsurfacetexture
2018 static void VM_CL_getsurfacetexture(void)
2019 {
2020         dp_model_t *model;
2021         msurface_t *surface;
2022         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2023         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2024         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2025                 return;
2026         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2027 }
2028
2029 // #438 float(entity e, vector p) getsurfacenearpoint
2030 static void VM_CL_getsurfacenearpoint(void)
2031 {
2032         int surfacenum, best;
2033         vec3_t clipped, p;
2034         vec_t dist, bestdist;
2035         prvm_edict_t *ed;
2036         dp_model_t *model = NULL;
2037         msurface_t *surface;
2038         vec_t *point;
2039         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2040         PRVM_G_FLOAT(OFS_RETURN) = -1;
2041         ed = PRVM_G_EDICT(OFS_PARM0);
2042         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2043                 return;
2044
2045         // FIXME: implement rotation/scaling
2046         point = PRVM_G_VECTOR(OFS_PARM1);
2047         VectorSubtract(point, ed->fields.client->origin, p);
2048         best = -1;
2049         bestdist = 1000000000;
2050         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2051         {
2052                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2053                 // first see if the nearest point on the surface's box is closer than the previous match
2054                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2055                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2056                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2057                 dist = VectorLength2(clipped);
2058                 if (dist < bestdist)
2059                 {
2060                         // it is, check the nearest point on the actual geometry
2061                         clippointtosurface(model, surface, p, clipped);
2062                         VectorSubtract(clipped, p, clipped);
2063                         dist += VectorLength2(clipped);
2064                         if (dist < bestdist)
2065                         {
2066                                 // that's closer too, store it as the best match
2067                                 best = surfacenum;
2068                                 bestdist = dist;
2069                         }
2070                 }
2071         }
2072         PRVM_G_FLOAT(OFS_RETURN) = best;
2073 }
2074
2075 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2076 static void VM_CL_getsurfaceclippedpoint(void)
2077 {
2078         prvm_edict_t *ed;
2079         dp_model_t *model;
2080         msurface_t *surface;
2081         vec3_t p, out;
2082         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2083         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2084         ed = PRVM_G_EDICT(OFS_PARM0);
2085         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2086                 return;
2087         // FIXME: implement rotation/scaling
2088         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2089         clippointtosurface(model, surface, p, out);
2090         // FIXME: implement rotation/scaling
2091         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2092 }
2093
2094 // #443 void(entity e, entity tagentity, string tagname) setattachment
2095 void VM_CL_setattachment (void)
2096 {
2097         prvm_edict_t *e;
2098         prvm_edict_t *tagentity;
2099         const char *tagname;
2100         prvm_eval_t *v;
2101         int modelindex;
2102         dp_model_t *model;
2103         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2104
2105         e = PRVM_G_EDICT(OFS_PARM0);
2106         tagentity = PRVM_G_EDICT(OFS_PARM1);
2107         tagname = PRVM_G_STRING(OFS_PARM2);
2108
2109         if (e == prog->edicts)
2110         {
2111                 VM_Warning("setattachment: can not modify world entity\n");
2112                 return;
2113         }
2114         if (e->priv.server->free)
2115         {
2116                 VM_Warning("setattachment: can not modify free entity\n");
2117                 return;
2118         }
2119
2120         if (tagentity == NULL)
2121                 tagentity = prog->edicts;
2122
2123         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2124         if (v)
2125                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2126
2127         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2128         if (v)
2129                 v->_float = 0;
2130         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2131         {
2132                 modelindex = (int)tagentity->fields.client->modelindex;
2133                 model = CL_GetModelByIndex(modelindex);
2134                 if (model)
2135                 {
2136                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2137                         if (v->_float == 0)
2138                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2139                 }
2140                 else
2141                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2142         }
2143 }
2144
2145 /////////////////////////////////////////
2146 // DP_MD3_TAGINFO extension coded by VorteX
2147
2148 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2149 {
2150         dp_model_t *model = CL_GetModelFromEdict(e);
2151         if (model)
2152                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2153         else
2154                 return -1;
2155 };
2156
2157 // Warnings/errors code:
2158 // 0 - normal (everything all-right)
2159 // 1 - world entity
2160 // 2 - free entity
2161 // 3 - null or non-precached model
2162 // 4 - no tags with requested index
2163 // 5 - runaway loop at attachment chain
2164 extern cvar_t cl_bob;
2165 extern cvar_t cl_bobcycle;
2166 extern cvar_t cl_bobup;
2167 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2168 {
2169         prvm_eval_t *val;
2170         int reqframe, attachloop;
2171         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2172         prvm_edict_t *attachent;
2173         dp_model_t *model;
2174         float scale;
2175
2176         *out = identitymatrix; // warnings and errors return identical matrix
2177
2178         if (ent == prog->edicts)
2179                 return 1;
2180         if (ent->priv.server->free)
2181                 return 2;
2182
2183         model = CL_GetModelFromEdict(ent);
2184
2185         if(!model)
2186                 return 3;
2187
2188         if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2189                 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2190         else
2191                 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2192
2193         // get initial tag matrix
2194         if (tagindex)
2195         {
2196                 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2197                 if (ret)
2198                         return ret;
2199         }
2200         else
2201                 tagmatrix = identitymatrix;
2202
2203         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2204         { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2205                 attachloop = 0;
2206                 do
2207                 {
2208                         attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2209                         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
2210
2211                         model = CL_GetModelFromEdict(attachent);
2212
2213                         if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2214                                 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2215                         else
2216                                 attachmatrix = identitymatrix;
2217
2218                         // apply transformation by child entity matrix
2219                         scale = 1;
2220                         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2221                         if (val && val->_float != 0)
