changed PF_WARNING to not do a return
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "prvm_cmds.h"
2 #include "csprogs.h"
3 #include "cl_collision.h"
4
5 //============================================================================
6 // Client
7 //[515]: unsolved PROBLEMS
8 //- finish player physics code (cs_runplayerphysics)
9 //- fix R_AddDynamicLight
10 //- EntWasFreed ?
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
15
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
18
19 //[515]: really need new list ?
20 char *vm_cl_extensions =
21 "DP_CON_SET "
22 "DP_CON_SETA "
23 "DP_CON_STARTMAP "
24 "DP_EF_ADDITIVE "
25 "DP_EF_BLUE "
26 "DP_EF_FLAME "
27 "DP_EF_FULLBRIGHT "
28 "DP_EF_NODEPTHTEST "
29 "DP_EF_NODRAW "
30 "DP_EF_NOSHADOW "
31 "DP_EF_RED "
32 "DP_EF_STARDUST "
33 "DP_ENT_ALPHA "
34 "DP_ENT_CUSTOMCOLORMAP "
35 "DP_ENT_GLOW "
36 "DP_ENT_SCALE "
37 "DP_GFX_EXTERNALTEXTURES "
38 "DP_GFX_EXTERNALTEXTURES_PERMAP "
39 "DP_GFX_FOG "
40 "DP_GFX_QUAKE3MODELTAGS "
41 "DP_GFX_SKINFILES "
42 "DP_GFX_SKYBOX "
43 "DP_HALFLIFE_MAP "
44 "DP_HALFLIFE_MAP_CVAR "
45 "DP_HALFLIFE_SPRITE "
46 "DP_INPUTBUTTONS "
47 "DP_LITSPRITES "
48 "DP_LITSUPPORT "
49 "DP_MONSTERWALK "
50 "DP_MOVETYPEBOUNCEMISSILE "
51 "DP_MOVETYPEFOLLOW "
52 "DP_QC_CHANGEPITCH "
53 "DP_QC_COPYENTITY "
54 "DP_QC_CVAR_STRING "
55 "DP_QC_ETOS "
56 "DP_QC_FINDCHAIN "
57 "DP_QC_FINDCHAINFLAGS "
58 "DP_QC_FINDCHAINFLOAT "
59 "DP_QC_FINDFLAGS "
60 "DP_QC_FINDFLOAT "
61 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
62 "DP_QC_GETLIGHT "
63 "DP_QC_GETSURFACE "
64 "DP_QC_GETTAGINFO "
65 "DP_QC_MINMAXBOUND "
66 "DP_QC_MULTIPLETEMPSTRINGS "
67 "DP_QC_RANDOMVEC "
68 "DP_QC_SINCOSSQRTPOW "
69 //"DP_QC_STRINGBUFFERS "        //[515]: not needed ?
70 "DP_QC_TRACEBOX "
71 //"DP_QC_TRACETOSS "
72 "DP_QC_TRACE_MOVETYPE_HITMODEL "
73 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
74 "DP_QC_VECTORVECTORS "
75 "DP_QUAKE2_MODEL "
76 "DP_QUAKE2_SPRITE "
77 "DP_QUAKE3_MAP "
78 "DP_QUAKE3_MODEL "
79 "DP_REGISTERCVAR "
80 "DP_SND_DIRECTIONLESSATTNNONE "
81 "DP_SND_FAKETRACKS "
82 "DP_SND_OGGVORBIS "
83 "DP_SND_STEREOWAV "
84 "DP_SOLIDCORPSE "
85 "DP_SPRITE32 "
86 "DP_SV_EFFECT "
87 "DP_SV_ROTATINGBMODEL "
88 "DP_SV_SLOWMO "
89 "DP_TE_BLOOD "
90 "DP_TE_BLOODSHOWER "
91 "DP_TE_CUSTOMFLASH "
92 "DP_TE_EXPLOSIONRGB "
93 "DP_TE_FLAMEJET "
94 "DP_TE_PARTICLECUBE "
95 "DP_TE_PARTICLERAIN "
96 "DP_TE_PARTICLESNOW "
97 "DP_TE_PLASMABURN "
98 "DP_TE_QUADEFFECTS1 "
99 "DP_TE_SMALLFLASH "
100 "DP_TE_SPARK "
101 "DP_TE_STANDARDEFFECTBUILTINS "
102 "EXT_BITSHIFT "
103 "EXT_CSQC "
104 "FRIK_FILE "
105 "KRIMZON_SV_PARSECLIENTCOMMAND "
106 "NEH_CMD_PLAY2 "
107 "NXQ_GFX_LETTERBOX "
108 "PRYDON_CLIENTCURSOR "
109 "TENEBRAE_GFX_DLIGHTS "
110 "TW_SV_STEPCONTROL "
111 "NEXUIZ_PLAYERMODEL "
112 "NEXUIZ_PLAYERSKIN "
113 ;
114
115 sfx_t *S_FindName(const char *name);
116 void PF_registercvar (void);
117 int Sbar_GetPlayer (int index);
118 void Sbar_SortFrags (void);
119 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
120 void CL_ExpandCSQCEntities(int num);
121 void CSQC_RelinkAllEntities (int drawmask);
122 void CSQC_RelinkCSQCEntities (void);
123 char *Key_GetBind (int key);
124
125
126
127
128
129 // #1 void(vector ang) makevectors
130 void VM_CL_makevectors (void)
131 {
132         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
133         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
134 }
135
136 // #2 void(entity e, vector o) setorigin
137 void VM_CL_setorigin (void)
138 {
139         prvm_edict_t    *e;
140         float   *org;
141
142         e = PRVM_G_EDICT(OFS_PARM0);
143         if (e == prog->edicts)
144         {
145                 VM_Warning("setorigin: can not modify world entity\n");
146                 return;
147         }
148         if (e->priv.required->free)
149         {
150                 VM_Warning("setorigin: can not modify free entity\n");
151                 return;
152         }
153         org = PRVM_G_VECTOR(OFS_PARM1);
154         VectorCopy (org, e->fields.client->origin);
155 }
156
157 // #3 void(entity e, string m) setmodel
158 void VM_CL_setmodel (void)
159 {
160         prvm_edict_t    *e;
161         const char              *m;
162         struct model_s  *mod;
163         int                             i;
164
165         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
166
167         e = PRVM_G_EDICT(OFS_PARM0);
168         m = PRVM_G_STRING(OFS_PARM1);
169         for(i=0;i<MAX_MODELS;i++)
170                 if(!cl.csqc_model_precache[i])
171                         break;
172                 else
173                 if(!strcmp(cl.csqc_model_precache[i]->name, m))
174                 {
175                         e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
176                         e->fields.client->modelindex = -(i+1);
177                         return;
178                 }
179
180         for (i=0, mod = cl.model_precache[0] ; i < MAX_MODELS ; i++, mod = cl.model_precache[i])
181                 if(mod)
182                 if(!strcmp(mod->name, m))
183                 {
184                         e->fields.client->model = PRVM_SetEngineString(mod->name);
185                         e->fields.client->modelindex = i;
186                         return;
187                 }
188         e->fields.client->modelindex = 0;
189         e->fields.client->model = 0;
190 }
191
192 // #4 void(entity e, vector min, vector max) setsize
193 void VM_CL_setsize (void)
194 {
195         prvm_edict_t    *e;
196         float                   *min, *max;
197         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
198
199         e = PRVM_G_EDICT(OFS_PARM0);
200         if (e == prog->edicts)
201         {
202                 VM_Warning("setsize: can not modify world entity\n");
203                 return;
204         }
205         if (e->priv.server->free)
206         {
207                 VM_Warning("setsize: can not modify free entity\n");
208                 return;
209         }
210         min = PRVM_G_VECTOR(OFS_PARM1);
211         max = PRVM_G_VECTOR(OFS_PARM2);
212
213         VectorCopy (min, e->fields.client->mins);
214         VectorCopy (max, e->fields.client->maxs);
215         VectorSubtract (max, min, e->fields.client->size);
216 }
217
218 // #8 void(entity e, float chan, string samp) sound
219 void VM_CL_sound (void)
220 {
221         const char                      *sample;
222         int                                     channel;
223         prvm_edict_t            *entity;
224         int                             volume;
225         float                           attenuation;
226
227         VM_SAFEPARMCOUNT(5, VM_CL_sound);
228
229         entity = PRVM_G_EDICT(OFS_PARM0);
230         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
231         sample = PRVM_G_STRING(OFS_PARM2);
232         volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
233         attenuation = PRVM_G_FLOAT(OFS_PARM4);
234
235         if (volume < 0 || volume > 255)
236         {
237                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
238                 return;
239         }
240
241         if (attenuation < 0 || attenuation > 4)
242         {
243                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
244                 return;
245         }
246
247         if (channel < 0 || channel > 7)
248         {
249                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
250                 return;
251         }
252
253         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
254 }
255
256 // #14 entity() spawn
257 void VM_CL_spawn (void)
258 {
259         prvm_edict_t *ed;
260         ed = PRVM_ED_Alloc();
261         ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed);     //[515]: not needed any more ?