2222                                 scale = val->_float;
2223                         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2224                         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2225                         Matrix4x4_Copy(&tagmatrix, out);
2226
2227                         // finally transformate by matrix of tag on parent entity
2228                         Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2229                         Matrix4x4_Copy(&tagmatrix, out);
2230
2231                         ent = attachent;
2232                         attachloop += 1;
2233                         if (attachloop > 255) // prevent runaway looping
2234                                 return 5;
2235                 }
2236                 while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
2237         }
2238
2239         // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2240         scale = 1;
2241         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2242         if (val && val->_float != 0)
2243                 scale = val->_float;
2244         // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2245         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2246         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2247
2248         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2249         {// RENDER_VIEWMODEL magic
2250                 Matrix4x4_Copy(&tagmatrix, out);
2251
2252                 scale = 1;
2253                 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2254                 if (val && val->_float != 0)
2255                         scale = val->_float;
2256
2257                 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale);
2258                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2259
2260                 /*
2261                 // Cl_bob, ported from rendering code
2262                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2263                 {
2264                         double bob, cycle;
2265                         // LordHavoc: this code is *weird*, but not replacable (I think it
2266                         // should be done in QC on the server, but oh well, quake is quake)
2267                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2268                         // degrees (which allows lengthening or squishing the peak or valley)
2269                         cycle = cl.time/cl_bobcycle.value;
2270                         cycle -= (int)cycle;
2271                         if (cycle < cl_bobup.value)
2272                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2273                         else
2274                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2275                         // bob is proportional to velocity in the xy plane
2276                         // (don't count Z, or jumping messes it up)
2277                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2278                         bob = bob*0.3 + bob*0.7*cycle;
2279                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2280                 }
2281                 */
2282         }
2283         return 0;
2284 }
2285
2286 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2287 void VM_CL_gettagindex (void)
2288 {
2289         prvm_edict_t *ent;
2290         const char *tag_name;
2291         int modelindex, tag_index;
2292
2293         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2294
2295         ent = PRVM_G_EDICT(OFS_PARM0);
2296         tag_name = PRVM_G_STRING(OFS_PARM1);
2297         if (ent == prog->edicts)
2298         {
2299                 VM_Warning("gettagindex: can't affect world entity\n");
2300                 return;
2301         }
2302         if (ent->priv.server->free)
2303         {
2304                 VM_Warning("gettagindex: can't affect free entity\n");
2305                 return;
2306         }
2307
2308         modelindex = (int)ent->fields.client->modelindex;
2309         tag_index = 0;
2310         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2311                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2312         else
2313         {
2314                 tag_index = CL_GetTagIndex(ent, tag_name);
2315                 if (tag_index == 0)
2316                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2317         }
2318         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2319 }
2320
2321 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2322 void VM_CL_gettaginfo (void)
2323 {
2324         prvm_edict_t *e;
2325         int tagindex;
2326         matrix4x4_t tag_matrix;
2327         int returncode;
2328
2329         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2330
2331         e = PRVM_G_EDICT(OFS_PARM0);
2332         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2333         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2334         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2335
2336         switch(returncode)
2337         {
2338                 case 1:
2339                         VM_Warning("gettagindex: can't affect world entity\n");
2340                         break;
2341                 case 2:
2342                         VM_Warning("gettagindex: can't affect free entity\n");
2343                         break;
2344                 case 3:
2345                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2346                         break;
2347                 case 4:
2348                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2349                         break;
2350                 case 5:
2351                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2352                         break;
2353         }
2354 }
2355
2356 //============================================================================
2357
2358 //====================
2359 //QC POLYGON functions
2360 //====================
2361
2362 #define VMPOLYGONS_MAXPOINTS 64
2363
2364 typedef struct vmpolygons_triangle_s
2365 {
2366         rtexture_t              *texture;
2367         int                             drawflag;
2368         unsigned short  elements[3];
2369 }vmpolygons_triangle_t;
2370
2371 typedef struct vmpolygons_s
2372 {
2373         mempool_t               *pool;
2374         qboolean                initialized;
2375
2376         int                             max_vertices;
2377         int                             num_vertices;
2378         float                   *data_vertex3f;
2379         float                   *data_color4f;
2380         float                   *data_texcoord2f;
2381
2382         int                             max_triangles;
2383         int                             num_triangles;
2384         vmpolygons_triangle_t *data_triangles;
2385         unsigned short  *data_sortedelement3s;
2386
2387         qboolean                begin_active;
2388         rtexture_t              *begin_texture;
2389         int                             begin_drawflag;
2390         int                             begin_vertices;
2391         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2392         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2393         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2394 } vmpolygons_t;
2395
2396 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2397 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2398
2399 //#304 void() renderscene (EXT_CSQC)
2400 // moved that here to reset the polygons,
2401 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2402 // --blub
2403 void VM_CL_R_RenderScene (void)
2404 {
2405         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2406         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2407         // we need to update any RENDER_VIEWMODEL entities at this point because
2408         // csqc supplies its own view matrix
2409         CL_UpdateViewEntities();
2410         // now draw stuff!
2411         R_RenderView();
2412
2413         polys->num_vertices = polys->num_triangles = 0;
2414 }
2415
2416 static void VM_ResizePolygons(vmpolygons_t *polys)
2417 {
2418         float *oldvertex3f = polys->data_vertex3f;
2419         float *oldcolor4f = polys->data_color4f;
2420         float *oldtexcoord2f = polys->data_texcoord2f;
2421         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2422         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2423         polys->max_vertices = min(polys->max_triangles*3, 65536);
2424         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2425         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2426         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2427         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2428         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2429         if (polys->num_vertices)
2430         {
2431                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2432                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2433                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2434         }
2435         if (polys->num_triangles)
2436         {
2437                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2438                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2439         }
2440         if (oldvertex3f)
2441                 Mem_Free(oldvertex3f);
2442         if (oldcolor4f)
2443                 Mem_Free(oldcolor4f);
2444         if (oldtexcoord2f)
2445                 Mem_Free(oldtexcoord2f);
2446         if (oldtriangles)
2447                 Mem_Free(oldtriangles);
2448         if (oldsortedelement3s)
2449                 Mem_Free(oldsortedelement3s);
2450 }
2451
2452 static void VM_InitPolygons (vmpolygons_t* polys)
2453 {
2454         memset(polys, 0, sizeof(*polys));
2455         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2456         polys->max_triangles = 1024;
2457         VM_ResizePolygons(polys);
2458         polys->initialized = true;
2459 }
2460
2461 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2462 {
2463         int surfacelistindex;
2464         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2465         R_Mesh_Matrix(&identitymatrix);
2466         GL_CullFace(GL_NONE);
2467         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2468         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2469         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2470         R_SetupGenericShader(true);
2471         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2472         {
2473                 int numtriangles = 0;
2474                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2475                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2476                 if(drawflag == DRAWFLAG_ADDITIVE)
2477                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2478                 else if(drawflag == DRAWFLAG_MODULATE)
2479                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2480                 else if(drawflag == DRAWFLAG_2XMODULATE)
2481                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2482                 else
2483                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2484                 R_Mesh_TexBind(0, R_GetTexture(tex));
2485                 numtriangles = 0;
2486                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2487                 {
2488                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2489                                 break;
2490                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2491                         numtriangles++;
2492                 }
2493                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2494         }
2495 }
2496
2497 void VMPolygons_Store(vmpolygons_t *polys)
2498 {
2499         if (r_refdef.draw2dstage)
2500         {
2501                 // draw the polygon as 2D immediately
2502                 drawqueuemesh_t mesh;
2503                 mesh.texture = polys->begin_texture;
2504                 mesh.num_vertices = polys->begin_vertices;
2505                 mesh.num_triangles = polys->begin_vertices-2;
2506                 mesh.data_element3s = polygonelements;
2507                 mesh.data_vertex3f = polys->begin_vertex[0];
2508                 mesh.data_color4f = polys->begin_color[0];
2509                 mesh.data_texcoord2f = polys->begin_texcoord[0];
2510                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2511         }
2512         else
2513         {
2514                 // queue the polygon as 3D for sorted transparent rendering later
2515                 int i;
2516                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2517                 {
2518                         polys->max_triangles *= 2;
2519                         VM_ResizePolygons(polys);
2520                 }
2521                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2522                 {
2523                         // needle in a haystack!