262         VM_RETURN_EDICT(ed);
263 }
264
265 // #16 float(vector v1, vector v2, float tryents) traceline
266 void VM_CL_traceline (void)
267 {
268         float   *v1, *v2;
269         trace_t trace;
270         int             ent;
271
272         v1 = PRVM_G_VECTOR(OFS_PARM0);
273         v2 = PRVM_G_VECTOR(OFS_PARM1);
274
275         trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
276
277         prog->globals.client->trace_allsolid = trace.allsolid;
278         prog->globals.client->trace_startsolid = trace.startsolid;
279         prog->globals.client->trace_fraction = trace.fraction;
280         prog->globals.client->trace_inwater = trace.inwater;
281         prog->globals.client->trace_inopen = trace.inopen;
282         VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
283         VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
284         prog->globals.client->trace_plane_dist =  trace.plane.dist;
285         if (ent)
286                 prog->globals.client->trace_ent = ent;
287         else
288                 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
289 }
290
291 // #19 void(string s) precache_sound
292 void VM_CL_precache_sound (void)
293 {
294         const char *n;
295         VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
296         n = PRVM_G_STRING(OFS_PARM0);
297         S_PrecacheSound(n, true, false);
298 }
299
300 // #20 void(string s) precache_model
301 void VM_CL_precache_model (void)
302 {
303         const char      *name;
304         int                     i;
305         model_t         *m;
306
307         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
308
309         name = PRVM_G_STRING(OFS_PARM0);
310         for(i=1;i<MAX_MODELS;i++)
311                 if(!cl.csqc_model_precache[i])
312                 {
313                         i = 0;
314                         break;
315                 }
316                 else
317                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
318                 {
319                         i = -(i+1);
320                         break;
321                 }
322         if(i)
323         {
324                 PRVM_G_FLOAT(OFS_RETURN) = i;
325                 return;
326         }
327         PRVM_G_FLOAT(OFS_RETURN) = 0;
328         m = Mod_ForName(name, false, false, false);
329         if(m && m->loaded)
330         {
331                 for(i=1;i<MAX_MODELS;i++)
332                         if(!cl.csqc_model_precache[i])
333                                 break;
334                 if(i == MAX_MODELS)
335                 {
336                         VM_Warning("VM_CL_precache_model: no free models\n");
337                         return;
338                 }
339                 cl.csqc_model_precache[i] = (model_t*)m;
340                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
341                 return;
342         }
343         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
344 }
345
346 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
347 {
348         prvm_edict_t    *ent;
349         int                             i, k;
350
351         ent = PRVM_NEXT_EDICT(prog->edicts);
352         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
353         {
354                 if (ent->priv.required->free)
355                         continue;
356 //              VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
357 //              VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
358                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
359                         list[k++] = ent;
360         }
361         return k;
362 }
363
364 // #22 entity(vector org, float rad) findradius
365 void VM_CL_findradius (void)
366 {
367         prvm_edict_t    *ent, *chain;
368         vec_t                   radius, radius2;
369         vec3_t                  org, eorg, mins, maxs;
370         int                             i, numtouchedicts;
371         prvm_edict_t    *touchedicts[MAX_EDICTS];
372
373         chain = (prvm_edict_t *)prog->edicts;
374
375         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
376         radius = PRVM_G_FLOAT(OFS_PARM1);
377         radius2 = radius * radius;
378
379         mins[0] = org[0] - (radius + 1);
380         mins[1] = org[1] - (radius + 1);
381         mins[2] = org[2] - (radius + 1);
382         maxs[0] = org[0] + (radius + 1);
383         maxs[1] = org[1] + (radius + 1);
384         maxs[2] = org[2] + (radius + 1);
385         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
386         if (numtouchedicts > MAX_EDICTS)
387         {
388                 // this never happens   //[515]: for what then ?
389                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
390                 numtouchedicts = MAX_EDICTS;
391         }
392         for (i = 0;i < numtouchedicts;i++)
393         {
394                 ent = touchedicts[i];
395                 // Quake did not return non-solid entities but darkplaces does
396                 // (note: this is the reason you can't blow up fallen zombies)
397                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
398                         continue;
399                 // LordHavoc: compare against bounding box rather than center so it
400                 // doesn't miss large objects, and use DotProduct instead of Length
401                 // for a major speedup
402                 VectorSubtract(org, ent->fields.client->origin, eorg);
403                 if (sv_gameplayfix_findradiusdistancetobox.integer)
404                 {
405                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
406                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
407                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
408                 }
409                 else
410                         VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
411                 if (DotProduct(eorg, eorg) < radius2)
412                 {
413                         ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
414                         chain = ent;
415                 }
416         }
417
418         VM_RETURN_EDICT(chain);
419 }
420
421 // #34 float() droptofloor
422 void VM_CL_droptofloor (void)
423 {
424         prvm_edict_t            *ent;
425         vec3_t                          end;
426         trace_t                         trace;
427         int                                     i;
428
429         // assume failure if it returns early
430         PRVM_G_FLOAT(OFS_RETURN) = 0;
431
432         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
433         if (ent == prog->edicts)
434         {
435                 VM_Warning("droptofloor: can not modify world entity\n");
436                 return;
437         }
438         if (ent->priv.server->free)
439         {
440                 VM_Warning("droptofloor: can not modify free entity\n");
441                 return;
442         }
443
444         VectorCopy (ent->fields.client->origin, end);
445         end[2] -= 256;
446
447         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
448
449         if (trace.fraction != 1)
450         {
451                 VectorCopy (trace.endpos, ent->fields.client->origin);
452                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
453 //              ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
454                 PRVM_G_FLOAT(OFS_RETURN) = 1;
455                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
456 //              ent->priv.server->suspendedinairflag = true;
457         }
458 }
459
460 // #35 void(float style, string value) lightstyle
461 void VM_CL_lightstyle (void)
462 {
463         int                     i;
464         const char      *c;
465
466         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
467
468         i = (int)PRVM_G_FLOAT(OFS_PARM0);
469         c = PRVM_G_STRING(OFS_PARM1);
470         if (i >= cl.max_lightstyle)
471         {
472                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
473                 return;
474         }
475         strlcpy (cl.lightstyle[i].map,  MSG_ReadString(), sizeof (cl.lightstyle[i].map));
476         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
477         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
478 }
479
480 // #40 float(entity e) checkbottom
481 void VM_CL_checkbottom (void)
482 {
483         static int              cs_yes, cs_no;
484         prvm_edict_t    *ent;
485         vec3_t                  mins, maxs, start, stop;
486         trace_t                 trace;
487         int                             x, y, hit;
488         float                   mid, bottom;
489
490         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
491         ent = PRVM_G_EDICT(OFS_PARM0);
492         PRVM_G_FLOAT(OFS_RETURN) = 0;
493
494         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
495         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
496
497 // if all of the points under the corners are solid world, don't bother
498 // with the tougher checks
499 // the corners must be within 16 of the midpoint
500         start[2] = mins[2] - 1;
501         for     (x=0 ; x<=1 ; x++)
502                 for     (y=0 ; y<=1 ; y++)
503                 {
504                         start[0] = x ? maxs[0] : mins[0];
505                         start[1] = y ? maxs[1] : mins[1];
506                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
507                                 goto realcheck;
508                 }
509
510         cs_yes++;
511         PRVM_G_FLOAT(OFS_RETURN) = true;
512         return;         // we got out easy
513
514 realcheck:
515         cs_no++;
516 //
517 // check it for real...
518 //
519         start[2] = mins[2];
520
521 // the midpoint must be within 16 of the bottom
522         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
523         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
524         stop[2] = start[2] - 2*sv_stepheight.value;
525         trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
526
527         if (trace.fraction == 1.0)
528                 return;
529
530         mid = bottom = trace.endpos[2];
531
532 // the corners must be within 16 of the midpoint
533         for     (x=0 ; x<=1 ; x++)
534                 for     (y=0 ; y<=1 ; y++)
535                 {
536                         start[0] = stop[0] = x ? maxs[0] : mins[0];
537                         start[1] = stop[1] = y ? maxs[1] : mins[1];
538
539                         trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
540
541                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
542                                 bottom = trace.endpos[2];
543                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
544                                 return;
545                 }
546
547         cs_yes++;
548         PRVM_G_FLOAT(OFS_RETURN) = true;
549 }
550
551 // #41 float(vector v) pointcontents
552 void VM_CL_pointcontents (void)
553 {
554         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
555         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
556 }
557
558 // #48 void(vector o, vector d, float color, float count) particle
559 void VM_CL_particle (void)
560 {
561         float   *org, *dir;
562         int             count;
563         unsigned char   color;
564         VM_SAFEPARMCOUNT(4, VM_CL_particle);
565
566         org = PRVM_G_VECTOR(OFS_PARM0);
567         dir = PRVM_G_VECTOR(OFS_PARM1);
568         color = (int)PRVM_G_FLOAT(OFS_PARM2);
569         count = (int)PRVM_G_FLOAT(OFS_PARM3);
570         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
571 }
572
573 // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
574 void VM_CL_changeyaw (void)
575 {
576         prvm_edict_t    *ent;
577         float                   ideal, current, move, speed;
578         VM_SAFEPARMCOUNT(3, VM_CL_changeyaw);
579
580         ent = PRVM_G_EDICT(OFS_PARM0);
581         if (ent == prog->edicts)
582         {
583                 VM_Warning("changeyaw: can not modify world entity\n");
584                 return;
585         }
586         if (ent->priv.server->free)
587         {
588                 VM_Warning("changeyaw: can not modify free entity\n");
589                 return;
590         }
591         current = ANGLEMOD(ent->fields.client->angles[1]);
592         ideal = PRVM_G_FLOAT(OFS_PARM1);
593         speed = PRVM_G_FLOAT(OFS_PARM2);
594
595         if (current == ideal)
596                 return;
597         move = ideal - current;
598         if (ideal > current)
599         {
600                 if (move >= 180)
601                         move = move - 360;
602         }
603         else
604         {
605                 if (move <= -180)
606                         move = move + 360;
607         }
608         if (move > 0)
609         {
610                 if (move > speed)
611                         move = speed;
612         }
613         else
614         {
615                 if (move < -speed)
616                         move = -speed;
617         }
618
619         ent->fields.client->angles[1] = ANGLEMOD (current + move);
620 }
621
622 // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
623 void VM_CL_changepitch (void)
624 {
625         prvm_edict_t            *ent;
626         float                           ideal, current, move, speed;
627         VM_SAFEPARMCOUNT(3, VM_CL_changepitch);
628
629         ent = PRVM_G_EDICT(OFS_PARM0);
630         if (ent == prog->edicts)
631         {
632                 VM_Warning("changepitch: can not modify world entity\n");
633                 return;
634         }
635         if (ent->priv.server->free)
636         {
637                 VM_Warning("changepitch: can not modify free entity\n");
638                 return;
639         }
640         current = ANGLEMOD( ent->fields.client->angles[0] );
641         ideal = PRVM_G_FLOAT(OFS_PARM1);
642         speed = PRVM_G_FLOAT(OFS_PARM2);
643
644         if (current == ideal)
645                 return;
646         move = ideal - current;
647         if (ideal > current)
648         {
649                 if (move >= 180)
650                         move = move - 360;
651         }
652         else
653         {
654                 if (move <= -180)
655                         move = move + 360;
656         }
657         if (move > 0)
658         {
659                 if (move > speed)
660                         move = speed;
661         }
662         else
663         {
664                 if (move < -speed)
665                         move = -speed;
666         }
667
668         ent->fields.client->angles[0] = ANGLEMOD (current + move);
669 }
670
671 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
672 void VM_CL_tracetoss (void)
673 {
674 /*      trace_t trace;
675         prvm_edict_t    *ent;
676         prvm_edict_t    *ignore;
677
678         ent = PRVM_G_EDICT(OFS_PARM0);
679         if (ent == prog->edicts)
680         {
681                 VM_Warning("tracetoss: can not use world entity\n");
682                 return;
683         }
684         ignore = PRVM_G_EDICT(OFS_PARM1);
685
686 //FIXME
687         trace = SV_Trace_Toss (ent, ignore);
688
689         prog->globals.server->trace_allsolid = trace.allsolid;
690         prog->globals.server->trace_startsolid = trace.startsolid;
691         prog->globals.server->trace_fraction = trace.fraction;
692         prog->globals.server->trace_inwater = trace.inwater;
693         prog->globals.server->trace_inopen = trace.inopen;
694         VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
695         VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
696         prog->globals.server->trace_plane_dist =  trace.plane.dist;
697         if (trace.ent)
698                 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
699         else
700                 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
701 */
702 }
703
704 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
705 void VM_CL_ambientsound (void)
706 {
707         float   *f;
708         sfx_t   *s;
709         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
710         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
711         f = PRVM_G_VECTOR(OFS_PARM1);
712         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
713 }
714
715 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
716 void VM_CL_tracebox (void)
717 {
718         float   *v1, *v2, *m1, *m2;
719         trace_t trace;
720         int             ent;
721
722         v1 = PRVM_G_VECTOR(OFS_PARM0);
723         m1 = PRVM_G_VECTOR(OFS_PARM1);
724         m2 = PRVM_G_VECTOR(OFS_PARM2);
725         v2 = PRVM_G_VECTOR(OFS_PARM3);
726
727         trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
728
729         prog->globals.client->trace_allsolid = trace.allsolid;
730         prog->globals.client->trace_startsolid = trace.startsolid;
731         prog->globals.client->trace_fraction = trace.fraction;
732         prog->globals.client->trace_inwater = trace.inwater;
733         prog->globals.client->trace_inopen = trace.inopen;
734         VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
735         VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
736         prog->globals.client->trace_plane_dist =  trace.plane.dist;
737         if (ent)
738                 prog->globals.client->trace_ent = ent;
739         else
740                 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
741 }
742
743 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
744 void VM_CL_getlight (void)
745 {
746         vec3_t ambientcolor, diffusecolor, diffusenormal;
747         vec_t *p;
748
749         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
750
751         p = PRVM_G_VECTOR(OFS_PARM0);
752         VectorClear(ambientcolor);
753         VectorClear(diffusecolor);
754         VectorClear(diffusenormal);
755         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
756                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
757         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
758 }
759
760
761 //============================================================================
762 //[515]: SCENE MANAGER builtins
763 void V_CalcRefdef (void);//view.c
764 void CSQC_R_ClearScreen (void);//gl_rmain.c
765 void CSQC_R_RenderScene (void);//gl_rmain.c
766 void CSQC_AddEntity (int n);//csprogs.c
767 void CSQC_ClearCSQCEntities (void);
768
769 matrix4x4_t csqc_listenermatrix;
770 qboolean csqc_usecsqclistener = false, csqc_frame = false;//[515]: per-frame
771 qboolean csqc_onground;
772
773 static void CSQC_R_RecalcView (void)
774 {
775         extern matrix4x4_t viewmodelmatrix;
776         viewmodelmatrix = identitymatrix;
777         r_view.matrix = identitymatrix;
778         Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
779         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 0.3);
780 }
781
782 //#300 void() clearscene (EXT_CSQC)
783 void VM_R_ClearScene (void)
784 {
785         VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
786 //      CSQC_R_RecalcView();
787         if(csqc_frame)
788                 CSQC_ClearCSQCEntities();
789         CSQC_R_ClearScreen();
790 }
791
792 //#301 void(float mask) addentities (EXT_CSQC)
793 void VM_R_AddEntities (void)
794 {
795         VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
796         csqc_drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
797 }
798
799 //#302 void(entity ent) addentity (EXT_CSQC)
800 void VM_R_AddEntity (void)
801 {
802         VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
803         CSQC_AddEntity(PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)));
804 }
805
806 //#303 float(float property, ...) setproperty (EXT_CSQC)
807 void VM_R_SetView (void)
808 {
809         int             c;
810         float   *f;
811         float   k;
812
813         if(prog->argc < 2)
814                 VM_SAFEPARMCOUNT(2, VM_R_SetView);
815
816         c = (int)PRVM_G_FLOAT(OFS_PARM0);
817         f = PRVM_G_VECTOR(OFS_PARM1);
818         k = PRVM_G_FLOAT(OFS_PARM1);
819
820         switch(c)
821         {
822         case VF_MIN:                    r_view.x = (int)f[0];
823                                                         r_view.y = (int)f[1];
824                                                         break;
825         case VF_MIN_X:                  r_view.x = (int)k;
826                                                         break;
827         case VF_MIN_Y:                  r_view.y = (int)k;
828                                                         break;
829         case VF_SIZE:                   r_view.width = (int)f[0];
830                                                         r_view.height = (int)f[1];
831                                                         break;
832         case VF_SIZE_Y:                 r_view.width = (int)k;
833                                                         break;
834         case VF_SIZE_X:                 r_view.height = (int)k;
835                                                         break;
836         case VF_VIEWPORT:               r_view.x = (int)f[0];
837                                                         r_view.y = (int)f[1];
838                                                         r_view.z = 0;
839                                                         // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
840                                                         f = PRVM_G_VECTOR(OFS_PARM2);
841                                                         r_view.width = (int)f[0];
842                                                         r_view.height = (int)f[1];
843                                                         r_view.depth = 1;
844                                                         break;
845         case VF_FOV:                    //r_refdef.fov_x = f[0]; // FIXME!
846                                                         //r_refdef.fov_y = f[1]; // FIXME!
847                                                         break;
848         case VF_FOVX:                   //r_refdef.fov_x = k; // FIXME!
849                                                         break;
850         case VF_FOVY:                   //r_refdef.fov_y = k; // FIXME!
851                                                         break;
852         case VF_ORIGIN:                 VectorCopy(f, csqc_origin);
853                                                         CSQC_R_RecalcView();
854                                                         break;
855         case VF_ORIGIN_X:               csqc_origin[0] = k;
856                                                         CSQC_R_RecalcView();
857                                                         break;
858         case VF_ORIGIN_Y:               csqc_origin[1] = k;
859                                                         CSQC_R_RecalcView();
860                                                         break;
861         case VF_ORIGIN_Z:               csqc_origin[2] = k;
862                                                         CSQC_R_RecalcView();
863                                                         break;
864         case VF_ANGLES:                 VectorCopy(f, csqc_angles);
865                                                         CSQC_R_RecalcView();
866                                                         break;
867         case VF_ANGLES_X:               csqc_angles[0] = k;
868                                                         CSQC_R_RecalcView();
869                                                         break;
870         case VF_ANGLES_Y:               csqc_angles[1] = k;
871                                                         CSQC_R_RecalcView();
872                                                         break;
873         case VF_ANGLES_Z:               csqc_angles[2] = k;
874                                                         CSQC_R_RecalcView();
875                                                         break;
876         case VF_DRAWWORLD:              cl.csqc_vidvars.drawworld = k;
877                                                         break;
878         case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
879                                                         break;
880         case VF_DRAWCROSSHAIR:  cl.csqc_vidvars.drawcrosshair = k;
881                                                         break;
882
883         case VF_CL_VIEWANGLES:  VectorCopy(f, cl.viewangles);
884                                                         break;
885         case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
886                                                         break;
887         case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
888                                                         break;
889         case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
890                                                         break;
891
892         default:                                PRVM_G_FLOAT(OFS_RETURN) = 0;
893                                                         VM_Warning("VM_R_SetView : unknown parm %i\n", c);
894                                                         return;
895         }
896         PRVM_G_FLOAT(OFS_RETURN) = 1;
897 }
898
899 //#304 void() renderscene (EXT_CSQC)
900 void VM_R_RenderScene (void) //#134
901 {
902         VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
903
904         if(csqc_frame)
905         {
906                 CSQC_RelinkCSQCEntities();
907                 CSQC_RelinkAllEntities(csqc_drawmask);
908         }
909
910         CSQC_R_RenderScene();
911 }
912
913 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
914 void VM_R_AddDynamicLight (void)
915 {
916         float           *pos, *col;
917         matrix4x4_t     tempmatrix;
918         VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
919
920         pos = PRVM_G_VECTOR(OFS_PARM0);
921         col = PRVM_G_VECTOR(OFS_PARM2);
922         Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
923         CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
924         //CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
925 }
926
927 //============================================================================
928
929 //#310 vector (vector v) cs_unproject (EXT_CSQC)
930 void VM_CL_unproject (void)
931 {
932         float   *f;
933         vec3_t  temp;
934
935         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
936         f = PRVM_G_VECTOR(OFS_PARM0);
937         VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
938         Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
939 }
940
941 //#311 vector (vector v) cs_project (EXT_CSQC)
942 void VM_CL_project (void)
943 {
944         float   *f;
945         vec3_t  v;
946         matrix4x4_t m;
947
948         VM_SAFEPARMCOUNT(1, VM_CL_project);
949         f = PRVM_G_VECTOR(OFS_PARM0);
950         Matrix4x4_Invert_Simple(&m, &r_view.matrix);
951         Matrix4x4_Transform(&m, f, v);
952         VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
953 }
954
955 //#330 float(float stnum) getstatf (EXT_CSQC)
956 void VM_CL_getstatf (void)
957 {
958         int i;
959         union
960         {
961                 float f;
962                 int l;
963         }dat;
964         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
965         i = (int)PRVM_G_FLOAT(OFS_PARM0);
966         if(i < 0 || i >= MAX_CL_STATS)
967         {
968                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
969                 return;
970         }
971         dat.l = cl.stats[i];
972         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
973 }
974
975 //#331 float(float stnum) getstati (EXT_CSQC)
976 void VM_CL_getstati (void)
977 {
978         int i, index;
979         VM_SAFEPARMCOUNT(1, VM_CL_getstati);
980         index = (int)PRVM_G_FLOAT(OFS_PARM0);
981
982         if(index < 0 || index >= MAX_CL_STATS)
983         {
984                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
985                 return;
986         }
987         i = cl.stats[index];
988         PRVM_G_FLOAT(OFS_RETURN) = i;
989 }
990
991 //#332 string(float firststnum) getstats (EXT_CSQC)
992 void VM_CL_getstats (void)
993 {
994         int i;
995         char *t;
996         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
997         i = (int)PRVM_G_FLOAT(OFS_PARM0);
998         if(i < 0 || i > MAX_CL_STATS-4)
999         {
1000                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1001                 return;
1002         }
1003         t = VM_GetTempString();
1004         strlcpy(t, (char*)&cl.stats[i], 16);
1005         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1006 }
1007
1008 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1009 void VM_CL_setmodelindex (void)
1010 {
1011         int                             i;
1012         prvm_edict_t    *t;
1013         struct model_s  *m;
1014
1015         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1016
1017         t = PRVM_G_EDICT(OFS_PARM0);
1018         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1019
1020         t->fields.client->model = 0;
1021         t->fields.client->modelindex = 0;
1022
1023         if(!i)
1024                 return;
1025         if(i<0)
1026         {
1027                 i = -(i+1);
1028                 if(i >= MAX_MODELS)
1029                 {
1030                         VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1031                         return;
1032                 }
1033                 m = cl.csqc_model_precache[i];
1034         }
1035         else
1036                 if(i >= MAX_MODELS)