2524                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2525                         // that also caused it to not render the first polygon that is added
2526                         // --blub
2527                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2528                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2529                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2530                         for (i = 0;i < polys->begin_vertices-2;i++)
2531                         {
2532                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2533                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2534                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2535                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2536                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2537                                 polys->num_triangles++;
2538                         }
2539                         polys->num_vertices += polys->begin_vertices;
2540                 }
2541         }
2542         polys->begin_active = false;
2543 }
2544
2545 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2546 // LordHavoc: agreed, this is a mess
2547 void VM_CL_AddPolygonsToMeshQueue (void)
2548 {
2549         int i;
2550         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2551         vec3_t center;
2552
2553         // only add polygons of the currently active prog to the queue - if there is none, we're done
2554         if( !prog )
2555                 return;
2556
2557         if (!polys->num_triangles)
2558                 return;
2559
2560         for (i = 0;i < polys->num_triangles;i++)
2561         {
2562                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2563                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2564         }
2565
2566         /*polys->num_triangles = 0; // now done after rendering the scene,
2567           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
2568 }
2569
2570 //void(string texturename, float flag) R_BeginPolygon
2571 void VM_CL_R_PolygonBegin (void)
2572 {
2573         const char              *picname;
2574         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2575
2576         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2577
2578         if (!polys->initialized)
2579                 VM_InitPolygons(polys);
2580         if (polys->begin_active)
2581         {
2582                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2583                 return;
2584         }
2585         picname = PRVM_G_STRING(OFS_PARM0);
2586         polys->begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2587         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1);
2588         polys->begin_vertices = 0;
2589         polys->begin_active = true;
2590 }
2591
2592 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2593 void VM_CL_R_PolygonVertex (void)
2594 {
2595         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2596
2597         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2598
2599         if (!polys->begin_active)
2600         {
2601                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2602                 return;
2603         }
2604
2605         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2606         {
2607                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2608                 return;
2609         }
2610
2611         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2612         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2613         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2614         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2615         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2616         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2617         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2618         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2619         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2620         polys->begin_vertices++;
2621 }
2622
2623 //void() R_EndPolygon
2624 void VM_CL_R_PolygonEnd (void)
2625 {
2626         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2627
2628         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2629         if (!polys->begin_active)
2630         {
2631                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2632                 return;
2633         }
2634         polys->begin_active = false;
2635         if (polys->begin_vertices >= 3)
2636                 VMPolygons_Store(polys);
2637         else
2638                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2639 }
2640
2641 static vmpolygons_t debugPolys;
2642
2643 void Debug_PolygonBegin(const char *picname, int drawflag)
2644 {
2645         if(!debugPolys.initialized)
2646                 VM_InitPolygons(&debugPolys);
2647         if(debugPolys.begin_active)
2648         {
2649                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2650                 return;
2651         }
2652         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2653         debugPolys.begin_drawflag = drawflag;
2654         debugPolys.begin_vertices = 0;
2655         debugPolys.begin_active = true;
2656 }
2657
2658 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2659 {
2660         if(!debugPolys.begin_active)
2661         {
2662                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2663                 return;
2664         }
2665
2666         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2667         {
2668                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2669                 return;
2670         }
2671
2672         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2673         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2674         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2675         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2676         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2677         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2678         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2679         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2680         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2681         debugPolys.begin_vertices++;
2682 }
2683
2684 void Debug_PolygonEnd(void)
2685 {
2686         if (!debugPolys.begin_active)
2687         {
2688                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2689                 return;
2690         }
2691         debugPolys.begin_active = false;
2692         if (debugPolys.begin_vertices >= 3)
2693                 VMPolygons_Store(&debugPolys);
2694         else
2695                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2696 }
2697
2698 /*
2699 =============
2700 CL_CheckBottom
2701
2702 Returns false if any part of the bottom of the entity is off an edge that
2703 is not a staircase.
2704
2705 =============
2706 */
2707 qboolean CL_CheckBottom (prvm_edict_t *ent)
2708 {
2709         vec3_t  mins, maxs, start, stop;
2710         trace_t trace;
2711         int             x, y;
2712         float   mid, bottom;
2713
2714         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2715         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2716
2717 // if all of the points under the corners are solid world, don't bother
2718 // with the tougher checks
2719 // the corners must be within 16 of the midpoint
2720         start[2] = mins[2] - 1;
2721         for     (x=0 ; x<=1 ; x++)
2722                 for     (y=0 ; y<=1 ; y++)
2723                 {
2724                         start[0] = x ? maxs[0] : mins[0];
2725                         start[1] = y ? maxs[1] : mins[1];
2726                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2727                                 goto realcheck;
2728                 }
2729
2730         return true;            // we got out easy
2731
2732 realcheck:
2733 //
2734 // check it for real...
2735 //
2736         start[2] = mins[2];
2737
2738 // the midpoint must be within 16 of the bottom
2739         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2740         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2741         stop[2] = start[2] - 2*sv_stepheight.value;
2742         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2743
2744         if (trace.fraction == 1.0)
2745                 return false;
2746         mid = bottom = trace.endpos[2];
2747
2748 // the corners must be within 16 of the midpoint
2749         for     (x=0 ; x<=1 ; x++)
2750                 for     (y=0 ; y<=1 ; y++)
2751                 {
2752                         start[0] = stop[0] = x ? maxs[0] : mins[0];
2753                         start[1] = stop[1] = y ? maxs[1] : mins[1];
2754
2755                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2756
2757                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2758                                 bottom = trace.endpos[2];
2759                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2760                                 return false;
2761                 }
2762
2763         return true;
2764 }
2765
2766 /*
2767 =============
2768 CL_movestep
2769
2770 Called by monster program code.
2771 The move will be adjusted for slopes and stairs, but if the move isn't
2772 possible, no move is done and false is returned
2773 =============
2774 */
2775 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2776 {
2777         float           dz;
2778         vec3_t          oldorg, neworg, end, traceendpos;
2779         trace_t         trace;
2780         int                     i;
2781         prvm_edict_t            *enemy;
2782         prvm_eval_t     *val;
2783
2784 // try the move
2785         VectorCopy (ent->fields.client->origin, oldorg);
2786         VectorAdd (ent->fields.client->origin, move, neworg);
2787
2788 // flying monsters don't step up
2789         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2790         {
2791         // try one move with vertical motion, then one without
2792                 for (i=0 ; i<2 ; i++)
2793                 {
2794                         VectorAdd (ent->fields.client->origin, move, neworg);
2795                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2796                         if (i == 0 && enemy != prog->edicts)
2797                         {
2798                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2799                                 if (dz > 40)
2800                                         neworg[2] -= 8;
2801                                 if (dz < 30)
2802                                         neworg[2] += 8;
2803                         }
2804                         trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2805                         if (settrace)
2806                                 VM_SetTraceGlobals(&trace);
2807
2808                         if (trace.fraction == 1)
2809                         {
2810                                 VectorCopy(trace.endpos, traceendpos);
2811                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2812                                         return false;   // swim monster left water
2813
2814                                 VectorCopy (traceendpos, ent->fields.client->origin);
2815                                 if (relink)
2816                                         CL_LinkEdict(ent);
2817                                 return true;
2818                         }
2819
2820                         if (enemy == prog->edicts)
2821                                 break;
2822                 }
2823
2824                 return false;
2825         }
2826
2827 // push down from a step height above the wished position
2828         neworg[2] += sv_stepheight.value;
2829         VectorCopy (neworg, end);
2830         end[2] -= sv_stepheight.value*2;
2831
2832         trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2833         if (settrace)
2834                 VM_SetTraceGlobals(&trace);
2835
2836         if (trace.startsolid)
2837         {
2838                 neworg[2] -= sv_stepheight.value;
2839                 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2840                 if (settrace)
2841                         VM_SetTraceGlobals(&trace);
2842                 if (trace.startsolid)
2843                         return false;
2844         }
2845         if (trace.fraction == 1)
2846         {
2847         // if monster had the ground pulled out, go ahead and fall
2848                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2849                 {
2850                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2851                         if (relink)
2852                                 CL_LinkEdict(ent);
2853                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2854                         return true;
2855                 }
2856
2857                 return false;           // walked off an edge
2858         }
2859
2860 // check point traces down for dangling corners
2861         VectorCopy (trace.endpos, ent->fields.client->origin);
2862
2863         if (!CL_CheckBottom (ent))
2864         {
2865                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2866                 {       // entity had floor mostly pulled out from underneath it
2867                         // and is trying to correct
2868                         if (relink)
2869                                 CL_LinkEdict(ent);
2870                         return true;
2871                 }
2872                 VectorCopy (oldorg, ent->fields.client->origin);
2873                 return false;
2874         }
2875
2876         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2877                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
2878
2879         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
2880                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
2881
2882 // the move is ok
2883         if (relink)
2884                 CL_LinkEdict(ent);
2885         return true;
2886 }
2887
2888 /*
2889 ===============
2890 VM_CL_walkmove
2891
2892 float(float yaw, float dist[, settrace]) walkmove
2893 ===============
2894 */
2895 static void VM_CL_walkmove (void)
2896 {
2897         prvm_edict_t    *ent;
2898         float   yaw, dist;
2899         vec3_t  move;
2900         mfunction_t     *oldf;
2901         int     oldself;
2902         qboolean        settrace;
2903
2904         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
2905
2906         // assume failure if it returns early
2907         PRVM_G_FLOAT(OFS_RETURN) = 0;
2908
2909         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
2910         if (ent == prog->edicts)
2911         {
2912                 VM_Warning("walkmove: can not modify world entity\n");
2913                 return;
2914         }
2915         if (ent->priv.server->free)
2916         {
2917                 VM_Warning("walkmove: can not modify free entity\n");
2918                 return;
2919         }
2920         yaw = PRVM_G_FLOAT(OFS_PARM0);
2921         dist = PRVM_G_FLOAT(OFS_PARM1);
2922         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
2923
2924         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
2925                 return;
2926
2927         yaw = yaw*M_PI*2 / 360;
2928
2929         move[0] = cos(yaw)*dist;
2930         move[1] = sin(yaw)*dist;
2931         move[2] = 0;
2932
2933 // save program state, because CL_movestep may call other progs
2934         oldf = prog->xfunction;
2935         oldself = prog->globals.client->self;
2936
2937         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
2938
2939
2940 // restore program state
2941         prog->xfunction = oldf;
2942         prog->globals.client->self = oldself;
2943 }
2944
2945 /*
2946 ===============
2947 VM_CL_serverkey
2948
2949 string(string key) serverkey
2950 ===============
2951 */
2952 void VM_CL_serverkey(void)
2953 {
2954         char string[VM_STRINGTEMP_LENGTH];
2955         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
2956         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2957         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2958 }
2959
2960 //============================================================================
2961
2962 // To create a almost working builtin file from this replace:
2963 // "^NULL.*" with ""
2964 // "^{.*//.*}:Wh\(.*\)" with "\1"
2965 // "\:" with "//"
2966 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
2967 // "\n\n+" with "\n\n"
2968
2969 prvm_builtin_t vm_cl_builtins[] = {
2970 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
2971 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
2972 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
2973 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
2974 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
2975 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
2976 VM_break,                                               // #6 void() break (QUAKE)
2977 VM_random,                                              // #7 float() random (QUAKE)
2978 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
2979 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
2980 VM_error,                                               // #10 void(string e) error (QUAKE)
2981 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
2982 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
2983 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
2984 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
2985 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
2986 VM_CL_traceline,                                // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
2987 NULL,                                                   // #17 entity() checkclient (QUAKE)
2988 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
2989 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