1037                 {
1038                         VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1039                         return;
1040                 }
1041                 else
1042                         m = cl.model_precache[i];
1043         if(!m)
1044         {
1045                 VM_Warning("VM_CL_setmodelindex: null model\n");
1046                 return;
1047         }
1048         t->fields.client->model = PRVM_SetEngineString(m->name);
1049         t->fields.client->modelindex = i;
1050 }
1051
1052 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1053 void VM_CL_modelnameforindex (void)
1054 {
1055         int i;
1056
1057         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1058
1059         PRVM_G_INT(OFS_RETURN) = 0;
1060         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1061         if(i<0)
1062         {
1063                 i = -(i+1);
1064                 if(i >= MAX_MODELS)
1065                 {
1066                         VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1067                         return;
1068                 }
1069                 if(cl.csqc_model_precache[i])
1070                         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
1071                 return;
1072         }
1073         if(i >= MAX_MODELS)
1074         {
1075                 VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1076                 return;
1077         }
1078         if(cl.model_precache[i])
1079                 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.model_precache[i]->name);
1080 }
1081
1082 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1083 void VM_CL_particleeffectnum (void)
1084 {
1085         const char      *n;
1086         int                     i;
1087         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1088         n = PRVM_G_STRING(OFS_PARM0);
1089         i = CL_ParticleEffectIndexForName(n);
1090         if (i == 0)
1091                 i = -1;
1092         PRVM_G_FLOAT(OFS_RETURN) = i;
1093 }
1094
1095 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1096 void VM_CL_trailparticles (void)
1097 {
1098         int                             i, entnum;
1099         float                   *start, *end;
1100         prvm_edict_t    *t;
1101         VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1102
1103         t = PRVM_G_EDICT(OFS_PARM0);
1104         entnum  = PRVM_NUM_FOR_EDICT(t);
1105         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1106         start   = PRVM_G_VECTOR(OFS_PARM2);
1107         end             = PRVM_G_VECTOR(OFS_PARM3);
1108
1109         if (entnum >= MAX_EDICTS)
1110         {
1111                 VM_Warning("CSQC_ParseBeam: invalid entity number %i\n", entnum);
1112                 return;
1113         }
1114         if (entnum >= cl.max_csqcentities)
1115                 CL_ExpandCSQCEntities(entnum);
1116
1117         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, &cl.csqcentities[entnum], (int)PRVM_G_FLOAT(OFS_PARM4));
1118 }
1119
1120 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1121 void VM_CL_pointparticles (void)
1122 {
1123         int                     i, n;
1124         float           *f, *v;
1125         VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1126         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1127         f = PRVM_G_VECTOR(OFS_PARM1);
1128         v = PRVM_G_VECTOR(OFS_PARM2);
1129         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1130         CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1131 }
1132
1133 //#338 void(string s) cprint (EXT_CSQC)
1134 void VM_CL_centerprint (void)
1135 {
1136         char s[VM_STRINGTEMP_LENGTH];
1137         if(prog->argc < 1)
1138                 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1139         VM_VarString(0, s, sizeof(s));
1140         SCR_CenterPrint(s);
1141 }
1142
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 void VM_CL_getkeybind (void)
1145 {
1146         int i;
1147
1148         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1149         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1150         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(Key_GetBind(i));
1151 }
1152
1153 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1154 void VM_CL_setcursormode (void)
1155 {
1156         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1157         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1158         cl_ignoremousemove = true;
1159 }
1160
1161 //#345 float(float framenum) getinputstate (EXT_CSQC)
1162 void VM_CL_getinputstate (void)
1163 {
1164         int i, frame;
1165         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1166         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1167         for (i = 0;i < cl.movement_numqueue;i++)
1168                 if (cl.movement_queue[i].sequence == frame)
1169                 {
1170                         VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1171                         //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1172                         VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1173                         prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1174                         if(cl.movement_queue[i].crouch)
1175                         {
1176                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1177                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1178                         }
1179                         else
1180                         {
1181                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1182                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1183                         }
1184                 }
1185 }
1186
1187 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1188 void VM_CL_setsensitivityscale (void)
1189 {
1190         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1191         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1192 }
1193
1194 //#347 void() runstandardplayerphysics (EXT_CSQC)
1195 void VM_CL_runplayerphysics (void)
1196 {
1197 }
1198
1199 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1200 void VM_CL_getplayerkey (void)
1201 {
1202         int                     i;
1203         char            t[128];
1204         const char      *c;
1205         char            *temp;
1206
1207         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1208
1209         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1210         c = PRVM_G_STRING(OFS_PARM1);
1211         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1212         Sbar_SortFrags();
1213
1214         i = Sbar_GetPlayer(i);
1215         if(i < 0)
1216                 return;
1217
1218         t[0] = 0;
1219
1220         if(!strcasecmp(c, "name"))
1221                 strcpy(t, cl.scores[i].name);
1222         else
1223                 if(!strcasecmp(c, "frags"))
1224                         sprintf(t, "%i", cl.scores[i].frags);
1225 //      else
1226 //              if(!strcasecmp(c, "ping"))
1227 //                      sprintf(t, "%i", cl.scores[i].ping);
1228 //      else
1229 //              if(!strcasecmp(c, "entertime"))
1230 //                      sprintf(t, "%f", cl.scores[i].entertime);
1231         else
1232                 if(!strcasecmp(c, "colors"))
1233                         sprintf(t, "%i", cl.scores[i].colors);
1234         else
1235                 if(!strcasecmp(c, "topcolor"))
1236                         sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1237         else
1238                 if(!strcasecmp(c, "bottomcolor"))
1239                         sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1240         else
1241                 if(!strcasecmp(c, "viewentity"))
1242                         sprintf(t, "%i", i+1);
1243         if(!t[0])
1244                 return;
1245         temp = VM_GetTempString();
1246         strcpy(temp, t);
1247         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(temp);
1248 }
1249
1250 //#349 float() isdemo (EXT_CSQC)
1251 void VM_CL_isdemo (void)
1252 {
1253         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1254 }
1255
1256 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1257 void VM_CL_setlistener (void)
1258 {
1259         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1260         Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1261         csqc_usecsqclistener = true;    //use csqc listener at this frame
1262 }
1263
1264 //#352 void(string cmdname) registercommand (EXT_CSQC)
1265 void VM_CL_registercmd (void)
1266 {
1267         char *t;
1268         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1269         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1270         {
1271                 t = (char *)Z_Malloc(strlen(PRVM_G_STRING(OFS_PARM0))+1);
1272                 strcpy(t, PRVM_G_STRING(OFS_PARM0));
1273                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1274         }
1275         else
1276                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1277
1278 }
1279
1280 //#354 float() playernum (EXT_CSQC)
1281 void VM_CL_playernum (void)
1282 {
1283         int i, k;
1284
1285         VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1286
1287         for(i=k=0 ; i<cl.maxclients ; i++)
1288                 if(cl.scores[i].name[0])
1289                         k++;
1290         PRVM_G_FLOAT(OFS_RETURN) = k;
1291 }
1292
1293 //#355 float() cl_onground (EXT_CSQC)
1294 void VM_CL_onground (void)
1295 {
1296         PRVM_G_FLOAT(OFS_RETURN) = csqc_onground;
1297 }
1298
1299 //#360 float() readbyte (EXT_CSQC)
1300 void VM_CL_ReadByte (void)
1301 {
1302         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1303 }
1304
1305 //#361 float() readchar (EXT_CSQC)
1306 void VM_CL_ReadChar (void)
1307 {
1308         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1309 }
1310
1311 //#362 float() readshort (EXT_CSQC)
1312 void VM_CL_ReadShort (void)
1313 {
1314         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1315 }
1316
1317 //#363 float() readlong (EXT_CSQC)
1318 void VM_CL_ReadLong (void)
1319 {
1320         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1321 }
1322
1323 //#364 float() readcoord (EXT_CSQC)
1324 void VM_CL_ReadCoord (void)
1325 {
1326         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1327 }
1328
1329 //#365 float() readangle (EXT_CSQC)
1330 void VM_CL_ReadAngle (void)
1331 {
1332         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1333 }
1334
1335 //#366 string() readstring (EXT_CSQC)
1336 void VM_CL_ReadString (void)
1337 {
1338         char *t, *s;
1339         t = VM_GetTempString();
1340         s = MSG_ReadString();
1341         PRVM_G_INT(OFS_RETURN) = 0;
1342         if(s)
1343         {
1344                 strcpy(t, s);
1345                 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1346         }
1347 }
1348
1349 //#367 float() readfloat (EXT_CSQC)
1350 void VM_CL_ReadFloat (void)
1351 {
1352         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1353 }
1354
1355 //=================================================================//
1356
1357 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1358 void VM_CL_effect (void)
1359 {
1360         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1361         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1362 }
1363
1364 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1365 void VM_CL_te_blood (void)
1366 {
1367         float   *pos;
1368         vec3_t  pos2;
1369         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1370         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1371                 return;
1372         pos = PRVM_G_VECTOR(OFS_PARM0);
1373         CL_FindNonSolidLocation(pos, pos2, 4);
1374         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1375 }
1376
1377 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1378 void VM_CL_te_bloodshower (void)
1379 {
1380         vec_t speed;
1381         vec3_t vel1, vel2;
1382         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1383         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1384                 return;
1385         speed = PRVM_G_FLOAT(OFS_PARM2);
1386         vel1[0] = -speed;
1387         vel1[1] = -speed;
1388         vel1[2] = -speed;
1389         vel2[0] = speed;
1390         vel2[1] = speed;
1391         vel2[2] = speed;
1392         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1393 }
1394
1395 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1396 void VM_CL_te_explosionrgb (void)
1397 {
1398         float           *pos;
1399         vec3_t          pos2;
1400         matrix4x4_t     tempmatrix;
1401         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1402         pos = PRVM_G_VECTOR(OFS_PARM0);
1403         CL_FindNonSolidLocation(pos, pos2, 10);
1404         CL_ParticleExplosion(pos2);
1405         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1406         CL_AllocDlight(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1407 }
1408
1409 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1410 void VM_CL_te_particlecube (void)
1411 {
1412         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1413         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1414 }
1415
1416 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1417 void VM_CL_te_particlerain (void)
1418 {
1419         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1420         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1421 }
1422
1423 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1424 void VM_CL_te_particlesnow (void)
1425 {
1426         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1427         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1428 }
1429
1430 // #411 void(vector org, vector vel, float howmany) te_spark
1431 void VM_CL_te_spark (void)
1432 {
1433         float           *pos;
1434         vec3_t          pos2;
1435         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1436
1437         pos = PRVM_G_VECTOR(OFS_PARM0);
1438         CL_FindNonSolidLocation(pos, pos2, 4);
1439         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1440 }
1441
1442 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1443 void VM_CL_te_gunshotquad (void)
1444 {
1445         float           *pos;
1446         vec3_t          pos2;
1447         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1448
1449         pos = PRVM_G_VECTOR(OFS_PARM0);
1450         CL_FindNonSolidLocation(pos, pos2, 4);
1451         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1452 }
1453
1454 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1455 void VM_CL_te_spikequad (void)
1456 {
1457         float           *pos;
1458         vec3_t          pos2;
1459         int                     rnd;