2990 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
2991 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
2992 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
2993 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
2994 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
2995 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
2996 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
2997 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
2998 VM_coredump,                                    // #28 void() coredump (QUAKE)
2999 VM_traceon,                                             // #29 void() traceon (QUAKE)
3000 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3001 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3002 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3003 NULL,                                                   // #33 (QUAKE)
3004 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3005 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3006 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3007 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3008 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3009 NULL,                                                   // #39 (QUAKE)
3010 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3011 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3012 NULL,                                                   // #42 (QUAKE)
3013 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3014 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3015 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3016 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3017 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3018 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3019 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3020 NULL,                                                   // #50 (QUAKE)
3021 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3022 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3023 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3024 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3025 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3026 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3027 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3028 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3029 NULL,                                                   // #59 (QUAKE)
3030 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3031 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3032 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3033 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3034 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3035 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3036 NULL,                                                   // #66 (QUAKE)
3037 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3038 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3039 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3040 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3041 NULL,                                                   // #71 (QUAKE)
3042 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3043 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3044 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3045 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3046 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3047 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3048 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3049 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3050 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3051 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3052 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3053 NULL,                                                   // #83 (QUAKE)
3054 NULL,                                                   // #84 (QUAKE)
3055 NULL,                                                   // #85 (QUAKE)
3056 NULL,                                                   // #86 (QUAKE)
3057 NULL,                                                   // #87 (QUAKE)
3058 NULL,                                                   // #88 (QUAKE)
3059 NULL,                                                   // #89 (QUAKE)
3060 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3061 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3062 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3063 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3064 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3065 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3066 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3067 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3068 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3069 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3070 // FrikaC and Telejano range #100-#199
3071 NULL,                                                   // #100
3072 NULL,                                                   // #101
3073 NULL,                                                   // #102
3074 NULL,                                                   // #103
3075 NULL,                                                   // #104
3076 NULL,                                                   // #105
3077 NULL,                                                   // #106
3078 NULL,                                                   // #107
3079 NULL,                                                   // #108
3080 NULL,                                                   // #109
3081 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3082 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3083 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3084 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3085 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3086 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3087 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3088 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3089 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3090 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3091 NULL,                                                   // #120
3092 NULL,                                                   // #121
3093 NULL,                                                   // #122
3094 NULL,                                                   // #123
3095 NULL,                                                   // #124
3096 NULL,                                                   // #125
3097 NULL,                                                   // #126
3098 NULL,                                                   // #127
3099 NULL,                                                   // #128
3100 NULL,                                                   // #129
3101 NULL,                                                   // #130
3102 NULL,                                                   // #131
3103 NULL,                                                   // #132
3104 NULL,                                                   // #133
3105 NULL,                                                   // #134
3106 NULL,                                                   // #135
3107 NULL,                                                   // #136
3108 NULL,                                                   // #137
3109 NULL,                                                   // #138
3110 NULL,                                                   // #139
3111 NULL,                                                   // #140
3112 NULL,                                                   // #141
3113 NULL,                                                   // #142
3114 NULL,                                                   // #143
3115 NULL,                                                   // #144
3116 NULL,                                                   // #145
3117 NULL,                                                   // #146
3118 NULL,                                                   // #147
3119 NULL,                                                   // #148
3120 NULL,                                                   // #149
3121 NULL,                                                   // #150
3122 NULL,                                                   // #151
3123 NULL,                                                   // #152
3124 NULL,                                                   // #153
3125 NULL,                                                   // #154
3126 NULL,                                                   // #155
3127 NULL,                                                   // #156
3128 NULL,                                                   // #157
3129 NULL,                                                   // #158
3130 NULL,                                                   // #159
3131 NULL,                                                   // #160
3132 NULL,                                                   // #161
3133 NULL,                                                   // #162
3134 NULL,                                                   // #163
3135 NULL,                                                   // #164
3136 NULL,                                                   // #165
3137 NULL,                                                   // #166
3138 NULL,                                                   // #167
3139 NULL,                                                   // #168
3140 NULL,                                                   // #169
3141 NULL,                                                   // #170
3142 NULL,                                                   // #171
3143 NULL,                                                   // #172
3144 NULL,                                                   // #173
3145 NULL,                                                   // #174
3146 NULL,                                                   // #175
3147 NULL,                                                   // #176
3148 NULL,                                                   // #177
3149 NULL,                                                   // #178
3150 NULL,                                                   // #179
3151 NULL,                                                   // #180
3152 NULL,                                                   // #181
3153 NULL,                                                   // #182
3154 NULL,                                                   // #183
3155 NULL,                                                   // #184
3156 NULL,                                                   // #185
3157 NULL,                                                   // #186
3158 NULL,                                                   // #187
3159 NULL,                                                   // #188
3160 NULL,                                                   // #189
3161 NULL,                                                   // #190
3162 NULL,                                                   // #191
3163 NULL,                                                   // #192
3164 NULL,                                                   // #193
3165 NULL,                                                   // #194
3166 NULL,                                                   // #195
3167 NULL,                                                   // #196
3168 NULL,                                                   // #197
3169 NULL,                                                   // #198
3170 NULL,                                                   // #199
3171 // FTEQW range #200-#299
3172 NULL,                                                   // #200
3173 NULL,                                                   // #201
3174 NULL,                                                   // #202
3175 NULL,                                                   // #203
3176 NULL,                                                   // #204
3177 NULL,                                                   // #205
3178 NULL,                                                   // #206
3179 NULL,                                                   // #207
3180 NULL,                                                   // #208
3181 NULL,                                                   // #209
3182 NULL,                                                   // #210
3183 NULL,                                                   // #211
3184 NULL,                                                   // #212
3185 NULL,                                                   // #213
3186 NULL,                                                   // #214
3187 NULL,                                                   // #215
3188 NULL,                                                   // #216
3189 NULL,                                                   // #217
3190 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3191 NULL,                                                   // #219
3192 NULL,                                                   // #220
3193 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3194 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3195 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3196 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3197 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3198 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3199 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3200 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3201 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3202 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3203 NULL,                                                   // #231
3204 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3205 NULL,                                                   // #233
3206 NULL,                                                   // #234
3207 NULL,                                                   // #235
3208 NULL,                                                   // #236
3209 NULL,                                                   // #237
3210 NULL,                                                   // #238
3211 NULL,                                                   // #239
3212 NULL,                                                   // #240
3213 NULL,                                                   // #241
3214 NULL,                                                   // #242
3215 NULL,                                                   // #243
3216 NULL,                                                   // #244
3217 NULL,                                                   // #245
3218 NULL,                                                   // #246
3219 NULL,                                                   // #247
3220 NULL,                                                   // #248
3221 NULL,                                                   // #249
3222 NULL,                                                   // #250
3223 NULL,                                                   // #251
3224 NULL,                                                   // #252
3225 NULL,                                                   // #253
3226 NULL,                                                   // #254
3227 NULL,                                                   // #255
3228 NULL,                                                   // #256
3229 NULL,                                                   // #257
3230 NULL,                                                   // #258
3231 NULL,                                                   // #259
3232 NULL,                                                   // #260
3233 NULL,                                                   // #261
3234 NULL,                                                   // #262
3235 NULL,                                                   // #263
3236 NULL,                                                   // #264
3237 NULL,                                                   // #265
3238 NULL,                                                   // #266
3239 NULL,                                                   // #267
3240 NULL,                                                   // #268
3241 NULL,                                                   // #269
3242 NULL,                                                   // #270
3243 NULL,                                                   // #271
3244 NULL,                                                   // #272
3245 NULL,                                                   // #273
3246 NULL,                                                   // #274
3247 NULL,                                                   // #275
3248 NULL,                                                   // #276
3249 NULL,                                                   // #277
3250 NULL,                                                   // #278
3251 NULL,                                                   // #279
3252 NULL,                                                   // #280
3253 NULL,                                                   // #281
3254 NULL,                                                   // #282
3255 NULL,                                                   // #283
3256 NULL,                                                   // #284
3257 NULL,                                                   // #285
3258 NULL,                                                   // #286
3259 NULL,                                                   // #287
3260 NULL,                                                   // #288
3261 NULL,                                                   // #289
3262 NULL,                                                   // #290
3263 NULL,                                                   // #291
3264 NULL,                                                   // #292
3265 NULL,                                                   // #293
3266 NULL,                                                   // #294
3267 NULL,                                                   // #295
3268 NULL,                                                   // #296
3269 NULL,                                                   // #297
3270 NULL,                                                   // #298
3271 NULL,                                                   // #299
3272 // CSQC range #300-#399
3273 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3274 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3275 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3276 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3277 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3278 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3279 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3280 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3281 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3282 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3283 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3284 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3285 NULL,                                                   // #312
3286 NULL,                                                   // #313
3287 NULL,                                                   // #314
3288 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3289 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3290 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3291 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3292 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3293 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3294 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3295 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3296 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3297 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3298 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3299 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3300 VM_stringwidth,                 // #327 // FIXME is this okay?