1460         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1461
1462         pos = PRVM_G_VECTOR(OFS_PARM0);
1463         CL_FindNonSolidLocation(pos, pos2, 4);
1464         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1465         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1466         else
1467         {
1468                 rnd = rand() & 3;
1469                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1470                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1471                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1472         }
1473 }
1474
1475 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1476 void VM_CL_te_superspikequad (void)
1477 {
1478         float           *pos;
1479         vec3_t          pos2;
1480         int                     rnd;
1481         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1482
1483         pos = PRVM_G_VECTOR(OFS_PARM0);
1484         CL_FindNonSolidLocation(pos, pos2, 4);
1485         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1486         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1487         else
1488         {
1489                 rnd = rand() & 3;
1490                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1491                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1492                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1493         }
1494 }
1495
1496 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1497 void VM_CL_te_explosionquad (void)
1498 {
1499         float           *pos;
1500         vec3_t          pos2;
1501         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1502
1503         pos = PRVM_G_VECTOR(OFS_PARM0);
1504         CL_FindNonSolidLocation(pos, pos2, 10);
1505         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1506         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1507 }
1508
1509 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1510 void VM_CL_te_smallflash (void)
1511 {
1512         float           *pos;
1513         vec3_t          pos2;
1514         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1515
1516         pos = PRVM_G_VECTOR(OFS_PARM0);
1517         CL_FindNonSolidLocation(pos, pos2, 10);
1518         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1519 }
1520
1521 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1522 void VM_CL_te_customflash (void)
1523 {
1524         float           *pos;
1525         vec3_t          pos2;
1526         matrix4x4_t     tempmatrix;
1527         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1528
1529         pos = PRVM_G_VECTOR(OFS_PARM0);
1530         CL_FindNonSolidLocation(pos, pos2, 4);
1531         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1532         CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1533 }
1534
1535 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1536 void VM_CL_te_gunshot (void)
1537 {
1538         float           *pos;
1539         vec3_t          pos2;
1540         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1541
1542         pos = PRVM_G_VECTOR(OFS_PARM0);
1543         CL_FindNonSolidLocation(pos, pos2, 4);
1544         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1545 }
1546
1547 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1548 void VM_CL_te_spike (void)
1549 {
1550         float           *pos;
1551         vec3_t          pos2;
1552         int                     rnd;
1553         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1554
1555         pos = PRVM_G_VECTOR(OFS_PARM0);
1556         CL_FindNonSolidLocation(pos, pos2, 4);
1557         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1558         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1559         else
1560         {
1561                 rnd = rand() & 3;
1562                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1563                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1564                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1565         }
1566 }
1567
1568 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1569 void VM_CL_te_superspike (void)
1570 {
1571         float           *pos;
1572         vec3_t          pos2;
1573         int                     rnd;
1574         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1575
1576         pos = PRVM_G_VECTOR(OFS_PARM0);
1577         CL_FindNonSolidLocation(pos, pos2, 4);
1578         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1579         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1580         else
1581         {
1582                 rnd = rand() & 3;
1583                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1584                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1585                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1586         }
1587 }
1588
1589 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1590 void VM_CL_te_explosion (void)
1591 {
1592         float           *pos;
1593         vec3_t          pos2;
1594         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1595
1596         pos = PRVM_G_VECTOR(OFS_PARM0);
1597         CL_FindNonSolidLocation(pos, pos2, 10);
1598         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1599         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1600 }
1601
1602 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1603 void VM_CL_te_tarexplosion (void)
1604 {
1605         float           *pos;
1606         vec3_t          pos2;
1607         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1608
1609         pos = PRVM_G_VECTOR(OFS_PARM0);
1610         CL_FindNonSolidLocation(pos, pos2, 10);
1611         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1612         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1613 }
1614
1615 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1616 void VM_CL_te_wizspike (void)
1617 {
1618         float           *pos;
1619         vec3_t          pos2;
1620         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1621
1622         pos = PRVM_G_VECTOR(OFS_PARM0);
1623         CL_FindNonSolidLocation(pos, pos2, 4);
1624         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1625         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1626 }
1627
1628 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1629 void VM_CL_te_knightspike (void)
1630 {
1631         float           *pos;
1632         vec3_t          pos2;
1633         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1634
1635         pos = PRVM_G_VECTOR(OFS_PARM0);
1636         CL_FindNonSolidLocation(pos, pos2, 4);
1637         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1638         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1639 }
1640
1641 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1642 void VM_CL_te_lavasplash (void)
1643 {
1644         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1645         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1646 }
1647
1648 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1649 void VM_CL_te_teleport (void)
1650 {
1651         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1652         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1653 }
1654
1655 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1656 void VM_CL_te_explosion2 (void)
1657 {
1658         float           *pos;
1659         vec3_t          pos2, color;
1660         matrix4x4_t     tempmatrix;
1661         int                     colorStart, colorLength;
1662         unsigned char           *tempcolor;
1663         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1664
1665         pos = PRVM_G_VECTOR(OFS_PARM0);
1666         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1667         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1668         CL_FindNonSolidLocation(pos, pos2, 10);
1669         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1670         tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1671         color[0] = tempcolor[0] * (2.0f / 255.0f);
1672         color[1] = tempcolor[1] * (2.0f / 255.0f);
1673         color[2] = tempcolor[2] * (2.0f / 255.0f);
1674         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1675         CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1676         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1677 }
1678
1679
1680 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1681 void VM_CL_te_lightning1 (void)
1682 {
1683         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1684         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1685 }
1686
1687 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1688 void VM_CL_te_lightning2 (void)
1689 {
1690         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1691         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1692 }
1693
1694 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1695 void VM_CL_te_lightning3 (void)
1696 {
1697         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1698         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1699 }
1700
1701 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1702 void VM_CL_te_beam (void)
1703 {
1704         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1705         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1706 }
1707
1708 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1709 void VM_CL_te_plasmaburn (void)
1710 {
1711         float           *pos;
1712         vec3_t          pos2;
1713         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1714
1715         pos = PRVM_G_VECTOR(OFS_PARM0);
1716         CL_FindNonSolidLocation(pos, pos2, 4);
1717         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1718 }
1719
1720
1721 //====================================================================
1722 //DP_QC_GETSURFACE
1723
1724 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1725 static model_t *cl_getmodel(prvm_edict_t *ed)
1726 {
1727         int modelindex;
1728         model_t *model = NULL;
1729         if (!ed || ed->priv.server->free)
1730                 return NULL;
1731         modelindex = (int)ed->fields.client->modelindex;
1732         if(!modelindex)
1733                 return NULL;
1734         if(modelindex<0)
1735         {
1736                 modelindex = -(modelindex+1);
1737                 if(modelindex < MAX_MODELS)
1738                         model = cl.csqc_model_precache[modelindex];
1739         }
1740         else
1741         {
1742                 if(modelindex < MAX_MODELS)
1743                         model = cl.model_precache[modelindex];
1744         }
1745         return model;
1746 }
1747
1748 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1749 {
1750         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1751                 return NULL;
1752         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1753 }
1754
1755 // #434 float(entity e, float s) getsurfacenumpoints
1756 void VM_CL_getsurfacenumpoints(void)
1757 {
1758         model_t *model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0));
1759         msurface_t *surface;
1760         // return 0 if no such surface
1761         if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1762         {
1763                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1764                 return;
1765         }
1766
1767         // note: this (incorrectly) assumes it is a simple polygon
1768         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1769 }
1770
1771 // #435 vector(entity e, float s, float n) getsurfacepoint
1772 void VM_CL_getsurfacepoint(void)
1773 {
1774         prvm_edict_t *ed;
1775         model_t *model;
1776         msurface_t *surface;
1777         int pointnum;
1778         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1779         ed = PRVM_G_EDICT(OFS_PARM0);
1780         if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1781                 return;
1782         // note: this (incorrectly) assumes it is a simple polygon
1783         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1784         if (pointnum < 0 || pointnum >= surface->num_vertices)
1785                 return;
1786         // FIXME: implement rotation/scaling
1787         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1788 }
1789
1790 // #436 vector(entity e, float s) getsurfacenormal
1791 void VM_CL_getsurfacenormal(void)
1792 {
1793         model_t *model;
1794         msurface_t *surface;
1795         vec3_t normal;
1796         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1797         if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1798                 return;
1799         // FIXME: implement rotation/scaling
1800         // note: this (incorrectly) assumes it is a simple polygon
1801         // note: this only returns the first triangle, so it doesn't work very
1802         // well for curved surfaces or arbitrary meshes
1803         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1804         VectorNormalize(normal);
1805         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1806 }
1807
1808 // #437 string(entity e, float s) getsurfacetexture
1809 void VM_CL_getsurfacetexture(void)
1810 {
1811         model_t *model;
1812         msurface_t *surface;
1813         PRVM_G_INT(OFS_RETURN) = 0;
1814         if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1815                 return;
1816         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
1817 }
1818
1819 // #438 float(entity e, vector p) getsurfacenearpoint
1820 void VM_CL_getsurfacenearpoint(void)
1821 {
1822         int surfacenum, best;
1823         vec3_t clipped, p;
1824         vec_t dist, bestdist;
1825         prvm_edict_t *ed;
1826         model_t *model = NULL;
1827         msurface_t *surface;
1828         vec_t *point;
1829         PRVM_G_FLOAT(OFS_RETURN) = -1;
1830         ed = PRVM_G_EDICT(OFS_PARM0);
1831         if(!(model = cl_getmodel(ed)) || !model->num_surfaces)
1832                 return;
1833
1834         // FIXME: implement rotation/scaling
1835         point = PRVM_G_VECTOR(OFS_PARM1);
1836         VectorSubtract(point, ed->fields.client->origin, p);
1837         best = -1;
1838         bestdist = 1000000000;
1839         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1840         {
1841                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1842                 // first see if the nearest point on the surface's box is closer than the previous match
1843                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1844                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1845                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1846                 dist = VectorLength2(clipped);
1847                 if (dist < bestdist)
1848                 {
1849                         // it is, check the nearest point on the actual geometry
1850                         clippointtosurface(model, surface, p, clipped);
1851                         VectorSubtract(clipped, p, clipped);
1852                         dist += VectorLength2(clipped);
1853                         if (dist < bestdist)
1854                         {
1855                                 // that's closer too, store it as the best match
1856                                 best = surfacenum;
1857                                 bestdist = dist;
1858                         }
1859                 }
1860         }
1861         PRVM_G_FLOAT(OFS_RETURN) = best;
1862 }
1863
1864 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1865 void VM_CL_getsurfaceclippedpoint(void)
1866 {
1867         prvm_edict_t *ed;
1868         model_t *model;
1869         msurface_t *surface;
1870         vec3_t p, out;
1871         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1872         ed = PRVM_G_EDICT(OFS_PARM0);
1873         if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1874                 return;
1875         // FIXME: implement rotation/scaling
1876         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1877         clippointtosurface(model, surface, p, out);
1878         // FIXME: implement rotation/scaling
1879         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1880 }
1881
1882 // #443 void(entity e, entity tagentity, string tagname) setattachment
1883 void VM_CL_setattachment (void)
1884 {
1885         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1886         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1887         const char *tagname = PRVM_G_STRING(OFS_PARM2);
1888         prvm_eval_t *v;
1889         int modelindex;
1890         model_t *model;
1891
1892         if (e == prog->edicts)
1893         {
1894                 VM_Warning("setattachment: can not modify world entity\n");
1895                 return;
1896         }
1897         if (e->priv.server->free)
1898         {
1899                 VM_Warning("setattachment: can not modify free entity\n");
1900                 return;
1901         }
1902
1903         if (tagentity == NULL)
1904                 tagentity = prog->edicts;
1905
1906         v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_entity);
1907         if (v)
1908                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1909
1910         v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_index);
1911         if (v)
1912                 v->_float = 0;
1913         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1914         {
1915                 modelindex = (int)tagentity->fields.client->modelindex;
1916                 model = NULL;
1917
1918                 if(modelindex)
1919                 {
1920                         if(modelindex<0)
1921                         {
1922                                 modelindex = -(modelindex+1);
1923                                 if(modelindex < MAX_MODELS)
1924                                         model = cl.csqc_model_precache[modelindex];
1925                         }
1926                         else
1927                                 if(modelindex < MAX_MODELS)
1928                                         model = cl.model_precache[modelindex];
1929                 }
1930
1931                 if (model)
1932                 {
1933                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1934                         if (v->_float == 0)
1935                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1936                 }
1937                 else
1938                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1939         }
1940 }
1941
1942 /////////////////////////////////////////
1943 // DP_MD3_TAGINFO extension coded by VorteX
1944
1945 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1946 {
1947         int i;
1948         model_t *m;
1949
1950         i = (int)e->fields.client->modelindex;
1951
1952         if(!i)
1953                 return -1;
1954         if(i<0)
1955         {
1956                 i = -(i+1);
1957                 if(i >= MAX_MODELS)
1958                         return -1;
1959                 m = cl.csqc_model_precache[i];
1960         }
1961         else
1962                 if(i >= MAX_MODELS)
1963                         return -1;
1964                 else
1965                         m = cl.model_precache[i];
1966
1967         return Mod_Alias_GetTagIndexForName(m, (int)e->fields.client->skin, tagname);
1968 };
1969
1970 // Warnings/errors code:
1971 // 0 - normal (everything all-right)
1972 // 1 - world entity
1973 // 2 - free entity
1974 // 3 - null or non-precached model
1975 // 4 - no tags with requested index
1976 // 5 - runaway loop at attachment chain
1977 extern cvar_t cl_bob;
1978 extern cvar_t cl_bobcycle;
1979 extern cvar_t cl_bobup;
1980 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
1981 {
1982         prvm_eval_t *val;
1983         int modelindex, reqframe, attachloop, i;
1984         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
1985         prvm_edict_t *attachent;
1986         model_t *model;
1987
1988         *out = identitymatrix; // warnings and errors return identical matrix
1989
1990         if (ent == prog->edicts)
1991                 return 1;
1992         if (ent->priv.server->free)
1993                 return 2;
1994
1995         modelindex = (int)ent->fields.client->modelindex;
1996
1997         if(!modelindex)
1998                 return 3;
1999         if(modelindex<0)
2000         {
2001                 modelindex = -(modelindex+1);
2002                 if(modelindex >= MAX_MODELS)
2003                         return 3;
2004                 model = cl.csqc_model_precache[modelindex];
2005         }
2006         else
2007                 if(modelindex >= MAX_MODELS)
2008                         return 3;
2009                 else
2010                         model = cl.model_precache[modelindex];
2011
2012         if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2013                 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2014         else
2015                 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2016
2017         // get initial tag matrix
2018         if (tagindex)
2019         {
2020                 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2021                 if (ret)
2022                         return ret;
2023         }
2024         else
2025                 tagmatrix = identitymatrix;
2026
2027         if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict)
2028         { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2029                 attachloop = 0;
2030                 do
2031                 {
2032                         attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2033                         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
2034
2035                         model = NULL;
2036                         i = (int)attachent->fields.client->modelindex;
2037                         if(i<0)
2038                         {
2039                                 i = -(i+1);
2040                                 if(i < MAX_MODELS)
2041                                         model = cl.csqc_model_precache[i];
2042                         }
2043                         else
2044                                 if(i < MAX_MODELS)
2045                                         model = cl.model_precache[i];
2046
2047                         if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2048                                 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2049                         else
2050                                 attachmatrix = identitymatrix;
2051
2052                         // apply transformation by child entity matrix
2053                         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2054                         if (val->_float == 0)
2055                                 val->_float = 1;
2056                         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2057                         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2058                         out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2059                         out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2060                         out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2061                         Matrix4x4_Copy(&tagmatrix, out);
2062
2063                         // finally transformate by matrix of tag on parent entity
2064                         Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2065                         out->m[0][3] = attachmatrix.m[0][3] + attachmatrix.m[0][0]*tagmatrix.m[0][3] + attachmatrix.m[0][1]*tagmatrix.m[1][3] + attachmatrix.m[0][2]*tagmatrix.m[2][3];
2066                         out->m[1][3] = attachmatrix.m[1][3] + attachmatrix.m[1][0]*tagmatrix.m[0][3] + attachmatrix.m[1][1]*tagmatrix.m[1][3] + attachmatrix.m[1][2]*tagmatrix.m[2][3];
2067                         out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
2068                         Matrix4x4_Copy(&tagmatrix, out);
2069
2070                         ent = attachent;
2071                         attachloop += 1;
2072                         if (attachloop > 255) // prevent runaway looping
2073                                 return 5;
2074                 }
2075                 while ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict);
2076         }
2077
2078         // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2079         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2080         if (val->_float == 0)
2081                 val->_float = 1;
2082         // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2083         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2084         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2085         out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2086         out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2087         out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2088
2089         if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2090         {// RENDER_VIEWMODEL magic
2091                 Matrix4x4_Copy(&tagmatrix, out);
2092
2093                 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2094                 if (val->_float == 0)
2095                         val->_float = 1;
2096
2097                 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
2098                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2099                 out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2100                 out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2101                 out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2102
2103                 /*
2104                 // Cl_bob, ported from rendering code
2105                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2106                 {
2107                         double bob, cycle;
2108                         // LordHavoc: this code is *weird*, but not replacable (I think it
2109                         // should be done in QC on the server, but oh well, quake is quake)
2110                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2111                         // degrees (which allows lengthening or squishing the peak or valley)
2112                         cycle = sv.time/cl_bobcycle.value;
2113                         cycle -= (int)cycle;
2114                         if (cycle < cl_bobup.value)
2115                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2116                         else
2117                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2118                         // bob is proportional to velocity in the xy plane
2119                         // (don't count Z, or jumping messes it up)
2120                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2121                         bob = bob*0.3 + bob*0.7*cycle;
2122                         out->m[2][3] += bound(-7, bob, 4);
2123                 }
2124                 */
2125         }
2126         return 0;
2127 }
2128
2129 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2130 void VM_CL_gettagindex (void)
2131 {
2132         prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
2133         const char *tag_name = PRVM_G_STRING(OFS_PARM1);
2134         int modelindex, tag_index;
2135
2136         if (ent == prog->edicts)
2137         {
2138                 VM_Warning("gettagindex: can't affect world entity\n");
2139                 return;
2140         }
2141         if (ent->priv.server->free)
2142         {
2143                 VM_Warning("gettagindex: can't affect free entity\n");
2144                 return;
2145         }
2146
2147         modelindex = (int)ent->fields.client->modelindex;
2148         if(modelindex < 0)
2149                 modelindex = -(modelindex+1);
2150         tag_index = 0;
2151         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2152                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2153         else
2154         {
2155                 tag_index = CL_GetTagIndex(ent, tag_name);
2156                 if (tag_index == 0)
2157                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2158         }
2159         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2160 }
2161
2162 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2163 void VM_CL_gettaginfo (void)
2164 {
2165         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2166         int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2167         matrix4x4_t tag_matrix;
2168         int returncode;
2169
2170         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2171         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2172
2173         switch(returncode)
2174         {
2175                 case 1:
2176                         VM_Warning("gettagindex: can't affect world entity\n");
2177                         break;
2178                 case 2:
2179                         VM_Warning("gettagindex: can't affect free entity\n");
2180                         break;
2181                 case 3:
2182                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2183                         break;
2184                 case 4:
2185                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2186                         break;
2187                 case 5:
2188                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2189                         break;
2190         }
2191 }
2192
2193 //=================================================
2194 //[515]: here goes test/unfinished/etc.