3301 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3302 NULL,                                                   // #329
3303 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3304 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3305 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3306 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3307 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3308 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3309 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3310 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3311 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3312 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3313 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3314 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3315 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3316 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3317 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3318 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3319 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3320 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3321 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3322 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
3323 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3324 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3325 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
3326 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3327 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3328 NULL,                                                   // #355
3329 NULL,                                                   // #356
3330 NULL,                                                   // #357
3331 NULL,                                                   // #358
3332 NULL,                                                   // #359
3333 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
3334 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
3335 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
3336 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
3337 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
3338 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
3339 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
3340 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
3341 NULL,                                           // #368
3342 NULL,                                                   // #369
3343 NULL,                                                   // #370
3344 NULL,                                                   // #371
3345 NULL,                                                   // #372
3346 NULL,                                                   // #373
3347 NULL,                                                   // #374
3348 NULL,                                                   // #375
3349 NULL,                                                   // #376
3350 NULL,                                                   // #377
3351 NULL,                                                   // #378
3352 NULL,                                                   // #379
3353 NULL,                                                   // #380
3354 NULL,                                                   // #381
3355 NULL,                                                   // #382
3356 NULL,                                                   // #383
3357 NULL,                                                   // #384
3358 NULL,                                                   // #385
3359 NULL,                                                   // #386
3360 NULL,                                                   // #387
3361 NULL,                                                   // #388
3362 NULL,                                                   // #389
3363 NULL,                                                   // #390
3364 NULL,                                                   // #391
3365 NULL,                                                   // #392
3366 NULL,                                                   // #393
3367 NULL,                                                   // #394
3368 NULL,                                                   // #395
3369 NULL,                                                   // #396
3370 NULL,                                                   // #397
3371 NULL,                                                   // #398
3372 NULL,                                                   // #399
3373 // LordHavoc's range #400-#499
3374 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3375 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3376 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3377 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3378 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3379 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3380 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3381 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3382 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3383 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3384 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3385 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3386 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3387 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3388 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3389 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3390 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3391 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3392 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3393 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3394 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3395 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3396 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3397 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3398 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3399 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3400 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3401 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3402 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3403 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3404 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3405 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3406 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3407 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3408 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3409 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3410 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3411 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3412 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3413 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3414 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3415 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3416 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3417 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3418 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3419 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3420 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3421 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3422 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3423 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3424 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3425 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3426 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3427 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3428 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3429 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3430 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3431 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3432 NULL,                                                   // #458
3433 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3434 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3435 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3436 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3437 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3438 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3439 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3440 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3441 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3442 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3443 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3444 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3445 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3446 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3447 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3448 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3449 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3450 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3451 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3452 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3453 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3454 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3455 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3456 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3457 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3458 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3459 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3460 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3461 VM_gecko_create,                                        // #487 float gecko_create( string name )
3462 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
3463 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
3464 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
3465 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
3466 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
3467 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
3468 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3469 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3470 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3471 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3472 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3473 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3474 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3475 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
3476 NULL,                                                   // #502
3477 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3478 NULL,                                                   // #504
3479 NULL,                                                   // #505
3480 NULL,                                                   // #506
3481 NULL,                                                   // #507
3482 NULL,                                                   // #508
3483 NULL,                                                   // #509
3484 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3485 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3486 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3487 NULL,                                                   // #513
3488 NULL,                                                   // #514
3489 NULL,                                                   // #515
3490 NULL,                                                   // #516
3491 NULL,                                                   // #517
3492 NULL,                                                   // #518
3493 NULL,                                                   // #519
3494 };
3495
3496 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3497
3498 void VM_Polygons_Reset(void)
3499 {
3500         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3501
3502         // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3503         if(polys->initialized)
3504         {
3505                 Mem_FreePool(&polys->pool);
3506                 polys->initialized = false;
3507         }
3508 }
3509
3510 void VM_CL_Cmd_Init(void)
3511 {
3512         VM_Cmd_Init();
3513         VM_Polygons_Reset();
3514 }
3515
3516 void VM_CL_Cmd_Reset(void)
3517 {
3518         VM_Cmd_Reset();
3519         VM_Polygons_Reset();
3520 }
3521
3522