2195
2196 //[515]: check if it is what it should be
2197 void VM_WasFreed (void)
2198 {
2199         prvm_edict_t    *e;
2200         VM_SAFEPARMCOUNT(1, VM_WasFreed);
2201
2202         e = PRVM_G_EDICT(OFS_PARM0);
2203         if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (*prog->time - e->priv.required->freetime) > 0.5 )))
2204                 PRVM_G_FLOAT(OFS_RETURN) = false;
2205         else
2206                 PRVM_G_FLOAT(OFS_RETURN) = true;
2207 }
2208
2209 void VM_CL_select_cube (void)
2210 {
2211         int             i;
2212         int             chain_of;
2213         float   *mins2, *maxs2;
2214         prvm_edict_t    *ent, *chain;
2215         vec3_t  mins1, maxs1;
2216
2217         VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2218
2219         // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2220         if(!prog->flag & PRVM_FE_CHAIN)
2221                 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2222
2223         chain_of = PRVM_ED_FindField("chain")->ofs;
2224         chain = prog->edicts;
2225
2226         mins2 = PRVM_G_VECTOR(OFS_PARM0);
2227         maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2228
2229         ent = PRVM_NEXT_EDICT(prog->edicts);
2230         for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2231         {
2232                 if (ent->priv.required->free)
2233                         continue;
2234                 VectorCopy(ent->fields.client->origin, mins1);
2235                 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2236                 VectorAdd(mins1, ent->fields.client->mins, mins1);
2237                 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2238                         continue;
2239                 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2240                         continue;
2241                 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2242                 chain = ent;
2243         }
2244
2245         VM_RETURN_EDICT(chain);
2246 }
2247
2248 void VM_CL_select_super (void)
2249 {
2250 /*      int             i;
2251         int             chain_of;
2252         float   *v[8];
2253         prvm_edict_t    *ent, *chain;
2254         vec3_t  mins1, maxs1;
2255
2256         VM_SAFEPARMCOUNT(8, VM_findchain);
2257         for(i=0;i<8;i++)
2258                 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2259
2260         // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2261         if(!prog->flag & PRVM_FE_CHAIN)
2262                 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2263
2264         chain_of = PRVM_ED_FindField("chain")->ofs;
2265         chain = prog->edicts;
2266
2267         mins2 = PRVM_G_VECTOR(OFS_PARM0);
2268         maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2269
2270         ent = PRVM_NEXT_EDICT(prog->edicts);
2271         for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2272         {
2273                 if (ent->priv.required->free)
2274                         continue;
2275                 VectorCopy(ent->fields.client->origin, mins1);
2276                 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2277                 VectorAdd(mins1, ent->fields.client->mins, mins1);
2278                 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2279                         continue;
2280                 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2281                         continue;
2282                 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2283                 chain = ent;
2284         }
2285
2286         VM_RETURN_EDICT(chain);*/
2287 }
2288
2289 static int Is_Text_Color (char c, char t)
2290 {
2291         int a = 0;
2292         char c2 = c - (c & 128);
2293         char t2 = t - (t & 128);
2294
2295         if(c != '^' && c2 != '^')               return 0;
2296         if(t >= '0' && t <= '9')                a = 1;
2297         if(t2 >= '0' && t2 <= '9')              a = 1;
2298 /*      if(t >= 'A' && t <= 'Z')                a = 2;
2299         if(t2 >= 'A' && t2 <= 'Z')              a = 2;
2300
2301         if(a == 1 && scr_colortext.integer > 0)
2302                 return 1;
2303         if(a == 2 && scr_multifonts.integer > 0)
2304                 return 2;
2305 */
2306         return a;
2307 }
2308
2309 void VM_uncolorstring (void) //#170
2310 {
2311         const char      *in;
2312         char            *out;
2313         int                     k = 0, i = 0;
2314
2315         VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2316         in = PRVM_G_STRING(OFS_PARM0);
2317         if(!in)
2318                 PRVM_ERROR ("VM_uncolorstring: %s: NULL\n", PRVM_NAME);
2319         VM_CheckEmptyString (in);
2320         out = VM_GetTempString();
2321
2322         while (in[k])
2323         {
2324                 if(in[k+1])
2325                 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2326                 {
2327                         k += 2;
2328                         continue;
2329                 }
2330                 out[i] = in[k];
2331                 ++k;
2332                 ++i;
2333         }
2334 }
2335
2336 void VM_CL_selecttraceline (void)
2337 {
2338         float   *v1, *v2;
2339         int             ent, ignore, csqcents;
2340
2341         v1 = PRVM_G_VECTOR(OFS_PARM0);
2342         v2 = PRVM_G_VECTOR(OFS_PARM1);
2343         ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2344         csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2345         ent = 0;
2346
2347         if((csqcents && ignore > cl.num_csqcentities) || (!csqcents && ignore > cl.num_entities))
2348         {
2349                 VM_Warning("VM_CL_selecttraceline: out of entities\n");
2350                 return;
2351         }
2352         else
2353                 if(csqcents)
2354                         prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &prog->globals.client->trace_ent, &cl.csqcentities[ignore].render, csqcents);
2355                 else
2356                         prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render, csqcents);
2357         PRVM_G_FLOAT(OFS_RETURN) = ent;
2358 }
2359
2360 void VM_charindex (void)
2361 {
2362         const char *s;
2363         s = PRVM_G_STRING(OFS_PARM0);
2364         if(!s)
2365                 return;
2366         if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2367                 return;
2368         PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2369 }
2370
2371 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2372 void VM_chr2str (void)
2373 {
2374         char    *t;
2375         int             i;
2376         t = VM_GetTempString();
2377         for(i=0;i<prog->argc;i++)
2378                 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2379         t[i] = 0;
2380         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
2381 }
2382
2383 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2384 void VM_strncmp (void)
2385 {
2386         const char *s1, *s2;
2387         VM_SAFEPARMCOUNT(1, VM_strncmp);
2388         s1 = PRVM_G_STRING(OFS_PARM0);
2389         s2 = PRVM_G_STRING(OFS_PARM1);
2390         PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2391 }
2392
2393 //============================================================================
2394 //============================================================================
2395
2396 prvm_builtin_t vm_cl_builtins[] = {
2397 0,  // to be consistent with the old vm
2398 VM_CL_makevectors,                      // #1 void(vector ang) makevectors
2399 VM_CL_setorigin,                        // #2 void(entity e, vector o) setorigin
2400 VM_CL_setmodel,                         // #3 void(entity e, string m) setmodel
2401 VM_CL_setsize,                          // #4 void(entity e, vector min, vector max) setsize
2402 0,
2403 VM_break,                                       // #6 void() break
2404 VM_random,                                      // #7 float() random
2405 VM_CL_sound,                            // #8 void(entity e, float chan, string samp) sound
2406 VM_normalize,                           // #9 vector(vector v) normalize
2407 VM_error,                                       // #10 void(string e) error
2408 VM_objerror,                            // #11 void(string e) objerror
2409 VM_vlen,                                        // #12 float(vector v) vlen
2410 VM_vectoyaw,                            // #13 float(vector v) vectoyaw
2411 VM_CL_spawn,                            // #14 entity() spawn
2412 VM_remove,                                      // #15 void(entity e) remove
2413 VM_CL_traceline,                        // #16 float(vector v1, vector v2, float tryents) traceline
2414 0,
2415 VM_find,                                        // #18 entity(entity start, .string fld, string match) find
2416 VM_CL_precache_sound,           // #19 void(string s) precache_sound
2417 VM_CL_precache_model,           // #20 void(string s) precache_model
2418 0,
2419 VM_CL_findradius,                       // #22 entity(vector org, float rad) findradius
2420 0,
2421 0,
2422 VM_dprint,                                      // #25 void(string s) dprint
2423 VM_ftos,                                        // #26 void(string s) ftos
2424 VM_vtos,                                        // #27 void(string s) vtos
2425 VM_coredump,                            // #28 void() coredump
2426 VM_traceon,                                     // #29 void() traceon
2427 VM_traceoff,                            // #30 void() traceoff
2428 VM_eprint,                                      // #31 void(entity e) eprint
2429 0,
2430 NULL,                                           // #33
2431 VM_CL_droptofloor,                      // #34 float() droptofloor
2432 VM_CL_lightstyle,                       // #35 void(float style, string value) lightstyle
2433 VM_rint,                                        // #36 float(float v) rint
2434 VM_floor,                                       // #37 float(float v) floor
2435 VM_ceil,                                        // #38 float(float v) ceil
2436 NULL,                                           // #39
2437 VM_CL_checkbottom,                      // #40 float(entity e) checkbottom
2438 VM_CL_pointcontents,            // #41 float(vector v) pointcontents
2439 NULL,                                           // #42
2440 VM_fabs,                                        // #43 float(float f) fabs
2441 0,
2442 VM_cvar,                                        // #45 float(string s) cvar
2443 VM_localcmd,                            // #46 void(string s) localcmd
2444 VM_nextent,                                     // #47 entity(entity e) nextent
2445 VM_CL_particle,                         // #48 void(vector o, vector d, float color, float count) particle
2446 VM_CL_changeyaw,                        // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
2447 NULL,                                           // #50
2448 VM_vectoangles,                         // #51 vector(vector v) vectoangles
2449 0,                      // #52 void(float to, float f) WriteByte
2450 0,                      // #53 void(float to, float f) WriteChar
2451 0,                      // #54 void(float to, float f) WriteShort
2452 0,                      // #55 void(float to, float f) WriteLong
2453 0,                      // #56 void(float to, float f) WriteCoord
2454 0,                      // #57 void(float to, float f) WriteAngle
2455 0,                      // #58 void(float to, string s) WriteString
2456 0,
2457 VM_sin,                                         // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2458 VM_cos,                                         // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2459 VM_sqrt,                                        // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2460 VM_CL_changepitch,                      // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
2461 VM_CL_tracetoss,                        // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2462 VM_etos,                                        // #65 string(entity ent) etos (DP_QC_ETOS)
2463 NULL,                                           // #66
2464 0,                                                              // #67
2465 0,                                                              // #68
2466 0,                                                              // #69
2467 0,                                                              // #70
2468 NULL,                                           // #71
2469 VM_cvar_set,                            // #72 void(string var, string val) cvar_set
2470 0,                                                              // #73
2471 VM_CL_ambientsound,                     // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2472 VM_CL_precache_model,           // #75 string(string s) precache_model2
2473 VM_CL_precache_sound,           // #76 string(string s) precache_sound2
2474 0,                                                              // #77
2475 VM_chr,                                         // #78
2476 NULL,                                           // #79
2477 NULL,                                           // #80
2478 VM_stof,                                        // #81 float(string s) stof (FRIK_FILE)
2479 NULL,                                           // #82
2480 NULL,                                           // #83
2481 NULL,                                           // #84
2482 NULL,                                           // #85
2483 NULL,                                           // #86
2484 NULL,                                           // #87
2485 NULL,                                           // #88
2486 NULL,                                           // #89
2487 VM_CL_tracebox,                         // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2488 VM_randomvec,                           // #91 vector() randomvec (DP_QC_RANDOMVEC)
2489 VM_CL_getlight,                         // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2490 PF_registercvar,                        // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2491 VM_min,                                         // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2492 VM_max,                                         // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2493 VM_bound,                                       // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2494 VM_pow,                                         // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2495 VM_findfloat,                           // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2496 VM_checkextension,                      // #99 float(string s) checkextension (the basis of the extension system)
2497 NULL,                                           // #100
2498 NULL,                                           // #101
2499 NULL,                                           // #102
2500 NULL,                                           // #103
2501 NULL,                                           // #104
2502 NULL,                                           // #105
2503 NULL,                                           // #106
2504 NULL,                                           // #107
2505 NULL,                                           // #108
2506 NULL,                                           // #109
2507 VM_fopen,                                       // #110 float(string filename, float mode) fopen (FRIK_FILE)
2508 VM_fclose,                                      // #111 void(float fhandle) fclose (FRIK_FILE)
2509 VM_fgets,                                       // #112 string(float fhandle) fgets (FRIK_FILE)
2510 VM_fputs,                                       // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2511 VM_strlen,                                      // #114 float(string s) strlen (FRIK_FILE)
2512 VM_strcat,                                      // #115 string(string s1, string s2) strcat (FRIK_FILE)
2513 VM_substring,                           // #116 string(string s, float start, float length) substring (FRIK_FILE)
2514 VM_stov,                                        // #117 vector(string) stov (FRIK_FILE)
2515 VM_strzone,                                     // #118 string(string s) strzone (FRIK_FILE)
2516 VM_strunzone,                           // #119 void(string s) strunzone (FRIK_FILE)
2517
2518 e10, e10, e10, e10, e10, e10, e10, e10,         // #120-199
2519 e10,    //#200-209
2520 0,      //#210
2521 0,      //#211
2522 0,      //#212
2523 0,      //#213
2524 0,      //#214
2525 0,      //#215
2526 0,      //#216
2527 0,      //#217
2528 VM_bitshift,                            //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2529 0,      //#219
2530 0,      //#220
2531 0,      //#221
2532 VM_charindex,                           //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2533 VM_chr2str,                                     //#223 string(float c, ...) chr2str (FTE_STRINGS)
2534 0,      //#224
2535 0,      //#225
2536 0,      //#226
2537 0,      //#227
2538 VM_strncmp,                                     //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2539 0,
2540 e10, e10, e10, e10, e10, e10, e10,      // #230-299
2541
2542 //======CSQC start=======//
2543 //3d world (buffer/buffering) operations
2544 VM_R_ClearScene,                        //#300 void() clearscene (EXT_CSQC)
2545 VM_R_AddEntities,                       //#301 void(float mask) addentities (EXT_CSQC)
2546 VM_R_AddEntity,                         //#302 void(entity ent) addentity (EXT_CSQC)
2547 VM_R_SetView,                           //#303 float(float property, ...) setproperty (EXT_CSQC)
2548 VM_R_RenderScene,                       //#304 void() renderscene (EXT_CSQC)
2549 VM_R_AddDynamicLight,           //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2550 VM_R_PolygonBegin,                      //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2551 VM_R_PolygonVertex,                     //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2552 VM_R_PolygonEnd,                        //#308 void() R_EndPolygon
2553 0,                      //#309
2554
2555 //maths stuff that uses the current view settings
2556 VM_CL_unproject,                        //#310 vector (vector v) cs_unproject (EXT_CSQC)
2557 VM_CL_project,                          //#311 vector (vector v) cs_project (EXT_CSQC)
2558 0,                      //#312
2559 0,                      //#313
2560 0,                      //#314
2561
2562 //2d (immediate) operations
2563 VM_drawline,                            //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2564 VM_iscachedpic,                         //#316 float(string name) iscachedpic (EXT_CSQC)
2565 VM_precache_pic,                        //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2566 VM_getimagesize,                        //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2567 VM_freepic,                                     //#319 void(string name) freepic (EXT_CSQC)
2568 VM_drawcharacter,                       //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2569 VM_drawstring,                          //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2570 VM_drawpic,                                     //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2571 VM_drawfill,                            //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2572 VM_drawsetcliparea,                     //#324 void(float x, float y, float width, float height) drawsetcliparea
2573 VM_drawresetcliparea,           //#325 void(void) drawresetcliparea
2574 0,                      //#326
2575 0,                      //#327
2576 0,                      //#328
2577 0,                      //#329
2578
2579 VM_CL_getstatf,                         //#330 float(float stnum) getstatf (EXT_CSQC)
2580 VM_CL_getstati,                         //#331 float(float stnum) getstati (EXT_CSQC)
2581 VM_CL_getstats,                         //#332 string(float firststnum) getstats (EXT_CSQC)
2582 VM_CL_setmodelindex,            //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2583 VM_CL_modelnameforindex,        //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2584 VM_CL_particleeffectnum,        //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2585 VM_CL_trailparticles,           //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2586 VM_CL_pointparticles,           //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2587 VM_CL_centerprint,                      //#338 void(string s) cprint (EXT_CSQC)
2588 VM_print,                                       //#339 void(string s) print (EXT_CSQC)
2589 VM_keynumtostring,                      //#340 string(float keynum) keynumtostring (EXT_CSQC)
2590 VM_stringtokeynum,                      //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2591 VM_CL_getkeybind,                       //#342 string(float keynum) getkeybind (EXT_CSQC)
2592 VM_CL_setcursormode,            //#343 void(float usecursor) setcursormode (EXT_CSQC)
2593 VM_getmousepos,                         //#344 vector() getmousepos (EXT_CSQC)
2594 VM_CL_getinputstate,            //#345 float(float framenum) getinputstate (EXT_CSQC)
2595 VM_CL_setsensitivityscale,      //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2596 VM_CL_runplayerphysics,         //#347 void() runstandardplayerphysics (EXT_CSQC)
2597 VM_CL_getplayerkey,                     //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2598 VM_CL_isdemo,                           //#349 float() isdemo (EXT_CSQC)
2599 VM_isserver,                            //#350 float() isserver (EXT_CSQC)
2600 VM_CL_setlistener,                      //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2601 VM_CL_registercmd,                      //#352 void(string cmdname) registercommand (EXT_CSQC)
2602 VM_WasFreed,                            //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2603 VM_CL_playernum,                        //#354 float() playernum
2604 VM_CL_onground,                         //#355 float() cl_onground (EXT_CSQC)
2605 VM_charindex,                           //#356 float(string s, float num) charindex
2606 VM_CL_selecttraceline,          //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2607 0,                      //#358
2608 0,                      //#359
2609 VM_CL_ReadByte,                         //#360 float() readbyte (EXT_CSQC)
2610 VM_CL_ReadChar,                         //#361 float() readchar (EXT_CSQC)
2611 VM_CL_ReadShort,                        //#362 float() readshort (EXT_CSQC)
2612 VM_CL_ReadLong,                         //#363 float() readlong (EXT_CSQC)
2613 VM_CL_ReadCoord,                        //#364 float() readcoord (EXT_CSQC)
2614 VM_CL_ReadAngle,                        //#365 float() readangle (EXT_CSQC)
2615 VM_CL_ReadString,                       //#366 string() readstring (EXT_CSQC)
2616 VM_CL_ReadFloat,                        //#367 float() readfloat (EXT_CSQC)
2617 0,                      //#368
2618 0,                      //#369
2619 0,                      //#370
2620 0,                      //#371
2621 0,                      //#372
2622 0,                      //#373
2623 0,                      //#374
2624 0,                      //#375
2625 0,                      //#376
2626 0,                      //#377
2627 0,                      //#378
2628 0,                      //#379
2629 0,                      //#380
2630 0,                      //#381
2631 0,                      //#382
2632 0,                      //#383
2633 0,                      //#384
2634 0,                      //#385
2635 0,                      //#386
2636 0,                      //#387
2637 0,                      //#388
2638 0,                      //#389
2639 0,                      //#390
2640 0,                      //#391
2641 0,                      //#392
2642 0,                      //#393
2643 0,                      //#394
2644 0,                      //#395
2645 0,                      //#396
2646 0,                      //#397
2647 0,                      //#398
2648 0,                      //#399
2649 //=========CSQC end========//
2650
2651 VM_copyentity,                                  // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2652 0,
2653 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2654 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2655 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2656 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2657 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2658 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2659 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2660 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2661 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2662 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2663 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2664 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2665 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2666 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2667 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2668 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2669 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2670 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2671 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2672 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2673 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2674 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2675 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2676 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2677 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2678 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2679 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2680 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2681 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2682 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2683 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2684 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2685 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2686 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2687 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2688 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2689 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2690 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2691 0,                                                                      // #440
2692 VM_tokenize,                            // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2693 VM_argv,                                        // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2694 VM_CL_setattachment,            // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2695 VM_search_begin,                        // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2696 VM_search_end,                          // #445 void(float handle) search_end (DP_FS_SEARCH)
2697 VM_search_getsize,                      // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2698 VM_search_getfilename,          // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2699 VM_cvar_string,                         // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2700 VM_findflags,                           // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2701 VM_findchainflags,                      // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2702 VM_CL_gettagindex,                      // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2703 VM_CL_gettaginfo,                       // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2704 0,                                                              // #453
2705 0,                                                              // #454
2706 0,                                                              // #455
2707 NULL,                                           // #456
2708 NULL,                                           // #457
2709 NULL,                                           // #458
2710 NULL,                                           // #459
2711 VM_buf_create,                          // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2712 VM_buf_del,                                     // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2713 VM_buf_getsize,                         // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2714 VM_buf_copy,                            // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2715 VM_buf_sort,                            // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2716 VM_buf_implode,                         // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2717 VM_bufstr_get,                          // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2718 VM_bufstr_set,                          // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2719 VM_bufstr_add,                          // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2720 VM_bufstr_free,                         // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2721 e10, e10, e10                   // #470-499 (LordHavoc)
2722 };
2723
2724 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2725
2726 void VM_CL_Cmd_Init(void)
2727 {
2728 }
2729
2730 void VM_CL_Cmd_Reset(void)
2731 {
2732 }
2733